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Sefer
Sep 2, 2006
Not supposed to be here today
Once again two mythic warriors come together to decide the fate of Indines in the arena!

On the left, we have the aquatic adept and her fantastic familar, Tatsumi and Juto! They'll be played by the wondrous Wolery!

On the right, we have the recently resurrected master of malediction, Lord Rexan! He'll be played by the splendid Spincut!






:siren: Players PM me your opening hands (Discard 2 will return to your hand first) and your finishers. Hecklers, get ready to tell these guys how much better you are at this than them.

Beats, for easy reference:
Beat 1
Beat 2
Beat 3
Beat 4
Beat 5
Beat 6
Beat 7
Beat 8
Beat 9
Beat 10
Beat 11
Beat 12
Beat 13
Beat 14

Sefer fucked around with this message at 18:06 on Jul 9, 2014

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gutterdaughter
Oct 21, 2010

keep yr head up, problem girl
This is the alliteration police. We have you surrounded.

Interested to see how Tatsumi fights. She reads like a horrifyingly complicated version of Karin & Jager.

Spincut
Jan 14, 2008

Oh! OSHA gonna make you serve time!
'Cause you an occupational hazard tonight.
Yeah, she looks like she can get out of hand quickly if you don't pay attention to Juto.

Wol
Dec 15, 2012

See you in the
UNDERDARK
I have no idea what I'm doing but she looks like fun!

Spincut
Jan 14, 2008

Oh! OSHA gonna make you serve time!
'Cause you an occupational hazard tonight.

Wolery posted:

I have no idea what I'm doing but she looks like fun!

A classic bluff! :v:

Wol
Dec 15, 2012

See you in the
UNDERDARK

Spincut posted:

A classic bluff! :v:
Unless I'm bluffing that I'm bluffing. Of course, I could be bluffing about bluffing that I'm bluffing. But that's just what I want you to think! I could be...

OmegaGoo
Nov 25, 2011

Mediocrity: the standard of survival!

Wolery posted:

Unless I'm bluffing that I'm bluffing. Of course, I could be bluffing about bluffing that I'm bluffing. But that's just what I want you to think! I could be...

:psyduck:

I thought I told you to stop that!

Tatsumi looks like my style of complex. I actually really like a lot of the War characters I'm seeing, except Cadenza. He/She/It looks stupidly boring.

Wol
Dec 15, 2012

See you in the
UNDERDARK

OmegaGoo posted:

:psyduck:

I thought I told you to stop that!

Tatsumi looks like my style of complex. I actually really like a lot of the War characters I'm seeing, except Cadenza. He/She/It looks stupidly boring.

I was pleasantly surprised by a lot of the War characters. I thought "obligatory dull protagonist" Hikaru in particular was going to be incredibly boring, but his fighting style actually looks kinda cool!

OmegaGoo
Nov 25, 2011

Mediocrity: the standard of survival!
I just realized, Tatsumi is a minor victim of "stupid attack name syndrome".

Riptide Whirlpool and Wave Whirlpool are dumb names.

Eligor and Endrbyt get the worst of it with the Beta bases, though. "Counter Counter" and "Forceful Force", respectively.

Wol
Dec 15, 2012

See you in the
UNDERDARK
On the other hand, Tatsumi can Wavedash. :v:

Sefer
Sep 2, 2006
Not supposed to be here today
Beat 1

Tatsumi Nuoc & Juto
Life: 20
Discard 1: Wave Strike
Discard 2: Fearless Grasp
Finisher: Guardian Xandjinn
Counters: 4 Familiar
Token Pool: Empty

Lord Cairngort Rexan
Life: 20
Discard 1: Unyielding Dash
Discard 2: Overlord's Grasp
Finisher: Black Eclipse












Tatsumi has a priority of 5. Rexan has a priority of 3. Tatsumi is the active player!

Start of beat, Rexan advances until he's adjacent to Tatsumi.




:siren: Before activating, Tatsumi advances 1 space.




Siren Drive has a range of 1. At range 1, it hits!
On hit, Rexan is stunned. Tatsumi gains a curse token.
Siren Drive deals 2 damage to Rexan. Rexan is at 18 life.

End of beat, Juto moves 2 spaces to the right.

Sefer fucked around with this message at 06:07 on Jun 14, 2014

Sefer
Sep 2, 2006
Not supposed to be here today

Sefer posted:


:siren: Before activating, Tatsumi advances 1 or 2 spaces. How far would you like to advance?

Spincut
Jan 14, 2008

Oh! OSHA gonna make you serve time!
'Cause you an occupational hazard tonight.
Bah, guessed the right style, but the wrong base.

Wol
Dec 15, 2012

See you in the
UNDERDARK
I'll advance 1.

Edit: At end of beat, I'll move Juto 2 to the right so he's under me again.

Wol fucked around with this message at 22:45 on Jun 13, 2014

Sefer
Sep 2, 2006
Not supposed to be here today
Beat 2

Tatsumi Nuoc & Juto
Life: 20
Discard 1: Siren Drive
Discard 2: Wave Strike
Finisher: Guardian Xandjinn
Counters: 4 Familiar
Token Pool: 1 Curse

Lord Cairngort Rexan
Life: 18
Discard 1: Devastating Drive
Discard 2: Unyielding Dash
Finisher: Black Eclipse





Tatsumi antes one curse token for -1 priority and -1 power.








Tatsumi's priority is -1. Rexan's priority is 2. Rexan is the active player!

Start of beat, Tatsumi retreats 2 spaces. Start of beat, Tatsumi is in Zone 2, and attacks at range 3 or greater will not hit her this beat.




Enervating Malediction has a range of 1~6. At range 3, it misses due to Riptide's effect.

Riptide Burst has a range of 2~5. At range 3, it hits! Tatsumi anted a curse and so does not gain a curse. Rexan takes 2 damage and is at 16 life. Rexan's Stun Guard prevents him from being stunned.

End of beat, Rexan cannot pull Tatsumi because she has no curse tokens.

End of beat, Juto moves 3 spaces toward Tatsumi.


Sefer fucked around with this message at 15:20 on Jun 14, 2014

Spincut
Jan 14, 2008

Oh! OSHA gonna make you serve time!
'Cause you an occupational hazard tonight.
Submitted!

Sefer
Sep 2, 2006
Not supposed to be here today

Sefer posted:


:siren: Start of beat, attacks at range 3 or greater do not hit Tatsumi if she is in Zone 2 when this activates. Start of beat, Tatsumi retreats 1 or 2 spaces. Which order would you like to resolve these effects in, and how far would you like to retreat?

Wol
Dec 15, 2012

See you in the
UNDERDARK
That went better than I expected. I'll start by retreating 2 spaces, after which I'll let Riptide do its thing.

Edit: Btw, you've been posting the board as having 8 spaces. Rexan having 2 spaces behind him is correct, so the extra space is on the right side.

Wol fucked around with this message at 05:38 on Jun 14, 2014

Sefer
Sep 2, 2006
Not supposed to be here today

Sefer posted:


:siren: End of beat, Juto may move any number of spaces toward Tatsumi. How many spaces will he move?


Wolery posted:


Edit: Btw, you've been posting the board as having 8 spaces. Rexan having 2 spaces behind him is correct, so the extra space is on the right side.

Thanks for the heads up, I messed up after a move and have been copy pasting the last layout since.

Wol
Dec 15, 2012

See you in the
UNDERDARK
I'll move him 3 spaces toward me so that he's behind me.

Sefer
Sep 2, 2006
Not supposed to be here today
Beat 3

Tatsumi Nuoc & Juto
Life: 20
Discard 1: Riptide Burst
Discard 2: Siren Drive
Finisher: Guardian Xandjinn
Counters: 4 Familiar
Token Pool: Empty

Lord Cairngort Rexan
Life: 16
Discard 1: Enervating Malediction
Discard 2: Devastating Drive
Finisher: Black Eclipse












On reveal, Overlord's is unable to affect Tatumi because she has no Curses.

Tatsumi has a priority of 1. Rexan has a priority of 3. Rexan is the active player!

Start of beat, Tatsumi and Juto swap places.




Before activating, Rexan pulls Tatsumi 3 space at the cost of 3 power.




Overlord's Strike has a range of 1. At range 1, it hits! Tatsumi takes 2 damage and is at 18 life. Her stun guard holds.

Juto is in Zone 0, granting Tatsumi +1 power and +0~2 range. Empathic Shot has a range of 1~6; at range 1, it hits! On hit, Tatsumi gains a curse. Rexan takes 4 damage and is at 12 life. His stun guard holds.

End of beat, Rexan does not lose life because no familiar counters were discarded.

Sefer fucked around with this message at 21:24 on Jun 15, 2014

Sefer
Sep 2, 2006
Not supposed to be here today

Sefer posted:


:siren: Start of beat, Tatsumi and Juto may swap places. Would you like to swap places?

Wol
Dec 15, 2012

See you in the
UNDERDARK
Absolutely!

Spincut
Jan 14, 2008

Oh! OSHA gonna make you serve time!
'Cause you an occupational hazard tonight.
I'll pull 3.

Wol
Dec 15, 2012

See you in the
UNDERDARK
I keep thinking "oh yeah the solution to this is to Whirlpool Drive." Right, let's just play 2 bases at once then. :v:

Sefer
Sep 2, 2006
Not supposed to be here today
Beat 4

Tatsumi Nuoc & Juto
Life: 18
Discard 1: Empathic Shot
Discard 2: Riptide Burst
Finisher: Guardian Xandjinn
Counters: 4 Familiar
Token Pool: 1 Curse

Lord Cairngort Rexan
Life: 12
Discard 1: Overlord's Strike
Discard 2: Enervating Malediction
Finisher: Black Eclipse





No ante







Tatsumi has a priority of 4. Rexan has a priority of 9. Rexan is the active player!

Before activating, Rexan pulls Tatsumi 0 spaces. After activating, Rexan advances 1 space.




Fearless Strike has a range of 0~1 from Juto. At range 1, it misses due to Dash's effect.

End of Beat, Tatsumi has familiar counters and nothing happens.

Sefer fucked around with this message at 22:19 on Jun 18, 2014

Sefer
Sep 2, 2006
Not supposed to be here today

Sefer posted:


:siren: Before activating, Rexan pulls Tatsumi up to 1. After activating, Rexan moves 1, 2, or 3 spaces. How would you like to handle this movement?

Spincut
Jan 14, 2008

Oh! OSHA gonna make you serve time!
'Cause you an occupational hazard tonight.
Whoops, sorry, thought I had responded already.

I'll pull 0, and advance 1.

Sefer
Sep 2, 2006
Not supposed to be here today
Beat 5

Tatsumi Nuoc & Juto
Life: 18
Discard 1: Fearless Strike
Discard 2: Empathic Shot
Finisher: Guardian Xandjinn
Counters: 4 Familiar
Token Pool: 1 Curse

Lord Cairngort Rexan
Life: 12
Discard 1: Vainglorious Dash
Discard 2: Overlord's Strike
Finisher: Black Eclipse






Tatsumi antes a curse and gains -1 priority and -1 power.







Tatsumi gains +1 priority from being in Zone 3. Tatsumi has priority 5. Rexan has priority 4. Tatsumi is the active player!

Before activating, Tatsumi advances one space.





Siren Drive has a range of 1. At range 1, it hits. On hit, Rexan is stunned; Tatsumi does not gain a curse because she anted a curse. Rexan takes 1 damage and is at 11 life.

Rexan is unable to react because he is stunned.

End of beat, Juto moves up to 1 space to the right.



Sefer fucked around with this message at 23:52 on Jun 18, 2014

Wol
Dec 15, 2012

See you in the
UNDERDARK
You forgot to update discards.

Sefer
Sep 2, 2006
Not supposed to be here today

Wolery posted:

You forgot to update discards.

Woops, thanks! Doing that now.

Spincut
Jan 14, 2008

Oh! OSHA gonna make you serve time!
'Cause you an occupational hazard tonight.
Submitted!

Sefer
Sep 2, 2006
Not supposed to be here today

Sefer posted:


:siren: Before activating, Tatsumi advances 1 or 2 spaces. How far would you like to advance?

Wol
Dec 15, 2012

See you in the
UNDERDARK
Is Wave just bad in this matchup or bad in general? I gotta say I'm not digging something with a minimum range of 3 on a character that doesn't move around a whole ton, and a board state where the opponent is at least 3 squares away is the last time Tatsumi wants to Push someone.


Also I'll advance 1 space. Juto wants a hug!

Sefer
Sep 2, 2006
Not supposed to be here today

Sefer posted:


:siren: End of beat, Juto moves up to 2 spaces. Where would you like to move him?

Wol
Dec 15, 2012

See you in the
UNDERDARK
I'll move him 1 to the space behind me.

Sefer
Sep 2, 2006
Not supposed to be here today
Beat 6

Tatsumi Nuoc & Juto
Life: 18
Discard 1: Siren Drive
Discard 2: Fearless Strike
Finisher: Guardian Xandjinn
Counters: 4 Familiar
Token Pool: Empty

Lord Cairngort Rexan
Life: 11
Discard 1: Unyielding Drive
Discard 2: Vainglorious Dash
Finisher: Black Eclipse












Tatsumi has a priority of 9. Rexan has a priority of 2. Tatsumi is that active player!

Start of beat, Rexan is already adjacent to his opponent.

After activating, Juto advances 1 space. After activating, Tatsumi 3 spaces left.




Devastating Strike has a range of 1. At range 2, it misses.

Sefer fucked around with this message at 23:59 on Jun 21, 2014

gutterdaughter
Oct 21, 2010

keep yr head up, problem girl

Wolery posted:

Is Wave just bad in this matchup or bad in general? I gotta say I'm not digging something with a minimum range of 3 on a character that doesn't move around a whole ton, and a board state where the opponent is at least 3 squares away is the last time Tatsumi wants to Push someone.


Also I'll advance 1 space. Juto wants a hug!

The push is optional, so you can use it when it's most relevant. It also sets Juto up for Fearless, Riptide, or Empathic. Tatsumi has the tools to be a distance fighter as well as a close fighter, whichever is more convenient to the board state. Which is helpful, given her relative lack of movement options.

Sefer
Sep 2, 2006
Not supposed to be here today

Sefer posted:


:siren: After activating, Juto advances any number of spaces. After activating, Tatsumi moves 1, 2, or 3 spaces. How would you like to handle this movement?

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Wol
Dec 15, 2012

See you in the
UNDERDARK
Juto will advance 1, then I'll go all 3 to the left.

Wol fucked around with this message at 21:36 on Jun 19, 2014

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