|
Pagan posted:One of the most annoying things about this game is trying to get the landing gear right on spaceplanes. I know the answer is "keep them straight," but even when things are straight, it's a coin toss. Is there any mod that just hacks the drat wheels? I appreciate all the physics modeling, but I feel like I'm spending more time getting the wheels right than I am working on the plane. That's pretty good for a jet. The biggest part of getting to orbit is getting the velocity needed to stay in orbit, which is around 2200+ I believe. So at 1600, you're already most of the way there, so you probably won't need a whole lot more to make it to a stable orbit. 22km and 1600 m/s is a good time to turn your rockets on and punch your AP to 70k. Then from there it's just a short burn at AP to make it a successful orbit. nvm no cake fucked around with this message at 23:39 on Aug 12, 2014 |
# ¿ Aug 12, 2014 23:37 |
|
|
# ¿ May 22, 2024 10:11 |
|
EightBit posted:Can any goons tell me why this rover doesn't rove with a kerbal in the seat? No electricity for the wheels would be my guess.
|
# ¿ Aug 26, 2014 03:30 |
|
I get tons of random crashes when using 64 bit that force me to restart my computer. Seems to happen after a few scene changes, along with the right-click becoming mostly unresponsive.
|
# ¿ Aug 31, 2014 22:05 |
|
Splode posted:R.A.D. as an acronym is to put us off! Max has had the devs put in radiation, so now random solar flares will kill your crew rapidly. This is kind of what I was thinking. Solar radiation or some other form of radiation that affects your kerbals somehow if you leave them floating around in space too long.
|
# ¿ Sep 3, 2014 07:07 |
|
zxqv8 posted:I've taken what steps are available for memory management, though I'll have to try the opengl thing. -force-opengl fixed the random crashing for the most part for me.
|
# ¿ Sep 19, 2014 06:51 |