|
Last Emperor posted:There is an observed button, never used it though. You can see every thing with no FoW
|
# ? Feb 1, 2014 20:44 |
|
|
# ? Apr 19, 2024 20:10 |
|
Ill be streaming tonight's MP session if anyone wants to watch: Stream is over Nothing to see for the next 20 or so mins though as it takes a while to set up. Vequeth fucked around with this message at 03:12 on Feb 2, 2014 |
# ? Feb 1, 2014 20:56 |
|
double nine posted:?? Endless potential to get a claim throne CB on your most hated enemies because you grabbed a RM when they didn't hate you yet? What, do people just keep feeding endless supplies of children into another kingdom without the king even noticing? Fighting for royal marriages was one of the most important diplomatic things to do up until the 18th century. I get it that this game doesn't need to be historical but you'd think woman wouldn't be eternal vampires that forever haunt the court of another kingdom. Soviet_Russia posted:The 1.4 patch changed it so that Royal Marriages would no longer end when of the married countries entered a Regency. Though I believe they still end when there is a change in ruling Dynasty, I've never checked to see exactly what conditions will result in the loss of a RM, or whether getting a new Dynasty will get you a new set of RMs. If you have Diplomatic Ideas maxed out or are the Papal controller you will not suffer any negative penalties for manually breaking a RM. (maybe -1 prestige?)
|
# ? Feb 1, 2014 21:02 |
|
Mans posted:I'm the papal controller and i still get the stability hit. I loving hate suffering stability hits, specially with dumb things like this. That shouldn't happen. I'm using the latest official patch and I'm breaking marriages left and right without stab hits as papal controller.
|
# ? Feb 1, 2014 21:18 |
|
Nightblade posted:That shouldn't happen. I'm using the latest official patch and I'm breaking marriages left and right without stab hits as papal controller. Do you also have maxed diplomatic idea? Reportedly it works now.
|
# ? Feb 1, 2014 21:37 |
|
....for gently caress sakes i just double checked and Castille stole my control. I feel dumb, sorry. Still hate the mechanic though!
|
# ? Feb 1, 2014 21:37 |
|
Vequeth posted:Ill be streaming tonight's MP session if anyone wants to watch: http://www.twitch.tv/vequeth also streaming on the opposite side of the globe: http://hitbox.tv/Kilonum
|
# ? Feb 1, 2014 22:32 |
|
What's the fastest possible tech advancement rate? Just reading the wiki, it seems that that would be found in Ming, if:
For a total of -85% tech costs. But then again, Ming is in the Chinese tech group, so it's got the slowest advancement. Does it lose the ability to support the factions if it Westernizes? If that's the case, maybe it's Russia, France, or Bohemia, if:
For a total of -42% tech cost.
|
# ? Feb 2, 2014 01:38 |
|
DrSunshine posted:What's the fastest possible tech advancement rate? Just reading the wiki, it seems that that would be found in Ming, if: I think they can if Manchu forms them. Or was super Manchu patched out? Alternatively, also somehow be a protectorate while Chinese.
|
# ? Feb 2, 2014 01:54 |
|
DrSunshine posted:What's the fastest possible tech advancement rate? Just reading the wiki, it seems that that would be found in Ming, if: Worth noting that there are several events tied to the Innovative idea group that give -5% to all tech costs and other individual bonuses. Some of the idea group associated events can give you pretty reliable bonuses and unfortunately that's information which is pretty opaque to most players unless you've taken those idea groups a few times. I'm thinking of Innovative and Quality in particular which routinely give you 5-10% tech cost reduction and discipline bonuses from events, respectively.
|
# ? Feb 2, 2014 02:02 |
|
ThatBasqueGuy posted:I think they can if Manchu forms them. Or was super Manchu patched out? Alternatively, also somehow be a protectorate while Chinese. Whether patched out or not, it was clearly a bug: for example buildings are not supposed to be free. The faction system is meant not as bonuses, but to counteract penalties Celestial Empire gives, like, say, +50% technology cost. And yes, faction system is supposed to go away Westernized, so Eunuch faction is really just conditional -25% cost on top of the Chinese group. Anyway, this discussion is missing -10% tech cost from min piety from Muslims...
|
# ? Feb 2, 2014 04:36 |
|
OddObserver posted:Whether patched out or not, it was clearly a bug: for example buildings are not supposed to be free. Can you be muslim and still get the membership bonuses from HRE?
|
# ? Feb 2, 2014 04:40 |
|
Don't know; do you get kicked out if you convert? (Getting Russia into HRE would be pretty drat hard anyway). Also, really awesome (admin 5) Muslim rulers can also do this: islamic_scholarly_centre = { technology_cost = -0.05 idea_cost = -0.05 #icon = 9 } Looking at 00_event_modifiers.txt there are tons of others that touch tech cost, though, and some are quite huge. Russia for example can get: liberal_constitution = { global_revolt_risk = 1 global_tax_modifier = -0.1 technology_cost = -0.1 } ... except it has mean 166 years to happen in a 1700-1800 window, so pretty good chance of not seeing it. Then abolishing serfdom as Russia can give -15% tech cost, that one is 1750-1822 with same MTTH, so you're not likely to see that either
|
# ? Feb 2, 2014 04:52 |
|
Pellisworth posted:Worth noting that there are several events tied to the Innovative idea group that give -5% to all tech costs and other individual bonuses. Some of the idea group associated events can give you pretty reliable bonuses and unfortunately that's information which is pretty opaque to most players unless you've taken those idea groups a few times. I'm thinking of Innovative and Quality in particular which routinely give you 5-10% tech cost reduction and discipline bonuses from events, respectively. Religious ideas gives common events that give free stability (reverse comets) Diplomatic gives events that can either get diplomatic insult CB or give +20-60 relations with multiple neighbors Exploration gives you events with +global settler rate They also have negative events, Diplomacy gets you an 'Inbred Diplomats' event that either spends DIP points to replace them or get a negative to claim fabrication for a few years and Defensive ideas gets you 'Cowardly tactics' that lower your prestige.
|
# ? Feb 2, 2014 05:02 |
|
The problem with stacking a bunch of tech cost discounts is that they stack with the ahead of time increase, instead of working on the recalculated cost, so you will usually only be a tech ahead or two ahead of everyone else, compared to EU3, where with the right stacking you could end up 10 or 20 levels ahead pretty easily.
|
# ? Feb 2, 2014 05:04 |
|
Also, Russia gets events related to serfdom that allow you to cut your tech costs by at least 20%, across the board, until end of game.
|
# ? Feb 2, 2014 05:30 |
|
How would I go about turning Norway into the Jomsvikings and Norse without changing anything else? I've run 2 Scandinavia games in Ck2 without them ever showing up, and besides, I like the default 1444 map better than the mess it becomes with the converter. My last game I deliberately tried to reign in the pagan hordes, and Christendom still got crushed between the Umayyad/Golden Horde/Norse three way. Anyways, it doesn't seem like that big of a change, but I've no idea how to do it. Help please.
|
# ? Feb 2, 2014 05:51 |
|
After about 15 attempts so far I seem to have gotten the Byzantine Empire back on its feet: In case its hard to read, I have the ottomans as a vassal, and have fed them their territory back. Need to get religious ideas to convert those provinces though before I annex them. Thanks very much for the guide - a lot of what causes attempts to fail is a single mistake (such as an attack just before the ottomans get a white peace with an aggressive nation), or a failure to note a great opportunity. Another issue is I forgot to build enough galleys numerous times, or fell prey to "my allies are all attacking each other" syndrome.
|
# ? Feb 2, 2014 09:39 |
|
Cynic Jester posted:
Holy crap, you weren't kidding. ETH has a crazy overpowered starting situation in Gooniversalis: Muslim tech, surrounded by African countries you can Full Annex on all sides, a gold mine, and easy control of Aden. It's 1525 and I'm making literally 100 ducats/month. Baudin posted:After about 15 attempts so far I seem to have gotten the Byzantine Empire back on its feet: This is why Byzantium is my favorite starting play, and really, one of my favorite EU4 plays at all. It's a problem with a counterintuitive solution that requires exacting adherence to strategy and realization of every spontaneous opportunity, but given those, it can be pulled off reliably. Cynic Jester posted:Can you be muslim and still get the membership bonuses from HRE? Sure, you just can't join as a Muslim. With enough exploits, you can be Muslim Emperor: 1. Start as an elector or become one, set vote for yourself. 2. Flip to Islam. 3. Vassalize every other elector. 4. Annex every other elector simultaneously. 5. Wait for Emperor to die. Zodium fucked around with this message at 10:31 on Feb 2, 2014 |
# ? Feb 2, 2014 10:27 |
|
What's the guide for Byzantium?
|
# ? Feb 2, 2014 10:35 |
|
This is the strategy Soviet used:Soviet_Russia posted:The most successful starts I've had are still permutations of the "Ally Serbia Day 1, Attack Albania day 2" strategy but there are a lot of ways to go about this, the important thing is simply to get a truce with the Ottomans at all cost to buy more time as you secure Alliances from powerful Christian countries close enough to help you. (Poland/Lithuania are probably the easiest to get involved in your wars, especially when they are combined by a Union. Austria, Aragon/Spain, Venice, and sometimes I've even heard of the Mamluks helping out but I've rarely been able to get any of them in on the crucial early wars)
|
# ? Feb 2, 2014 10:37 |
|
Hmm I really wanna give that a go.
|
# ? Feb 2, 2014 10:48 |
|
Hmm. Ottomans refuse to accept anything but total annexation. edit: Got it right now. What do you suggest I do if the OE only wants to end the vassalisation of Albania? Knuc U Kinte fucked around with this message at 11:42 on Feb 2, 2014 |
# ? Feb 2, 2014 11:15 |
|
Knuc U Kinte posted:Hmm. Ottomans refuse to accept anything but total annexation. End the vassalization of Albania.
|
# ? Feb 2, 2014 11:48 |
|
Haha. Best start ever where I managed to hop through Serbia, Bosnia and Ragusa during the first peace with the OE ruined when Poland refused my CtA against ragusa when I vassalised Bosnia. I wish the AI wouldn't automatically CtA allies who won't accept. I guess my only hope is Austria coming to the party in time. I hate how the human player can;t overlook dishonor when survival is on the line. It's ridiculous.
|
# ? Feb 2, 2014 12:13 |
|
It's a bug, and the main reason I haven't played any EU4 in a while. I just can't be bothered to do save fuckery every time it breaks something and I'm sure it's going to gently caress around with AI-AI alliances too.
|
# ? Feb 2, 2014 16:46 |
|
Knuc U Kinte posted:Haha. Best start ever where I managed to hop through Serbia, Bosnia and Ragusa during the first peace with the OE ruined when Poland refused my CtA against ragusa when I vassalised Bosnia. I wish the AI wouldn't automatically CtA allies who won't accept. I guess my only hope is Austria coming to the party in time. I hate how the human player can;t overlook dishonor when survival is on the line. It's ridiculous. Early on as Byzantium I will never check the "Call Allies" box in the DoW menu. It's just too risky for that exact reason. I will look at the box to see if any allies might come, and then call them in manually via 'Alliance Options' in the diplomacy menu. The only thing that has really screwed me over is occasionally Venice will strike against me preemptively and Poland decides it cant be asked to fight such a distant war.
|
# ? Feb 2, 2014 17:57 |
|
Knuc U Kinte posted:Haha. Best start ever where I managed to hop through Serbia, Bosnia and Ragusa during the first peace with the OE ruined when Poland refused my CtA against ragusa when I vassalised Bosnia. I wish the AI wouldn't automatically CtA allies who won't accept. I guess my only hope is Austria coming to the party in time. I hate how the human player can;t overlook dishonor when survival is on the line. It's ridiculous. I got around this by not allying Poland/Hungary/Austria until I vassalized Serbia, Bosnia and Wallacia. My first few attempts I madly ate the stab/ war exhaustion penalty from immediately attacking Athens and Albania. The last attempt I focused on vassalizing the bosnia/wallacia/serbia countries first, got alliances, and then annexed my former vassals once the truce ran out.
|
# ? Feb 2, 2014 18:53 |
|
Soviet_Russia posted:Early on as Byzantium I will never check the "Call Allies" box in the DoW menu. It's just too risky for that exact reason. I will look at the box to see if any allies might come, and then call them in manually via 'Alliance Options' in the diplomacy menu. The only thing that has really screwed me over is occasionally Venice will strike against me preemptively and Poland decides it cant be asked to fight such a distant war. I inherited the war when I vassalised bosnia and the CtA was sent out automatically. The same thing happened in an OE game where I foolishly protectorated a Crimea at war and my Western Euro allies all declined the automatic CtA and spain decided that they wanted their stuff back. edit: I actually managed to eke out an alliance with Austria who had the king of Burgundy event fire early and hopefully they will prevent the Ottomans from attacking until I'm ready. I bumrushed Venice when their allies were in a war with me and took back all my islands in a single war so I actually outnumber the Ottomans with my vassals alone. Austria outnumbers them again with their own forces, but it would be nice to have the Commonwealth on my side. Knuc U Kinte fucked around with this message at 21:21 on Feb 2, 2014 |
# ? Feb 2, 2014 21:16 |
|
Are there any good Q&As/guides about Protectorates and colonial nations? I hadn't played since the patch and was a bit thrown by all my colonies turning into colonial nations.
|
# ? Feb 2, 2014 21:19 |
|
Is it game over if the Ottomans warn you early as Byzantines? They keep warning me right after I sign a peace treaty but before my diplomat returns so I can warn them.
|
# ? Feb 2, 2014 21:48 |
|
So if I can't vassalize or make colonial nations in Africa or Asia, what's the easiest way of expanding? Is there a better way than "whelp, there goes all my ADM points and OE means I have poo poo for trading income for the next 5 years"? Or am I just expected to protectorate everything and not actually own any land?
|
# ? Feb 2, 2014 22:03 |
|
Soviet_Russia posted:Early on as Byzantium I will never check the "Call Allies" box in the DoW menu. It's just too risky for that exact reason. I will look at the box to see if any allies might come, and then call them in manually via 'Alliance Options' in the diplomacy menu. The only thing that has really screwed me over is occasionally Venice will strike against me preemptively and Poland decides it cant be asked to fight such a distant war. The box is "Call Willing Allies". I checked it for the last century in my most recent game and didn't lose an ally in that time. Feel free to check it.
|
# ? Feb 2, 2014 22:14 |
|
I'm not aware of any problems with the "Call Willing Allies" checkbox. I think the issue is where the player is pulled in as war leader in a defensive war, which automatically calls all the player's allies regardless of their willingness usually meaning a bunch of your alliances break and you get fat Dishonored Alliance relations penalties.
|
# ? Feb 2, 2014 22:29 |
|
Pellisworth posted:I'm not aware of any problems with the "Call Willing Allies" checkbox. I think the issue is where the player is pulled in as war leader in a defensive war, which automatically calls all the player's allies regardless of their willingness usually meaning a bunch of your alliances break and you get fat Dishonored Alliance relations penalties. Bingo. OctaviusBeaver posted:Is it game over if the Ottomans warn you early as Byzantines? They keep warning me right after I sign a peace treaty but before my diplomat returns so I can warn them. I managed to warn them the day the cooldown expired a month after signing the peace. I'd say try again and just be really diligent about using your days.
|
# ? Feb 2, 2014 22:50 |
|
I have been fooling around with Milan and I thought Ambrosian Republic would be something like Dutch Republic, but meh, it is bad. Besides the Netherlands and the obvious benefits of the plutocratic ideas, any good reason why maintain a republic?
|
# ? Feb 3, 2014 01:04 |
|
Transmetropolitan posted:I have been fooling around with Milan and I thought Ambrosian Republic would be something like Dutch Republic, but meh, it is bad. Besides the Netherlands and the obvious benefits of the plutocratic ideas, any good reason why maintain a republic? It's nice not to cross your fingers and hope your ruler isn't some kind of mediocre idiot, and it's also nice to not have to boost stability every succession. I've been playing as The Hansa and colonizing North America, and it's been a real blast! I've got a million billion merchants and rake in the money hand over fist!
|
# ? Feb 3, 2014 01:10 |
|
OctaviusBeaver posted:Is it game over if the Ottomans warn you early as Byzantines? They keep warning me right after I sign a peace treaty but before my diplomat returns so I can warn them. Not entirely. But you are limited to wars that your allies will join in on. For example; if you were going to attack Wallachia, and Poland/Lithuania/etc. are down to join you then park your fleet in the Sea of Marmara and invade, I've seen ottomans ignore the chance to go to war with me multiple times when all my allies join in or they are otherwise indisposed. Just be sure to time the attack so that at least half their forces are stuck in Turkey and would have to march through Poland and Lithuania to intervene. This is also a pretty good way to get allies that wouldn't otherwise attack the Ottomans to help you out.
|
# ? Feb 3, 2014 01:10 |
|
Since I know some people appreciate the pretty borders that mp leads to:
|
# ? Feb 3, 2014 01:12 |
|
|
# ? Apr 19, 2024 20:10 |
|
That mapmode really needs to show vassals, it looks silly with that big Syria-shaped hole in the middle of the OE. The Pretty Borders faction is happy, regardless.
|
# ? Feb 3, 2014 01:14 |