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You probably got the sense that there is much more to the game than I was letting on. The Beast title is what you earn when by the time the end conflict is going down, none of the three factions will take you. To get any of the game's six endings, you need to be able to talk to people as well as cut them. https://www.youtube.com/watch?v=_hSQ25GUg3Q
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# ? May 11, 2014 23:55 |
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# ? Apr 25, 2024 06:18 |
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I've never heard/read about this game before, but it does look pretty interesting. Definitely keeping my eye on this one. The first video also convinced me that the red 'M' in the 'Samurai' of the title stands for 'bloody murder'.
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# ? May 12, 2014 15:41 |
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Hm. This isn't the game I thought it was at first glance. Which one is it where pretty much every sword fight is, if not a one-hit kill, a one-hit horribly maim? For the PS1, I wanna say?
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# ? May 12, 2014 19:42 |
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FredMSloniker posted:Hm. This isn't the game I thought it was at first glance. Which one is it where pretty much every sword fight is, if not a one-hit kill, a one-hit horribly maim? For the PS1, I wanna say? That's Bushido Blade, and it was a really nonstandard fighting game.
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# ? May 12, 2014 19:46 |
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FredMSloniker posted:Hm. This isn't the game I thought it was at first glance. Which one is it where pretty much every sword fight is, if not a one-hit kill, a one-hit horribly maim? For the PS1, I wanna say? I've heard of a game called Bushido Blade which had more realistic sword fights, maybe that's it? EDIT: Beaten.
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# ? May 12, 2014 19:46 |
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The Bushido Blade games were awesome, even if the first one actually expecting you to follow the Bushido code made things a bit of a pain. So with this playthrough, if you'd killed Inokashira at the bridge when you saw him would that have thrown a wrench in things? He would always start a fight with me and die when I met him in playthroughs but it never seemed to really affect anything.
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# ? May 12, 2014 20:47 |
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So wait. This takes place in the Meiji period right? Then why is Nobunaga running around? Or am I thinking of the wrong Nobunaga... (For the record, Meiji Japan is 1868 to 1912, and is most noted for the industrial revolution hitting japan. Nobunaga was a warlord from over 200 years prior)
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# ? May 12, 2014 20:53 |
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Calax posted:This takes place in the Meiji period right? People in the thread who've mentioned Nobunaga are talking about other games in the same series.
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# ? May 12, 2014 20:58 |
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Ah, ok. Confused the heck out of me.
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# ? May 12, 2014 21:00 |
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In short: This game takes place during the Satsuma Rebeliion in the Meiji Period. Way of the Samurai 2 takes place several years earlier. I don't have a specific number, but you can meet younger versions of Dojima, Tsubohachi, and the tutorial lady. And I think one of the endings mentions Commodore Perry arriving in the Bay of Edo. Way of the Samurai 3 takes place in the Sengoku Period when Nobunaga is just stomping all over everything. And Way of the Samurai 4 takes place in 1855, allowing you to interact with the British Navy. e: The swordsmith is always Dojima in every game (To the point of being twin brothers in 3), but I'm fairly sure the one in 2 is explicitly the same as the one in 1. Dareon fucked around with this message at 21:11 on May 12, 2014 |
# ? May 12, 2014 21:08 |
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Dareon posted:In short: Way of the Samurai 4 might as well take place on an alien planet.
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# ? May 13, 2014 01:08 |
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I want to visit the planet J.J. is from, then.
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# ? May 13, 2014 03:01 |
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Dareon posted:Way of the Samurai 2 takes place several years earlier. I don't have a specific number, but you can meet younger versions of Dojima, Tsubohachi, and the tutorial lady. And I think one of the endings mentions Commodore Perry arriving in the Bay of Edo. Tesshin is also in WotS2, running the dojo.
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# ? May 13, 2014 04:24 |
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Is this going to be like a Dynasty Warriors/long running Koei games thread where people who are veterans of the series are going to be talking about things and characters later that will confuse newcomers like myself? I hate when that happens
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# ? May 13, 2014 07:43 |
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HOOLY BOOLY posted:Is this going to be like a Dynasty Warriors/long running Koei games thread where people who are veterans of the series are going to be talking about things and characters later that will confuse newcomers like myself? I hate when that happens Well there's only 4 main entries, and then the spin-off which takes place in the Wild West. Basically each of them have entirely different settings and plots, but all seem to keep the unison idea that you're a Samurai and can go around doing whatever you please. You'll most likely die a lot figuring out what to do, but that happens.
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# ? May 13, 2014 07:45 |
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I think the other way (that we haven't seen) of getting tied to the train tracks is funnier, but still, that's one hell of a miscommunication. I wonder if the Japanese version says something other than "Let me join you!" there... I don't remember anything being badly translated, but there's always a chance, right?HOOLY BOOLY posted:Is this going to be like a Dynasty Warriors/long running Koei games thread where people who are veterans of the series are going to be talking about things and characters later that will confuse newcomers like myself? I hate when that happens If anything, it's the people who played some of the games but not all of them that are going to be confusing each other.
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# ? May 13, 2014 21:24 |
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We continue on the path of the samurai elite. https://www.youtube.com/watch?v=Rkv9V8QC0vw
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# ? May 13, 2014 23:43 |
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I no longer have a PS2, but this LP is really bringing back memories. Is there any other way to play this?
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# ? May 14, 2014 00:57 |
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Way of the Samurai works great on PCSX2.
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# ? May 14, 2014 01:01 |
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Which needs a BIOS file from a PS2. Which I don't have in order to get a BIOS file.
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# ? May 14, 2014 01:20 |
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Ah, i know the problem. Luckily, i have a way around that.
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# ? May 14, 2014 01:53 |
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Stopwatch Crash posted:I think the other way (that we haven't seen) of getting tied to the train tracks is funnier, but still, that's one hell of a miscommunication. I wonder if the Japanese version says something other than "Let me join you!" there... I don't remember anything being badly translated, but there's always a chance, right? I think it's more like "Woah, this guy doesn't even know what's going on, and he is eager for a chance to rough up a random girl? Tie that scum to the tracks and take his lunch money."
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# ? May 14, 2014 02:17 |
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That fight with Mr. Spandex Bodysuit is hard even with a good sword, he's probably number 3 or 4 in terms of difficulty. Of course since 80% of that is his sword, once you've earned that and worked with it a bit, you get to be almost as broken as he is, if not moreso. Although, since WotS 2 and 3 include the unique swords from the previous games (In some form, I recall being able to build the Samehada-tou out of parts in 3) and stack on a dozen more besides, I have to assume that 4 does the same, and then wonder how difficult it is to get some of the ones from earlier games.
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# ? May 14, 2014 02:44 |
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Dareon posted:Although, since WotS 2 and 3 include the unique swords from the previous games (In some form, I recall being able to build the Samehada-tou out of parts in 3) and stack on a dozen more besides, I have to assume that 4 does the same, and then wonder how difficult it is to get some of the ones from earlier games. Yes to that for WotS4. Honestly it sometimes feels like some of the swords are as much recurring characters as the actual human characters are. Although, specific swords matter less in WotS4 since they split the weapon/moveset link (Aside from a few movesets requiring you to use a given weapon to master them).
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# ? May 14, 2014 05:01 |
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This game feels like it could make a pretty awesome choose-your-own-adventure book. It's fairly constrained in both time and space, but there's a lot of branching within those limits.
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# ? May 14, 2014 05:53 |
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This is kind of a weird question, but is there any particular reason you're using the Victor Harris translation beyond it being easily available on Archive.org?
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# ? May 14, 2014 05:59 |
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This series has always been interesting to me. Glad to see someone playing this knowing what they're doing
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# ? May 14, 2014 07:17 |
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Mr. Maltose posted:This is kind of a weird question, but is there any particular reason you're using the Victor Harris translation beyond it being easily available on Archive.org? Do you mean the english the game uses? Or is Kaz using a translation of something else?
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# ? May 14, 2014 07:49 |
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bman in 2288 posted:Do you mean the english the game uses? Or is Kaz using a translation of something else? I assume he's referring to the Book of Five Rings quotes at the start of each video.
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# ? May 14, 2014 07:51 |
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Onmi posted:Well there's only 4 main entries, and then the spin-off which takes place in the Wild West.
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# ? May 14, 2014 07:54 |
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I lost it at 'Is your name @samurai_ebooks-san?'
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# ? May 14, 2014 08:21 |
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We do not have enough soldiers. https://www.youtube.com/watch?v=BMRwDoUVUCA
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# ? May 16, 2014 04:14 |
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Musashi's Five rings book is just basically 'just do these obvious things dumbass' when it comes to battle tactics. And it's great because of that.
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# ? May 16, 2014 04:19 |
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Rigged Death Trap posted:Musashi's Five rings book is just basically 'just do these obvious things dumbass' when it comes to battle tactics. Sun Tzu's Art of War is much the same. It's literally Warfare for Dummies. No I'm not somewhat bitter at that discovery at all.
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# ? May 16, 2014 04:34 |
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It's still good to have that written down, though. I mean, how many idiots have you seen in shootymans games that don't know about driving the enemy into unsound battle positions? I had forgotten how goddamn majestic the government army fight music is.
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# ? May 16, 2014 05:49 |
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Dareon posted:It's still good to have that written down, though. I mean, how many idiots have you seen in shootymans games that don't know about driving the enemy into unsound battle positions? Oh absolutely. There's enough real life examples of Military Commanders making incredibly stupid blunders that I see the need for it. I was just saying that I'd heard all these great things about the Art of War, and how it's a celebrated cultural piece, and then I pick it up and discover such great wisdom as "It's totally a bad idea to fight where the enemy wants you to fight, Bro. You should make the enemy fight where you want to fight." and "While we're on the topic of How To Win, we should probably talk about what you do when you lose. Because you might lose, and you should totally have a plan for that. Seriously, don't fight somewhere you don't have a line of retreat." I guess that's just par for the course for Humanity though. One of the most celebrated Generals in history is still just some guy saying "Oh my god, how do I explain this poo poo to you clueless fucks? I guess I need to start with the assumption that you have no common sense and no clue what the hell you are doing, and work up from there?" Huh. After getting that out I actually feel better about it, and I think I understand Sun Tzu a bit more. Thinking about it, and how it's written (as though he's communicating these concepts to a child), I wonder how his contemporaries reacted to it? Was he respected enough that other commanders only grumbled a bit but took the lessons to heart; or was he marginalized for his non-traditional approach to warfare? People like that typically aren't appreciated in their own time.
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# ? May 16, 2014 06:23 |
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Dareon posted:It's still good to have that written down, though. I mean, how many idiots have you seen in shootymans games that don't know about driving the enemy into unsound battle positions? Also, keep in mind that your officers are probably noblemen who have never been in a campaign before in their life and are convinced they know more about war than any dumb peasant. They really need a basic text about how not to gently caress up war.
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# ? May 16, 2014 06:26 |
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Dareon posted:I had forgotten how goddamn majestic the government army fight music is. Brutal Heart is definitely the one song that immediately springs to my mind whenever I think of this game, to be sure. Something about the horn section just stuck with me, to the point where I just thought of it as the fight music for the game instead of the actual generic fight music.
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# ? May 16, 2014 07:10 |
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My favorite bit of advice from the Art of War basically boils down to 'Be really careful setting poo poo on fire because fire has no sense of loyalty.' I thought that was a pretty fitting ending, though, with the Meji government running you down despite your furious defiance and last, heroic battle.
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# ? May 16, 2014 07:27 |
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# ? Apr 25, 2024 06:18 |
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The game actually does keep track of opponent's durability, there's one opponent in particular who is extremely hard unless you make him break his sword (when you pick up an opponent's broken sword it automatically gives you one durability, so you still get a usable sword). I think the regular mooks attack in a way that their durability gauge stays relatively low.
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# ? May 16, 2014 09:22 |