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Lets! Get! Weird! posted:I want a new King's Field. Theres three they are called demons souls, dark souls and dark souls 2
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# ? Jun 11, 2014 00:51 |
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# ? Apr 19, 2024 16:40 |
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Nah I love em but they aint really the same. I mean for 1 none are first person.
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# ? Jun 11, 2014 00:53 |
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EC posted:Already confirmed in the game. Guess I better buy the game then.
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# ? Jun 11, 2014 01:00 |
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Looks like I gotta set aside five hundred bucks.
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# ? Jun 11, 2014 04:09 |
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Lets! Get! Weird! posted:Nah I love em but they aint really the same. I mean for 1 none are first person. Dark Souls 2 is a direct sequel to King's Field 4 as far as I'm concerned.
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# ? Jun 11, 2014 04:14 |
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Vanderdeath posted:Dark Souls 2 is a direct sequel to King's Field 4 as far as I'm concerned. As in, the KF:TAC protagonist is Vendrick?
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# ? Jun 11, 2014 04:16 |
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I'm glad they'll have more combat NPCs. One of my favorite parts of the Souls games is how the NPCs add to the flavor of the world. Fighting along Ostrava, iron knight Tarkus or Jester Thomas, to say nothing of Patches, are all some of the most memorable points in the game, probably because you're no longer alone. At times though, not sure if that's a good thing, like with Mephistopheles or Navlaan. It's a really fun dynamic!
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# ? Jun 11, 2014 04:55 |
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The Taint Reaper posted:I wonder if this is going to have horrifying and morbid human or beast transformations. I dunno, the spidermen in Tseldora give me the heebiejeebies. The way they move agggg
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# ? Jun 11, 2014 04:55 |
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OxMan posted:I'm glad they'll have more combat NPCs. One of my favorite parts of the Souls games is how the NPCs add to the flavor of the world. Fighting along Ostrava, iron knight Tarkus or Jester Thomas, to say nothing of Patches, are all some of the most memorable points in the game, probably because you're no longer alone. At times though, not sure if that's a good thing, like with Mephistopheles or Navlaan. It's a really fun dynamic!
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# ? Jun 11, 2014 04:56 |
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From the Eurogamer E3 coverage: Miyazaki - "One of the core concepts that I've had even with Dark Souls and Demon's Souls is my mission and my goal is to make a very beautiful game. I know a lot of people have a hard time believing it when I say those words, because that's not the first thing that comes to mind. I always believe that there is beauty in darkness. And so with Bloodborne, I feel like the darkness is darker, which means the beauty is going to rise - and you'll be able to really see that beauty out of the darkness." quote:The diseased villagers that patrol the city have broader behaviour patterns - a mob of them may converge in a town square, working together in a hunt, before the familiar ring of a town bell will send them back out again on their own individual paths. It makes for a more organic, more emergent place to explore - enemies no longer simply spawn, it seems, but rather patrol the city according to their own internal logic. quote:As to how exactly the process of fighting alongside other players will work, Miyazaki's coy. "The key concept, or phrase, that we have right now is it's an open explorative community," is all he'll give away. There's also a Dengeki article up, but google translate does not suggest anything particularly new out of it except another of "three themes" Miyazaki is applying to the game. There is mortal combat, and this new one "search of the unknown" which I feel is probably a bad translation. The world is mysterious - surprise!
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# ? Jun 11, 2014 05:09 |
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So it's going to be like diablo 3 but instead of mindless hordes, it's going to be packs of enemies who will kill you in horrible and unpredictable ways. I really hope they upped the death animations in this game I want limbs flying off and torsos cut in half.
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# ? Jun 11, 2014 05:13 |
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So are we going to get to see this gameplay footage before the end of E3 or is it strictly for press?
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# ? Jun 11, 2014 05:14 |
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Token Cracker posted:So are we going to get to see this gameplay footage before the end of E3 or is it strictly for press? I'm guessing its press only, especially since it doesn't seem to be an optimized build they're showing. Maybe we'll get some off screen footage from a shady European journalist.
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# ? Jun 11, 2014 05:18 |
EC posted:I'm guessing its press only, especially since it doesn't seem to be an optimized build they're showing. Fingers crossed that some Russian manages to steal some footage. If a Russian uploads it to a Russian site, it's never coming down.
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# ? Jun 11, 2014 05:21 |
So instead of aggro ranges and tethers, enemies reset to their default positions every X minutes as defined by the town bell? I'm okay with this. Kinda sounds a little like Predator-mode Arkham games, where you pick off enemies real quick when the opportunity presents itself but if you trip up or get complacent they'll rally and bludgeon you with their numbers.
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# ? Jun 11, 2014 05:56 |
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Aside from the indignity of knowing I'll almost certainly have to buy a console for a single goddamn game, I have to say that I'm legit more excited for this game than I was for Dark Souls 2 in the immediately post-reveal period. As much as I love the gothic medieval thing of DeS and DS1/2, I'm ready for a bit of a change. Gothic Victorian? loving works for me. They'd better not gay it up with a bunch of silly steampunk stuff though.
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# ? Jun 11, 2014 06:37 |
I wonder why the one guy who leaked some gameplay footage to NeoGAF didn't leak more. That nerd probably has more of the stuff, and he's holding it back. Also, disappointed to hear they went with 30 FPS and 1080p. I'd rather have 60 and 720p instead because that gives room for the framerate to dip a little without making the game look like garbage. From has history with framerate drops and it irks me that they decided to go for 1080p for no reason. e: Hell, I've noticed that people are saying the game had framerate issues during E3. While it's still in alpha and they have time to fix it, I'd say the 30FPS decision was a bad move. SunAndSpring fucked around with this message at 07:03 on Jun 11, 2014 |
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# ? Jun 11, 2014 07:00 |
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60 FPS is always better than 30 but like you said it is not finished. Whatever technical issues it has now are not indicative of anything. There was literally zero chance of it ever going below 1080 and I don't see what the big deal is.
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# ? Jun 11, 2014 07:07 |
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SunAndSpring posted:I wonder why the one guy who leaked some gameplay footage to NeoGAF didn't leak more. That nerd probably has more of the stuff, and he's holding it back. Not necessarily. For w/e reason it depends on the game I've found; i.e. Skyrim looks like garbage at anything less than 60 fps, but Borderlands 2 looks fine to me at 40-ish. Not to mention Demon's Souls had a rock solid framerate pretty much everywhere.
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# ? Jun 11, 2014 07:07 |
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SunAndSpring posted:I wonder why the one guy who leaked some gameplay footage to NeoGAF didn't leak more. That nerd probably has more of the stuff, and he's holding it back. We don't know, but keep in mind that it was clearly outdated footage from an old trailer that was planned for a reveal that ultimately never happened. Also, the original leak was from 4chan, so chances are the guy simply liked making nerds feel mad with anticipation knowing they wouldn't see footage for a long time.
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# ? Jun 11, 2014 07:55 |
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turtlecrunch posted:Gameplay impression: This guy just made my day. Praise the gun.
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# ? Jun 11, 2014 08:59 |
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This is sounding significantly different from Dark Souls while also retaining a lot of the same values. I'm
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# ? Jun 11, 2014 09:10 |
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Man, I do feel a bit jipped PS4 gets this whereas Dark Souls 2 - as fantastic as it was - didn't bring nearly anything like it to the table.
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# ? Jun 11, 2014 09:28 |
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Couple more things:
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# ? Jun 11, 2014 15:48 |
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They've gotta just be copy pasting a press blurb, right? A lot of them are the same down to the sentence structure. I'm super glad that there's DS2 DLC coming in the mean time to hold us over because without it, the wait until March would be unbearable.
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# ? Jun 11, 2014 16:00 |
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turtlecrunch posted:Gameplay impression: This sounds exactly like Dark Arms on the Neo Geo Pocket Color so I am so buying this even more than I was when it was just a From Software game. https://www.youtube.com/watch?v=WjOj_utmbKE
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# ? Jun 11, 2014 16:04 |
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O-open world Victorian horror setting with a more agile Souls-esque combat with a fully customizable character who is also some kind of vampire thing? With the whole vampire thing actually being a major gameplay element and not just a different flavor of super powers? Why has no-one ever done this before? It's the perfect game!
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# ? Jun 11, 2014 16:18 |
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From the GameTrailers impression: There was not a fog door upon entering the boss fight, but there was one after the fight began. Something (possibly souls? same sound effect) came out killed enemies and was absorbed by the character.
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# ? Jun 11, 2014 16:27 |
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From Twitter '@yosp: Miyazaki-san "If you remember the Tower of Latria level in Demon's Souls, that's the kind of atmosphere we want to create with Bloodborne."' HNNNGGGGG
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# ? Jun 11, 2014 18:31 |
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I'm disappointed in both the setting and the move to faster-paced action. I really liked the plodding, methodical slowness of the Souls games because it added a very specific kind of tension that I have a feeling is going to be missing here, and victorian settings are always boring Who am I kidding though, I'm still going to buy a PS4 for this game.
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# ? Jun 11, 2014 18:37 |
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Dang, I thought I'd get further into this new generation without having to buy a console and TV.
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# ? Jun 11, 2014 18:43 |
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Sprat Sandwich posted:From Twitter '@yosp: Miyazaki-san "If you remember the Tower of Latria level in Demon's Souls, that's the kind of atmosphere we want to create with Bloodborne."' fffffffffffff that's the best news. That atmosphere was so good. Then running through it over and over farming mind flayers for spices was ok too I guess.
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# ? Jun 11, 2014 18:46 |
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SunAndSpring posted:I wonder why the one guy who leaked some gameplay footage to NeoGAF didn't leak more. That nerd probably has more of the stuff, and he's holding it back. I dunno if they have history, dark souls 1 had issues, but both demon souls and ds2 are pretty rock solid on this front. Framerate issues in an alpha is quite normal (demon souls had serious framerate issues when shown to sony when they weren't impressed with it).
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# ? Jun 11, 2014 18:53 |
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To make a rough analogy it sounds like Bloodborne is shaping up to be the DMC to D. Soul's Ninja Gaiden and I am totally on board with that.
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# ? Jun 11, 2014 18:56 |
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Some new hands on articles, nothing really new but interesting none the less: http://www.polygon.com/a/e3-2014/bloodborne http://www.eurogamer.net/articles/2014-06-11-bloodborne-preview
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# ? Jun 11, 2014 19:29 |
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http://blog.us.playstation.com/2014/06/09/playstation-at-e3-2014-watch-it-live/ The game has a segment on Sony's stream at 3:15 PDT today. Also check the e3 topic for some other streams that I think have it on.
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# ? Jun 11, 2014 19:32 |
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30fps was fine in Demons, Dark, Dark1, except for when the framerates dropped. With how the PC versions fare when running at 60 it's clear it's an engine and scripting decision. So much easier to get a steady 30 game done, so much less testing than limiting it at 60. It's an animation priority game and not a high speed PlatinumGames third person slasher, it's not going to impede the gameplay or feel (DS1 console wasn't exactly pretty but it handled 30fps very well visually). I wish 60 would have been no problem at all but 30 and not dipping much is acceptable. (The current junky framerate also speaks for 30 being a good target. The demo is framey, but HUD-less, so the "screenshots" are actually real, you can tell when you know what to look for) Ghosts n Gopniks fucked around with this message at 19:38 on Jun 11, 2014 |
# ? Jun 11, 2014 19:34 |
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turtlecrunch posted:http://blog.us.playstation.com/2014/06/09/playstation-at-e3-2014-watch-it-live/ This'll likely be an interview with a producer in front of a tv replaying the cg trailer.
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# ? Jun 11, 2014 19:35 |
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I wasn't going to say anything so that people might hold on to the dream.
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# ? Jun 11, 2014 19:40 |
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# ? Apr 19, 2024 16:40 |
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This guy is capital-H hyped. http://www.gametrailers.com/videos/96i0v0/bloodborne-e3-2014--eyes-on
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# ? Jun 11, 2014 20:30 |