What race should goons play for PvP shenanigans? This poll is closed. |
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Furry Dominion | 352 | 27.24% | |
Orc Covenant | 464 | 35.91% | |
Lizard Pact | 476 | 36.84% | |
Total: | 1292 votes |
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I don't know if this was mentioned, but I was looking at the ESOhead character builder and noticed that the Orc racial that improves sprint speed has been replaced by an active ability called Drain Power. Similar changes have been made to others races; for example, Imperials have an active that gives life leech which replaced the passive that gives health on melee damage. If this change is accurate then I will no longer feel compelled to play an Orc for the sprint bonus as the remaining abilities aren't nearly as impressive. (Note: The racial skills section doesn't fully reflect this change, it can only be seen in the build editor) Can anyone confirm some official announcement or proof that this is being rolled out? Darkmoon2k fucked around with this message at 00:31 on Mar 5, 2014 |
# ¿ Mar 5, 2014 00:28 |
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# ¿ Apr 29, 2024 06:50 |
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CardiacArrest posted:But let me elaborate. Using the bow sorc will give you ranged attacks that use mana and ranged attacks with stamina. I'd think ideally you'd want to have a balance in pool usage to be able to dish out damage as long as possible. A nightblade can use the bow, but will not have the same level of choice or effectiveness of ranged mana based attacks. I've invested a lot of time into trying to figure out if I should play a Bow Sorc or a Bow Nightblade, knowing that I wanted to play with that weapon. At first I figured Sorcerer would be a better option because the mana abilities give you versatility. The problem is that a lot of the good Sorcerer spells use a crap ton of Magicka, and you if you wear mostly medium armor (and you should for PVP), you will blow through your Magicka pool in 1-2 spells. There are a few exceptions here, like the Daedric Summong curse which is low mana and pretty decent. The low Magicka pool also makes you increasingly weaker in prolonged battles. Small resource pool is fine for picking off solo stragglers but shows its weakness in group v. group. Also a lot of the passives that exist in the Sorcerer trees don't give you as much versatility/value as the ones found in the Nightblade trees. This is especially obvious when you realize you will only be able to cast 1-2 spells. Those passives won't help you when you're out of Magicka. Nightblade passives can assist with weapon damage as well. The reason I will inevitably go with Nightblade over Sorcerer is that the Bow Sorc has limited resources to work with and a neutered passive set in comparison to Bow-blades. I really wanted to play a Bow Sorc, but after much thought the Bow Nightblade is superior. Darkmoon2k fucked around with this message at 04:44 on Mar 5, 2014 |
# ¿ Mar 5, 2014 04:39 |
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Wadjamaloo posted:Did you reach level 10 during the beta? I was playing a Destruction staff sorc in PVP during the last beta and I was having magicka problems, even in full light armor. I figured that if I slapped full medium armor for a Bow spec would result in an even worse resource problem, hence my conclusion that Nightblade would likely be better. When I say "better" I don't mean that Bow-blades will overshadow Bow Sorcs and prove them to be completely gimp. If anything this game has proven that the build versatility is quite impressive. The one reason I would really want to play a Bow Sorc is because I would have the option to switch to a staff sorc, which is immensely fun. The most fun I had, though, was the stealthy stuff. And Nightblade has some nice skills that emphasize that type of gameplay, so that was the icing on the cake. On another note, it's important to understand the difference between soft CC and hard CC when developing your builds, for example a CC heavy Dark Magic build would go largely underutilized due to the immunity timers. (Also tip: pressing right & left mouse buttons will break you out of hard CC (eg. stun, disorient), and dodging is supposed to break you out of soft(eg. snare); I haven't tested the latter) Darkmoon2k fucked around with this message at 06:30 on Mar 5, 2014 |
# ¿ Mar 5, 2014 06:26 |
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Grithok & Orv calling people spergs is adorable. What makes Dragon Knights so sturdy? I've seen several videos like this, but I have no experience with them. What's in their toolkit that really makes this work so well? It's pretty impressive.
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# ¿ Mar 5, 2014 08:06 |
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I wonder what the first recorded instance of CC-immunity being introduced to MMOs was? My oldest memory is in Dark Age of Camelot, Thanes used to spam their AOE stun on groups and absolutely wreck; Midgard was super strong at release. Mythic added immunity not long after that I think. Also that guy who posted the Bow/1H-Shield Sorcerer PVP build on YouTube has a new build, this time a "Double Burst" Nightblade. He uses Heavy Armor, 2H, and a bow in this one. link Darkmoon2k fucked around with this message at 19:42 on Mar 5, 2014 |
# ¿ Mar 5, 2014 19:29 |
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quote:From the PTS:
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# ¿ Mar 8, 2014 18:51 |
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Maybe it's XP gained from PVP. Some people don't like the idea of out-leveling PVE content when they return from Cyrodil, I guess.
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# ¿ Mar 8, 2014 18:57 |
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I've mentioned the CC mechanics before, but here's a more visual guide explaining the PVP CC mechanics. link tl;dw Hard CC: Stun, Knockdown, Knockback/Pull, Disoriented, Fear
Hard & soft CC can be mixed together. Blocking does not require a shield. Darkmoon2k fucked around with this message at 21:27 on Mar 10, 2014 |
# ¿ Mar 10, 2014 18:28 |
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I was completely okay with "Daggerfall Goons" and was hoping that it would carry over into release, but knowing Goons I wasn't going to get my hopes up.
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# ¿ Mar 14, 2014 04:49 |
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Is that a Dunmer or a Breton in black face?
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# ¿ Mar 16, 2014 06:13 |
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Edit: Got it. Thanks. Darkmoon2k fucked around with this message at 05:20 on Apr 1, 2014 |
# ¿ Apr 1, 2014 03:38 |
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# ¿ Apr 29, 2024 06:50 |
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Maintenance, eh. Hopefully they're fixing the broken quests (I doubt it). Especially the Betinkh Unearting the Past quest.
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# ¿ Apr 1, 2014 17:33 |