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Pittsburgh Lambic
Feb 16, 2011

Nitrousoxide posted:

[The Ship Combat:

The other half of the game occurs at the ship combat level. If you played AI War: Fleet Command you'll be familier with this setup. You basically plot out where your ship will go for the next few seconds of time and can choose what to attack. You hit go and everything plays out like you planned before hand. You can choose to active your abilities instead of moving and they have various affects ranging from spitting out fighters to cloaking you.

That isn't how AI War combat worked at all? :confused:

Regardless, I've been eyeing this game and I'm glad to see a thread crop up about it. Is it any good?

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Pittsburgh Lambic
Feb 16, 2011
Been awhile for this game, and now that Wiz is doing a legislative Let's Play of it I'm curious as to whether it's improved any since the thread was posted.

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