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KGBAgent185 posted:Another quick question. I only have Enemy Unknown, but I was curious if I should pick up Enemy Within even though I haven't finished unknown yet? Are there patches and balance changes that are worth it even for the base game? Enemy Within is a fantastic expansion that completely changes how you play the game. My recommendation is if your not to far into Unknown, buy Within and restart your playthrough. It will be worth it.
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# ¿ Feb 5, 2014 22:36 |
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# ¿ Apr 27, 2024 07:07 |
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DatonKallandor posted:Xenonauts does this pretty well. Mission in the middle east? Pretty much every civilian is going to have an AK. Terror mission in a city? The military helps you - and they even get upgraded to your tech level (if you figured out how laser rifles work, you tell every nation). They've also got a great "you failed/didn't do this terror mission" result that city is nuked by human forces because they can't win any other way. Wow, Xenonauts actually looks pretty cool. Might pick that up later. I always wanted to see someone do another narrative LP with Enemy Within. So much of this game is unexplained that it just begs the player to put their own spin on it. And all this speculation about the XCOM and how it gets started is awesome.
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# ¿ Feb 6, 2014 20:31 |
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Eifert Posting posted:^^^ I've had it that every support in every run I have played turns out to be a psychic candidate. Having them transform in a super support at the end game really turned them into useful cover. But I agree with Guava. In EW the support class is pretty much non-existent. Especially when I can get another cyborg.
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# ¿ Feb 7, 2014 03:17 |
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So I have never had a playthrough last longer then a year and I'm wondering what happens if you draw out the game? Once the final alien type is revealed, do the aliens just get tougher or does the game have a point where you have to win or you get a game over?
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# ¿ Feb 7, 2014 03:45 |
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I have to agree, there really does not seem to be a reason to throw a grenade on a Sniper, especially on these huge maps where you have to get close in order to do so. You could potentially trigger another group by blowing up a wall and it's not worth the risk. Now, if you upgrade a Sniper's pistol abilities, I can see grenades being useful 2 - 3 months in but only in certain missions.
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# ¿ Feb 8, 2014 23:38 |
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Hey Jadestar. I don't really have a whole lot to contribute yet but I just want to say I am really enjoying the LP so far. You and Guava are definitely helping me out and I learning a lot from these videos. I finally played on classic last night and cannot wait to continue my run on it. Keep it up man.
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# ¿ Feb 11, 2014 05:03 |
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Chard posted:Apparently drive-through daiquiri places are really common in some parts of the American south. They get around the "don't drink a huge cup of liquor and sugar while driving" by taping the straw to the side of the cup. Suddenly, a sealed container! I live in Florida, probably one of the craziest places in the south and I have never in my life seen a drive-through daiquiri place.
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# ¿ Feb 11, 2014 18:28 |
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Tossing my vote for Tony "White Baron" White.
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# ¿ Feb 12, 2014 03:05 |
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Something to note from Portent is that if you run through the street, you see more bodies that look similar to the survivor. Bradford remarks over the radio that they were not killed by plasma weapons but by bullets. Just something interesting to notice. Also I tried this mission last night and got my rear end handed to me. Didn't even consider using the rooftops and got overwhelmed in the street by the Sectoid drop.
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# ¿ Feb 13, 2014 23:51 |
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Holy poo poo, that submission was awesome.
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# ¿ Feb 20, 2014 08:31 |
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Screw the military base map for Alien Terror Missions. I got that for my very first one when Enemy Unknown came out and had to run it with a bunch of sqauddies. I think I lost two soldiers and saved around six people. Chrysallids are also really terrifying if you have no idea what they are. At this point in the game your used to enemies all sitting behind cover and taking shots at you but seeing this thing run at you and attempt to rip your face off is a trip.
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# ¿ Feb 24, 2014 01:43 |
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I'm very curious for why you guys went for Kinetic Strike over the Flamethrower. Flamethrower just works so we well with clearing out groups of enemies and the range is really good on it.
ReturnOfFable fucked around with this message at 16:07 on Mar 3, 2014 |
# ¿ Mar 3, 2014 15:57 |
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I always liked running two MECs, one with a Flamethrower and one with Kinetic Strike. Besides, Flamethrower completely destroys an enemy type we are going to see later this month.
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# ¿ Mar 3, 2014 17:02 |
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Is it possible that the timing on when they go into the red affects it? So a country that just went red right before the month ends won't pull out but a country that's been in red for a least a week will?
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# ¿ Mar 21, 2014 20:08 |
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Pvt.Scott posted:Record yourselves doing the foley work acapela. I recommend "pew-pew-pew" for lasers and sort of a growly "shhuuummm" for plasma. Just breathe into the mic for wind. Then record yourselves talking over yourselves. I would pay to see this. Please Jade Star. How many XCOM Bitcoins do I have to pay to make this happen?
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# ¿ Mar 28, 2014 04:53 |
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Just wanted to say that Skippy was a god drat riot in this episode. Please bring him back for more Jade Star. I always liked the concept of Exalt. They never dropped any of my guys but they were always a big threat just with their numbers. I still remember missions where I would be going up against 10 of them and would spend a few minutes trying to figure out how to defend myself from the counterattack.
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# ¿ Apr 13, 2014 00:28 |
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Doctor_Blueninja posted:Anyway, on the guest commentator front, I think it'd be neat if you guys tried to have all three of you in there at once. Skippy could be the rookie, while Guava and Jade could be the teachers for their respective playstyles. That's kinda what was going on already, to be honest, minus having someone in the video itself who's less experienced. It's still something to consider though, if you guys think it could work. It'd be a bit like the Dark Souls LP, where it started with just Geop and Vicas before Kuvo and Squint jumped on-board later on. For any of the plot missions, I feel like having all three of them would be great. Especially considering how simple the plot missions are, there is a lot of down time.
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# ¿ Apr 13, 2014 19:41 |
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If this god-sniper is not killed by a Mechtoid or friendly fire, this LP is a failure.
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# ¿ May 1, 2014 01:46 |
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Jade Star posted:Ashes and Temples Holy poo poo, have I been waiting for this one.
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# ¿ Jul 29, 2014 06:43 |
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the JJ posted:But on the other hand Florida is the worst state so... Having lived in Florida for 20 years, I can confirm this. It's the worst. I'd rather have these artificial beaches in Vegas then be in Florida.
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# ¿ Oct 14, 2014 00:12 |
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# ¿ Apr 27, 2024 07:07 |
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FoolyCharged posted:The game doesn't count the outsider's interrogation as one though, you still need to kidnap and research another species first. If I remember right anyway, I know at the very least it' doesn't benefit from SAs Bonus. You can capture the Outsider and skip that cutscene with Vallen telling you to go capture the right alien. I did this in my play through a few weeks ago.
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# ¿ Mar 25, 2015 04:42 |