|
Xenoborg posted:I've used the Exalt heavy rifle before since regular heavy rifles can last long enough you don't need to research laser. Laser research of each type is required to use equivalent EXALT laser guns, actually. I just have to look at my progression in my laserless playthrough to see that; I had plasma rifles alongside ballistic LMGs and sniper rifles for a short while even though I had dozens of EXALT guns.
|
# ? Apr 14, 2014 22:20 |
|
|
# ? Apr 25, 2024 10:09 |
|
Zomborgon posted:Laser research of each type is required to use equivalent EXALT laser guns, actually. I just have to look at my progression in my laserless playthrough to see that; I had plasma rifles alongside ballistic LMGs and sniper rifles for a short while even though I had dozens of EXALT guns. Hrm, it might have just been in lieu of building a heavy laser rifle then.
|
# ? Apr 14, 2014 22:36 |
Psion posted:Oh just put some bleach on it. Bleach works on everything. That's how you keep Vahlen away from your bunk at night.
|
|
# ? Apr 14, 2014 23:49 |
|
seaborgium posted:Bleach works on everything. That's how you keep Vahlen away from your bunk at night. So what you're saying is Vahlen is a science 'vampire' and can only approach you over a stream of bleach if you invite her in?
|
# ? Apr 15, 2014 02:39 |
|
Green Intern posted:Presumably EXALT gets plasma weapons eventually, but I've never seen them. It's honestly a shame, because I really like to use their weapons as skins for my soldier's weapons. Their sniper rifles are much cooler looking and as is their laser rifles. Shame that even though it's supposed to be a reskin, the EXALT missile launcher looks no different.
|
# ? Apr 15, 2014 07:51 |
|
Man I had a pretty good just wrecked by stupidity. I had the next class of UFO land (the one with a bay entrance). I decided to send my sniper up the hill to survey. Ended up activating 11 mutons and a berserker plus a group of thin men. My A team was completely decimated. I felt so stupid that I just restarted the game.
|
# ? Apr 15, 2014 15:04 |
|
notZaar posted:I decided to send my sniper up the hill to survey. Even that won't save you from the glitchy bullshit like a Sectopod activating in the dark halfway across the map and then teleporting next to the Skyranger and a group of Mutons wandering right up to your squad and standing still for a turn without activating. Both in the first alien turn, even after the bug got patched at least once.
|
# ? Apr 15, 2014 15:33 |
|
Or just make sure you're scouting with someone with mimetic skin, since they can see x-rays without activating them.
|
# ? Apr 15, 2014 15:38 |
|
Rick_Hunter posted:So what you're saying is Vahlen is a science 'vampire' and can only approach you over a stream of bleach if you invite her in? There are so many myths about science vampires. First, a science vampire can come out of the lab, but is drastically reduced in power. However the lab assistants of a science vampire cannot leave the lab, unless there is an experiment being conducted, or they will shrivel up. A science vampire can prise the sanity from an engineer by forcing him or her to conduct theoretical, rather than practical, research, in exchange for footnotes in the science vampire's white papers. The engineer will take on an unhealthy obsession with impractical technologies (e.g. severing someone's arms and legs when you could just have them sit in a VR chair and remote control a complicated robot, or, better yet, make the robot slightly bigger, and let them sit inside it with all their limbs), eventually becoming a mindless servant of the science vampire known as an enghoul. Bleach will burn a science vampire, that's true. But they can cross over it if they're wearing rubber booties. A science vampire can only give a presentation at a podium if invited to speak, but can move freely within a symposium if there is a buffet line. Science vampires never show up in classrooms where they're scheduled to teach, so you can assign them some in order to discover their identity. The symbol of the flying spaghetti monster repels and burns science vampires, including plates of spaghetti. Alfredo will not work, it must be a red sauce. Putanesca will not work against black science vampires. To permanently destroy a science vampire, you have to approach them while they're in their lab, pound a lit Bunsen burner through their heart, jam their mouth full of #2 pencils, and cut their head off with the sharpened edge of a clipboard. Then shoot their small army of clones which will hatch at this moment to overwhelm you.
|
# ? Apr 15, 2014 16:49 |
|
End of May Polsy In summery of May, I can easily say the month went well. The only black mark on the month is the abductor UFO I did not shoot down, but that is according to plan with the way I play. Before the month ended I was able to launch four more satellites to expand full coverage over North and South America, earning us two more continent bonuses, as well as a lot more funding from those four countries. As Guava mentioned with this level of satellite coverage I am entering a new level of base management, where advancement is more resource limited rather than cash limited. Usually this take at least another month or two, but this has been my fasted developing game I've ever played thanks to the amazing April start. To be quickly touched upon are the number of things done off screen from the last mission, to the next mission's video. The Gene lab was built just in time for the previous video, but enhancement options were very limited. With the South America bonus I was able to instantly carve through the backlog of autopsies and thus expand the options available in the gene lab. The lab now has 8 out of the possible 10 enhancements available to us, the two remaining modifications are for the brain, and come from enemies we have not seen yet. Meld is somewhat tight right now though, and I will have to be careful where I spend it. Mimetic skin costs more meld than a first tier MEC suit and augmented soldier, for example. Our MECs are also due for an upgrade to the second level chassis soon, which will also cost a lot of meld. Along with the autopsies completed, research on the Outsider Shard has been completed. This is the next step in the games plot, and will allow us to progress further into the game. I'm actually in good shape to tackle the next plot challenge. A squad of full laser gun and carapace/skeleton armor is what I would call the par level for the next big event. We will likely be hitting that before the end of June. For the soldier side of things, I feel well stocked. I believe I have 15 soldiers, including one left over from the first mission of the game I haven't fired or renamed to include in the LP. I have three snipers, Nittien and Gunderson will be the field work guys while Finn will likely be turned into a covert operative specialist. My two assaults are Sprahl and Angel, both having nice stats and shown to work well. Tony White and Kartal run support, and while they haven't been critically relied on for healing, both have shown combat effectiveness on the offensive side of things. For heavies, I had three. James Dean as the leader of the pack with his amazing starting aim score, with Isobel training and Rio Delgado just becoming a squaddie. I say 'had three' because with Rio's assignment to heavy I decided to MEC Isobel. She will eventually take over and replace Tiny. It's sad to say, but she has much nicer stats that will eventually over take Tiny's abilities. So that leaves me with three MEC troopers, Tiny will stick around while Isobel trains, and Isis Tellar runs the support MEC. So I'm very happy with my stable of soldiers. I have two of everything and I feel comfortable with all of them. Continuing on with discussion of them reminds me that some of them need nicknames. I know you all love to come up with them, but now is the appropriate time for that. Ricky Gunderson was assigned 'Claymore' by the game. That's good, but I think we can do better. Isobel Gutierez was assigned 'Hadaly' which I don't even think is a word. Moving on to the Foundry, we've put in a lot of work there. Aided by Thin Man and Muton autopsies work has started on two of the best projects there, improved medkits and ammo conservation. This boosts medkits to heal 6hp per use, a 50% increase and doubles a soldiers ammunition between reloads (8 for most guns, 6 for heavy weapons. It also effects MEC guns but they're weird to measure). I also threw in a lot of other projects simply because I could. With all the money I had left over I started just about every project I could that looked useful. Improved pistols, enhanced MEC punching, alien grenades, Shiv construction, Shiv suppression, and laser shivs. It's crazy how much left over cash I had. I even built a satellite nexus and four satellites, meaning I will have world wide coverage by the end of June. Lastly I have medals to award our soldiers. There are three Taco Defenders Dadges (+5 defense when in cover) to award, 1 Bonus Beuenos Aires Air Medal (+8 aim currently), and 2 Council Medals of Honor (+1 Aim and Will per mission with no deaths, max +10) which could also stand to be renamed. Make sure you click the picture for the video if you want to see all the autopsies, muton interrogation, and more importantly, the plot scene involving the outsider crystal. Then make sure to post and vote for nicknames and medals. (Results will be delayed one video)
|
# ? Apr 16, 2014 01:00 |
|
Oh gently caress you, council. There was nothing whatsoever B about that month.
|
# ? Apr 16, 2014 01:19 |
|
There's obviously a lot of angry European members who want their satellites already.
|
# ? Apr 16, 2014 01:26 |
|
I lost two countries and a few soldiers this month and still got a B, that makes so little sense.
|
# ? Apr 16, 2014 01:30 |
|
Vahlen posted:Based on what we've seen in the field so far... including several grotesque examples of trauma resulting from the emergence of its young, we've taken to calling this specimen a "Chryssalid". How does that follow, exactly? Unless Vahlen and her team all played the old X-Com games, I don't really see what that's supposed to refer to.
|
# ? Apr 16, 2014 02:09 |
|
Honestly the part that always annoyed me was her wanting a intact cyberdisk. For one lady you just said its HEAVILY armed who wants to try to get into melee range with the floating explosive lobbing, plasma shooting, explodes on death weapons platform......also the first time through I was determined not to look anything up and thought I had to do that..... it did not end well.
|
# ? Apr 16, 2014 02:21 |
|
Keeshhound posted:
The larval specimen emerges from its host like a butterfly emerging from its chrysalis.
|
# ? Apr 16, 2014 02:21 |
|
All the MEC troopers receive Mech names if they promote to the Nickname level while a Mec So Isobel's name is based on a robot from the Sci-fi novel The Future Eve You can also get ones named after stuff from Asimov.
|
# ? Apr 16, 2014 02:28 |
|
W.T. Fits posted:The larval specimen emerges from its host like a butterfly emerging from its chrysalis. Ok, that is kind of clever.
|
# ? Apr 16, 2014 02:28 |
|
Wait, so Tiny Turtle is eventually going to be retired from MEC service? What is his job going to be? Hanging around the base with no limbs? Maybe they'll change his nickname to 'Scared Turtle'.
|
# ? Apr 16, 2014 03:16 |
|
notZaar posted:Wait, so Tiny Turtle is eventually going to be retired from MEC service? What is his job going to be? Hanging around the base with no limbs? They have those cool robo-limbs before they put him in the MEC suit though. He'll be a blast at parties after the great Alien War
|
# ? Apr 16, 2014 03:24 |
|
Only one live capture by the end of May, Shameful! Also, So much cash. Though won't locking down the whole world further restrict your meld income since you won't get abduction missions?
|
# ? Apr 16, 2014 03:36 |
|
Ricky "Thunderson" Gunderson Why yes, I am voting for my own submission.
|
# ? Apr 16, 2014 03:39 |
|
Just for pun, we have... Ricky "Sonofa" Gunderson If Asimov's getting involved anyway, and she'll be a MEC... Isobel "Olivaw" Gutierez To mention a stupid title, never forget... Council Medal of Warfighting Also, a suggestion for comprehensive coverage: All SHIVs versus EXALT, just to show how the two least interesting unit types interact.
|
# ? Apr 16, 2014 04:14 |
|
Zomborgon posted:If Asimov's getting involved anyway, and she'll be a MEC... This is actually another MEC nickname in the roster of possibilities. I have one with this nickname
|
# ? Apr 16, 2014 04:21 |
|
Green Intern posted:Ricky "Thunderson" Gunderson I like this suggestion but it is horrendously bad form to give yourself your own nickname
|
# ? Apr 16, 2014 05:32 |
|
Near as I can tell, MEC gun ammo works like this: Normal clip has 6 ammo, Shooting normally uses 3 Firing in overwatch uses 2. Collateral Damage uses 6 So if a MEC with a full clip takes an overwatch potshot, the. Fires again normally, they'll have 1 "ammo" and can't do anything else with it, so the have to reload. The ammo foundry project bumps that up to 12, and if you take expanded storage it goes up to 18. IE 6 regular shots, 9 overwatch shots, or 3 Collateral Damages. Beats me why though. Maybe to encourage a sort of battlefield control MEC? Maybe with One for All it comes out to having to reload less often. Except One for All pops if you fire on overwatch so beats me.
|
# ? Apr 16, 2014 05:51 |
|
Willie Tomg posted:Oh gently caress you, council. There was nothing whatsoever B about that month. EmmyOk posted:I lost two countries and a few soldiers this month and still got a B, that makes so little sense. The Council has a weird grading system. Something like: A = 100% B = 60%-99.99% C = 40%-60% D = Did you even do anything at all this month? F = gently caress it, you're all fired. We're going with Chris Salid's new security company. A single chased-away (but not shot down) UFO or anything else that's red in that list at the top will get you a B instead of an A, which is what happened here. Meanwhile you could lose 20 soldiers in a month, while winning all the missions, and they'd probably be ecstatic. It's a little silly.
|
# ? Apr 16, 2014 06:16 |
|
Felinoid posted:
Hey hey, there is nothing wrong with Teggtical Solutions Inc.! we have a long standing cooperation with the Security office of Exalt & sons, and lots of other recommendations. We even have our own Medical Staff, an ex-Military Surgeon "colonel Floater Medic" so you are in Good hands with us! The medal of honor should be named something that tempts Fate. like, Invincibility's Embrace, or the likes. Not Fitting with the power, but whatever. Kasrkin fucked around with this message at 06:59 on Apr 16, 2014 |
# ? Apr 16, 2014 06:54 |
|
Jade Star posted:and 2 Council Medals of Honor (+1 Aim and Will per mission with no deaths, max +10) which could also stand to be renamed. The "That's Xcom!" Medal of Honor, bestowed to agents for not loving up. Or the "Lieutenant's Name Badge", again bestowed to agents for managing to live to important ranks.
|
# ? Apr 16, 2014 07:11 |
|
Kasrkin posted:The medal of honor should be named something that tempts Fate. like, Invincibility's Embrace, or the likes. Not Fitting with the power, but whatever. Along those lines, the only suggestions that I can come up with for the Council Medal of Valor is the Otto Zander Conspicuous Gallantry Medal. Barring that, I'd like to call it the Son, Let Me Tell You A Story... Medal.
|
# ? Apr 16, 2014 09:00 |
|
Zomborgon posted:To mention a stupid title, never forget... I wholeheartedly support this. I just wish we could cram a "Duty" in there without the thing looking cumbersome.
|
# ? Apr 16, 2014 09:21 |
|
Jade Star posted:Isobel Gutierez was assigned 'Hadaly' which I don't even think is a word. A cursory google search reveals that Hadaly is possibly a reference to the French Sci-Fi novel The Future Eve which features a mechanical woman named Hadaly. The wiki article also notes that the novel popularized the term android as well. Also the code name for the Chryssalid autopsy was brilliant. The Evil Thing posted:I wholeheartedly support this. I just wish we could cram a "Duty" in there without the thing looking cumbersome. The Council Medal of Dutiful Warfighting?
|
# ? Apr 16, 2014 09:59 |
|
Menaces with Spikes of Duty. Because we don't have any Dwarf Fortress references yet.
|
# ? Apr 16, 2014 11:01 |
Grapplejack posted:Or the "Lieutenant's Name Badge", again bestowed to agents for managing to live to important ranks. Darwin Award Avoidant Badge?
|
|
# ? Apr 16, 2014 11:23 |
|
Roar posted:I like this suggestion but it is horrendously bad form to give yourself your own nickname Ricky "Bad Form" Gunderson
|
# ? Apr 16, 2014 13:19 |
|
Ricky "Ricky Gunderson" Gunderson
|
# ? Apr 16, 2014 13:21 |
|
Dareon posted:Menaces with Spikes of Duty. Or just the Spike of Duty Green Intern posted:Ricky "Bad Form" Gunderson
|
# ? Apr 16, 2014 14:21 |
|
Felinoid posted:The Council has a weird grading system. Something like: They should have made the current A rank an A+ or S rank and split the B then.
|
# ? Apr 16, 2014 14:22 |
If you lose a country will you stop receiving recruits from that country? So if France drops off, no more french recruits?
|
|
# ? Apr 16, 2014 15:00 |
|
|
# ? Apr 25, 2024 10:09 |
|
notZaar posted:They should have made the current A rank an A+ or S rank and split the B then. Only the failing grade matters, as getting a few in a row is an instant game over.
|
# ? Apr 16, 2014 16:13 |