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Yes, it's back! I was going to start complaining, or something, but now it's here. I understand your Dark Souls 2/procrastination woes, though.
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# ? Aug 3, 2014 18:36 |
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# ? Apr 20, 2024 08:17 |
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Nice to see this LP back on track, and I'm glad I wasn't the only one bothered by the level design compared to the size of the frigate. Also I'm sure that the book KalonZombie was talking about is "Death Troopers*": it's one of those books that are inevitably brought up when talking about the Expanded Universe. *obligatory Wookieepedia link radintorov fucked around with this message at 21:38 on Aug 3, 2014 |
# ? Aug 3, 2014 21:34 |
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Trizophenie posted:Big thanks again to KalonZombie for joining for this episode, and I'm really sorry it took so long, but life, Dark Souls 2, and an inherent ability to procrastinate happened. This is less on issue in the Wii version, as the Salvation is an Assault Frigate, which is 600 meters long.
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# ? Aug 5, 2014 02:49 |
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KurdtLives posted:This is less on issue in the Wii version, as the Salvation is an Assault Frigate, which is 600 meters long. They switched the Salvation, which in the book is a Nebulon-B2 and in the PC/360/PS3 versions is a Nebulon-B escort frigate to an assault frigate in the Wii game? WHY?
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# ? Aug 5, 2014 17:14 |
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radintorov posted:Also I'm sure that the book KalonZombie was talking about is "Death Troopers*": it's one of those books that are inevitably brought up when talking about the Expanded Universe. Yes, this was the one. It was so dumb, it's great. They even bring up Life Day in it.
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# ? Aug 5, 2014 17:23 |
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That boss makes absolutely no sense. Aren't you on an allied ship? How did they hook this Terror Walker into the ship's systems to make a shield show up around it? Why does powering things back up take the shield down? They could have had your radio shouting about all those things, but I guess they only had enough budget to get "It's got a shield, lower it!" And hey, that quip's plenty reusable too!
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# ? Aug 12, 2014 07:57 |
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RitzBlues posted:Thanks for LPing this! I've never played TFU/TFU2 before, but I was curious about both the plot and the gameplay. Calling it a God of War clone seems appropriate. I'm glad they gave the nod to Guybrush (even though he totally looked stoned). Did anyone else think this? It helps that there is a Goron that big.
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# ? Aug 12, 2014 08:15 |
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Just jumping in here to say that this isn't dead (yet), it's mostly just a huge clusterfuck scheduling with Simon when I'm procrastinating and he's finishing his Master's thesis.
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# ? Oct 7, 2014 18:47 |
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Glazius posted:That boss makes absolutely no sense. Aren't you on an allied ship? How did they hook this Terror Walker into the ship's systems to make a shield show up around it? Why does powering things back up take the shield down? Since the thread is reportedly not dead: From what I gathered, what Starkiller('s clone) disabled at the start of the fight was some sort of containment field around the reactor. Without it, the reactor interfered with the Terror Walker's shield generators. The reactor goes offline when those cells eject from their sockets, and putting them back into place restarts the reactor and brings the Walker's shields down again. And yeah, the story's totally stupid. I was a huge Star Wars fan as a young man, but there's very little of it I actually like these days. The Thrawn trilogy is always worth mentioning, as Kalon said... and I do like Timothy Zahn's more recent books that take place between Star Wars and ESB. Beyond that, the series is too much of a clusterfuck to bother with anymore. Still can't believe they had the nerve to charge $60 for TFU2, when it's like half the length of the first game, which was already short.
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# ? Oct 15, 2014 04:24 |
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"I wish Dash Rendar were here - Let's Play The Force Unleashed II" I don't even know what I want to type here, so just feel free to talk about that recent announcement. Also no cut episode this time, I didn't want to reupload just for 30 seconds of talking that's basically irrelevant. Unlocks Database entries Hopefully I'll manage not to procrastinate another three months for the next videos, although the recording of those actually depends on when I'll be able to get my hands on a new graphics card. And afterwards set up the commentating session. Trizophenie fucked around with this message at 21:58 on Nov 8, 2014 |
# ? Nov 8, 2014 21:02 |
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Great to see a new episode. However, you seem to have become a tad rusty and have copied over the link to the previous uncut episode.
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# ? Nov 8, 2014 21:46 |
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Last Transmission posted:Great to see a new episode. That's what happens when you write the entire update post like 2 months ago, and forget to check all the not-main-video links, especially with there being no cut video this time.
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# ? Nov 8, 2014 22:01 |
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The design of that Nebulon-B Frigate keeps getting more and more dumb. Not to mention that it has a cannon that is capable of cutting a Star Destroyer in half. At least we had using the Force to have some fun with those two helpless stormtroopers on that platform, which was a lot more memorable than the rest of the level.
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# ? Nov 9, 2014 01:41 |
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Why is Kota yelling all the time? I thought Jedi were supposed to be serene. "Hey Starkiller! I need you to drop whatever you're doing and do something tedious." "You want me to do what?" "Just figure it out! Meanwhile, I'm locking all the exits on the deck of the ship you're currently on."
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# ? Nov 9, 2014 04:18 |
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This game basically exists solely to justify the amazing DLC. The first game has a better plot and better levels and generally better bosses, although it was also a bit harder in that regards.
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# ? Nov 9, 2014 04:34 |
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BottledBodhisvata posted:This game basically exists solely to justify the amazing DLC.
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# ? Nov 9, 2014 19:53 |
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Quiet Python posted:Why is Kota yelling all the time? I thought Jedi were supposed to be serene. "So I'll carve my way through the loving engine room, then?" "What? Oh yeah, sure sure, whatever."
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# ? Nov 21, 2014 23:09 |
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Quiet Python posted:Why is Kota yelling all the time? I thought Jedi were supposed to be serene. Yeah, I love the "locking the exits" thing; they don't even TRY to justify it as anything other than Kota saying "gently caress you" to Starkiller actually going where he's supposed to. Though in regards to how the QTE on the incinerator droid works, when you pull the arm off it starts leaking fuel all over; Starkiller stabs the ground to light said fuel. Don't ask me WHY a flamethrower droid can burn up, but there it is.
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# ? Dec 2, 2014 06:27 |
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MadDogMike posted:Don't ask me WHY a flamethrower droid can burn up, but there it is. Oh, yeah, they take a shitton of damage if you throw their own fire back at them. In more positive news, my new computer runs fine, the next video will be in glorious 720p30 (didn't want to change resolution mid-LP, and sadly the game only runs at 30fps) once I manage to schedule the commentary team. So just as always! Completely unrelated: Blind Sally, show up on Skype some time to schedule this stuff!
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# ? Dec 2, 2014 19:39 |
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I really want them to return to this concept again, but with the same team or director as the first game. A God-of-War style brawler in the Star Wars universe has SO much potential, and I'd love it if they wouldn't marry it so closely to the films, but kind of let it go off in a new direction. Keep Starkiller dead and instead give us a new character. Maybe a former Imperial Bodyguard (those red dudes) who is fleeing the Rebels/New Republic in the aftermath of the Emperor's death. Flee to Dagobah, find some Jedi temple or relic or some poo poo, go on a journey to gather power across a number of cool worlds and locations, then end with a huge fight against the New Republic and end with you as the New Emperor of some Sith world, slowly awakening an army of battle droids. It writes its drat self!
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# ? Dec 2, 2014 22:34 |
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Honestly I'd rather see a new Jedi Knight game with Batman: Arkham-style rhythmic combat.
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# ? Dec 3, 2014 00:06 |
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Was thinking more a platinum games character action game with Revengance style buttrock. Because that's what's needed to save the franchise.
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# ? Dec 3, 2014 06:30 |
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David D. Davidson posted:Was thinking more a platinum games character action game with Revengance style buttrock. Because that's what's needed to save the franchise. If they contracted Platinum to do Force Unleashed 3, it'd be amazing.
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# ? Dec 3, 2014 06:35 |
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Yeah, Arkham combat wouldn't fit well when most enemies have guns, but Rising would work. Anything you can't deflect you can slice up.
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# ? Dec 3, 2014 06:51 |
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Sindai posted:Yeah, Arkham combat wouldn't fit well when most enemies have guns, but Rising would work. Anything you can't deflect you can slice up. Don't imagine a 1:1 translation of Arkham combat, just the basics of the system. Stylish, lots of timing required, and an emphasis on counters and parries. Besides, even assuming lots of enemies have ranged weapons, your character is carrying a weapon that deflects shots. I wouldn't mind seeing the cutting system from Rising either, but I just feel that game's combat is so fast compared to how a Star Wars game should feel.
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# ? Dec 3, 2014 09:50 |
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Trizophenie posted:Completely unrelated: Blind Sally, show up on Skype some time to schedule this stuff! Sorry, I'm not usually on Skype by default--and my work week has been super busy. I'll make sure I'm on tomorrow night and the weekend at the very least.
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# ? Dec 4, 2014 04:18 |
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Well, Blind Sally and I just finished our recording for the next level with Trizophenie and Simon this morning (or evening their time). And it was magical. Guess who's coming back this episode? ...Yeah I know, it only makes sense if you've seen the Shadows of the Empire LP, but whatever, this joke just won't die .
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# ? Dec 6, 2014 22:37 |
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Apologies in advance for bad jokes.
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# ? Dec 7, 2014 05:54 |
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Blind Sally posted:Apologies in advance for bad jokes. We'll see how bad they are.
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# ? Dec 7, 2014 06:15 |
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"This deal's getting worse all the time: Force Unleashed II" Unlocks Database entry No cut version, again, due to lack of consequential cutscenes. Also, for those actually looking at it, there's a ton of new concept art with this level, mostly about earlier stuff. A big thank you again to Blind Sally and nine-gear crow for suffering through this, although we didn't talk that much about the game.
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# ? Dec 12, 2014 15:36 |
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Trizophenie posted:Database entry
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# ? Dec 12, 2014 15:46 |
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"Why is Star Wars ripping off God of War, poorly?" Wow, nine-gear crow hits the nail on the loving head.
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# ? Dec 12, 2014 15:57 |
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Trizophenie, any German-language LPs or LPers you can recommend? I'm asking because you've been demonstrated certifiably German, and it's my currently preferred method of studying the language. Although right now I also have to look for games that have a lot of text, because normal speech is too fast for me. (But I think I've made great progress with "Scheiße", "Alter", and "tchussi" already under my belt after a week with this method).
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# ? Dec 12, 2014 18:41 |
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Oh my god, thank you for using the Palpatine picture. I had no idea that was coming and I laughed my off when it popped up.
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# ? Dec 12, 2014 20:18 |
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Some pics of the food project mentioned during the LP if anyone is interested! Still more so than the game hahaha And this is the Michael Bay thing: https://www.youtube.com/watch?v=2THVvshvq0Q
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# ? Dec 12, 2014 20:54 |
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For the curious, here's a list of movies Roberto Orci and Alex Kurtzman have written that thankfully does not include Star Wars:
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# ? Dec 12, 2014 21:36 |
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I still can't get over the red guard guys who you get a quicktime attack against that involves running them through the gut with a lightsaber that isn't a finisher move! You still have to stab them again after otherwise they might get up with a hole through their spine.
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# ? Dec 12, 2014 22:48 |
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Well, I don't know how Lucasarts managed it, but they managed to make the sequence where Starkiller is throwing around Star Destroyers and HALO-jumping into a planet's atmosphere incredibly boring. Then followed it with repetitive fight sequences and tedious platforming. I'm just glad the commentators are interesting and fun. Thank you for suffering through this game so we don't have to. Starkiller needs to get out more. "I don't care about other people dying. I WANT MY GIRLFWIEND! BLAH!" Cripes.
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# ? Dec 13, 2014 18:14 |
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Simply Simon posted:Some pics of the food project mentioned during the LP if anyone is interested! Still more so than the game hahaha That actually looks really good and now I'm hungry.
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# ? Dec 13, 2014 22:48 |
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# ? Apr 20, 2024 08:17 |
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I definitely see what you're saying about this being God of Star Wars. Grabbing an enemy flyer and hitching a ride to the enemy base is very Kratos. Even if you have to go through hard vacuum to get there.
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# ? Jan 1, 2015 02:05 |