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weird i thought i made a post here but i didn't?? anyway heatwizard do you want to trigger these markers y/n
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# ? May 28, 2014 22:03 |
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# ? Apr 27, 2024 17:42 |
Two lightning storms? Anyway, no I do not.
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# ? May 29, 2014 01:49 |
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Tollymain posted:CLASH! Stop doing this
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# ? May 29, 2014 02:41 |
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I mean, I know for a fact neither of you is doing it purposefully
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# ? May 29, 2014 02:42 |
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you're doing this thing again also sorry for the delay, somehow thought i hadn't gotten both clash pms
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# ? May 31, 2014 01:55 |
Mine's in again.
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# ? May 31, 2014 04:04 |
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Mine should be in as well.
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# ? May 31, 2014 04:26 |
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new pairs are up have you guys considered looking at what you plan to do and assuming your opponent is somehow doing the closest analog
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# ? May 31, 2014 06:42 |
Ohhhh, you move the dog onto my square and then back off. I didn't notice that, that's cute. e: vvv Oh, yeah, you're right. I'm okay with this. Heatwizard fucked around with this message at 07:59 on May 31, 2014 |
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# ? May 31, 2014 07:35 |
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Heatwizard posted:Ohhhh, you move the dog onto my square and then back off. I didn't notice that, that's cute. He can't move Karin onto your space with Dual, it has to be an unoccupied space.
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# ? May 31, 2014 07:51 |
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Dang it, stupid lightning tile. Advance 1, Put Karin on the lightning tile space. After I hit, Karin has to move beneath me.
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# ? May 31, 2014 14:57 |
I'll jump behind him with the mandatory advance and punch him... I get two optional move triggers, I'll push him back one and neglect the other... Then I'll jump forward 2 and get healthy.
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# ? May 31, 2014 18:22 |
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BEAT 7! Karin & Jager Brandtford 04 Life Discard 1: Dual, Claw Discard 2: Feral, Strike Finisher: Lunar Cross Pendros Schalla 09 Life Discard 1: Ecomantic, Haymaker Discard 2: Wandering, Shot Finisher: Landslide Punch --- ANTE: -- Pendros activates all Environment Markers! -- Pendros has +6 Priority for this beat! -- Jager has Stun Immunity for this beat! REVEAL: Jager Brandtford Pendros Schalla -- With a Priority of 10, Pendros is the Active Character this beat! START OF BEAT: -- Pendros moves 1 space to the right! -- Jager retreats 2 spaces! ACTIVE CHARACTER ACTIVATION: -- Pendros makes an attack with a Range of 1~2! Jager is at Range 4! -- Pendros misses! REACTIVE CHARACTER ACTIVATION: -- Jager makes an attack with a Range of 2~4! Pendros is at Range 4! -- Jager hits! ON HIT: -- Jager hits with a Power of 3! ON DAMAGE: -- Pendros takes 3 damage! -- Pendros' Stun Guard holds firm! END OF BEAT: -- Karin may move up to 2 spaces! Tollymain fucked around with this message at 19:48 on Jun 1, 2014 |
# ? May 31, 2014 19:12 |
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ouch, the brandtfords did not fare well that beat
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# ? May 31, 2014 19:12 |
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pairs are in, do you want to ante heatwizard?
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# ? May 31, 2014 22:20 |
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Does "unoccupied spaces" count for the Environment tokens as well? Since technically they're in the spaces.
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# ? Jun 1, 2014 02:04 |
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The rulebook doesn't give an explicit definition of unoccupied but afaik it seems to just mean "a space that doesn't have a character in it". Edit: Like I did Ctrl+F for "unoccupied" and it came up with the following two results: "Havoc then places his Core onto the table in a space unoccupied by a standup." and "Q: Can I use “Move Directly to any space” to stay where I am? A: No, you still have to choose an unoccupied space." Both seem to indicate that unoccupied means unoccupied-by-characters only. Wol fucked around with this message at 02:09 on Jun 1, 2014 |
# ? Jun 1, 2014 02:06 |
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Hmm, ok. I ask because Kaitlyn has a similar effect with her wormholes and one of her styles. I always treated the spaces with wormholes as "occupied" for the purposes of placing another wormhole with that style, but that might be specific to the way Kaitlyn works or simply the way I unwittingly chose to play her. e: I am a dumb and mixed up names. Baron Fuzzlewhack fucked around with this message at 03:09 on Jun 1, 2014 |
# ? Jun 1, 2014 02:08 |
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Interesting. I did the same but it was more just operating by default of how I figured the character was supposed to work rather than actually reading her rules closely. Maybe I'm wrong. It seems kind of silly if she could just jam a zillion wormholes in the same space.
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# ? Jun 1, 2014 02:10 |
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Baron Fuzzlewhack posted:Hmm, ok. I ask because Karin has a similar effect with her wormholes and one of her styles. I always treated the spaces with wormholes as "occupied" for the purposes of placing another wormhole with that style, but that might be specific to the way Karin works or simply the way I unwittingly chose to play her. *Kaitlyn, but yes, I know one of the rules is that you can't place two identical markers on top of each other. I'm pretty sure another rule is that Markers don't take up space. Otherwise, with the right combination of characters, you could cover the entire board with Markers and make it impossible to move to an unoccupied space, which Wolery's second FAQ forbids.
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# ? Jun 1, 2014 02:29 |
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Cool, thanks for the clarity, and I'm glad the specific example of Kaitlyn wasn't limited to my experiences!
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# ? Jun 1, 2014 03:11 |
Tollymain posted:pairs are in, do you want to ante heatwizard? Yep.
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# ? Jun 1, 2014 06:49 |
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doesn't look like you're hitting this round heatwizard need movement from both of you
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# ? Jun 1, 2014 09:17 |
Wait, but...ah gently caress, start of beat. OOPS. Alright, guess I'm backing up one.
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# ? Jun 1, 2014 09:49 |
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Well, at least I'm still going to hit you. Back up 2, otherwise you can hit me as well.
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# ? Jun 1, 2014 15:01 |
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Nah, it doesn't matter how far you back up, Pendros won't be able to touch you either way. If you back up 2, he's out of range. E: here i'll edit pendros' move in Tollymain fucked around with this message at 19:33 on Jun 1, 2014 |
# ? Jun 1, 2014 19:05 |
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See, here's an example of it mattering who moves first. If I retreat two first, Pendros will advance one, and since his style increases his range by 1, he'll be able to hit me. But if he moves first, I can retreat 2 out of the way. So... which should it be? He's Active Player, so it seems to me like he should go first. EDIT: Okay, since that's what he wants to do, I think I still want to retreat 2. He's still in range, since I'm 2~4, right?
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# ? Jun 1, 2014 19:36 |
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i'm not sure what you're saying but yeah i hosed up calculating your range you're right you can hit him
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# ? Jun 1, 2014 19:42 |
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karin moves up to 2; i'm setting up the next beatpost now
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# ? Jun 1, 2014 19:48 |
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All I was saying is that both of us had Start-of-Beat effects, but what each of us would choose would depend on who went first. If I went first, Pendros would hit me, but if he went first (like he did), he missed. Let's put Karin right next to Pendros.
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# ? Jun 1, 2014 19:50 |
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BEAT 8! Karin & Jager Brandtford 04 Life Discard 1: Coordinated, Burst Discard 2: Dual, Claw Finisher: Lunar Cross Pendros Schalla 06 Life Discard 1: Polymorphed, Strike Discard 2: Ecomantic, Haymaker Finisher: Landslide Punch --- ANTE: -- Jager places Pendros' Environment Markers on the battlefield. REVEAL: Jager Brandtford Pendros Schalla -- With a Priority of 5, Karin is the Active Character this beat! START OF BEAT: -- Karin and Jager swap! -- Pendros retreats 2 spaces! ACTIVE CHARACTER BEFORE ACTIVATING: -- Karin advances 2 spaces! ACTIVATION: -- Karin makes an attack with a Range of 1~2! Pendros is at Range 1! -- Karin hits! ON HIT: -- Karin hits with a Power of 3! ON DAMAGE: -- Pendros takes 3 damage! -- Pendros is stunned! END OF BEAT: -- Jager moves 1 space to the right! Tollymain fucked around with this message at 15:49 on Jun 2, 2014 |
# ? Jun 1, 2014 19:51 |
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both of you have your finishers available now
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# ? Jun 1, 2014 19:52 |
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ActingPower posted:See, here's an example of it mattering who moves first. If I retreat two first, Pendros will advance one, and since his style increases his range by 1, he'll be able to hit me. But if he moves first, I can retreat 2 out of the way. So... which should it be? He's Active Player, so it seems to me like he should go first. Yeah, active player does start-of-beat stuff first. "After Reveal effects and Active/Reactive player are resolved (by clashes if necessary), Start of Beat effects take place. The Active Player executes all of his Start of Beat effects, then the Reactive Player executes all of his Start of Beat effects. Once the Start of Beat effects are resolved, attacks begin."
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# ? Jun 1, 2014 20:01 |
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anteing seems like a winning strategy here heatwizard do it
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# ? Jun 2, 2014 00:58 |
I'm gonna risk it and leave 'em there. This kinda looks like you're setting up for full moon drive. I really hope you're setting up for full moon drive. Heatwizard fucked around with this message at 01:43 on Jun 2, 2014 |
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# ? Jun 2, 2014 01:40 |
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i'm not sure why you say this
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# ? Jun 2, 2014 02:02 |
e: Actually, he picks first and I should let him.
Heatwizard fucked around with this message at 02:09 on Jun 2, 2014 |
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# ? Jun 2, 2014 02:06 |
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geez make up your mind
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# ? Jun 2, 2014 02:11 |
Tollymain posted:geez make up your mind Never
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# ? Jun 2, 2014 02:22 |
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# ? Apr 27, 2024 17:42 |
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Heatwizard posted:I'm gonna risk it and leave 'em there. ...Why were you hoping for it? Well, that's what it was, and that's what I'm doing, so it's morphin' time!
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# ? Jun 2, 2014 02:33 |