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Tollymain
Jul 9, 2010

by Jeffrey of YOSPOS
weird i thought i made a post here but i didn't?? anyway heatwizard do you want to trigger these markers y/n

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Heatwizard
Nov 6, 2009

Two lightning storms?

Anyway, no I do not.

Tollymain
Jul 9, 2010

by Jeffrey of YOSPOS

Stop doing this :v:

Tollymain
Jul 9, 2010

by Jeffrey of YOSPOS
I mean, I know for a fact neither of you is doing it purposefully

Tollymain
Jul 9, 2010

by Jeffrey of YOSPOS
you're doing this thing again :v:

also sorry for the delay, somehow thought i hadn't gotten both clash pms :downs:

Heatwizard
Nov 6, 2009

Mine's in again.

ActingPower
Jun 4, 2013

Mine should be in as well.

Tollymain
Jul 9, 2010

by Jeffrey of YOSPOS
new pairs are up

have you guys considered looking at what you plan to do and assuming your opponent is somehow doing the closest analog :v:

Heatwizard
Nov 6, 2009

Ohhhh, you move the dog onto my square and then back off. I didn't notice that, that's cute.


e: vvv Oh, yeah, you're right. I'm okay with this.

Heatwizard fucked around with this message at 07:59 on May 31, 2014

Sefer
Sep 2, 2006
Not supposed to be here today

Heatwizard posted:

Ohhhh, you move the dog onto my square and then back off. I didn't notice that, that's cute.

He can't move Karin onto your space with Dual, it has to be an unoccupied space.

ActingPower
Jun 4, 2013

Dang it, stupid lightning tile. Advance 1, Put Karin on the lightning tile space. After I hit, Karin has to move beneath me.

Heatwizard
Nov 6, 2009

I'll jump behind him with the mandatory advance and punch him...





I get two optional move triggers, I'll push him back one and neglect the other...





Then I'll jump forward 2 and get healthy.



Tollymain
Jul 9, 2010

by Jeffrey of YOSPOS
BEAT 7!

Karin & Jager Brandtford
04 Life
Discard 1: Dual, Claw
Discard 2: Feral, Strike
Finisher: Lunar Cross


Pendros Schalla
09 Life
Discard 1: Ecomantic, Haymaker
Discard 2: Wandering, Shot
Finisher: Landslide Punch





---

ANTE:

-- Pendros activates all Environment Markers!
-- Pendros has +6 Priority for this beat!
-- Jager has Stun Immunity for this beat!

REVEAL:

Jager Brandtford


Pendros Schalla


-- With a Priority of 10, Pendros is the Active Character this beat!

START OF BEAT:

-- Pendros moves 1 space to the right!
-- Jager retreats 2 spaces!





ACTIVE CHARACTER

ACTIVATION:

-- Pendros makes an attack with a Range of 1~2! Jager is at Range 4!
-- Pendros misses!





REACTIVE CHARACTER

ACTIVATION:

-- Jager makes an attack with a Range of 2~4! Pendros is at Range 4!
-- Jager hits!




ON HIT:

-- Jager hits with a Power of 3!

ON DAMAGE:

-- Pendros takes 3 damage!
-- Pendros' Stun Guard holds firm!


END OF BEAT:

-- Karin may move up to 2 spaces!

Tollymain fucked around with this message at 19:48 on Jun 1, 2014

Tollymain
Jul 9, 2010

by Jeffrey of YOSPOS
ouch, the brandtfords did not fare well that beat

Tollymain
Jul 9, 2010

by Jeffrey of YOSPOS
pairs are in, do you want to ante heatwizard?

Baron Fuzzlewhack
Sep 22, 2010

ALIVE ENOUGH TO DIE
Does "unoccupied spaces" count for the Environment tokens as well? Since technically they're in the spaces.

Wol
Dec 15, 2012

See you in the
UNDERDARK
The rulebook doesn't give an explicit definition of unoccupied but afaik it seems to just mean "a space that doesn't have a character in it".



Edit: Like I did Ctrl+F for "unoccupied" and it came up with the following two results:

"Havoc then places his Core onto the table in a space unoccupied by a standup."

and

"Q: Can I use “Move Directly to any space” to stay where I am? A: No, you still have to choose an unoccupied space."


Both seem to indicate that unoccupied means unoccupied-by-characters only.

Wol fucked around with this message at 02:09 on Jun 1, 2014

Baron Fuzzlewhack
Sep 22, 2010

ALIVE ENOUGH TO DIE
Hmm, ok. I ask because Kaitlyn has a similar effect with her wormholes and one of her styles. I always treated the spaces with wormholes as "occupied" for the purposes of placing another wormhole with that style, but that might be specific to the way Kaitlyn works or simply the way I unwittingly chose to play her.

e: I am a dumb and mixed up names.

Baron Fuzzlewhack fucked around with this message at 03:09 on Jun 1, 2014

Wol
Dec 15, 2012

See you in the
UNDERDARK
Interesting. I did the same but it was more just operating by default of how I figured the character was supposed to work rather than actually reading her rules closely. Maybe I'm wrong. It seems kind of silly if she could just jam a zillion wormholes in the same space.

ActingPower
Jun 4, 2013

Baron Fuzzlewhack posted:

Hmm, ok. I ask because Karin has a similar effect with her wormholes and one of her styles. I always treated the spaces with wormholes as "occupied" for the purposes of placing another wormhole with that style, but that might be specific to the way Karin works or simply the way I unwittingly chose to play her.

*Kaitlyn, but yes, I know one of the rules is that you can't place two identical markers on top of each other. I'm pretty sure another rule is that Markers don't take up space. Otherwise, with the right combination of characters, you could cover the entire board with Markers and make it impossible to move to an unoccupied space, which Wolery's second FAQ forbids.

Baron Fuzzlewhack
Sep 22, 2010

ALIVE ENOUGH TO DIE
Cool, thanks for the clarity, and I'm glad the specific example of Kaitlyn wasn't limited to my experiences!

Heatwizard
Nov 6, 2009

Tollymain posted:

pairs are in, do you want to ante heatwizard?

Yep.

Tollymain
Jul 9, 2010

by Jeffrey of YOSPOS
doesn't look like you're hitting this round heatwizard

need movement from both of you

Heatwizard
Nov 6, 2009

Wait, but...ah gently caress, start of beat. OOPS. Alright, guess I'm backing up one.

ActingPower
Jun 4, 2013

Well, at least I'm still going to hit you. Back up 2, otherwise you can hit me as well.

Tollymain
Jul 9, 2010

by Jeffrey of YOSPOS
Nah, it doesn't matter how far you back up, Pendros won't be able to touch you either way. If you back up 2, he's out of range.

E: here i'll edit pendros' move in

Tollymain fucked around with this message at 19:33 on Jun 1, 2014

ActingPower
Jun 4, 2013

See, here's an example of it mattering who moves first. If I retreat two first, Pendros will advance one, and since his style increases his range by 1, he'll be able to hit me. But if he moves first, I can retreat 2 out of the way. So... which should it be? He's Active Player, so it seems to me like he should go first.

EDIT: Okay, since that's what he wants to do, I think I still want to retreat 2. He's still in range, since I'm 2~4, right?

Tollymain
Jul 9, 2010

by Jeffrey of YOSPOS
i'm not sure what you're saying but yeah i hosed up calculating your range you're right you can hit him

Tollymain
Jul 9, 2010

by Jeffrey of YOSPOS
karin moves up to 2; i'm setting up the next beatpost now

ActingPower
Jun 4, 2013

All I was saying is that both of us had Start-of-Beat effects, but what each of us would choose would depend on who went first. If I went first, Pendros would hit me, but if he went first (like he did), he missed.
Let's put Karin right next to Pendros.

Tollymain
Jul 9, 2010

by Jeffrey of YOSPOS
BEAT 8!

Karin & Jager Brandtford
04 Life
Discard 1: Coordinated, Burst
Discard 2: Dual, Claw
Finisher: Lunar Cross


Pendros Schalla
06 Life
Discard 1: Polymorphed, Strike
Discard 2: Ecomantic, Haymaker
Finisher: Landslide Punch




---

ANTE:

-- Jager places Pendros' Environment Markers on the battlefield.





REVEAL:

Jager Brandtford


Pendros Schalla


-- With a Priority of 5, Karin is the Active Character this beat!

START OF BEAT:

-- Karin and Jager swap!
-- Pendros retreats 2 spaces!






ACTIVE CHARACTER

BEFORE ACTIVATING:

-- Karin advances 2 spaces!





ACTIVATION:

-- Karin makes an attack with a Range of 1~2! Pendros is at Range 1!
-- Karin hits!





ON HIT:

-- Karin hits with a Power of 3!

ON DAMAGE:

-- Pendros takes 3 damage!
-- Pendros is stunned!

END OF BEAT:

-- Jager moves 1 space to the right!

Tollymain fucked around with this message at 15:49 on Jun 2, 2014

Tollymain
Jul 9, 2010

by Jeffrey of YOSPOS
both of you have your finishers available now

Wol
Dec 15, 2012

See you in the
UNDERDARK

ActingPower posted:

See, here's an example of it mattering who moves first. If I retreat two first, Pendros will advance one, and since his style increases his range by 1, he'll be able to hit me. But if he moves first, I can retreat 2 out of the way. So... which should it be? He's Active Player, so it seems to me like he should go first.

EDIT: Okay, since that's what he wants to do, I think I still want to retreat 2. He's still in range, since I'm 2~4, right?

Yeah, active player does start-of-beat stuff first.

"After Reveal effects and Active/Reactive player are resolved (by clashes if necessary), Start of Beat effects take place. The Active Player executes all of his Start of Beat effects, then the Reactive Player executes all of his Start of Beat effects. Once the Start of Beat effects are resolved, attacks begin."

Tollymain
Jul 9, 2010

by Jeffrey of YOSPOS
anteing seems like a winning strategy here heatwizard do it

Heatwizard
Nov 6, 2009

I'm gonna risk it and leave 'em there.

This kinda looks like you're setting up for full moon drive. I really hope you're setting up for full moon drive.

Heatwizard fucked around with this message at 01:43 on Jun 2, 2014

Tollymain
Jul 9, 2010

by Jeffrey of YOSPOS
i'm not sure why you say this

Heatwizard
Nov 6, 2009

e: Actually, he picks first and I should let him.

Heatwizard fucked around with this message at 02:09 on Jun 2, 2014

Tollymain
Jul 9, 2010

by Jeffrey of YOSPOS
geez make up your mind :v:

Heatwizard
Nov 6, 2009

Tollymain posted:

geez make up your mind :v:

Never

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ActingPower
Jun 4, 2013

Heatwizard posted:

I'm gonna risk it and leave 'em there.

This kinda looks like you're setting up for full moon drive. I really hope you're setting up for full moon drive.

...Why were you hoping for it? :ohdear:

Well, that's what it was, and that's what I'm doing, so it's morphin' time!

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