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I kind of like the idea of a soft time limit enforced by gear. Are there some classes that are just heavier-equipment than others, or is there a good variety within classes?
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# ¿ May 14, 2014 22:52 |
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# ¿ Apr 25, 2024 09:23 |
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Has every ARM got the infinite diversity of class change inside it, or is that just the party and everybody else is factory-locked?
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# ¿ May 16, 2014 06:20 |
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I have to say, that's a pretty good setup to get a lie out of someone. Of course, now she's going to have to live up to it, given the circumstances.
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# ¿ May 24, 2014 15:11 |
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Man, if Rupert ever sees us we're pretty much made, unless we look a whole hell of a lot like the princess.
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# ¿ Jun 1, 2014 17:51 |
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"Holy poo poo my gun is glowing!" "Holy poo poo it activated the shrine!" "...meh, we've got better things to do." I mean, okay, I wouldn't expect people to blow off a peace conference to go exploring, but it seems like they're not acknowledging it at all.
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# ¿ Jun 4, 2014 05:57 |
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Oh wow. They don't waste any time, do they? I suppose at least this means nobody's running a game-long con on us.
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# ¿ Jun 18, 2014 03:03 |
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# ¿ Apr 25, 2024 09:23 |
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Oh no, now the bad guys have a merchant! He's going to buy things at us!
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# ¿ Jun 27, 2014 03:02 |