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Gamma Nerd
May 14, 2012
If I recall correctly, Koshiro used lots of generative rhythms for his Streets of Rage soundtracks, which was innovative for its time. Autechre, who are famous for heavily incorporating generative elements into their music, only really started playing around with that stuff in 1994 or so.

Koshiro was also part of the dream team that worked on the Kid Icarus: Uprising OST, along with Mitsuda, Sakuraba, Noriyuki Iwadare (Grandia and Lunar series), and Masafumi Takada (No More Heroes, God Hand). That soundtrack isn't the absolute masterpiece you'd expect from such an all-star lineup, but it still has some good stuff like Sakuraba's Dark Pit theme and Koshiro's alien invasion theme.

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EvilGenius
May 2, 2006
Death to the Black Eyed Peas
I've dabled in recreating and remixing videogame music in the past - it's usually pretty easy because technical limitations mean you've only got 4 or 5 tracks of simple melodies and sounds to lay down. Then I tried to do level 1 off SoR 2. There's a lot of clever poo poo going on, half of which I couldn't even figure out. It's more like trying to work out a professionally produced track then a videogame.

Not that skilfully coded music necessarily means good music, but in this case they're brilliant tunes as well. I still maintain that, at the time at least, you could drop level 1 at a club and no one would notice.

icantfindaname
Jul 1, 2008


Action Doom 2's soundtrack is very good

http://m.youtube.com/watch?v=5YmVmEheAoA

http://m.youtube.com/watch?v=s4qKb8lnYZw

http://m.youtube.com/watch?v=35Twqrsu8Bc

http://m.youtube.com/watch?v=58x7lZF3ddY

icantfindaname fucked around with this message at 02:59 on Dec 14, 2014

Reive
May 21, 2009

A little bit of Daisuke Ishiwatari appreciation with the release of the new Guilty Gear game, here's this years Guilty Gear x Blazblue live concert!
https://www.youtube.com/watch?v=f8pA6u1noQY&t=6128s
Listen to that amazing rendition of Holy Orders (linked time).

Commander Keenan
Dec 5, 2012

Not Boba Fett
The theme to Space Harrier is my all-time favorite piece of VGM. This is the best video of someone performing it live.

https://www.youtube.com/watch?v=AUqvYKLA0Y0

clearly not a horse
May 8, 2009

undue butt brutality is not a criminal offense
For oppressive and tense boss battle music, look no further than both Dark Souls and its sequel Dark Souls 2.
https://www.youtube.com/watch?v=hs59egXnb3c
https://www.youtube.com/watch?v=ig0G32Ng2lM

EvilGenius
May 2, 2006
Death to the Black Eyed Peas

Commander Keenan posted:

The theme to Space Harrier is my all-time favorite piece of VGM. This is the best video of someone performing it live.

https://www.youtube.com/watch?v=AUqvYKLA0Y0

Ha, this is great.

My favourite rendition of Space Harrier is the C64 one. It's the first one I heard. All the others, even the original arcade, don't seem to live up to the super hero pomp of the melody.

http://youtu.be/vYboj9ismR4

NikkolasKing
Apr 3, 2010



So I know the Internet has a hate boner for anything David Cage but I just played Heavy Rain for the first time and say what you will about the story, characters, voice-acting, etc. but I loved the OST to pieces.
https://www.youtube.com/watch?v=hVcAxRePLZE
https://www.youtube.com/watch?v=VxIbIkycXwU
https://www.youtube.com/watch?v=Cmgvr-TdsRo

It's sad that the composer passed away. RIP.

MegaZeroX
Dec 11, 2013

"I'm Jack Frost, ho! Nice to meet ya, hee ho!"



Remember 11 has a pretty cool soundtrack. My favorite part of the OST is Nucleus. I love how it keeps building up until the great synth part at 1:26.

On a different note, I'll set up the how we will structure the voting for the "goon's favorite tracks/soundtracks" thing in the next couple of weeks.

Schizotek
Nov 8, 2011

I say, hey, listen to me!
Stay sane inside insanity!!!
Somebody earlier brought up Jeremy Soule but failed to mention his magnum opus: Total Annihilation
https://www.youtube.com/watch?v=k6mZZiI4ShQ

Pretty much any track on the OST is epic as hell:
https://www.youtube.com/watch?v=ljDyp__ejco

Manatee Cannon
Aug 26, 2010



Nuclear Throne has some fantastic music.

https://www.youtube.com/watch?v=jEvOZAFZIFE
https://www.youtube.com/watch?v=e5omYMLYFLw

Manatee Cannon fucked around with this message at 11:43 on Jan 2, 2015

Slippery42
Nov 10, 2011

Schizotek posted:

Total Annihilation

A great score for a great (if underappreciated) game! It comes from that short-lived era of gaming where soundtracks were implemented via redbook audio, so if you had the physical game disc, you could stick it in an audio CD player to listen to its music. I actually had no idea that was a thing until probably 8 or 9 years after TA came out and dug my disc out of storage to try it out. Then I started trying all of my games from that era. Games that use redbook varied with regard to listening convenience. TA was nicely split into separate tracks, but Age of Empires II is just one long track that would have been a pain to seek through on an actual CD player.

EvilGenius
May 2, 2006
Death to the Black Eyed Peas
I'd like to talk about the greatest sound chip ever put inside a computer the SID.

http://en.m.wikipedia.org/wiki/MOS_Technology_SID

What I love about the C64 is that it looks and sounds different to other 8bit consoles. Show me a NES, Atari 7800, or Master System game and I likely won't be able to tell them apart. The C64 however had a distinct, faded looking pallet, and gorgeous music, a world apart from the dull square wave bleeps and white noise of the other consoles. It offered musicians control over the basic wave forms that was closer to analogue synthesisers than other chips. You had low and band-pass filters, LFOs, arpeggios, ring modulation, and routing between any of those.

The trade-off for that level of control was that it could only play 3 sounds at once, forcing writers to get creative with the sound design and composition. The distinctive rapid arpeggios that are all over C64 music were a way round the voice limitation (aside from sounding totally bad-rear end) - you could play chords, because the chip was cycling rapidly through the notes, one at a time.

Bear the voice limitation in mind when listening to this - the tune sounds so dense, and it's entirely through clever sound design and composition:

Ocean Loader 5

You could also do ring modulation with two of the oscillators (there's a techy explanation, but briefly it allows you to combine wave forms and make weird sounds). Here's a fantastic piece of music using ring modulation to great effect:

Oh No!

There's so much great music on the C64 over it's 12 year life span and beyond. I highly recommend getting a SID emulator and downloading the High Voltage SID Collection. Literally 10s of thousands of songs, including all the old classic games, and some more up to date demos. Listen to the Rob Hubbard folder of nothing else.

Finally, here's a gorgeous SID dub step demo, highlighting the flexibility of the chip - dub step wasn't around until probably 25 years after the SID entered production.

Kasmo - Dub step Experience

EvilGenius fucked around with this message at 09:43 on Jan 3, 2015

Mierenneuker
Apr 28, 2010


We're all going to experience changes in our life but only the best of us will qualify for front row seats.

I'm not a fan of Blizzard games, but I'll be damned if I didn't listen to Echoes of War a lot. It's an two disc album of orchestrated music from various Blizzard games, recorded by Eminence Symphony Orchestra (who mainly seem to do anime and video game related stuff). It's a mix of arrangements, medleys and some original songs.

The StarCraft 1 songs are my favorites. For each of the three races they have a medley which referencing all the themes for that race. Even the short victory and defeat songs! Here's the one for the Zerg: "Eradicate and Evolve".

https://www.youtube.com/watch?v=t_Cgi_j0AlQ

And since I'm mentioning Eminence Symphony Orchestra, here's the live performance that introduced me to them: "The Opened Path" from Shadow of the Colossus.

https://www.youtube.com/watch?v=x-g1ncoKihw

Stravinsky
May 31, 2011

Nordick
Sep 3, 2011

Yes.

Schizotek posted:

Somebody earlier brought up Jeremy Soule but failed to mention his magnum opus: Total Annihilation
Eh, it's been so many years since I last touched TA, didn't remember the music at all anymore. :shrug: It's great stuff though, no doubt.

Speaking of old-rear end classic PC games though, I just went on a Heroes of Might and Magic III binge of all things, and rediscovered the absolutely beautiful themes for the different town types. I mean the battle themes and generic map music are good enough, but the town themes are just the best. Dramatic and evocative.

https://www.youtube.com/watch?v=TSoPiffmSYU

Paul.Power
Feb 7, 2009

The three roles of APCs:
Transports.
Supply trucks.
Distractions.

Haha, just as I noticed this thread and was like "welp, time to effortpost a whole bunch of Sonic music". As variable and divisive as the games themselves are, the soundtracks are generally pretty fantastic. Going to try and keep this to some of the more obscure tracks (granted, some of these are a lot more obscure than others), since nobody needs to be linked to Chemical Plant, Ice Cap, City Escape or Rooftop Run for the hundredth time.

Mega Drive games
Star Light Zone (Sonic the Hedgehog 1, Masato Nakamura)
Mystic Cave Zone (Sonic the Hedgehog 2, Masato Nakamura). Really I could link the whole Sonic 2 soundtrack, it's just that drat good.
Toxic Caves (Sonic Spinball, Howard Drossin)
Angel Island Zone Act 2 (Sonic the Hedgehog 3, Michael... Jackson...? Could be a whole bunch of people. Might even be Jun Senoue, since he elected to cover this for Smash Bros)
Lava Reef Zone Act 1 (Sonic & Knuckles, Howard Drossin)
Rusty Ruins Zone Act 1 (Mega Drive version) (Sonic 3D: Flickies' Island/Sonic 3D Blast, Jun Senoue and Tatsuyuki Maeda).
"Midnight Greenhouse" (Botanic Base) (Knuckles Chaotix, Junko Shiratsu and Mariko Nanba)

Handheld Sonic games
Bridge Zone (Sonic 1 MS/GG version, Yuzo Koshiro)
Green Hills Zone (Sonic 2 MS/GG version, Naofumi Hataya) (note spelling)
Secret Base Zone Act 1 (Sonic Advance, Tatsuyuki Maeda)
Hot Crater Zone Act 2 (Sonic Advance 2, Tatsuyuki Maeda)
What U Need (Dead Line Zone) (Sonic Rush, Hideki Naganuma)

3D games, Jun Senoue era
Azure Blue World... for Emerald Coast (Extended Soundtrack Version) (Sonic Adventure 1, Jun Senoue)
Pleasure Castle... for Twinkle Park (Sonic Adventure 1, Jun Senoue)
Rumbling Highway... for Mission Street (Sonic Adventure 2, Jun Senoue)
Grand Metropolis (Sonic Heroes, Jun Senoue)

3D games, Tomoya Ohtani era - funnily enough, these aren't a particularly representitive sample since they're mostly from hub worlds. But I guess I did just set myself a "no Rooftop Run" criterion, no matter how much I love it :v: )
Soleanna New City (Sonic '06, Tomoya Ohtani)
Empire City Day (Sonic Unleashed, Tomoya Ohtani)
Sweet Mountain Map (Sonic Colours, Tomoya Ohtani)
Asteroid Coaster Map (Sonic Colours, Tomoya Ohtani)
Collection Room (Door Into Summer) (Sonic Generations, remixed by Jun Senoue from Knuckles Chaotix (Junko Shiratsu and Mariko Nanba))
Windy Hill - Full Version (Sonic Lost World, Tomoya Ohtani)

Good grief that's a bunch of stuff. Maybe I should have spread it over multiple posts...

Paul.Power fucked around with this message at 17:00 on Jan 6, 2015

Commander Keenan
Dec 5, 2012

Not Boba Fett
Love me some Sonic music. I think the first three games were the ones that got me into video game music.

That whole Michael Jackson/Sonic 3 thing was pretty crazy. It was amplified to an extreme when this was uncovered:

https://www.youtube.com/watch?v=VvnsriLZvL0

EvilGenius
May 2, 2006
Death to the Black Eyed Peas
While we're on the subject, I realised something about the Sonic 3 sound track as i was replaying it a few weeks back -

The tracks that are generally considered to be the MJ ones are Carnival Night, Ice Cap, and Launch Base. The act 2 music on all of those are straight-up rearrangements of act 1, i.e. there's no new elements at all. My theory is that they paid MJ and his producer for 3 tracks and had the in-house composer rearrange MJ's tracks to save having to pay for 6. Either that, or they dropped him before he completed the proper remixes on those acts. It just strikes me as odd how radically reworked all the other act 2 music is , yet Carnival, Ice Cap and Launch Base seem kind of lazy by comparison.

BeanpolePeckerwood
May 4, 2004

I MAY LOOK LIKE SHIT BUT IM ALSO DUMB AS FUCK



EvilGenius posted:

While we're on the subject, I realised something about the Sonic 3 sound track as i was replaying it a few weeks back -

The tracks that are generally considered to be the MJ ones are Carnival Night, Ice Cap, and Launch Base. The act 2 music on all of those are straight-up rearrangements of act 1, i.e. there's no new elements at all. My theory is that they paid MJ and his producer for 3 tracks and had the in-house composer rearrange MJ's tracks to save having to pay for 6. Either that, or they dropped him before he completed the proper remixes on those acts. It just strikes me as odd how radically reworked all the other act 2 music is , yet Carnival, Ice Cap and Launch Base seem kind of lazy by comparison.

When I was a kid I always thought this theme sounded super epic.

Bloody Pom
Jun 5, 2011



Paul.Power posted:

Sonic music.

Sonic 3D Blast was, in my opinion, a far better game than people give it credit for. The controls could be janky, sure, but the levels were huge and did a lot with the available resources. And the soundtrack. :allears: Both the Saturn and Mega Drive versions knocked it out of the park. They both managed to fit the levels perfectly despite being completely different to one another.

Content! Some of you may have heard of a couple of fangames by the name of Sonic: Before the Sequel and Sonic: After the Sequel. A popular way of describing the team that made them is 'one coder and six musicians', and it shows. The games themselves are put together well, but the level design suffers from a lot of problems. As for the soundtrack, you know you've done well when Jun Senoue emails one of the musicians on your team to praise your work.

I'll leave playlists here so you can form your own opinions:

Before the Sequel

After the Sequel

Bloody Pom fucked around with this message at 09:18 on Jan 9, 2015

NikkolasKing
Apr 3, 2010



I just played Mass Effect 1 and 2 for the first time and this song was hands down my favorite of the series thus far:
https://www.youtube.com/watch?v=8Wn3F_cmWCM

It made every battle so amazingly intense. Escaping Prometheus Station was the highlight of the DLC.

Syrnn
Aug 16, 2004

MegaZeroX posted:


Shin Megami Tensei IV's OST is one of the most underrated video game soundtracks, in my opinion. Most of the songs are either of a metal/techno sort (or both), but the music does have variety, both inside and outside of that scope. Some of the most prevalent "types" of music you'll hear in the game are:
Note: Most of the battle tracks are listed as (letter, number) in the official soundtrack because their typically used names can contain spoilers. For this reason, I would like to request that all discussion about the battle themes use these names, unless it is under a spoiler tag.

I've been listening to this a lot lately, as it's a fantastic soundtrack. My wife hawked at me for several weeks to listen to it, but it has been my turn the past few weeks to tell her the main theme has been reminding me of something.

I found that something.

It was unexpected, really, because we pulled them up side-by-side just to listen for similarities, but my wife exclaimed "That IS the theme!". I'd been loving the track since 1999 apparently. The Dark Project soundtrack is also pretty phenomenal stuff, and other than the ambient stuff you have to find the 30 second bits from cutscenes that drive you mad for a few years of looking first. All is forgiven because SMTIV has one of the best soundtracks to come out for a long time. This came out of left field for certain, but I'll call it a love letter and leave it at that.

DoubleCakes
Jan 14, 2015

File Select from Paper Mario And The Thousand Year Door might win the award for the greatest video game song stuck in the most remote part of the game. You'll only hear it if you let the game sit on the file select screen but drat is it worth it. File Select is one of the most perfect and top-tappingly catchy songs in video game history.

The whole soundtrack was top notch but I'll link some of my favourites:
Story Of The Thousand-Year Door
Rogueport Sewers
Battle (I always love Mario RPG battle themes get you pumped but are at the same time, very bouncy and light-hearted)
Event Battle

achillesforever6
Apr 23, 2012

psst you wanna do a communism?
The best videogame soundtrack for me has always been Age of Mythology's (the greatest RTS and no one can tell me otherwise :colbert:)

https://www.youtube.com/watch?v=TGXwvLupP5A
The titles for each of the songs are also great and bizarre for a game that centers around Classical, Egyptian, and Norse Mythology
A Cat Named Mittens (Main Title)
0:52 Eat Your Potatoes
4:06 Chocolate Outline
7:33 Never Mind the Slacks and Bashers
10:58 Suture Self
14:12 Flavor Cats (In the Comfort Zone)
17:10 (Fine Layers of) Slaysenflite
20:11 Hoping for Real Betterness
23:17 Adult Swim
26:15 The Ballad of Ace LeBaron
29:15 In a Pile of Its Own Good
32:37 Behold the Great Science Fi
35:09 Have You Met Her Thunder (Trailer Soundtrack)
37:28 If You Can Use a Doorknob (Victory Theme)
38:35 Ma'am...Some Other Sunset (Defeat Theme)
39:53 Gary's Reserve (End Credits)
43:17 Eat Your Potatoes (Quiet Mix)

I'm also partial to Medal of Honor Front Lines soundtrack
https://www.youtube.com/watch?v=Fv7QcsuvfH0
Especially "Arnhem's Knights
https://www.youtube.com/watch?v=lLiRgNFvfGw

Mierenneuker
Apr 28, 2010


We're all going to experience changes in our life but only the best of us will qualify for front row seats.


It took me way too long to realize the vocals in this were Dutch back in the day. In my defense, it is probably being sung by a British or American boys-choir.

achillesforever6
Apr 23, 2012

psst you wanna do a communism?

Mierenneuker posted:

It took me way too long to realize the vocals in this were Dutch back in the day. In my defense, it is probably being sung by a British or American boys-choir.
Huh in the game I thought that there was an extra showing that they got some choir from Europe to sing the song, can't find it though

Rome Total War had some great songs especially the credits song Forever
https://www.youtube.com/watch?v=hC-uATAqSo8

Next-Jin Engine
Dec 7, 2013
Sega music rocks across the board.

Outrun 2 has a limited number of tracks, but they could just as easily fit in Sonic Adventure's soundtrack.
https://www.youtube.com/watch?v=ww1baEX3KdM
https://www.youtube.com/watch?v=cyJhK97EfDk

Jet Set Radio always gets a mention in videogame music and it's music's still fresh, 15 years and counting. Here are some of my favorite tracks off Hideki Naganuma's work:
https://www.youtube.com/watch?v=FlwEtrYCNwM
https://www.youtube.com/watch?v=FcxllvjUo2k
And one that wasn't by him:
https://www.youtube.com/watch?v=ZE3xxppXlv4

https://www.youtube.com/watch?v=l-5IWvmpaNs
BURNING RANGERS

Next-Jin Engine fucked around with this message at 00:15 on Jan 20, 2015

BeanpolePeckerwood
May 4, 2004

I MAY LOOK LIKE SHIT BUT IM ALSO DUMB AS FUCK



Next-Jin Engine posted:


Jet Set Radio always gets a mention in videogame music and it's music's still fresh, 15 years and counting. Here are some of my favorite tracks off Hideki Naganuma's work:
https://www.youtube.com/watch?v=FlwEtrYCNwM
https://www.youtube.com/watch?v=FcxllvjUo2k


Hell yeah.

I raise you :

https://www.youtube.com/watch?v=2B6fd2mia6E
https://www.youtube.com/watch?v=92__UaovpiI

BeanpolePeckerwood fucked around with this message at 03:40 on Jan 20, 2015

Rent-a-Bot
Oct 21, 2012

FOOL! DOCTOR DOOM DOES AS HE PLEASES!
:gaz: :gaz: :gaz:
It all began in '94.

Paul.Power
Feb 7, 2009

The three roles of APCs:
Transports.
Supply trucks.
Distractions.

Civilization III tends not to get remembered all that well - Civ II is generally considered to be more of a classic, while many of the interesting changes that Civ III did make (e.g. culture) got blown out of the water when Civ IV showed up and overhauled those changes completely. And then Civ V took things very much in its own (mostly good) direction. At this post, Civ III is pretty much a footnote.

It does have one absolutely fantastic thing though - the modern era music. It's something none of the other Civs have done - make the background music for the modern era contemporary popular music - jazz, rock, techno. Civ IV, for example, used modern classical music for the modern era, which is a lot more of an acquired taste (and that's compared with older classical music as well as popular music). If there's one thing I'd love to see in Civ VI, it's the return of modern music that's... well, modern. It's great - and often poignant, in Stars' case - backing music for late-game Civ III - filling the entire map with railways, waging giant wars of conquest, and cleaning out all the pollution your cities are leaving behind.

Stars (working title "Till The Stars Are Called Home From The Sky", which composer Mark Cromer has a sample of the sheet music from on his website)
Smash
Techno Mix
The Conquests expansion's extra modern era music.

Paul.Power fucked around with this message at 22:35 on Jan 26, 2015

SupSuper
Apr 8, 2009

At the Heart of the city is an Alien horror, so vile and so powerful that not even death can claim it.
There isn't enough love for personal computer music in this thread, so I figured I'd post some of my favorite musicians from that era.
Also if you're interested in the history of computer music, this page provides a great synopsis and lots of examples to listen to: http://macgateway.com/featured-articles/sound-card-history/

Rob Hubbard

Pretty much the man to define Commodore 64 music, he composed for hundreds of games in the 80s and pushed the SID to its limits.

Commando (1985, C64)
Monty on the Run (1985, C64)
Nemesis the Warlock (1987, C64)
Skate or Die (1987, C64)

Chris Hülsbeck

Popular C64 and Amiga musician particularly for his work on Turrican, as well as making his own custom tools for working with music on those platforms.

The Great Giana Sisters (1987, C64)
R-Type (1989, Amiga)
Turrican (1990, Amiga)
Turrican 2 (1991, Amiga)
Giana Sisters: Twisted Dreams (2012, PC)

Allister Brimble

Better known for his Amiga music on Team17 games and cover discs, had a brief stint on PC before relegating himself to handheld titles.

Alien Breed (1991, Amiga)
Project X (1992, Amiga)
Zeewolf (1994, Amiga)
Driver (1999, PC)
Rollercoaster Tycoon (1999, PC)
Chris Sawyer's Locomotion (2004, PC)

Straylight Productions
(Alexander Brandon, Michiel van der Bos, Andrew Sega, Dan Gardopée)

This group often worked together and apart under many different names, so I figured it'd be simpler to cover them all as one instead of trying to figure out who did what, this way there's something for everyone.
Most notable for their tracker music on PC titles, particularly for Epic Games and Ion Storm.

Tyrian - The Level (1995, PC)
Crusader: No Remorse - The Traveller (1995, PC)
Jazz Jackrabbit 2 - Tubelectric (1998, PC)
Unreal - Main Theme (1998, PC)
Unreal Tournament - Mech8 (1999, PC)
Deus Ex - Main Theme (2000, PC)
Overlord 2 - Main Title (2009, PC)

Frank Klepacki

Westwood Studios musician that grew famous for his industrial music tracks on the Command & Conquer RTS series, now working for Petroglyph.

Legend of Kyrandia - The Forest (1992, PC)
The Lion King (1994, PC)
Command & Conquer - Act on Instinct (1995, PC)
Red Alert - Bigfoot (1996, PC)
Blade Runner - Blues (1997, PC)
Dune 2000 - Rise of the Harkonnen (1998, PC)
Red Alert 2 - Hell March (2000, PC)
Rise of Immortals - Main Theme (2011, PC)
End of Nations - Main Theme (2013, PC)

Nordick
Sep 3, 2011

Yes.
Hahaha, oh man, I was staring at that title screen thinking "Why the hell does that look so familiar eventhough I never played the game".... then it suddenly hit me:




:allears:

Anyways, the original Gianna Sisters theme will always be Hülsbeck's greatest work to me. Though I can't deny that Machinae Supremacy's fantastic cover of it has its part to play in that.

SupSuper
Apr 8, 2009

At the Heart of the city is an Alien horror, so vile and so powerful that not even death can claim it.

Nordick posted:

Anyways, the original Gianna Sisters theme will always be Hülsbeck's greatest work to me. Though I can't deny that Machinae Supremacy's fantastic cover of it has its part to play in that.
Haha I didn't mention Machinae Supremacy because they're technically not a videogame musician but definitely worth checking out if you ever wanted to see a mix of C64 chiptunes and heavy metal. In fact they were both hired to do the music for the new Giana Sisters game, with Chris doing the Light tracks and Machinae doing the Dark tracks:

https://www.youtube.com/watch?v=xowVQfVsVsE https://www.youtube.com/watch?v=nLCXl59OE-c

EvilGenius
May 2, 2006
Death to the Black Eyed Peas
Shameless cross-post from the Musicians' Lounge - here's the first track from heavily videogame influenced SDX project. Think Squarepusher and a C64 thrown into a blender:

https://soundcloud.com/sdx7df/SDX

The Cleaner
Jul 18, 2008

I WILL DEVOUR YOUR BALLS!
:quagmire:
Figured this thread might get a kick out of this...

I helped produce a charity compilation, where all electro-industrial bands cover video game theme songs. 100% of proceeds go to Sick Kids hospitals and the whole thing is only $5.

You'd think it be hard to convince a bunch of angry goth cyber-punk musicians to cover retro video game theme songs, but turns out they are all synth-nerd-gamers.
Whoddathunk it!

Only registered members can see post attachments!

timp
Sep 19, 2007

Everything is in my control
Lipstick Apathy

The Cleaner posted:

Figured this thread might get a kick out of this...

I helped produce a charity compilation, where all electro-industrial bands cover video game theme songs. 100% of proceeds go to Sick Kids hospitals and the whole thing is only $5.

You'd think it be hard to convince a bunch of angry goth cyber-punk musicians to cover retro video game theme songs, but turns out they are all synth-nerd-gamers.
Whoddathunk it!



May I humbly request a sample track?

The Cleaner
Jul 18, 2008

I WILL DEVOUR YOUR BALLS!
:quagmire:

timp posted:

May I humbly request a sample track?

You can freely stream or buy the whole thing on Bandcamp:

http://digitalrecovery.bandcamp.com/album/electrogenesis

Wyw
Jan 22, 2014

by FactsAreUseless
you have to be a dumb retard child to seriously listen to video game music

(USER WAS PUT ON PROBATION FOR THIS POST)

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carry on then
Jul 10, 2010

by VideoGames

(and can't post for 10 years!)

Wyw posted:

you have to be a dumb retard child to seriously listen to video game music

lol whose parachute account are you?

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