|
Sketchbook page for the day. I spent about 15 minutes sketching and then like 3 hours trying to attempt painting/rendering and couldn't produce a single thing that didn't look like horseshit ughghg
|
# ? Apr 18, 2014 19:13 |
|
|
# ? Apr 18, 2024 09:42 |
|
diddy kongs feet posted:Sketchbook page for the day. I spent about 15 minutes sketching and then like 3 hours trying to attempt painting/rendering and couldn't produce a single thing that didn't look like horseshit ughghg You should practice drawing skulls, you are missing parts of it. I quickly sketched over your drawing to show the parts you are missing. -Edit, I guess I should post the head study I painted today. IShallRiseAgain fucked around with this message at 22:04 on Apr 18, 2014 |
# ? Apr 18, 2014 21:57 |
|
Typical posted:So yeah, if your not already watching Rick and Morty, you should. Because I will be designing props for season 2. Also it is a good show. Nice work! That's awesome you get to work on that show. Do you work in a studio with other artists, or from home?
|
# ? Apr 18, 2014 23:04 |
|
Shuffle posted:The two title lines on the bottom aren't centered the left side is 5/16th from the edge right side is 3/16th. Unless this was intended. Not intentional, thanks a lot. Vision gets pretty buzzed after a few hours of doodlin'.
|
# ? Apr 18, 2014 23:38 |
|
Painting on the final.
|
# ? Apr 19, 2014 01:39 |
|
drat, that is awesome. The only (small) thing that occurs is that the shade at the inside door edges could possibly take a bit more contrast? Also, angryman needs to be holding a half-empty whisky bottle.
|
# ? Apr 19, 2014 01:50 |
|
I really really appreciate all the feedback everybody's been giving me! I'm aware that the stuff I'm posting is ugly as sin and it's frustrating to watch me screw up over and over, but I promise I'm taking everything into account and might hopefully soon start improving a little. I don't have any snarling hellbeasts today, but I tried to pay attention to the size of the cranium versus the face and make the features smaller than I automatically want to, because I think years of cartoony manga stuff has skewed my perception of what a human being looks like. The eyes are still too big I think, so I'll work on that next.
|
# ? Apr 19, 2014 02:08 |
|
Avshalom posted:I really really appreciate all the feedback everybody's been giving me! I'm aware that the stuff I'm posting is ugly as sin and it's frustrating to watch me screw up over and over, but I promise I'm taking everything into account and might hopefully soon start improving a little. I don't have any snarling hellbeasts today, but I tried to pay attention to the size of the cranium versus the face and make the features smaller than I automatically want to, because I think years of cartoony manga stuff has skewed my perception of what a human being looks like. If you saw just the outline on the right, you would think to yourself, "There's no loving way eyes are that small!", but once you put it over the photo it was taken from it makes sense. This is the problem with starting the face with lines -- we see the bounding box of the face without any depth. And so the cheeks and lateral parts of the face seem puffy and bloated. In the photo example above, the outline looks like it's from a chubby dude rather than an attractive/petite woman. In short, facial proportions are a mind-gently caress because we can hardly separate reality from our internal version of 'a face'. It takes a lot of practice to get it down, and we can't really get better at drawing realistic people without using real references and being super meticulous about it -- at least for many years. Baldbeard fucked around with this message at 02:37 on Apr 19, 2014 |
# ? Apr 19, 2014 02:30 |
|
EDIT: I just noticed that the eyelids aren't apparent in this photo. It's frustrating because it make it evident that her eyes are pointed in the same direction. I'll try to rework the painting so they show up better. Stroszek fucked around with this message at 05:22 on Apr 19, 2014 |
# ? Apr 19, 2014 04:03 |
|
Beelzebub posted:Nice work! That's awesome you get to work on that show. Do you work in a studio with other artists, or from home? Thanks, its a cool show. I work at the studio in Burbank with all the other artists. its a nice place, every one works in the dark, its lit by wacom screens.
|
# ? Apr 19, 2014 06:29 |
|
Typical posted:Thanks, its a cool show. I work at the studio in Burbank with all the other artists. its a nice place, every one works in the dark, its lit by wacom screens. One day, dammit. diddy kongs feet posted:5am Shevlino study. Just under 45 mins. I saw your studies and picked up gurneys color and light. It should arrive in the week! I've been putting off studies for years and I want to try my hand at some rougher digital painting. I've got all these beautiful Kyle Webster photoshop brushes but, embarrassingly, I don't really know where to start. Can anyone help me out with some thoughtful guides for traditional painting or recreating traditional painting aesthetics with digital painting?
|
# ? Apr 19, 2014 10:52 |
|
Few sketches I did today that I may end up using for a comic later. and Do you feel thirsty yet. TheGreekOwl fucked around with this message at 16:17 on Apr 19, 2014 |
# ? Apr 19, 2014 16:13 |
|
^^^ I do feel thirsty. Nice work on the can! I think I'm done with the grumpy trolloc. Now it's time for some beer.
|
# ? Apr 20, 2014 04:32 |
|
|
# ? Apr 20, 2014 20:04 |
|
Diddy Kong you are seriously killing it lately, keep it up. What are you using to get that pallet knife effect? Also have a landscape study!
|
# ? Apr 20, 2014 20:55 |
|
pixelish art for a game I'm working on:
|
# ? Apr 20, 2014 23:45 |
|
|
# ? Apr 21, 2014 00:49 |
|
Awesome to the max. Pink looks great with Nintendo gray. Also thought the second photo was a painting (edit: because of the interesting perspective on the canvas, then I looked around) - I wouldn't put it past you.
|
# ? Apr 21, 2014 03:10 |
|
Here's a thing. Some sorta of weird retro-future, french, surveillance nazi-valkyrie.
|
# ? Apr 21, 2014 08:07 |
|
Baldbeard posted:Are you drawing from a photo reference? Starting as children, we automatically exaggerate the import features of the face. Instinctively, we make the eyes too big, the nose too long, and we give the lips a non existent solid outline. The only way to break this habit is to spend a lot of time drawing what you see, rather than what you know is there. Use a reference for a while and be vigilant in copying the proportions. I didn't have access to a tablet or a scanner on the weekend so I had to use graphite like some sort of primitive. This looked okay but - And today's picture:
|
# ? Apr 21, 2014 11:27 |
|
Avshalom posted:This looked okay but - That just looks like you're not constructing your drawing. At least put a couple of marks down on the page so you get the proportions right before you dive in. Like this (not mine).
|
# ? Apr 21, 2014 12:39 |
|
I've been copying some Tony Riff illustrations in a effort to improve (I'm still very much a beginner), but I feel like I'm having trouble coming up with ideas of my own, and can't really draw anything without a reference. Should I be forcing myself to be original? Am I stalling my progress by emulating other people's work? Also any feedback or advice on how to improve would be appreciated.
|
# ? Apr 21, 2014 21:27 |
|
There's not anything inherently wrong with copying as long as you don't try to pass it off as your own. That said, we can't really gauge you "skill level" based off of your copies of someone else's work, especially when it's cartoony and simple. I'm willing to be it took him years to develop that style and he can also draw naturalistic representation pretty well. By copying you're limiting yourself to a certain way of drawing something, which while cool looking, doesn't represent the entire scope of art out there. I guess it really depends on what you want out of your art. Do you want to be able to draw anything and everything or only cartoony caricatures? Do you want to try and make money selling your art, or is it only for your personal entertainment/gratification? edit: Looking at Tony Riff's work, it's obvious that he has a good concept of general form and structure. It is [b}REALLY[/b] helpful and important to figure out the fundamentals of drawing before jumping into a cartoony or minimalistic sort-of style. dog nougat fucked around with this message at 00:16 on Apr 22, 2014 |
# ? Apr 22, 2014 00:13 |
|
One of those, I don't know what to draw -- so gently caress it -- moods.
|
# ? Apr 22, 2014 00:36 |
|
Can't be damned to do real work right now.
|
# ? Apr 22, 2014 05:15 |
|
Hope everybody had a great easter. Here are some old bunnies I made in zbrush. I posted them here before but I wanted to put them next to the original sketches by Gris Grimly. Bonus Valentine's day version here: . . . and a Cat In The Hat. sigma 6 fucked around with this message at 05:52 on Apr 22, 2014 |
# ? Apr 22, 2014 05:38 |
|
I took a photo of a piranha in a bucket of formaldehyde and the flash lined up directly with the eye and welp.
|
# ? Apr 22, 2014 06:45 |
|
dog nougat posted:There's not anything inherently wrong with copying as long as you don't try to pass it off as your own. That said, we can't really gauge you "skill level" based off of your copies of someone else's work, especially when it's cartoony and simple. I'm willing to be it took him years to develop that style and he can also draw naturalistic representation pretty well. By copying you're limiting yourself to a certain way of drawing something, which while cool looking, doesn't represent the entire scope of art out there. I guess it really depends on what you want out of your art. Do you want to be able to draw anything and everything or only cartoony caricatures? Do you want to try and make money selling your art, or is it only for your personal entertainment/gratification? Thanks for the advice. This is only a hobby for me, but I would like to be well rounded as an artist. I guess an anatomy book or other drawing course would be better than me copying other people's work. Any suggestions?
|
# ? Apr 22, 2014 10:05 |
|
Raffles posted:Thanks for the advice. This is only a hobby for me, but I would like to be well rounded as an artist. I guess an anatomy book or other drawing course would be better than me copying other people's work. Any suggestions? Proko's channel is a pretty good resource for anatomy. Bridgman is good too. Scott Robertson's How to Draw is a good book to learn perspective from.
|
# ? Apr 22, 2014 12:57 |
|
|
# ? Apr 22, 2014 13:13 |
|
IShallRiseAgain posted:Proko's channel is a pretty good resource for anatomy. Many thanks
|
# ? Apr 22, 2014 14:00 |
|
This is something I picked up from "how to draw the marvel way," but it does seem to ring true to me: When looking at a human head straight on [like in your drawing,] the head tends to be about five "eye lengths" across, with one eye length between the eyes. Obviously that isn't true for every human head out there, but it's something to keep in mind. For reference, check out the top example on this page: http://www.realcolorwheel.com/human.htm
|
# ? Apr 22, 2014 15:52 |
|
I'm still not seeing enough cranium, I think. Like someone before said, it's tempting to make the face take up most of the head because that's what we focus on, but there's a lot more forehead than we think. I experimented a bit with the proportions of the head, here: Also, I added ears.
|
# ? Apr 22, 2014 16:22 |
|
Phylodox posted:I'm still not seeing enough cranium, I think. Like someone before said, it's tempting to make the face take up most of the head because that's what we focus on, but there's a lot more forehead than we think. Yeah, I think that's it. Adding the extra head made it go, for me, from "something isn't right" to "nice stylistic exaggeration".
|
# ? Apr 22, 2014 16:27 |
|
|
# ? Apr 22, 2014 19:31 |
|
drat that is awesome
|
# ? Apr 22, 2014 19:34 |
|
X-post from pixel thread. I just finished a doodle from concept to pixel portrait and character for a game.
|
# ? Apr 23, 2014 03:49 |
|
The eye/mouth are separate drawings but it looks funny together.
|
# ? Apr 23, 2014 03:59 |
|
The Heavy Readers Club.
|
# ? Apr 23, 2014 07:24 |
|
|
# ? Apr 18, 2024 09:42 |
|
I don't even know what I was doing here. And yes I did construction lines, photo reference, all that poo poo. I wasn't going to post it but maybe someone will get some delight and consternation out of it.
|
# ? Apr 23, 2014 09:39 |