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https://www.thestompingland.com What is this? The Stomping Land is a in-development multiplayer survival game much like Rust or DayZ, minus the zombies, by indie game development studio SuperCrit. It was a Kickstarter project that started with the humble goal of $20,000 and got nearly $100k more than the initial goal. Recently it was approved for Steam through Greenlight and is set for Early Access. Players take on the role of a primitive human who use resources from the environment to hunt down prey to fulfill hunger needs, as well as needing to find fresh water to drink. Due to the multiplayer aspect, tribes can be formed and carving out a small civilization is at least possible. Over time, and with enough success, players will be able to eventually tame dinosaurs and use them as mounts along with other advantages. Note the similarity in zero fucks given while riding a dinosaur. To achieve this players need to earn what the game calls "Expertise", which is earned simply by surviving. The longer a player is able to live in the world, the more Expertise earned. Each dinosaur has their own requirements in regards to the types of Expertise. However dying loses all of a player's expertise making risk/reward a big mechanic. Wait, the Dinosaurs sound like they're going to be buggy as hell. From what has been shown, while the game is obviously still in development, that doesn't seem to be too big of an issue. According to the developers the Dinosaurs will "naturally roam the island on their own" while looking for food and will even travel in packs. There are plenty of videos on YouTube and on Twitch.TV that show off the game if you're concerned with how the dinos behave that give a good sense of the state of their AI and other related development. How do I get my own dinosaur sidekick? Due to a player being a tribal hunter, there are three tools they are given in finding a dinosaur. First there are bright stars in the sky. Most of the dinosaurs have their own bright star projected which represents the location of that dinosaur. When you see stars converging, there's a potential dino-on-dino hate crime about to happen. These stars though, don't indicate what type of dinosaur they correlate to, making using the other tools just as useful. A hunter is also able to find the different types of footprints, which helps pinpoint the location of their target. Though knowing what footprint applies to what dinosaur is needed. In addition to this, larger dinosaurs have distinct vocalization which can be heard from afar. Meaning you can hear that Carnotaurus coming right at you. Playing with your friends while in loincloth The developers have stated that players can form a tribe, in which the members benefit from the resources everyone gathers to survive. Part of what the tribes attempt to do is upgrade their totem, which is a mechanic used to enable the tribe to tame larger dinosaurs. Invariably, this in turn yields itself to a heavy PVP or Team-Vs-Team component as tribes will want to invade each others campsites to delay the advancement of a rival group. There have been several videos on this, which can lead to awkward situations like accidentally hitting your tribe mate with a bolas. The game is also set up so private servers can be created much like Rust or DayZ, making a Goon server a possibility if someone wants to orchestrate that. What kind of dinosaurs are going to be in the game? SuperCrit have made a page showing off some of the dinosaurs they intend to include http://www.thestompingland.com/dinosaurs/ Sounds great when is it out? The Stomping Land is set for a May 30th release through Steam's Early Access Program. A final release date is TBA. Media Trailer - https://www.youtube.com/watch?v=EU0aT_BatMk Big rear end Puertasaurus size comparison - https://www.youtube.com/watch?v=j2YKWdUO56w Example of raiding another tribe - https://www.youtube.com/watch?v=XWSmyZ3mBLQ In-game images The "What The Hell Is Happening" Update So after about three, maybe four months, of quite literally no updates or communication from the development team the game was ultimately pulled from Steam (at about month three mind you) making this one of the weirder and more embarassing failure of a Kickstarter title. However, there is hope as the main developer, known as "jig", posted an update explaining that for the past three months the team attempted to move everything from Unreal Engine 3 to the recently released Unreal Engine 4 to solve issues such as optimizations, and so forth. Jig explained that "It was early enough into the project where this switch seemed feasible in just a few months of hard crunching." Yet after three months, they hadn't completed the goal and realized there was a lot more work to be done to "justify this kind of an upgrade." Basically, the new toy came out in UE4 and Jig wanted to start moving over to it but then realized it'd take a lot longer to port and without all of the other aspects of the game completed he'd be leaving the supporters and backers in the dark. No mention of the 3-4 months of silence from him and his team though. With that out of the way, he promises to keep active with the updates and said a new update was immediately out and that the work on moving The Stomping Land to UE4 is still in the works. What was in the first update in around a quarter of a year? quote:- Added the Puertasaurus So yeah.....this is still sort of a thing I guess. Mekchu fucked around with this message at 05:13 on Sep 25, 2014 |
# ? May 29, 2014 18:11 |
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# ? Mar 28, 2024 11:30 |
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Reserved for updates.
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# ? May 29, 2014 18:17 |
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Well I super love dinosaurs so this seems like an odd but welcome combination. e: They have my favorite dinosaur too
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# ? May 30, 2014 20:08 |
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Sweet, I've been following this game for a while, but I was surprised when it was released today. Not sure if I'll pick it up just yet but it looks like it'll be really fun with goons.
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# ? May 30, 2014 21:28 |
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I just plopped down $25 for the early access today and it is utter poo poo, so much so that I'm worried this is going to turn into another WarZ / Towns / Earth 2066 clusterfuck. A lot of the features shown work poorly or not at all. The developers expect you to enter console commands to do simple things like change the most basic visual settings. You can't rebind alot of the keys and the UI looks like it was made by kids from an "intro to programming" class. The multilayer functionality is "iffy" at best and it looks like the screenshots and videos were all heavily edited to make the game look more finished than it in fact is. As a developer myself, I can get over the clunky aspects of controls, gameplay balance and even most visual issues. But the fact they are charging $25 for something that's barely functional is down right fraud in my professional opinion. "Too bad! You should of known it was EA/alpha/beta/wip, stop bitching". I get its not a complete game, but I paid for software that I was misled to believing was more functional than it truly is. That is what bothers me the most is that I was duped and misled. Seriously, do not buy this (yet). Its a heaping pile of crap right now. The premise is cool, but the execution is just pathetic.
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# ? May 30, 2014 22:46 |
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Is Sarah Palin a playable race?
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# ? May 30, 2014 22:47 |
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Slayerjerman posted:"Too bad! You should of known it was EA/alpha/beta/wip, stop bitching". Wow, that sucks. This is a bad trend in gaming.
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# ? May 30, 2014 22:48 |
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no fur, feathers or hair on dinosaurs, gently caress this game.
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# ? May 30, 2014 22:57 |
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Three-Phase posted:Wow, that sucks. This is a bad trend in gaming. Yeah, I outright refuse to buy any game that's early access. It's kind of annoying when I see an really interesting game pop up in the new releases section on Steam, and then it turns out to be early access. Why have it on new releases when it's technically not a release? They should have their own section or something.
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# ? May 30, 2014 22:59 |
Is getting something to play with your preorder somehow worse than just the promise of a game? Like, I get that if you buy a game you expect a finished game, but EA stuff is pretty explicitly a preorder that lets you gently caress around with whatever in-development version they have until it properly releases. Some EA games are gonna be pretty close to done, some are gonna be very very far from done.
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# ? May 30, 2014 23:08 |
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Slayerjerman posted:I just plopped down $25 for the early access today and it is utter poo poo, so much so that I'm worried this is going to turn into another WarZ / Towns / Earth 2066 clusterfuck.
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# ? May 30, 2014 23:22 |
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SALT CURES HAM posted:Is getting something to play with your preorder somehow worse than just the promise of a game? And some are simply never going to be released. I think early access is well intentioned, but all it leads is to frustration. Developers tend to not have a solid release plan when they can get paid for their early broken releases. Tell me one game that has come out of early access into a full game. MWO? Carnivorian fucked around with this message at 00:30 on May 31, 2014 |
# ? May 30, 2014 23:40 |
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I have a lot of legitimate concerns with the game but the game feels cohesive in a way that DayZ SA still does not. I'm finding it very atmospheric in the dense jungle which makes up the majority of the landscape, but the coastal areas and fog effects look like crap - we're talking Nintendo 64 level crap.
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# ? May 30, 2014 23:58 |
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Looks cool, could there be a Turok mode where you have guns?
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# ? May 31, 2014 00:01 |
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Carnivorian posted:Tell me one game that has come out of early access into a full game. Lots? Sir, You Are Being Hunted, State Of Decay, Mercenary Kings, Arma 3, Skulls Of The Shogun, Tower Of Guns, etc etc? You do know that many games take years to make, and Steam's Early Access section has only been open for about one year, right?
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# ? May 31, 2014 00:08 |
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People have really weird misconceptions about how long games take to make.
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# ? May 31, 2014 00:12 |
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Manatee Cannon posted:People have really weird misconceptions about how long games take to make. And how much they cost. I've seen people complaining that kickstarters asking for $50k or less for massive projects are asking too much. In reality, if you've got a team of more than two people, you're probably looking at $250k bare minimum. A little reminder that Luftrausers - Vlambeer's tiny, minimalist shooter - was in development for two and a half years. Let's get some realistic expectations going on here. Edit: Wow, The Stomping Land was only asking for $20k. They cleared $110k, but that's still crazy under-funded. Hopefully success on Steam will give them the money they need to actually finish the drat thing. Dominic White fucked around with this message at 00:20 on May 31, 2014 |
# ? May 31, 2014 00:14 |
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Dominic White posted:Lots? Sir, You Are Being Hunted, State Of Decay, Mercenary Kings, Arma 3, Skulls Of The Shogun, Tower Of Guns, etc etc? That's good and yes, I'm sure many games take years to make and that's ok problem is many early access devs do a really poor job of making their deadlines apparent, not to mention meeting them.
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# ? May 31, 2014 00:33 |
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Carnivorian posted:problem is many early access devs do a really poor job of making their deadlines apparent, not to mention meeting them. What deadlines? Unless they've got a publisher looming over them (which very few do, on account of being crowdfunded), threatening to pull the plug, then it's Done When It's Done. And that's when the developers say it's done, not the audience.
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# ? May 31, 2014 00:35 |
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Yeah, I can't think of any deadlines for the early access games I've looked at. You should go into any early access game knowing that it could be anywhere from barely a game to essentially finished (or do the smarter thing and don't buy early access games).
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# ? May 31, 2014 00:45 |
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Manatee Cannon posted:People have really weird misconceptions about how long games take to make. The problem is Early Access by its nature attracts the sort of manbabies who can't wait for the release of a game (please note I am one of these).
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# ? May 31, 2014 00:47 |
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Is there any dev diary? So far it appears to just be forum posts. Those tend to relieve anxiety (or raise it) because you can more or less see how the devs go about designing things and why. If and how they respond to player/supporter criticism is useful too. Not to say we should be entitled to a webcam of the development room, but just knowing how the developer works and thinks through things can go a long way to seeing how the game may turn out.
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# ? May 31, 2014 00:52 |
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Was this the game that someone did some hilarious 20 minute sperg rant about because it got delayed or something? Edit: My bad, here it is. https://www.youtube.com/watch?v=EsewNLjrh2I It's 'only' 14 and a half minutes long. Tracula fucked around with this message at 01:06 on May 31, 2014 |
# ? May 31, 2014 00:57 |
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Tracula posted:Was this the game that someone did some hilarious 20 minute sperg rant about because it got delayed or something?
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# ? May 31, 2014 01:17 |
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Tracula posted:Was this the game that someone did some hilarious 20 minute sperg rant about because it got delayed or something? Wow, how does one go from normal everyday person that goes to school, work, whatever to posting a 14 minute rant on youtube about a video game release date? I couldn't make it the full 14 minutes, I reached critical cringe about 2 minutes in and couldn't go on much longer.
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# ? May 31, 2014 01:23 |
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The guy in that video reminds me of Christian Weston Chandler. edit: I sat through that whole video, somehow. I don't know if I've ever cringed so hard. Smoremaster fucked around with this message at 02:09 on May 31, 2014 |
# ? May 31, 2014 02:00 |
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Wafflz posted:Wow, how does one go from normal everyday person that goes to school, work, whatever to posting a 14 minute rant on youtube about a video game release date? That said, I really hope this turns out decent. They already have examples of good and bad games in the genre. Just a matter of paying attention, I guess.
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# ? May 31, 2014 03:21 |
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Megadyptes posted:no fur, feathers or hair on dinosaurs, gently caress this game. To be fair none of the dinosaurs in right now besides the Carnotaurus would have had feathers or hair. That said the Austroraptor and the T-Rex will have feathers All the complaints are pretty valid for this game. I've actually told my friends not to buy it just yet but since I paid 15 for the kickstarter I'm in. However the game has been out technically for a week and there's already been two patches. He's also given a road map for the game quote:Grab your spears, hunters! Even though I told my friends not to get the game, do any of you have a server up? I've been going around taking down teepees and killing people and I feel that'd be funner with a group of people
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# ? May 31, 2014 03:33 |
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Put a couple of hours. As stated, there's a lot of features that are promised that ended up not being included in this build. The devs stated that they took some of the stuff out to refine and so forth. I'm digging a lot of it, but it's also a bit lame that the "terrifying dinosaurs" aren't that terrifying and only a few have been spotted to do damage. Still though, for a game that's still a work in progress it's got a lot of potential. Edit - It's pretty drat comical that my group of three friends were able to capture and contain a few of the other players to the point they got mad and raged quit the server. That's gotta be worth something.
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# ? May 31, 2014 03:54 |
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Unfunny Poster posted:Edit - It's pretty drat comical that my group of three friends were able to capture and contain a few of the other players to the point they got mad and raged quit the server. That's gotta be worth something. This game is super early, but it's also ripe for griefing. When you Use (E) another player you'll get the option to tie them up if you have bolas, which is instantaneous and immediately makes them prone and unable to do anything but be dragged around by you. As of a patch ago when you drag a tied player underwater they drown.
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# ? May 31, 2014 04:51 |
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You can still drag them into water and drown them if they don't get their head from out of the water quick enough.
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# ? May 31, 2014 05:50 |
At night i layed perfectly still in the dark then jumped out like Arnold in Predator and slaughtered some pubbs. Shits Fun.
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# ? May 31, 2014 06:03 |
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I'm not gonna buy this game just yet but it looks interesting enough to follow. More gameplay footage/screenshots/stories would definitely be appreciated.
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# ? May 31, 2014 17:48 |
Manatee Cannon posted:Yeah, I can't think of any deadlines for the early access games I've looked at. You should go into any early access game knowing that it could be anywhere from barely a game to essentially finished (or do the smarter thing and don't buy early access games). or buy them with your expectations managed because it's literally a preorder
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# ? May 31, 2014 20:17 |
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Oh hey this sounds awesome, neat concept that hasn't really been explored enou- oh, it's Day Z 2.0 except instead of being deathmatch with ambient zombies, now it's deatchmatch with ambient dinosaurs after a grand total of 1 day. In all seriousness, I really, really want to like this game but goddamn, players at large just don't have a single creative or interesting bone left in their body when it comes to survival games do they?
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# ? Jun 1, 2014 02:18 |
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So apparently some of the dinosaurs that are supposed to do damage to you and such are bugged, or at least they were on the server I was on. I "somehow" managed to bring back 4 Carnotaurus' to the camp myself and some friends made where we just sat there for about 20 to 30 minutes watching them run around in circles trying to eat us but failing.
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# ? Jun 2, 2014 00:21 |
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This game has a lot of potential and I've had a bunch of fun, but it still really feels alpha as gently caress. Sadly it runs like poo poo for me on a laptop (that still runs most everything else a-ok though) so I'll take a break until some optimization or at the very least graphical options besides just resolution Though I did manage to change them a bit by editing the DefaultSystemPreferences in the config folder of the game. One lingering question I had while playing though, was leaf-camo customization in the game? I tried looking all over for loose leaves on the ground but I don't think I saw anything. Are they very rare or not enabled yet? e: Ah, bummer Zsinjeh fucked around with this message at 00:29 on Jun 2, 2014 |
# ? Jun 2, 2014 00:24 |
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Zsinjeh posted:This game has a lot of potential and I've had a bunch of fun, but it still really feels alpha as gently caress. Sadly it runs like poo poo for me on a laptop (that still runs most everything else a-ok though) so I'll take a break until some optimization or at the very least graphical options besides just resolution They're not in yet sadly.
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# ? Jun 2, 2014 00:24 |
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Zsinjeh posted:but it still really feels alpha as gently caress They do say it's an alpha build on the main menu, and they openly stated that on the Steam page it's still buggy and alpha as hell and really the only reason you should want to buy it at present is to support the game development etc. As for the camouflage, they took that and some other stuff out for this build while they work on it more and such.
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# ? Jun 2, 2014 00:40 |
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# ? Mar 28, 2024 11:30 |
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It wasn't as a slight against the game, I really like the place it can go which is why I backed them. I just mentioned it as an extra headsup for people, there's so many alphas and early access games out there that are pretty much fully completed games that you can almost be used to not having a real alpha experience. e: Ran into a huge dead dinosaur last night as well, spooked me a bit how hard it was to see it in the dense vegetation. The pvp in this game can be pretty fantastic once fleshed out.
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# ? Jun 2, 2014 14:08 |