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# ? Apr 24, 2024 21:33 |
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More about the dumb game... (yes, that's an octopus with blade arms holding a rose) It's a turn-based RPG, played from a modified top down perspective. There are no real-time clocks to the game, but your in-game turns can be precious. The tension in Crawl is so vastly different from every other mainstream game. If some one plays through a typical RPG, the end result is certain. But in Crawl your permanent death lurks behind every door. I might beat it the first go, or I truly could get incinerated 10 steps away from the win. Poor game decisions are punished harshly, making victory really satisfying. The magic MacGuffin at the end is called the "Orb of Zot". In order to unlock it, you need 3 runes. There are 15 runes scattered throughout the dungeon, and you've got to scrounge up at least 3 of them. Getting all 15 runes is a great win, worthy of putting a print-out on your mom's refrigerator. The first few runes are just sitting on the floor in quaint areas like "The Swamp". The last few are in places like the Iron City of Hell, gripped tightly by a towering hell lord with a legion of screaming demonspawn swarming the battlements for your scent. Generally you try for as many runes as your character can handle, in theory knowing the right time to pull the ripcord and grab the Orb. Sometimes the randomly generated loot screws you so that 3 runes is your maximum, other times you get decked out in the best stuff to punch a Hell Lord in their dumb face. But in practice, you usually die before seeing a single rune, or try for too many and die horribly. Dungeon Crawl is a PC game (there's a mobile version too), and the website is here. I'm not on the dev team nor associated with them in any way. You can download a stand-alone "offline" version of the game from that website, or you can play an online version. The game content is identical either way, and both are free. The benefits to playing offline are no need for a stable connection, no server lag, and better mouse functionality. The benefits to playing online is spectating games, tracking your game history so you can see how terrible you are, and it ensures you aren't cheating. That last one is the kicker. When you're 10 hours into a great game and die from not paying attention for 10 seconds, the urge to cheat is extreme (for me). All games shown in this LP are online legit attempts. The game is still being developed and iterated by crazy people. New content is released regularly, and they do a good job. Getting good at the game is less about memorizing the game's ever-changing content, and more about developing a habitual, conservative playstyle. You cannot just push through each encounter in order, like virtually every other game. Even slightly risky choices add up to dying over the long term; the statistics require you to assume everything will kill you. It took me thousands of attempts offline to get the hang of it, and I still suck. Playing it straight through does not work. It feels like you have to relearn how to play video games to be barely tolerable at crawl. For each character, you get to pick from a wide variety of species and classes. The overall layout and number of floors to the dungeon is generally known, but the contents of each level are randomly generated. That can include computer generated levels or handmade levels spawned from the nightmares of an evil developer. One floor might be a wide open arena, the next is a town with shops, the next is a forest filled with god damned bears. What does this dumb game look like? Welp, it looks like this: There's a combat log in the bottom left, much like the typical combat log of an MMO. Above it is the main gameplay area. This is where you're looking and playing most of the game. You walk around and the map is revealed as you discover it. On the middle right side is the minimap. The yellow box on the minimap represents the current view of the gameplay area. Above it is the current stats. You don't need to know what any of that means to enjoy the LP, and I'll discuss things as they become relevant. Spoilers The game content is 100% spoiled to me and anyone that plays Crawl much. It's kinda hard to spoil a randomly generated game, so future talk is just fine. Speculating about when games will die is encouraged. You can tell LP'ers what they did wrong or warn them of future problems. The only spoilering I will care about is looking into a player's online history and spoiling information about the attempt prior to the LP'er showing it. Please don't do that. Otherwise, go nuts. No restrictions. Links: Dungeon Crawl Website - The official website, download the offline version for free Current SA games thread on Dungeon Crawl - you can complain about the game here, or get advice I guess The CAO server - You can play here for free, no download needed The CSZO server - Another popular server, same deal The infamous wiki - This is a good starting place for quick information. It's less accurrate but easy to navigate. A regularly updated mirror of the learndb knowledgebot - This has more details and current strategy. But it takes a certain base knowledge to use effectively. And sometimes the information is -too- current, if you're not playing trunk. A hint on using it: if ctrl-f has too many hits, you can go directly to the relevant entry by tacking a #, the term, with spaces replaced by _ on the end of the url, e.g. blahblah/learndb.html#scroll_of_recharging Here's a previous Crawl LP done by Chakan Woozle Wuzzle's previous thread ************************************************************************************** GUEST LP INFO! The floor is now opened to ANYONE that wants to LP this poo poo. I really want anyone to feel comfortable. If you suck donkey balls, go for it. If you're a hall-of-famer or developer, show us how it's done. I mean that literally, please please show us how make decisions! I will update the OP and add episode links for anyone that tries. Deaths are fine. Deaths are encouraged. We all suck at this game. I have some rules though. These aren't designed to be fussy, I just want the viewers to be able to follow the games and give you full attention. PM me or post here with any concerns, suggestions, etc. Guest LP Rules - REVISED 1. CHANGED Up to three people go at a time. PM me, or post in this thread to get on the list. I'll let you know when it's showtime. Alternatively, bug me in ##gooncrawl. I may personally give the go ahead for more runs if an arbitrary number of people are on 'death watch'. 2. Online attempts only. Sorry guys in Siberia. It's necessary. To people scared of online: sign-up is free and easy, and there's a guide to going online below. After the thread transitions I may be revisiting this particular rule. Let me know if you're interested. 3. Deathwatch: Sometimes the RNG just hates you and repeatedly kills you before you can even get started. You can keep showing attempts until you finish a game that entered lair, orcish mines, or D:15. Or until you call it quits, which is OK. After your run, you are encouraged to get right back on the list and die again! 4. In-progress OR completed games are fine. I decided to start the LP prior to doing the games, but that's crazy. You can cherry-pick games, or do it blind. Either way is fine, we just want to see games! 5. It's your party. There are no restrictions on in-game choices or LP formatting. Go nuts. You can repeat combos, kill 20 felids in a row, steal my style, do your own style, do a video, it's all cool. It's your stage. 6. Try to update at least weekly-ish, or PM me or post to pause and I'll let another person lose. I'm not the LP nazi, I just don't want the thread to wither on the vine. If you lack PMs, I often hang around on ##gooncrawl or CSZO. Not so much ##crawl, however. 7. NEW RULE - If you win, you can call "next" at any time and be next in line. 8. NEW RULE - A little bit of formating is mandatory - nothing serious, just things like "update posts need a title that contains the update number, character name and race/class combo (plus god). Since we're upping the number of ongoing adventures, this should make it easier for readers to keep track of things without effort. Including a link to the previous update would be nice, but not essential. Active Dungeon Crawlers: Floodkiller, rChandra, Someone Awful! and Uncertain Kitten are in progress. RichardGamingo has completed a run, and by completed we mean met Snorg. Haifisch has emerged victorious. ZeeToo has met his brutal end. CURRENT GUEST LP SIGN-UP LIST! 1)SirSamVimes 2)Lord Windy 3)Aumanor 4)pathetic little tramp 5)Shark Mafia 6)AtomikKrab 7)Reserved for me if I don't steal a slot earlier 9)RichardGamingo, run 2 Guide to LP'ing this poo poo - expect this section to be revised shortly - in particular I'll be putting a guide together for IrfanView's screenshot capability as time permits This is my first LP, so hell if I know. But I can tell you how I stumbled through. First off, LP'ing this game is very time consuming. It may sound fun at first to LP the hijinks of dying 300 times as a felid, but on like episode 10 you lose your mind and really really want to quit. Think long and hard before diving in, because the work to fun ratio is worse than you think. With that uplifting news, this is how I did a screenshot LP. 1. Create an account on LPix.org, and download Rightload, per the LP FAQ on Image Hosting. Spend time getting this image hosting correct before you start anything. It requires opening the .rar file for Rightload, and getting it pointing to your newly created LPix.org account. 2. Ctrl + print screen saves a .png screenshot to your Pictures>Screenshots folder in Windows 8. (The path is c:\Users\Yourname\My Pictures\Screenshots) Capturing Screenshots with IrfanView 3. Get in the habit of tapping that combo whenever you want a screenshot. Play a floor or two of a dummy game and get the feel for it. 4. Play your game and tap the screenshot combo. 5. Choose a picture editing program. Infranview is probably best, I honestly just used mspaint. It did everything I needed. 6. Set that picture editor program as the default for opening a .png file. (Right-click, Open With, Choose default program) 7. Go nuts cropping your pictures. I'd just get in a crazy rhythm of: enter, crop, ctrl-S, exit, right arrow. Repeat that sequence 200 times. 8. CREATE YOUR POST IN WORDPAD OR NOTEPAD OR WHATEVER. Don't just open something awful and try to post. Your browser WILL close on you. You WILL an hour of work if you don't listen to me. Trust me on this one. Have SA open to preview as you go, BUT TYPE ALL EDITS IN WORDPAD THE ENTIRE TIME. The posting part was the most time consuming for me, by far. The picture taking and cropping was relatively quick. Piecing together 200 screenshots from a week ago whilst making it mildly interesting or informative is a giant pain in the rear end. Guide to Going Online Guest LP'ers must play online, which can be an irritating transition. I played a billion hours offline and made the switch years later, so I'll try to impart my wisdom. First, pick a server. If you live in the US, then pick CAO or CSZO (many players use both and swap depending on whatever has less lag). If you live in the Europes, then try CLAN, or RHF. If you live someplace else... then... welp. I dunno. Getting a login is simple, no email or registration required. The online in-game content is 100% identical for released patches, but the interface is very different. There's almost no mouse support online. ALL you get is the ability to right-click the minimap, but you can't even left-click a square to examine in. No on-screen inventory. No clicking. It's a brick wall when you first log in. Learning the keyboard commands is really the issue for going online. The first time can be extremely frustrating. But trust me when I say that once you learn the commands, it feels no different than offline. I'm going to post a list of commonly used keyboard commands, because the help interface sucks kangaroo dick. This isn't an exhaustive list, but these are what an offline player may not know if they use the mouse heavily. Keyboard Command list w : wield (hit w - [minus] to wield nothing) W : Wear armor/shield T - Take off armor/shield P : Put on jewelry R - Remove jewelry Q - quiver different ammo q - quaff a potion r - read a book/scroll = - assign weapon primary and secondary weapon ' - swap between primary and secondary weapon v - evoke your wielded item V - evoke something from inventory (like wands) x - examine squares (move around cursor, v describes the targeted thing) X - examine the floor And the most helpful thing that allowed me to play online without killing myself: X then > finds the nearest down staircase. X then < finds the nearest up. You can keep hitting < or > to cycle through the next closest. "Closest" appears to be closest by actual walking distance, not pure X,Y distance. Escape pops you out of the examine mode. OK ENOUGH JIBBER JABBER, LET'S PLAY DUNGEON CRAWL STONE SOUP! LordSloth fucked around with this message at 02:32 on Aug 10, 2014 |
# ? Apr 30, 2014 06:55 |
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What's this third post for? It's a "What's New" post, not for observers but the players themselves. After things settle in, I expect a few minor rule changes and maybe a monthly challenge to go up, or perhaps a list of active goons who play online, with their favorite servers. That's all in the future. Right now, the main change from the previous thread is lifting the number of ongoing adventures from two to three! Proposed changes I'll consider once I get this thread in order.
Deathwatch is entered the lair, orcish mines, or reached D:15. Thread title credit to TravelLog For convenience's sake, doubling up: Active: Floodkiller, rChandra, UncertainKitten, SomeoneAwful! Top of signup queue: SirSamVimes Current Summary: Someone Awful! is gearing up for his run. For random spectating, a google doc with goon names and favorite servers: https://docs.google.com/spreadsheet/ccc?key=0Akcb-Cj8klYXdGJPdUZRYm5PXzVSaFhnc09pbVM1cHc&usp=sharing LordSloth fucked around with this message at 15:51 on Jul 7, 2014 |
# ? Apr 30, 2014 06:58 |
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I'm gonna volunteer to guest LP a cat of Kikubaaqudgha, then~. Thanks for starting the new thread, by the way, I look forward to seeing what comes of it.
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# ? Apr 30, 2014 06:58 |
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Aaah, minty-fresh new thread smell. Put me in, coach! I'd love to cover a spriggan or something, and probably die in an anticlimactic, easily-preventable way somewhere post two runes. As I am wont to do.
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# ? Apr 30, 2014 07:02 |
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Drop me into the queue somewhere too, undecided WHAT I'll do but it'll be bad because I am certified Bad At Crawl.
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# ? Apr 30, 2014 07:03 |
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I'm still interested in LPing something. I'll see what's still unseen when my turn's up.
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# ? Apr 30, 2014 08:16 |
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I think it could be interesting to see a speedrun at some stage for something different, unless someone has done one already that i've missed. I'm not particularly good at it but just from watching a few speedrunners on CAO it's like a completely different way of playing the game. Just a suggestion for someone better at this game than me!
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# ? Apr 30, 2014 09:14 |
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May I go on the list please. I love this game, and have always been a silent follower of the other threads. I'm glad I could be on a groundfloor of a new one EDIT: I am utterly poo poo at it though. Roguelikes and me never seem to get along
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# ? Apr 30, 2014 11:02 |
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Alright, put me on the list too, I'm ready to stupidly splat another DEVM.
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# ? Apr 30, 2014 14:14 |
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Alright now that we're kind of figured out on this, I'm going to try to be a Mummy of Something - it could be Sif, it could be Kiku, it could end up being Xom, but throw me on the list and we'll see if I can ever get a mummy past lair. edit: also, nice thread tag
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# ? Apr 30, 2014 14:49 |
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Holy crap ctrl+print screen will give me screenshots. Thank for the info. I plan to continue posting video LPs of DCSS!
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# ? Apr 30, 2014 16:18 |
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^Please don't. I'd like to get signed back up. Probably an Abyssal Knight of some kind, because Lucy is the best god.
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# ? Apr 30, 2014 16:24 |
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We should try and get the previous LPs archived. I would hate to lose their informative content and Zot knows, the Ultimate Lifeform deserves to a place in history.
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# ? Apr 30, 2014 16:51 |
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RichardGamingo posted:Holy crap ctrl+print screen will give me screenshots. Thank for the info. Eh, any drama aside 1). I'll be doing a guide to irfranview screencaps, replacing woozle's printscreen advice 2). In hindsight, I don't see a problem with video lps in general, even if they die after seeing lair. They don't hog up much forums space, unlike a wall of images, and the playlist feature makes it easy to track what happened previously 3). I haven't had time to watch all the LP vids, but I didn't see any bad gameplay decisions in your OgAs episode 3. Better strategy than many people I've spectated on webtiles, I approve of that. I'd personally suggest post-commentary to live, and less facecam/intro, but I'm willing to see more, especially since I have a soft spot for ogres. Your VSWr 2 video forums post was way too loud (I hated that flashy GIF), but your forums announcement of video three was just about right. I still have to come up with a series of guidelines, however. Also however, I'm running on just a few hours of sleep, so I'm not deciding anything right now unless I absolutely have to.
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# ? Apr 30, 2014 17:57 |
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If anyone wants runthrough suggestions, I don't think we've seen a proper archer, a full-on conjurer of any of the four elements, or a summoner (although Orc Jesus kinda comes close). Interesting races still wanting the attention of a full runthrough include Vampires, Merfolk, Octopodes, Centaurs, Tengu and Kobolds. It feels like most of the gods haven't really been touched upon but I'm probably wrong. If I have missed anyone out I do not apologise, I did it specifically to offend you.
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# ? Apr 30, 2014 21:38 |
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I like how you preface that with "interesting" races. No one wants to see a demigod run.
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# ? Apr 30, 2014 21:39 |
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Has anyone done a spriggan? I hope someoneawful does that, but if not then they definitely belong on the list of interesting races that haven't been done.
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# ? Apr 30, 2014 22:02 |
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pathetic little tramp posted:I like how you preface that with "interesting" races. Gonna do a Human of Okuwaru!! And yes spriggans need demonstration. I would also argue Deep Elves, assuming it's possible to show their downsides without a game over screen.
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# ? Apr 30, 2014 22:19 |
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scalded schlong posted:If anyone wants runthrough suggestions, I don't think we've seen a proper archer, a full-on conjurer of any of the four elements, or a summoner (although Orc Jesus kinda comes close). Interesting races still wanting the attention of a full runthrough include Vampires, Merfolk, Octopodes, Centaurs, Tengu and Kobolds. It feels like most of the gods haven't really been touched upon but I'm probably wrong. We still need to see the majority of gods, only Oka, Mahkleb, Xom, Zin, Jivya, Trog, Sif and Vehumet have been shown so far. Races you didn't list: Mummy, Ghoul, High Elf, Humans, Lava Orc (?) e: Schlong, maybe substitute Yred for Oka and go for a hybrid build?
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# ? Apr 30, 2014 22:22 |
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Jeffrey posted:Has anyone done a spriggan? I hope someoneawful does that, but if not then they definitely belong on the list of interesting races that haven't been done. I'm absolutely planning to do a Spriggan -- probably enchanter, probably of Ashenzari (did someone do Ash already?) or Nemelex (same question? I guess I'll check my dang self). I'd consider Kiku but I don't want to step on UncertainKitten's toes and she'd probably do a way better job of it than I would anyway.
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# ? Apr 30, 2014 22:49 |
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I don't think anyone's done Ash or Nemelex, which is really too bad because they are two of my favorite gods. Grandpa Oka's a cool guy but Nemelex knows how to have some fun.
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# ? Apr 30, 2014 22:52 |
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TravelLog posted:e: Schlong, maybe substitute Yred for Oka and go for a hybrid build? Actually I might just ignore gods, and just hang around the entrance vault on D1 killing whatever comes near.
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# ? Apr 30, 2014 23:00 |
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We might also want to add Sprint to the list. Life is hectic right now, but if things calm down for me I might be able to show off Zig Sprint.
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# ? Apr 30, 2014 23:05 |
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scalded schlong posted:Actually I might just ignore gods, and just hang around the entrance vault on D1 killing whatever comes near. Blinkrobin sounds like a good idea: https://loom.shalott.org/learndb.html#blinkrobin
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# ? Apr 30, 2014 23:07 |
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RichardGamingo: If you want a slot, I have two questions to ask you. Do you want an active slot or a signup slot? Do you want an ogre assassin or a another character? The following WAS NOT an explicit rule in the previous thread but merely a coincidence that I wish to make official. When a player's slot comes up in the rotation as active, they need a 'declaration of intent'. I will be flexible on this and be open to discussing other goals (speedrun, sprint, other), but the automatically accepted form will consist of at least two of the following: God, Class, Race. Certain conducts may also be acceptable, self-imposed challenges, sprint runs, speed runs, etc. e.g. Felid Necromancer, Hill Orc of Vehumet, Fire Elementalist of Dithmenos. Of course, Merfolk Ice Elementalist of Okawaru will also be viable. Abandoning one god for another is allowable. Once your run starts, you're expected to stick to that declaration until you give up or reach Lair, at which point you either die (and you leave the rotation) or you win, and have the option of continuing your streak. This rule will also apply to screenshot LPs for the near future. RichardGamingo and thread in general: any objections?
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# ? May 1, 2014 00:19 |
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TravelLog posted:We should try and get the previous LPs archived. I would hate to lose their informative content and Zot knows, the Ultimate Lifeform deserves to a place in history. LordSloth posted:2). In hindsight, after seeing lair. They don't hog up much forums space These are true things. scalded schlong posted:I would also argue Deep Elves, assuming it's possible to show their downsides without a game over screen.
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# ? May 1, 2014 00:19 |
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scalded schlong posted:Actually I might just ignore gods, and just hang around the entrance vault on D1 killing whatever comes near. I will cover what happens when you do this with a mummy either way
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# ? May 1, 2014 00:20 |
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Is there some way to get the April Fools day nostalgia build? I'd love to see someone give it a run through. If people are thinking of a ranged character I'd really recommend a Halfling Hunter, with some luck with stones I'm pretty sure a no melee run is totally possible. I can't wait to finally see your Ogre warpers in action.
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# ? May 1, 2014 00:38 |
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scalded schlong posted:If anyone wants runthrough suggestions, I don't think we've seen a proper archer, a full-on conjurer of any of the four elements, or a summoner (although Orc Jesus kinda comes close). Interesting races still wanting the attention of a full runthrough include Vampires, Merfolk, Octopodes, Centaurs, Tengu and Kobolds. It feels like most of the gods haven't really been touched upon but I'm probably wrong. I'm still waiting on a standard stealth stabberman run. I've read the last thread start to finish and I've learned a great deal, but nobody has really done this in any straightforward way yet. (Read: I haven't learned enough from others to not die horribly every time I try to do it)
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# ? May 1, 2014 00:40 |
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Flython posted:Is there some way to get the April Fools day nostalgia build? I'd love to see someone give it a run through. The April Fools nostalgia build is available on CSZO for play under the Experimental branches.
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# ? May 1, 2014 00:54 |
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pathetic little tramp posted:No one wants to see a demigod run. Poulpe posted:I'm still waiting on a standard stealth stabberman run. I've read the last thread start to finish and I've learned a great deal, but nobody has really done this in any straightforward way yet. (Read: I haven't learned enough from others to not die horribly every time I try to do it) Are you trying to do it as an Enchanter or an Assassin?
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# ? May 1, 2014 01:10 |
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Someone Awful! posted:I'm absolutely planning to do a Spriggan -- probably enchanter, probably of Ashenzari (did someone do Ash already?) or Nemelex (same question? I guess I'll check my dang self). I'd consider Kiku but I don't want to step on UncertainKitten's toes and she'd probably do a way better job of it than I would anyway. I would definitely like to show off Kikubaaqudgha and the Necronomicon spells, especially since a felid gets a lot of use out of necromewtation which other races get...less out of (though it isn't bad). No one's really done a Nemelex run though, and he is also REALLY COOL to show off, so if you can make Spriggen of Nemmy work, that would be cool to see.
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# ? May 1, 2014 04:31 |
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LordSloth posted:RichardGamingo: If you want a slot, I have two questions to ask you. I plan to continue posting my series with OgAr, there are quite a few more episodes. Tomorrow I will post dungeon lvl 1 of the FINAL OGAR!
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# ? May 1, 2014 05:49 |
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code:
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# ? May 1, 2014 12:20 |
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Previously, I converted to Jiyva. Then I got abyssed. And half of this update was screenshotted two weeks ago so I only vaguely remember what I was thinking. I blame tournament. (I was 189th place, but one of only seven people who got the Brute Force III banner. Worth it.) Orc Jesus 10: The Abyss is a Walk in the Park Lucy's here to greet me. No I'm not switching to Lugonu. Even if I had a reason to switch beyond getting out of here slightly easier, Jiyva's wrath is painful. Jiyva can punish you with bad muts(that bypass all non-Zin forms of mutation resistance!), turning you into bat/spider/statue form against your will, slimifying a hostile monster in view, and summoning slimes/eyeballs/etc at you. Also, all of your slimes abandon you. And if you've been Jiyva for more than 2 seconds, that's a lot of jellies. I'm not sure what's up with this abyss, but there are trees everywhere. It's kind of relaxing, actually. I decide not to go deeper. I don't feel like getting the rune, I just want out of here. A few things to note about the Abyss as a jiyva worshipper: -You can actually get loot before things eat it, thanks to the abyss map constantly shifting. You won't have a massive jelly army, since any jellies you do get will be swiftly swallowed up by the map changes & very few things in the abyss count as slimes. This brain does, for some reason. -If you're here a while the lack of jelly loot-eating could pose a piety problem. Remember that you can summon a jelly yourself, and drop items to feed it! I make use of this later, for non-piety related reasons. Of course this vault just had an empty archway. Of course. Your daily reminder that evocables are really, really good. Angry Beogh will sometimes throw electric weapons at you. They're not very threatening. There's nothing else new to say about the Abyss, so let's skip to me getting out of here. And back to the welcoming party! I go back up the stairs, and destroy the dancing weapons without getting abyssed again. Now to never go back to Blade again. With that done, I head back to Crypt for reasons I no longer remember. I think I was trying to stall out Beogh wrath some more. Sojobo and his gang are still lurking around, but I avoid Sojobo himself. quote:95980 | Crypt:1 | Killed Sojobo quote:Vanquished Creatures (others) Naturally, it turns out that this floor was packed with uniques(remember that Mennas was here too, back when I was a proper orc jesus). Frederick dies with minimial fuss. Xtahua was hanging around the Wizlab area. I guess the wizlab was never meant to be, even if I had evaded Sojobo and kept going for the portal way back when. Signs your character is in trouble: Xtahua gives you trouble. Okay, the jiangshi softening me up beforehand didn't help(and actually did most of the damage), but still. I do manage to beat both of them, but when I'm resting up, the unthinkable happens. RIP beak. You were too good for this world. That's 5 uniques on this floor so far. 3 of which were basically bags of free XP, 2 of which were loving Sojobo and Mennas. Sometimes you get the feeling the game really doesn't want you on a certain floor. Margery dies, and so does her entourage. Fun fact of the day: ugly things have skeletons. I finally make it to crypt 2. Jiyva hasn't been too bad about my stats, although I'm not a big caster so my stats don't matter quite as much. Curse skulls are still motherfuckers, but I was lucky enough to be able to close in on this one quickly. Here's what I'm assuming is a new mechanic, since I didn't see it before this play session, and I saw it a lot once I started seeing it. I don't know if this wrath-aversion actually reduces the penance counter, or if it just lets you stall out the wrath a bit as you heal. It doesn't help much because Beogh drops some orcs on me a few turns later. State of the mutations. Somehow, Jiyva has managed to give me a more boring mut set than when I just eat the purple a lot. The tendrils are still rad as hell, but as with anything Jiyva, don't get used to them staying around. (The tendrils can disarm enemies in melee, in case you forgot) Crypt 2 was fairly uneventful. Onward! Crawl used Rock Tomb! It's not very effective. I'm not even sorry I'm not planning on going into Tomb this run, since this orc seems too squishy for extended. Trunk tomb apparently saw some changes, so there are actual subvaults and such, but I still don't feel like going there. Hey, it's Wiglaf! This is a bad spot to encounter...well, any enemy in. Plague shamblers can make you retch(which stops you from drinking potions) and sick(which stops natural HP regen), and of course I've got both of those effects now. Luckily, the miasma that pours from their corpses does bad things to anything that tries to follow you. I was actually banking on Wiglaf refusing to go through the miasma, but this works too. Despite the vicious ranged attacks, I managed to beat Wiglaf and the skeletons. He's tough, don't get me wrong - I'm at 94 HP by the end of the fight - but he's manageable. Sadly, he still doesn't drop his hat. On Crypt 4, Ancient Champions ain't nothing to gently caress with. gently caress drain. Especially gently caress red drain. They should have kept Restore Abilities' drain curing effect, since then at least those potions would be good for something. I made it back upstairs to heal, so of course I get a lich dropping fiends on me. Thank god for summon changes. Beogh decides to join the party before I head back downstairs. He clearly has no problem including ogres and trolls in his orcish armies, so why can't beogh players recruit them? Once I'm back on Crypt 4, it goes fairly uneventfully. which means it's time for Crypt 5! Somewhat alarmingly, I'm actually hungry. And I dropped all my permafood because JIYVA BASICALLY KEEPS YOU ENGORGED ALL THE TIME, AMIRITE? I make an executive decision to go back to Vaults so I don't starve to death. Exhibit A for why you shouldn't listen to me as a spectator: I somehow managed to hit Starving as a Jiyva worshipper. I actually dropped one of my steel javs to tide me over while my jellies founds things to eat. Luckily, there is still plenty of loot for my jellies to eat, but it takes a long time to get my hunger back up. Each sacrifice has a chance of giving you the nutrition of a sultana. One sultana. Yyyyyup. This should be enough to unleash my jellies on the loot before I starve again. RIP loot. Beogh is still pissy. He's still angry even in the parts I've played but not posted yet. Dude's angry forever, I swear. Plan RIP Loot is a success, and I get some free resistances for my trouble. Also wild magic. I swear I always get wild magic. Rude. I've barely made it into the first big room, but my jellies have gotten further. Basically the only loot left will be artifacts. Why did I do this again? What was two week ago me thinking? The warrior had a fancy ring on, so I do a bad idea. Don't try this at home. Or ever. At this point, I saved and quit for the night. Then the tournament happened. Keep this in mind as you read further. ** Two weeks later** Coming back to crawl after a long break is kind of like waking up from a drunken stupor, except you wake up with strange rings on your fingers instead of strange people in your bed. (Fun semi-related fact: Trunk has recently updated so all jewelery wear-IDs. It's handy, except wear-id artifact jewelery is still a good way to get contaminated.) And then you have to chop a weapon into bits. All while angry ex-gods send dudes to kill you. One of them is named Jorge, because Beogh strikes where it hurts the most. Oh. Uh, hi there. The Sword of the Doom Knight: -Has a name -Has the effects listed by the game, and no bonus effects. -Hurts like hell. I don't know if it's actually any good for player - the pain brand needs necro skill, but the -cast means you can't use your magic while wielding it. Luckily, something relatively squishy picked it up. I murder the ghoul, confiscate the sword, and move on with my day. Lose half your HP. Do not pass go. Do not collect 200 gold. Jiyva worshippers actually have a really, really good way to deal with ancient liches. Sadly, I didn't realize what that was at the time, so I teleport away in a panic. I pick this as my hiding spot. poo poo keeps interrupting me, so it takes a long time to get healed back up to full. It doesn't help that I have to deal with this vampire, who has no object permanence. The door shenanigans end when the door creaks. Probably for the best, since spamming door closures gets old fast. The lich is back, but this time we have a plan. Full credit to SomeoneAwful for suggesting it. (In case you're wondering where the door went: A jelly ate it.) Sadly, that was it for crypt. Jellies ate all the mundane loot, and my artifact loot was the Doom Sword & two rings. Rings that I can't ID, since I had no ID scrolls and the jewelery ID change hadn't been implemented yet. Jiyva also decided that I didn't really need all those resists, and made me distressingly furry instead. So, where do my spectators tell me to go next? This can't backfire at all.
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# ? May 1, 2014 19:39 |
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Next episode: This backfires. Also, the beak is gone.
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# ? May 1, 2014 19:50 |
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Great update! Doom Knight is actually very useful for most people who can use it (it's a +13 greatsword) and even better with Necromancy. -Cast just means you hit ' before casting things, weapon swaps are fast.
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# ? May 1, 2014 19:55 |
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I'm a hero to somebody. Also going to the abyss was an amazing idea, I stand by it. If it makes you feel better, I very nearly starved to death once as a SpEn of Jiyva. I think I was midway through Crypt, and I, too, had fed my bread rations to the slimes ("ha ha ha, no more thinking about nutrition for me!!!"). The literal only source of food was a shop all the way in Shoals:3, in the middle of the water. I actually made it, somehow, but I felt like a complete moron the entire time.
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# ? May 1, 2014 20:08 |
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# ? Apr 24, 2024 21:33 |
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Beak
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# ? May 1, 2014 20:09 |