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Galaga Galaxian
Apr 23, 2009

What a childish tactic!
Don't you think you should put more thought into your battleplan?!


Yeah, I love SPA48's rooster. They've got a skin for several planes too, thought one or two might be part of Pat Wilson's skins.

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The Casualty
Sep 29, 2006
Security Clearance: Pop Secret


Whiny baby
The way I'm flying it's more like Games > Rise Of Flight: 4 Wings and a Funeral

Pornographic Memory
Dec 17, 2008

UberJew posted:

Got my joystick and finally started playing this and holy poo poo is binding the controls a miserable experience. It has no duplicate commands checker, the defaults for things are actually insane/unusuable and it does not want to recognize that yes, I want engine throttle mapped to the throttle on my logitech.

I want to like you, game! Why won't you let me

I'm with you, I've got my controls more or less bound right but man is it a pain in the rear end to get controls set up in these flying games. Literally the best thing about War Thunder is that it's so easy to pick up and play (without a stick), but since its whet my appetite for more realistic flying I've got a stick because of it and my poor dumb monkey brain just doesn't know what the gently caress because I'm not only playing with a totally new input device and having to calibrate it and everything, but I also need to memorize tons of new keys and map them in some way that makes sense.

Ofaloaf
Feb 15, 2013

Rise of Flight just became the cause of a great father-son bonding moment.

I'm currently visiting my folks for a bit, and am still getting my bearings with this game. My dad & I had watched a documentary on WWI earlier today, and so after firing up Rise of Flight I decided to show it off to him a bit. I set up the simplest scenario for demonstration's sake, started flying a Sopwith Camel and promptly killed the engine by diving too steeply and quickly. Dad stepped in, immediately told me to shut off my throttle, and started advising maneuvers. From the clouds and with his constant stream of advice, I managed to glide down to the ground and land without flipping over, clipping the wings, or damaging the Sopwith at all.

We shook hands, and now he's ambled off to play radio for a bit.

Recoome
Nov 9, 2013

Matter of fact, I'm salty now.
Jasta 11 is my favorite fighter squadron. I picked it at random because it sounded already and red is an amazing colour, but the penny didn't really drop on why we had red on the front of our Albatros D.Va's.

Red Baron and everything, man I'm stupid

Galaga Galaxian
Apr 23, 2009

What a childish tactic!
Don't you think you should put more thought into your battleplan?!


If you were playing PWCG he'd even be an actual member of the squadron. The official skin pack does have some skins for him. Though I suspect that even with Ace AI, it'd lead to an early death for him.



Also, everyone reporting trouble setting up the game and their joysticks is really odd to me. While I have rebound a few buttons, for the most part I was able to plug in my Sidewinder and it was ready to go. Then again, I haven't played with the curves for cheat mode* artificial trim or anything complex.


*I'm not taking a serious dig at anyone here

Galaga Galaxian fucked around with this message at 05:21 on Mar 8, 2014

Recoome
Nov 9, 2013

Matter of fact, I'm salty now.

Galaga Galaxian posted:

If you were playing PWCG he'd even be an actual member of the squadron. The official skin pack does have some skins for him. Though I suspect that even with Ace AI, it'd lead to an early death for him.



Also, everyone reporting trouble setting up the game and their joysticks is really odd to me. While I have rebound a few buttons, for the most part I was able to plug in my Sidewinder and it was ready to go. Then again, I haven't played with the curves for cheat mode* artificial trim or anything complex.


*I'm not taking a serious dig at anyone here

I haven't had any problems either with my Logitech Extreme 3D Pro, I plugged it in and recalibrated it and it works completely fine. It's probably more down to luck however.

Artless Meat
Apr 7, 2008



Leo Showers posted:

I haven't had any problems either with my Logitech Extreme 3D Pro, I plugged it in and recalibrated it and it works completely fine. It's probably more down to luck however.

Same here. The only thing I did was change to an S-curve, but I don't know enough about curves to know what that actually does. Everyone seems to have recommended doing it though.

The Chad Jihad
Feb 24, 2007


I don't know if this is an issue with my game setup, my joystick, or me fundamentally misunderstanding how a rudder works but when I use my joystick twist when I release I turn back the other way. So if I try to shift a little bit to the left to get a bead on a truck I have to hold my joystick twisted until my pass is done because if I let it straighten out my plane will go back to the original heading, it's difficult to describe

MohawkSatan
Dec 20, 2008

by Cyrano4747

AATREK CURES KIDS posted:

I don't have a flight stick, can I use an Xbox 360 controller for this game?

Yes. I'm using a Xbox 350 controller. It is possible. That said, a joystick would be ten times easier, and some planes are straight up uncontrollable with the controller. On the other hand, once you've got your controls setup properly, and you've hosed with the response curves, some planes fly AMAZINGLY well. The Airco DH2 was a favourite of mine before for it's looks, now it's a favourite for how it flies.

Galaga Galaxian
Apr 23, 2009

What a childish tactic!
Don't you think you should put more thought into your battleplan?!


Well, I just gave PWCG a shake as an observer. Initial Observations:


* It really does increase the amount of flak, but it doesn't seem nearly as accurate.
* Being the observer of a solo two-seater and getting jumped by two Albatros is terrifying
* Also its fatal.


Shanakin
Mar 26, 2010

The whole point of stats are lost if you keep it a secret. Why Didn't you tell the world eh?

RentACop posted:

I don't know if this is an issue with my game setup, my joystick, or me fundamentally misunderstanding how a rudder works but when I use my joystick twist when I release I turn back the other way. So if I try to shift a little bit to the left to get a bead on a truck I have to hold my joystick twisted until my pass is done because if I let it straighten out my plane will go back to the original heading, it's difficult to describe

This is better explained with images, but the most important thing to know is that the direction your aircraft is pointing, isn't necessarily the direction the aircraft is travelling in. What is happening with the rudder is you are causing your plane to do a slide slip... basically car drifting in the air. When you let go of the rudder, aerodynamic forces will rapidly return you to the most aerodynamic direction, which is generally forward. Yes rudder induces a yawing, but it will be somewhere between straight and the direction of your nose. Rudders, will frequently induce pitching as well as they are rarely lined up evenly with the centre of mass (that is to say it tends to extend upward above the CoM more than it does below).

It's also worth noting that the direction your bullets move in will be the sum of the vectors of your gun barrels and your movement. That is to say, if your direction of travel is different from the direction of your barrels, the sights will be misaligned. If you are yawing hard to the left, you may find your bullets landing to the right of where you expected. Now at the ranges involved in biplane combat it's not the biggest factor to worry about but it's still a thing.


In short you really shouldn't use rudder when shooting.

Also watch this video. It's for Il-2 but the principles are the same.
http://youtu.be/ebBI0CJX7LY

Galaga Galaxian
Apr 23, 2009

What a childish tactic!
Don't you think you should put more thought into your battleplan?!


That one guy has a good video showing it off with a Dr.I. The rudder's effect on flight, I mean.

https://www.youtube.com/watch?v=nmcE0Xd777I

Galaga Galaxian fucked around with this message at 09:07 on Mar 8, 2014

MohawkSatan
Dec 20, 2008

by Cyrano4747

Shanakin posted:

This is better explained with images, but the most important thing to know is that the direction your aircraft is pointing, isn't necessarily the direction the aircraft is travelling in. What is happening with the rudder is you are causing your plane to do a slide slip... basically car drifting in the air. When you let go of the rudder, aerodynamic forces will rapidly return you to the most aerodynamic direction, which is generally forward. Yes rudder induces a yawing, but it will be somewhere between straight and the direction of your nose. Rudders, will frequently induce pitching as well as they are rarely lined up evenly with the centre of mass (that is to say it tends to extend upward above the CoM more than it does below).

It's also worth noting that the direction your bullets move in will be the sum of the vectors of your gun barrels and your movement. That is to say, if your direction of travel is different from the direction of your barrels, the sights will be misaligned. If you are yawing hard to the left, you may find your bullets landing to the right of where you expected. Now at the ranges involved in biplane combat it's not the biggest factor to worry about but it's still a thing.


In short you really shouldn't use rudder when shooting.

Also watch this video. It's for Il-2 but the principles are the same.
http://youtu.be/ebBI0CJX7LY

Well, knowing this helps quite a bit. Now I just need to figure out how to manage to line up a shot on a turning target with just roll and pitch. It's not easy to do on a controller, because your inputs can so rapidly go from one extreme to another, especially if the controller has a dead zone(I lose about 15% of my roll, 12% of my pitch thanks to a wobbly thumbstick.)

Galaga Galaxian
Apr 23, 2009

What a childish tactic!
Don't you think you should put more thought into your battleplan?!


Wow, flying in heavy wind sucks. Its hard to tell in this screenshot, but I'm flying in the direction of the bottom center of the straight "down" from my plane.



I'm pointed about 15 degrees off my actual direction of travel I'd estimate.

[edit] Do you know whats worse than flying in high winds? Fighting in it! Do you know whats worse than THAT?



Making an emergency landing in it after losing your engine because you accidentally smacked into an Albatros. Still, I only lost my propeller, he lost a wing, a decent trade for me. Sadly I crashed more than I landed. Two months in the hospital for me! On the bright side, they accepted my claim for a kill for the Albatros. :haw:

Galaga Galaxian fucked around with this message at 10:09 on Mar 8, 2014

Adrian Owlsley
Aug 6, 2010

This galaxy only has room for one karaoke champ.

Galaga Galaxian posted:

If you were playing PWCG he'd even be an actual member of the squadron. The official skin pack does have some skins for him. Though I suspect that even with Ace AI, it'd lead to an early death for him.


I just started a career with jasta 2 to check out this flying with aces thing. I was sure I would be telling a funny story about how boelcke and richtofen both died to a single dh2 on their first mission but they seem to determined to prove me wrong. My first mission was a patrol with boelcke and the baron and we attacked a wave of fe2s, I got two and old manny got another. Then the next mission I was in charge of a balloon defense and took him again fully expecting him to die, but I killed three fe2s with some fire support from everyone in an awesome 10 minute furball and when I fired the return to base flare only one guy was missing, it was a nobody and he only went down to engine failure and survived with no injuries. So now I'm an ace in two sorties that each had a pretty swell dogfight and nobody's died yet so jasta 2 is alright in my book, although it helps that the competition right now has been all fe2s. What other aces are there to fly with in pwcg? Are there any fun british ones?

Oh, also, I tried to join the pistol kill club since I figured a limping fe2 with a dead gunner would be the easiest opportunity I would ever get but I shot my own wing twice with my mauser instead. Can you look down the sights of the thing? On the bright side he went up pretty nicely after I decided to stop shooting myself https://www.youtube.com/watch?v=rlaQ9I-uGOU.

Adrian Owlsley fucked around with this message at 11:48 on Mar 8, 2014

pixelbaron
Mar 18, 2009

~ Notice me, Shempai! ~

Shine posted:

Does anybody have a good guide or some tips to use the rudder effectively? I don't always know what to do with it, and these planes seem less forgiving of that than, say, IL-2 stuff.

Piloting aircraft before the Fokker DVII: use the rudder to initiate a bank and your ailerons to correct the bank. This is the opposite of what you are used to in more modern airplanes because WWI aircraft had notoriously ineffective ailerons or none at all. Beyond that it's just sticking with one or two aircraft and practicing turns and maneuvers with various amounts of rudder until you're comfortable and have found that sweet spot.

Fokker DR1 Triplane: The bastard was built tail heavy so you've got to learn to fly it with the rudder and also to keep the nose down because it's going to try and pull you back and/or flip you in turns.

Also: The SE5A owns and everyone should fly it because it owns.

pixelbaron fucked around with this message at 15:07 on Mar 8, 2014

Shine
Feb 26, 2007

No Muscles For The Majority

pixelbaron posted:

Also: The SE5A owns and everyone should fly it because it owns.

Thanks for the rudder tips. I'll mess with it more over the weekend.

The SE5A is hella easy to fly and I really like it. The gunsight is kind of awkward, though, being way off to the left like that. Am I missing something or do you really need to lean over and get air blasting in your face to use it?

pixelbaron
Mar 18, 2009

~ Notice me, Shempai! ~
Nah, you use the clamp for where the Aldis sight should be:

https://www.youtube.com/watch?v=tzxLT4FlgKQ

Shine
Feb 26, 2007

No Muscles For The Majority

pixelbaron posted:

Nah, you use the clamp for where the Aldis sight should be:

https://www.youtube.com/watch?v=tzxLT4FlgKQ

Oh hey :downs:. Thanks, now it is the perfect plane.

Galaga Galaxian
Apr 23, 2009

What a childish tactic!
Don't you think you should put more thought into your battleplan?!


Shine posted:

Thanks for the rudder tips. I'll mess with it more over the weekend.

The SE5A is hella easy to fly and I really like it. The gunsight is kind of awkward, though, being way off to the left like that. Am I missing something or do you really need to lean over and get air blasting in your face to use it?

This is one plane where the concept of field mods bothers me a bit. The Aldis gunsight is a field mod you have to get the proper SE5a DLC for to use. However, they were built factory stock with Aldis sights in real life. You can even see the mounting ring if you're not using it! Granted some pilots didn't like the Aldis and removed it, but I really feel like it should've had it stock without needing a mod (hell make removing it and fixing up an ironsight in the mounting ring a field mod instead).

Then again, I really like my Aldis sight.

And yeah, the SE5a seems pretty nice so far, I've never given it much more than a quick fly now before, but even after one flight (in heavy winds) I can see why the RFC nicknamed it "Ace Maker".

SkySteak
Sep 9, 2010
How hard would this game be compared to say, IL2 or War Thunders Simulation mode? Also what are good planes to start off with?

Galaga Galaxian
Apr 23, 2009

What a childish tactic!
Don't you think you should put more thought into your battleplan?!


I'd say its comparable to IL2. The planes are both simpler and trickier in the sense that there are far less buttons to push or systems to manage, but that also means no useful things like trim controls (though you can create an artificial trim by messing with joystick curves). The planes are relatively easy to fly once you get used to strange quirks, but can also be tricky to mange in a fight. For example, despite being considered a stable, easy to fly aircraft, I still managed to put myself into a spin by throwing the stick too hard into a turn, luckily the aircraft automatically pulled out of the spin basically the second I let go of the joystick.

If you're interested in serious flight sims, you can't go wrong with picking up the bundle, even if you don't like it, you're only out $6. Plus right now, for the next four hours they're doing some weird happy hour thing:



Basically if you buy it right now, you (a new customer to the bundle) will actually get two copies.. I think? People who bought it previously can buy it again for up to 4 copies for the price of one. :psyduck:

Anyways, as for beginner planes, I'd recommend the Albatros D.Va for the Central Powers (Germany), and the SE5a for the Entente. They're both pretty forgiving planes. The SE5a also has the advantage of being one of the best planes of the war. The Albatros D.Va is also one of the two planes you get free in the demo/free2play version, so you can try that if you're still on the fence.

Galaga Galaxian fucked around with this message at 19:06 on Mar 8, 2014

dpidz0r
Jul 29, 2012
Is anyone playing this with an X52? I fired up a quick mission with pretty much everything on defaults and found out that I can't see anything out the front of my plane (tiny windscreen with a bunch of crap in front of it + giant wing in the way), it jumps all over the place and is drat near impossible to aim, and my aircraft likes to flip over and go into a death spiral if I try to track a target behind me while doing a gentle bank. I don't have this problem with DCS or IL2, so I'm not sure how much is the aircraft and how much is my input curves being screwy.

BillyJoeBob
Feb 7, 2010

Anal-retentive, overly loquacious weapons scientist.

Uhh :saddowns: How do I get PWCG? I guess the site's busted or something because I can't seem to find any downloads for 15.8.1. I'd like to check it out but when I click this, http://www.pwcampaigngenerator.com/WebSite/PWCG.html , I get a 404.

Edit: Might as well add my adventures last night in a W12. I was talking to some friends on TS saying how I really wanted to shoot down a Felixstowe and a few minutes later, I see this silhouette.


:getin:



:black101:




My engine proceeded to crap out entirely about a minute later, but I shot you down first!

BillyJoeBob fucked around with this message at 19:37 on Mar 8, 2014

Galaga Galaxian
Apr 23, 2009

What a childish tactic!
Don't you think you should put more thought into your battleplan?!


dpidz0r posted:

Is anyone playing this with an X52? I fired up a quick mission with pretty much everything on defaults and found out that I can't see anything out the front of my plane (tiny windscreen with a bunch of crap in front of it + giant wing in the way), it jumps all over the place and is drat near impossible to aim, and my aircraft likes to flip over and go into a death spiral if I try to track a target behind me while doing a gentle bank. I don't have this problem with DCS or IL2, so I'm not sure how much is the aircraft and how much is my input curves being screwy.

As for the view, what aircraft are you flying, some have pretty limited views. Aircraft might also contribute to control difficulty. You could try searching the official forum for some X52 profiles.

BillyJoeBob posted:

Uhh :saddowns: How do I get PWCG? I guess the site's busted or something because I can't seem to find any downloads for 15.8.1. I'd like to check it out but when I click this, http://www.pwcampaigngenerator.com/WebSite/PWCG.html , I get a 404.

Uhm, that is new, it was operating just fine last night or the night before. Hold on.

Der Waffle Mous
Nov 27, 2009

In the grim future, there is only commerce.
So in regards to the Indiegala thing, seems like it might be a good idea to just wait until that last gift is revealed before spending money on one of the DLCs?

Not having most of the British lineup is a little bit annoying as far as trying to fly an early-war career goes, especially since furious wings gives you access to almost all of the French planes, and a varied assortment of German ones.

Galaga Galaxian
Apr 23, 2009

What a childish tactic!
Don't you think you should put more thought into your battleplan?!


Yeah, I'd wait. Personally, if the last gift turns out to be RoF related, my guess is it'll be Birth of the War Birds or the Ace Pack.

Also, I've quickly thrown up PWCG to a drop box account. However I chopped out the 200mb worth of three .wav music files it had :psyduck:. It seems to operate fine without them though. Its still 45ish mb though, so I'm not just gonna post the link and get my dropbox account suspended for bandwidth reasons or whatever. If anyone wants, just ask and I'll PM or email a link or something. Pat'll probably get his website back up and running soon anways... I hope. :ohdear:

Bondematt
Jan 26, 2007

Not too stupid
That IndieGala thing is insane. Bought the pack this last week and just did the happy hour thing.

That's a lot of RoF keys.

When the other thing unlocks; Is it like the Humble Bundle where I get it if I paid more than the average at the time I bought it?

Shine
Feb 26, 2007

No Muscles For The Majority

Der Waffle Mous posted:

So in regards to the Indiegala thing, seems like it might be a good idea to just wait until that last gift is revealed before spending money on one of the DLCs?

That'd be most prudent. I bought the Ace pack at full price to support the developers at least a bit, given that they only are getting like 1% of their usual revenue from these bundle packs.

That happy hour deal is insane :psyduck:.

Bondematt posted:

That IndieGala thing is insane. Bought the pack this last week and just did the happy hour thing.

That's a lot of RoF keys.

When the other thing unlocks; Is it like the Humble Bundle where I get it if I paid more than the average at the time I bought it?

As long as you paid enough to get the RoF stuff in the first place, then you should get the last unlock. I got the first unlock no problem even though I bought back when the "pay more than" price was $4.

Shine
Feb 26, 2007

No Muscles For The Majority
Quote is not edit.

Galaga Galaxian
Apr 23, 2009

What a childish tactic!
Don't you think you should put more thought into your battleplan?!


Time to get back to PWCG. Oh great, I'm getting a patrol with E. Mick Mannock in flight lead. Since he was No.40 Squadron's local ace, I looked him up and I'm not sure I like this guy... thankfully he gets transferred soon.

wikipedia posted:

His hatred of the Germans grew; "I sent one of them to Hell in flames today ... I wish Kaiser Bill could have seen him sizzle." Once, he forced a German two-seater to crash. Most pilots would have been satisfied with that, but not Mick. He repeatedly machine-gunned the helpless crew. When his squadron mate questioned this behaviour, Mannock explained "The swines are better dead - no prisoners.".[6] Another time, he pursued a silver Pfalz scout; the two planes rolled, dived, looped and fired their guns. Eventually Mick got the better of his opponent and the German started twisting and turning as it fell toward a certain crash. Mick stayed on it, firing away, "a really remarkable exhibition of cruel, calculated Hun-strafing" another pilot called it. On this day, Mannock shot down four planes. He delightedly announced to the mess hall, "Flamerinoes - four! Sizzle sizzle wonk!"

:stare:

Galaga Galaxian fucked around with this message at 20:18 on Mar 8, 2014

Hav
Dec 11, 2009

Fun Shoe

dpidz0r posted:

Is anyone playing this with an X52? I fired up a quick mission with pretty much everything on defaults and found out that I can't see anything out the front of my plane (tiny windscreen with a bunch of crap in front of it + giant wing in the way), it jumps all over the place and is drat near impossible to aim, and my aircraft likes to flip over and go into a death spiral if I try to track a target behind me while doing a gentle bank. I don't have this problem with DCS or IL2, so I'm not sure how much is the aircraft and how much is my input curves being screwy.

Welcome to the world of biplanes, where tiny windshields and restricted vision are the order of the day.

Yeah, the default X52 setup won't work, I think yaw is bound to the slider on the throttle or some poo poo. Luckily, you can hit a quick mission, hit 'P' for pause, then ESC and options to rebind. Just pause and unpause while you dick around with the controls. Rebind is a case of selecting an empty box and using the axis when prompted.

You want to be using fairly gentle inputs, these things have the engine power of a family hatchback and the structural integrity of something made out of wood and dreams.

I have everything on linear curves at the moment, but I'm going to start playing with 'S' curves shortly.

BillyJoeBob
Feb 7, 2010

Anal-retentive, overly loquacious weapons scientist.

Galaga Galaxian posted:

Yeah, I'd wait. Personally, if the last gift turns out to be RoF related, my guess is it'll be Birth of the War Birds or the Ace Pack.

Also, I've quickly thrown up PWCG to a drop box account. However I chopped out the 200mb worth of three .wav music files it had :psyduck:. It seems to operate fine without them though. Its still 45ish mb though, so I'm not just gonna post the link and get my dropbox account suspended for bandwidth reasons or whatever. If anyone wants, just ask and I'll PM or email a link or something. Pat'll probably get his website back up and running soon anways... I hope. :ohdear:

Thanks for this again, been playing around with it flying an Albatross III and I have three kills and one probable in two sorties. The furballs are a lot more fun than the regular career.

Galaga Galaxian
Apr 23, 2009

What a childish tactic!
Don't you think you should put more thought into your battleplan?!


I dunno, some of them have a pretty good view:



I definitely don't like Mannock, our patrol gets jumped by two Albatros and suddenly he disapears. Worst still, my other flight mate got shot down. I pretty much got a front-row seat to it too, since I was trying to tail his attacker.



PWCG owns so far, I recommend everyone give a try. So far I think I prefer it over the built in career mode. It seems far less scripted than RoF's own career mode (which spawns things in or out as you approach/leave them). Instead it seems to just throw out a bunch of poo poo on their own missions and if aircraft happen to cross eachother's paths, they fight it out. Planes also seem far more willing to move to engage distant enemies, in the RoF career an enemy flying a couple kilometers away would get ignored, but I'm pretty sure those Albatros spotted us and diverted from their patrol path to engage us. In fact, on my first sortie, those two planes we spotted actually broke away from a flight of two-seaters they were escorting to engage us.

cool new Metroid game
Oct 7, 2009

hail satan

you can adjust the fov to see more, by default it's the plus and minus keys on the numpad.

e; also some planes do have basic trim, according to the manual

Stabilizer trim: on certain aircraft, the pitch of the horizontal stabilizer can be adjusted,
which affects how much elevator input is needed to keep the aircraft in level flight.
Stabilizer trim will either make your plane pitch downwards (“nose heavy”) or pitch
upwards (“tail heavy”). The following aircraft are currently fitted with stabilizer trim
controls: Airco D.H.4, Bristol F.2B, R.A.F. R.E.8, R.A.F. S.E.5a, and the Sopwith Triplane.
To adjust your aircraft’s stabilizer trim, press the Right Ctrl + Up Arrow key combination
to make your aircraft more nose heavy, and press the Right Ctrl + Down Arrow key
combination to make the aircraft more tail heavy. You can also control the amount of
stabilizer trim with the Plane control: stabilizer axis assignment.

Wooper
Oct 16, 2006

Champion draGoon horse slayer. Making Lancers weep for their horsies since 2011. Viva Dickbutt.

Megadyptes posted:

you can adjust the fov to see more, by default it's the plus and minus keys on the numpad.

That's the zoom.

cool new Metroid game
Oct 7, 2009

hail satan

same poo poo.
there's controls to move your head back and forward too, insert and home. Pros use trackir though.

cool new Metroid game fucked around with this message at 22:15 on Mar 8, 2014

Elector_Nerdlingen
Sep 27, 2004




War makes people insane. Mannock lost it fairly early on. If you read any of the books about him, you'll see his attitude change from "I'm a good pilot and will set a good example and help to protect my friends" to a combination of "KILL THEM ALL" and "I might as well kill myself" once a lot of people around him die and he gets to see the aftermath of some of his kills. It's incredibly depressing.

Mick Mannock posted:

The other fellows all laugh at me for carrying a revolver. They think I'm going to shoot down a machine with it, but they're wrong. The reason I bought it was to finish myself as soon as I see the first signs of flames. They'll never burn me.

quote:

On starting his third tour of duty in July, as CO of 85 Squadron, he confided his mortal fears to a friend, worried that three was an unlucky number. He became obsessed with neatness and order; his hair, his medals, his boots, everything had to be 'just so.'

Mick Mannock posted:

I feel that life is not worth hanging on to. I had hopes of getting married, but not now.

His story is even depressing after he's dead.

quote:

Mannock's Victoria Cross was presented to his father at Buckingham Palace in July 1919. Edward Mannock was also given his son's other medals, even though Mick had stipulated in his will that his father should receive nothing from his estate. Soon afterwards, Mannock's medals were sold for £5.

e: To be relevant to the game, he also wrote some rules of air combat that are pretty good to follow.

Pilots must dive to attack with zest, and must hold their fire until they get within one hundred yards of their target.
Achieve surprise by approaching from the East. (From the German side of the front.)
Utilize the sun's glare and clouds to achieve surprise.
Pilots must keep physically fit by exercise and the moderate use of stimulants.
Pilots must sight their guns and practice as much as possible as targets are normally fleeting.
Pilots must practice spotting machines in the air and recognizing them at long range, and every aeroplane is to be treated as an enemy until it is certain it is not.
Pilots must learn where the enemy's blind spots are.
Scouts must be attacked from above and two-seaters from beneath their tails.
Pilots must practice quick turns, as this maneuver is more used than any other in a fight.
Pilots must practice judging distances in the air as these are very deceptive.
Decoys must be guarded against — a single enemy is often a decoy — therefore the air above should be searched before attacking.
If the day is sunny, machines should be turned with as little bank as possible, otherwise the sun glistening on the wings will give away their presence at a long range.
Pilots must keep turning in a dog fight and never fly straight except when firing.
Pilots must never, under any circumstances, dive away from an enemy, as he gives his opponent a non-deflection shot — bullets are faster than aeroplanes.
Pilots must keep their eye on their watches during patrols, and on the direction and strength of the wind.

Elector_Nerdlingen fucked around with this message at 22:42 on Mar 8, 2014

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Galaga Galaxian
Apr 23, 2009

What a childish tactic!
Don't you think you should put more thought into your battleplan?!


Yeah, the guy seems like a good example of the tragedy of war. Especially interesting was his dualistic fear of burning up in his plane, and his apparent desire to inflict that on his enemies as much as possible. Funny thing is I just flew my third sortie, a 2 man patrol. We ended up bouncing some Halberstadts, after a twisting fight my target suddenly levels out and starts running for the German lines. I pursue (the SE5a is faster) and I make another close range pass when I realize his gunner is dead/disabled and the aircraft is basically now completely at my mercy.

I pull in behind him for the finishing blow and for a couple seconds I kind of consider letting him go. Then I realize A) Its war B) These Halberstadts were over our trenches, no doubt strafing/bombing our "helpless" soldiers, and if I let him go, he'll be doing it again in a few days C) its just a video game :v:, and I shot him down. :black101:

Then I ran like a coward because I couldn't find my flight lead and I saw more aircraft coming from inside German territory. Apparently my flight lead chased another Halberstadt inside their territory and it didn't end well for him:



Juding by the paint schemes, those five Albatros are from Jasta 10, I love that I can tell that. Jasta 10 is stationed at the same Aerodrome as Jasta 11, which is currently commanded by Richtofen. Lothar von Richtofen, that is, Manfred's less-famous brother. Both Jasta 10 and 11 are part of Jagdgeschwader 1, the unit the Red Baron commands. Jasta 11 is as elite while Jasta 10 is listed as Veteran. According to intel, Jasta 11 is equipped with at least some Fokker Dr.Is in addition to their Albatros D.Vas, so I'm now a bit worried about seeing the red noses of Jasta 11 gunning for me in the air.

I'm having a bit too much fun filling out the journal entries after each sortie. PWCG now gets my total thumbs up and recommendation over the RoF built-in career mode. It reminds me a lot more of the old Red Baron 3D dynamic campaign and feels a lot more alive.

[edit] Wait, what? 2nd Lt. Lewis is listed on the intel map alongside Mannock as an ace for my unit and I'm not?! I've got 4 victories! He only has 3! :argh:

Galaga Galaxian fucked around with this message at 23:24 on Mar 8, 2014

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