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I actually really like the sewer level that's in Dark Souls.
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# ? Feb 3, 2014 03:38 |
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# ? Apr 25, 2024 20:07 |
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You mean the area with the Gaping Dragon? Yeah, that's a pretty good area. Blight Town is more of a sewer in spirit.
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# ? Feb 3, 2014 03:51 |
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Super Mario Bros. 1-2 is the best sewer level.
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# ? Feb 3, 2014 04:35 |
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CommaToes posted:Super Mario Bros. 1-2 is the best sewer level. Only to be outdone by Mario 3, World 7.
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# ? Feb 3, 2014 05:08 |
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Max Payne's sewer level wasn't bad. You spend all of 3 minutes there, kill like 4 guys.
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# ? Feb 3, 2014 05:14 |
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I'm almost certain the sewer level is where I quit back when I first played this, more because I grew more interested in another game I got at the same time, but I think the annoying bits here soured me somewhat on it. Very much looking forward to seeing what I missed!
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# ? Feb 3, 2014 14:39 |
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Played these games when they were originally released, finally reinstalled them due to the thread and Humble Bundle. For some reason I remembered Overlord 2 as being very samey to first one. Was bit surprised how much better it looks comparatively.
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# ? Feb 3, 2014 14:43 |
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The game spawned a boss right on me and he beat me up during the cutscene. He died in five seconds. I love this game.
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# ? Feb 4, 2014 06:56 |
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Smite already pointed out that you're pretty much up against former heroes that each have fallen to one of the seven cardinal sins, but he didn't mention that the Overlord often has the choice to do the same! Melvin was gluttony, and in his level or "arc" the Overlord had the choice of either keeping the stolen food for himself ("gluttonous overlard") or giving it back to the peasants and not falling to the sin like Melvin did. Also, from the first time i played these games, i always wondered whether the High Peak's similarity to Stratholme from Warcraft 3 was intentional. The game apes Lord of the Rings pretty blatantly, but the first scene where you enter the refuge camp and one of the guys transforms into a zombie under moans is basically straight out of the Human campaign in Warcraft 3, too. I wouldn't have been surprised to hear a "This entire camp must be purged."
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# ? Feb 4, 2014 12:37 |
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ON the topic of good sewer levels: The one in Amnesia The Dark Descent was great IMHO. A welcome change to its gameplay, and drat tense and AAAHWHATTHEEVERLOVINGFUCK.
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# ? Feb 4, 2014 13:04 |
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HenryEx posted:Smite already pointed out that you're pretty much up against former heroes that each have fallen to one of the seven cardinal sins, but he didn't mention that the Overlord often has the choice to do the same! To be fair though, someone turning into a zombie during a zombie plague isn't exactly a giant unexpected story twist. Also Stratholme didn't have a sewer level.
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# ? Feb 4, 2014 13:15 |
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HenryEx posted:Smite already pointed out that you're pretty much up against former heroes that each have fallen to one of the seven cardinal sins, but he didn't mention that the Overlord often has the choice to do the same! The food was taken as supplies, though, and the Overlord already has plenty of roast, tenderized mutton.
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# ? Feb 4, 2014 14:41 |
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HenryEx posted:Smite already pointed out that you're pretty much up against former heroes that each have fallen to one of the seven cardinal sins, but he didn't mention that the Overlord often has the choice to do the same! Not just 'often'. Every last area around the first six heroes provides an option to fall to the appropriate sin, or to resist the sin. (If there is one for the last hero, it utterly slips my mind.)
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# ? Feb 4, 2014 14:55 |
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Cryohazard posted:The food was taken as supplies, though, and the Overlord already has plenty of roast, tenderized mutton. The Overlord isn't exactly short on Brown Life force, so I think that yes, taking the food supplies you don't really need instead of giving it to starving peasants does count as Gluttony.
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# ? Feb 4, 2014 15:44 |
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It gets converted to Life Force, not food for eating. The upcoming choice is even less clear.
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# ? Feb 4, 2014 16:35 |
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Scalding Coffee posted:It gets converted to Life Force, not food for eating. The upcoming choice is even less clear. It doesn't loving matter. Same principle. You're ignoring the theme to quibble about semantics. You are right though that these choices are subtle. I didn't always catch the theme myself - like for the Sloth one.
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# ? Feb 4, 2014 16:40 |
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nweismuller posted:Not just 'often'. Every last area around the first six heroes provides an option to fall to the appropriate sin, or to resist the sin. (If there is one for the last hero, it utterly slips my mind.) The last one has the peasants you can kill for betraying you but I don't think there is a sloth one.
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# ? Feb 4, 2014 16:48 |
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There is indeed a Sloth one. It involves the choice between the easy way to do something, and the right way to do it. That 'last' one you mentioned was the second-to-last hero, not the last. I'm uncertain if there is a Pride choice or not, whereas that was the Wrath choice.
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# ? Feb 4, 2014 16:52 |
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By popular request black NSA lines have been removed.
double nine fucked around with this message at 22:58 on Feb 4, 2014 |
# ? Feb 4, 2014 16:53 |
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Edit: Was this a spoiler? I'm not sure myself anymore
Gerblyn fucked around with this message at 23:29 on Feb 4, 2014 |
# ? Feb 4, 2014 17:26 |
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edit: Spoilers removed.
my dad fucked around with this message at 21:49 on Feb 4, 2014 |
# ? Feb 4, 2014 17:53 |
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Ah, I never considered the final choice in that light. In that event, yes, there are choices associated with all seven sins and all seven heroes.
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# ? Feb 4, 2014 18:00 |
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Please remove the spoilers. All the different heroes are really fun to learn about as the game progresses. Also I have a really cool theory about the end of the game, but we need to wait until we get there.
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# ? Feb 4, 2014 19:33 |
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Yeah, I'd say that it's WAY too premature to start discussing the bosses of the game.
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# ? Feb 4, 2014 20:22 |
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Yeah I actually like the way the game tells its plot (it has some interesting things to look back on later) and would appreciate we hold back on the spoilers until we've taken down these bosses. There will be plenty of time for discussing this when we get to Raising Hell stuff because the plot will hold still for the bulk of those updates. Speaking of updates, I'm a bit behind but will probably have one tonight or tomorrow. With blues in hand, we're at a point where we can actually pick the next path. I'm pretty sure the game expects us to go after Oberon. We could have in fact killed him before even going into the understreets, but I'll hold off on sleepy elves for the time being. We're already in the area, so first on the chopping block is this paladin jerk.
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# ? Feb 4, 2014 21:31 |
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Smite posted:Yeah I actually like the way the game tells its plot (it has some interesting things to look back on later) and would appreciate we hold back on the spoilers until we've taken down these bosses. There will be plenty of time for discussing this when we get to Raising Hell stuff because the plot will hold still for the bulk of those updates. Spoilers removed. Would you mind adding "No spoilers" to the OP?
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# ? Feb 4, 2014 21:51 |
Picked the games up because of this LP, been playing the first one for the past few days. I'm learning to love greens now that my minion cap is at 30. A full group of greens just melts enemies, and even taking five of them out and putting in blues for resurrection purposes doesn't impair them much. The only problem is when they don't jump back to the guard marker after they're done with a round of stabbing and get shanked by somebody they haven't killed yet. Although browns are pretty good for crowd clearing. That crown of Melvin's must have amazing stats, and his fork too, because I got them both on one brown and he still has them after finishing Heaven's Peak and all of Evernight except the Oberon fight. I decided to call him Chairman Kaga. And surprisingly enough, I've run into a few spots where an all-blue party is actually useful.
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# ? Feb 5, 2014 06:59 |
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The boss armors and boss weapons are the best items in the game I believe. I had 1 brown per boss by the end of the game, each decked out in the boss's armor and weapon and they were absolute beasts. It also made me scared of losing them though.
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# ? Feb 5, 2014 08:31 |
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Anonymous Zebra posted:The boss armors and boss weapons are the best items in the game I believe. I had 1 brown per boss by the end of the game, each decked out in the boss's armor and weapon and they were absolute beasts. It also made me scared of losing them though. Yeah, Overlord 2 lets you resurrect dead minions for that reason, but I think for balance they also made boss items less powerful because of it.
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# ? Feb 5, 2014 08:35 |
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I had a brown with that goofy crown and fork last the whole game.
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# ? Feb 5, 2014 09:04 |
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Honestly, naming your minions is as bad an idea as naming the pigs you're growing for Christmas ham. It just makes you more hesitant to throw them into the grinder. (I still name all of them)
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# ? Feb 5, 2014 10:20 |
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Deadmeat5150 posted:I had a brown with that goofy crown and fork last the whole game. His habit of being the first to rush into trouble always gets him killed in my games.
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# ? Feb 5, 2014 10:23 |
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...are you people saying that Archimedes won't live forever and ever?
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# ? Feb 5, 2014 11:11 |
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Even his crown does not protect him from water.
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# ? Feb 5, 2014 11:13 |
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Overlord, Episode 12 - End of the Steel Age
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# ? Feb 5, 2014 12:05 |
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Oh man, that bit you show off at the end is amazing I had no idea that happened.
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# ? Feb 5, 2014 12:44 |
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The zombies by that first wheel in the Understreets (2) do not constantly respawn, there's just a lot of them. Forging takes a lot of minions - Smite is now down to the low double digits for some of them, but farming life-force is what the arena is for. Beetle groups give you a total of 75 lifeforce, so it's very efficient as long as no one dies. I'm up to 30 minions now, and worked out a technique of Stabbey_the_Clown fucked around with this message at 14:29 on Feb 5, 2014 |
# ? Feb 5, 2014 13:41 |
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Just keep a bunch of browns on a guard marker in the back, along with a pair of blues on a separate one and lure the bugs in yourself, 2-3-4 at a time depending on how many minions you have. All you need to do is move back, sweep in the browns, clean up the results, and go do it again.
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# ? Feb 5, 2014 13:53 |
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I'm keeping tabs on how many minions I have forged for comparison in the final minion deaths score. Unless you need the gear or lifeforce badly, you're probably better off just waiting until the final set comes along because it will void the previous two due to having better capacity. Not only that, but the further you are in the game, the better gear you can easily get for your minions (in the arena even, if you need to) to make them unbeatable. Also, you should upgrade your weapon first because I can already take on the beetles without much assistance and rake in all the lifeforce. There's apparently a canceling glitch somewhere in the forging area that lets you back out of forging without spending any minions at all, yet still getting the benefits. I don't know exactly how that works but it would obviously eliminate the grind.
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# ? Feb 5, 2014 13:59 |
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# ? Apr 25, 2024 20:07 |
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Stabbey_the_Clown posted:I used to do it that way, but I think using sweeping of minions as a lure is much faster than running out, back and then calling them to attack. I might use too many blues though, but that's mostly for the times when I screw up. Please don't futurequote, I wouldn't have seen your reply if my browser hadn't bugged out. Just make a new post. Smite posted:There's apparently a canceling glitch somewhere in the forging area that lets you back out of forging without spending any minions at all, yet still getting the benefits. I don't know exactly how that works but it would obviously eliminate the grind. It got patched out, unfortunately.
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# ? Feb 5, 2014 14:07 |