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I will spend tonight getting outrageously drunk and playing games and return with some semblance of a plan, just like Don Draper.
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# ¿ Jan 4, 2014 02:21 |
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# ¿ Apr 29, 2024 18:42 |
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Are you hoping to cleave closer to actual X-characters from that era, or should we go hog wild? I'd rather aim for something closer to what you're thinking of in the first place than to try to sell you on Mr. Sinister as a nemesis of Austin Powers. Also, is Fantomex cheating?
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# ¿ Jan 4, 2014 02:34 |
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Then what about...Reverse Raccoon Man?
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# ¿ Jan 4, 2014 02:56 |
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Ironically, two of the characters that interest me were supposed to be published in the War of Kings book which, if I’m not mistaken, never saw the light of day. I couldn't even find an unofficial one, so I'll run this one up the flagpole. If you don't dig it, I'll bug out.quote:Thunderbird (John James “Jim” Wakiya) Jim Wakiya has a long history with Charles Xavier. His older brother, Proud Star Wakiya, would have been part of Xavier's first class of students if he had gotten past the initial interview without flying into a tantrum. Xavier, truth be told, was concerned that the boy's extreme behavioral issues would lead to him dying on his watch before Xavier could help him. Instead, Proud Star died in Korea, where his burgeoning mutant powers were not enough to save him from an exploding ammunition dump. Jim shared his brother's desire to prove himself as a warrior. He blamed Proud Star's death on all the people who might have saved him but didn't--including himself and Charles Xavier, but not the United States Marine Corps. Jim lied about his age and joined up, and was attached to the Military Assistance Advisory Group that Eisenhower sent to train the Vietnamese. His powers came to light during an insurgent bombing, and for his second tour of duty he was assigned to a covert "X-team" consisting mostly of other mutants. During this second tour, Wakiya slowly came to belief that the US government had no more sympathy for mutants than the Soviets, but were keenly aware of the potential to use mutants as living weapons. Under the codename "Warpath," Wakiya participated in black ops missions throughout Southeast Asia, foiling Soviet and Chinese attempts to not only foment communist rebellion but coopt and even create superpowered agents of their own. He clashed violently with his own teammates, who included a Canadian assassin, a German special forces agent, and a Native American serial killer, among others. After bombing a laboratory which had been conducting experiments to enhance and even induce mutant abilities, Wakiya returned to America convinced that he had contributed to nothing but a mutant arms race. Disillusioned, Jim Wakiya joined Charles Xavier at his Westchester academy. Although he considers Xavier patronizing and is dubious of his vision, he believes there must be a better future than race war. He has shed the button-downed military look and returned to social activism for both mutant and Native American rights. Jim has the instincts of a warrior, not an organizer, but his heart is in the right place. Time will tell if that's enough.
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# ¿ Jan 7, 2014 17:19 |
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No, for God's sake, don't actually read the book! It's terribly written. To actually understand how the system works you should read the TG thread about it.
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# ¿ Jan 8, 2014 14:38 |
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Morand posted:No no. Reading the thread and actual game, not the sourcebooks. I tried to read the trad game thread and I was still lost. If I could ever sit down and play it I'm sure I'd get it, but as it stands all I know is you roll alot of dice 1. Take one die from each of your categories (Affiliation, Distinction, one from each Power Set, Specialty). Roll 'em. 2. Add the numbers on any two dice (your choice) to get your total. Pick another you rolled to get your effect die. (It doesn't matter what you rolled on the effect die, so if you rolled a 1 on a d12, you'd choose that.) 3. The total determines whether or not you succeeded. The effect die determines the power of whatever you were trying to do. So if you your effect die is d8, you can create a d8 Asset (advantage) for your allies, inflict a d8 Stress die (damage) on your enemy, etc. Now the problem with the book is that before it gets to step 3, it goes into all the ways you can use Plot Points and SFX to push, combine, split, increase, and keep extra dice before and after you roll them, and using Plot Points to alter Stress and Assets before you know what those are and why they matter. So it's a RPG that takes 22 pages to explain its basic rolling mechanic, and it's a superhero game that takes 22 pages to explain how to punch Tiger Shark in his stupid goddamned face.
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# ¿ Jan 8, 2014 16:27 |
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Yeah, you're right about opportunities. Hi, I'm Margaret Weis, let's talk about opportunities before you learn how your powers work...
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# ¿ Jan 8, 2014 17:18 |
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If they're introduced, Thunderbird is wearing his under a buckskin jacket.
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# ¿ Jan 14, 2014 07:09 |
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What about a barbarian queen and a wizard?
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# ¿ Jan 15, 2014 17:15 |
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I just want to say that I never wanted to play a racial caricature, I've just been reading Vine Deloria and it turns out Native Americans are the most self-consciously funny people on Earth.
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# ¿ Jan 24, 2014 20:26 |
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# ¿ Apr 29, 2024 18:42 |
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Oh, I wasn't sure if you were going to do another post with defense rolls and/or detailing exactly what happens as a result of the attack mechanically; I didn't realize the attack itself pretty much takes care of it. I'm a post from the office, since I know exactly what I planned to do.
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# ¿ Jan 31, 2014 13:38 |