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My friend's Apostles deck works just fine with 30. You could bump down to 36, which means 6 demon summonings. Also a decent chance of Thrumming Stone giving you all the Apostles at once
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# ? Jun 8, 2014 05:59 |
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# ? Apr 24, 2024 01:38 |
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Don't know if there's an issue with your hand getting too big with stuff returned by Athreos, but a Reliquary Tower might be justified. Just took a look at building a Apostle deck of my own, disappointed to find foil ones are a few dollars each.
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# ? Jun 8, 2014 11:06 |
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My durdly life-gain low budget deck with a couple combos in it. I have difficulties being able to get the combos off on my turn but it's still fun for me. http://deckstats.net/deck-4299139-df77437e5e4a8c82f59dc7dbb4fa061d.html Any suggestions would be nice. do u believe in marigolds fucked around with this message at 20:40 on Jun 9, 2014 |
# ? Jun 9, 2014 02:50 |
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Since the only 2 Commander decks I have are mono-color I decided that eventually I'm gonna build a mono-color deck for each color. The next one will be green and it will be tribal elves. Mono-black will be some kind of reanimator thing with huge fuckoff demons and stuff to discard and bring back from the yard. However the mono-blue one I think is going to have Thassa as the general and all the research I've done on other Thassa decks is coming up with a lot of boring stuff. A bunch of them are just counterspells and Control Magic gimmicks. Part of me was thinking Merfolk tribal but there aren't enough good Merfolk to make a whole deck out of. Does anyone have any good ideas for what might work with Thassa?
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# ? Jun 9, 2014 04:39 |
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Elephant Ambush posted:However the mono-blue one I think is going to have Thassa as the general and all the research I've done on other Thassa decks is coming up with a lot of boring stuff. A bunch of them are just counterspells and Control Magic gimmicks. Part of me was thinking Merfolk tribal but there aren't enough good Merfolk to make a whole deck out of. Does anyone have any good ideas for what might work with Thassa? Seeing as Thassa can make creatures unblockable, perhaps a bunch of "when X does combat damage to a player" stuff, like Ninjas and Cipher effects?
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# ? Jun 9, 2014 04:47 |
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Coucho Marx posted:Seeing as Thassa can make creatures unblockable, perhaps a bunch of "when X does combat damage to a player" stuff, like Ninjas and Cipher effects? That's... a really good idea! I'll do some research on stuff like that tomorrow. I want most of the creatures to be low mana cost if possible but I'm probably going to put in at least one big dumb stupid high cost thing for fun, like Colossal Whale or Leviathan or Polar Kraken. Mine will definitely have all the staple card draw spells in it and some of the better counterspells as well.
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# ? Jun 9, 2014 04:56 |
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Elephant Ambush posted:Since the only 2 Commander decks I have are mono-color I decided that eventually I'm gonna build a mono-color deck for each color. The next one will be green and it will be tribal elves. Mono-black will be some kind of reanimator thing with huge fuckoff demons and stuff to discard and bring back from the yard. I'm surprised you say Merfolk tribal isn't sufficient. They have a bunch of lords and you have clone effects available to you as well. Also there's all kinds of funny merfolk cards from the Lorwyn/Shadowmoor cycle like time walks and library mill/exile.
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# ? Jun 9, 2014 04:57 |
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Pyrolocutus posted:I'm surprised you say Merfolk tribal isn't sufficient. They have a bunch of lords and you have clone effects available to you as well. Also there's all kinds of funny merfolk cards from the Lorwyn/Shadowmoor cycle like time walks and library mill/exile. Oh poo poo I completely forgot about all the Clones. That's not a bad idea either. Hmmmm... Thanks guys this is some really good stuff to digest over the next week.
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# ? Jun 9, 2014 04:58 |
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Mono Blue Omnitribal w/Mistform Ultimus. The deck everyone secretly doesn't know they always wanted to do.
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# ? Jun 9, 2014 05:32 |
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I've built Talrand as a Mono-U deck that can actually include all the blue bounce, draw, and countermagic that you'd want a U deck to have, while still having a win condition in the form of drake tokens and powerful effects to use/buff them. I'm still tweaking exactly how much of what I want in it, but it's a neat deck, if a bit general dependant. The other EDH deck I have together is mono-G (I like how monocolored lists can play well without an expensive mana or even cardbase). It's a fairly classic G ramp deck, with Omnath in the general spot, but it's definitely more flexible than Talrand, and any of the other G legends in it (Yeva, Baru, Verdeloth, Nemata) can swap into the general slot and do OK as a different twist. It's also less taxing than playing Talrand, as while I've made a point to put in some mono-G interactivity, it's not as much as the 'everything at instant speed as much as possible' of the mono-U. It sounds like you've build mono-R and mono-W. I can see mono-W, as it has a lot of good ways to interact with many things, but mono-R seems tricky to me outside of gimmick generals like Krenko or Norin
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# ? Jun 9, 2014 12:46 |
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I've built a Talrand EDH deck, but I found it to be too dependent on Talrand. If he got killed (which happened often, because you have to tap out to cast him usually), I was just left with a bunch of not so powerful cards in my hand. Maybe that was because I was running something like 30 cantrips, 15 counterspells, and 15 draw/bounce spells. If you're going mono blue, I'd recommend Teferi as the commander, he's really fun and insanely strong. You also never have to tap out on your turn.I reworked the Talrand deck to be a Teferi deck and included some more creatures and just more powerful stuff (like Sower of Temptation, Consecrated Sphinx, Ertai, Wizard Adept, etc.) and some combos to finish things out and it works great.
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# ? Jun 9, 2014 13:02 |
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Wizard tribal. Bonus points for Azami not being the general.
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# ? Jun 9, 2014 13:45 |
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Dr. Stab posted:Wizard tribal. Bonus points for Azami not being the general. Barrin, Master Wizard makes a very fun general. Mana efficient, hard to kill, able to reuse all the sweet ETB wizard effects like Treasure Mage / Trinket Mage. I also run a Master Thief because there's obviously going to be one skulking around the Academy.
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# ? Jun 9, 2014 13:49 |
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Dr. Stab posted:Wizard tribal. Bonus points for Azami not being the general. Teferi...and all non-wizards are counter spells. The world will hate you and you will finally rise up to be the rear end in a top hat no one wants to play with.
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# ? Jun 9, 2014 14:02 |
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KaoliniteMilkshake posted:It sounds like you've build mono-R and mono-W. I can see mono-W, as it has a lot of good ways to interact with many things, but mono-R seems tricky to me outside of gimmick generals like Krenko or Norin My mono-white general is Thalia and that's a 1v1 deck. It performs way better than expected. My mono-red is Krenko and it's for multiplayer. Krenko and goblins is definitely gimmicky but my build has gotten me a surprising number of wins. Dr. Stab posted:Wizard tribal. Bonus points for Azami not being the general. Someone at my LGS already has the Azami/Wizards/Lab Maniac combo deck so I wouldn't build that even if I wanted to. I've been told that Ezuri is the optimal elf general so I'm probably gonna go with him, every mana dork, every elf lord, some elf token makers, and then just overrun people. It'll probably be a 1v1 deck because if I have to attack people to win that's gonna make multiplayer really hard. And no I don't have Gaea's Cradle or any super expensive cards so it won't be at that level of effectiveness.
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# ? Jun 9, 2014 14:36 |
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Cool mono-blue general: Sun Quan, Lord of Wu. just go mono blue aggro, add some artifact ramp, few counters/bounce and a lot of good blue beaters like Frost Titan, Master of Waves, Thassa, Sower of Temptation. Add some ophidian creatures and effects like Bident of Thassa, Neurok Commando and Scroll Thief, and some swords and you have a deck.
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# ? Jun 9, 2014 14:40 |
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Elephant Ambush posted:My mono-white general is Thalia and that's a 1v1 deck. It performs way better than expected. My mono-red is Krenko and it's for multiplayer. Krenko and goblins is definitely gimmicky but my build has gotten me a surprising number of wins. My buddy has a Mono-B EDH deck that is just a ton of those 1 drops that when you sac 6 you get to put a demon into play. Its kind of funny.
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# ? Jun 9, 2014 14:47 |
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Mono-U Sakashima: Clone effects everywhere.
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# ? Jun 9, 2014 14:47 |
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bhsman posted:Mono-U Sakashima: Clone effects everywhere. I have this and it can get really nasty once you start cloning Tidespout Tyrant left and right
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# ? Jun 9, 2014 14:54 |
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Elephant Ambush posted:I've been told that Ezuri is the optimal elf general so I'm probably gonna go with him, every mana dork, every elf lord, some elf token makers, and then just overrun people. It'll probably be a 1v1 deck because if I have to attack people to win that's gonna make multiplayer really hard. It's not needing to kill people with combat that makes elf tribal hard in multiplayer, it's that you'll be running a billion sweepable non-cantripping creatures.
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# ? Jun 9, 2014 15:12 |
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My mono colored general is Zirilan of the Claw. Zirilian of the Claw Creatures: Spawn of Thraxes Balefire Dragon Bogardan Hellkite Crimson Hellkite Dragon Mage Dragon Tyrant Fire Dragon Flameblast Dragon Forgestoker Dragon Hellkite Charger Hellkite Tyrant Hoarding Dragon Hoard-Smelter Dragon Imperial Hellkite Kilnmouth Dragon Knollspine Dragon Moltensteel Dragon Moonveil Dragon Mordant Dragon Ryusei, the Falling Star Scourge of Kher Ridges Scourge of Valkas Steel Hellkite Stormbreath Dragon Thunder Dragon Thundermaw Hellkite Utvara Hellkite Worldgorger Dragon Dragonmaster Outcast Dragonspeaker Shaman Instants/Sorceries: Magmaquake Dragonstorm Earthquake Molten Disaster Vandalblast Shattering Pulse Blasphemous Act Artifact: Belbe's Portal Sol Ring Gauntlet of Power Gauntlet of Might Caged Sun Extraplanar Lens Dragon Mask Erratic Portal Oblivion Stone Lightning Greaves Swiftfoot Boots Neveryrnyal's Disk Fire Diamond Thran Dynamo Worn Powerstone Gilded Lotus Mind's Eye Enchantments: Crucible of Fire Dragon Roost Mana Flare Sneak Attack Pandemonium Warstorm Surge Gratuitous Violence Blood Moon Lands: Cavern of Souls Homeward Path Nyx, Shrine of Nykthos High Market Temple of the False God Vesuva Thespian's Stage Valakut, the Molten Pinnacle Spinerock Knoll 28 Mountain
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# ? Jun 9, 2014 15:59 |
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Quick question: What are people normally copying with Thespian Stage? I have one but haven't throw it into my EDH deck because I don't think there is much to copy with it (that is worth the mana cost), and I normally tap out on my turn, anyway flooding the field. Probably prospects in my deck: Mutavault Boros Garrison Striped Mine/Tectonic Edge ??? Maybe I could make a point of running more bounce/sac lands like Boros Garrison or Lotus Vale or Karoo to get more mana-ramping-through-fewer-lands.
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# ? Jun 9, 2014 20:45 |
AlternateNu posted:Quick question: What are people normally copying with Thespian Stage? I have one but haven't throw it into my EDH deck because I don't think there is much to copy with it (that is worth the mana cost), and I normally tap out on my turn, anyway flooding the field. Dark Depths is a good option, albeit a bit expensive. Combo with crucible of worlds for added value.
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# ? Jun 9, 2014 21:21 |
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I changed my mind, the best option for mono-U is Linessa, Zephyr Mage.
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# ? Jun 9, 2014 21:25 |
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AlternateNu posted:Quick question: What are people normally copying with Thespian Stage? I have one but haven't throw it into my EDH deck because I don't think there is much to copy with it (that is worth the mana cost), and I normally tap out on my turn, anyway flooding the field. I use it in EDH for Thawing Glaciers, Maze of Ith, Celestial Colonnade, Minamo, School at Water's Edge, Mistveil Plains, and the bounce lands that produce double mana when you tap. There are a lot of good lands you can copy...just may depend on the deck you are using them for.
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# ? Jun 9, 2014 21:30 |
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OssiansFolly posted:I use it in EDH for Thawing Glaciers, Maze of Ith, Celestial Colonnade, Minamo, School at Water's Edge, Mistveil Plains, and the bounce lands that produce double mana when you tap. It's also great for copying lands like Ancient Tomb/Temple of the False God/etc.
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# ? Jun 9, 2014 21:47 |
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Bonus posted:I've built a Talrand EDH deck, but I found it to be too dependent on Talrand. If he got killed (which happened often, because you have to tap out to cast him usually), I was just left with a bunch of not so powerful cards in my hand. Maybe that was because I was running something like 30 cantrips, 15 counterspells, and 15 draw/bounce spells. If you're going mono blue, I'd recommend Teferi as the commander, he's really fun and insanely strong. You also never have to tap out on your turn.I reworked the Talrand deck to be a Teferi deck and included some more creatures and just more powerful stuff (like Sower of Temptation, Consecrated Sphinx, Ertai, Wizard Adept, etc.) and some combos to finish things out and it works great. You're right about Talrand, and playing that list definitely relies on having counter or bounce backup before dropping him. It works best as a 1v1 list, and I've tuned it as such. Teferi looks neat but his effect seems dangerous in multiplayer if you can't police combo at your table, and he seems like he'd draw a ton of negative attention. Lu Xun seems like a decent alternate option, and Heimdar, Rimewind Master works as an interesting comedy version of Linessa for those people sitting on 30+ snow-covered islands. Krenko looks fun for mono-R, but given my two extant lists both have tokens subthemes, I'm not super sure about Krenko. Maybe I just like budget monocolored lists and tokens are a really good way to do that. Either way, I'd love to see the build that you find works in multiplayer.
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# ? Jun 9, 2014 21:50 |
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En Fuego posted:My mono colored general is Zirilan of the Claw. A friend of mine runs a Zirilian deck, and his major gimmick is getting any one or more of Cold Storage/Helvault/Conjurers Closet/Tawnos' Coffin onto the field so each time he tutors for a dragon, he can flicker/temp-exile it before Z's perma-exile trigger goes off and keep his dragons. (Once I bounced his Cold Storage with several nice dragons eaten on it, he sacrificed it in responce, and I dropped Gather Specimens )
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# ? Jun 9, 2014 22:14 |
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Elephant Ambush posted:Here's mine. It's really fun! Thanks, that does look really fun. Have the Mono-G list for Omnath, which I secretly think might be more fun running Baru as its general (all your ramp is now miniature Overruns, you're less of an obvious threat). quote:1x Omnath, Locus of Mana (3) Haven't had as much chance to test this in the wilds as I'd like, but it does really well as long as you aggressively mull for lands. Once it gets up to 5-6 mana it does its thing pretty damned well. Explorer's Scope should be Hurricane, and I'm going to go make that edit right now, actually.
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# ? Jun 10, 2014 02:06 |
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KaoliniteMilkshake posted:Thanks, that does look really fun. Have the Mono-G list for Omnath, which I secretly think might be more fun running Baru as its general (all your ramp is now miniature Overruns, you're less of an obvious threat). I have Omnath which I was thinking of turning into Baru considering every game I've played with Omnath has been 3v1 from the beginning of the game. My favorite card for Baru: Triumph of the Hordes.
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# ? Jun 10, 2014 03:15 |
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Elephant Ambush posted:Here's mine. It's really fun! Random cards to consider: Mogg War Marshal(has to be better than Dragon Fodder/Krenko's Command at least), Goblin Wizard, Goblin Caves, Gempalm Incinerator, Blood Moon(depending on how high-powered your group is), Forgotten Cave, Wild Ricochet, Battle Squadron(it's a goblin now!), Boggart Shenanigans(probably not), Goblin Diplomats, Horde of Boggarts, Ib Halfheart My intuition would be to cut the bloodmark mentor as well as the loyalist, first strike is a lot better on large creatures.
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# ? Jun 10, 2014 03:19 |
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Elyv posted:Random cards to consider: Mogg War Marshal(has to be better than Dragon Fodder/Krenko's Command at least), Goblin Wizard, Goblin Caves, Gempalm Incinerator, Blood Moon(depending on how high-powered your group is), Forgotten Cave, Wild Ricochet, Battle Squadron(it's a goblin now!), Boggart Shenanigans(probably not), Goblin Diplomats, Horde of Boggarts, Ib Halfheart Mogg War Marshal is definitely in there. I'm gonna guess I took out Legion Loyalist for him. I already have Blood Moon and Horde of Boggarts in there. I've been considering Battle Squadron for a while. Bloodmark Mentor isn't going anywhere because he buffs my defenses big-time. I don't attack with this deck once people have blockers. After that I just sit there building up tokens and then killing people with the burn spells I listed or stuff like Furystoke Giant. If Purphouros hits the table and nobody can get rid of him then I pretty much win. Giving Purph hexproof or shroud is amazing and I love it.
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# ? Jun 10, 2014 03:30 |
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I'd say replace goblin rally with Chaos warp. Looks to be the weakest token generator. Or brood birthing, unless I'm not seeing another way to put Eldrai tokens into play.
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# ? Jun 10, 2014 05:20 |
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No love for Goblin Warrens?
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# ? Jun 10, 2014 05:24 |
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suicidesteve posted:I have Omnath which I was thinking of turning into Baru considering every game I've played with Omnath has been 3v1 from the beginning of the game. The other options here are Yeva, Nemata, or Verdeloth, in order of most interesting to least. Really, the 'green ramp shell with enough utility/removal to be interactive' shell is quite flexible. My favorite pickup has to be Hunter's Prowess: It will restock your hand at most stages of the game, and it doesn't ask all that much - any body and an opponent without much for defenses is likely at least a draw 3-5.
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# ? Jun 10, 2014 11:44 |
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Brownhat posted:No love for Goblin Warrens? It's a lot better in a Purph deck than a Krenko deck. Or least that was the case with me. While I was tuning the deck it got to the point where I had way too many enchantments and not enough creature permanents. Goblin Warrens is also mana-intensive in my Krenko deck because I have so few lands. If I ever decided to be a total dick and switch Purph to my general and move Krenko into the deck I'd probably find a way to put Warrens back in.
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# ? Jun 10, 2014 14:40 |
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C-Euro posted:That looks a lot like my Purphoros list- Just wondering if you considered adding in Pariah's Shield? Any time I see a deck with a god as a commander I wonder why that equipment isn't a staple...it basically makes basic attacks against you null and void...
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# ? Jun 10, 2014 14:43 |
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# ? Apr 24, 2024 01:38 |
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OssiansFolly posted:Just wondering if you considered adding in Pariah's Shield? Any time I see a deck with a god as a commander I wonder why that equipment isn't a staple...it basically makes basic attacks against you null and void... Hahahaha that is totally going in my Thassa deck. Thanks for the idea!
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# ? Jun 10, 2014 14:45 |