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Pomplamoose
Jun 28, 2008

On a related 'time is money' topic, and this mostly applies to console games, but I really hate it when people complain about games being too short, like when people feel slighted that they only got 20 hours out of a $60 game. It should be about the quality of time spent, not the quantity. Long games tend to have more filler, and overall, less people will play them to completion.

Stick Insect posted:

:hfive: I'm not even sure how I got Bastion. Bundle crap? Gift? Both? Never started once. Not a game I'd ever choose to buy, isometric action platformer? Totally not my cup of tea.

It certainly is an isometric action game, but the appeal is more about the audiovisual presentation, including the narrator that describes the setting and actions taking place as they happen. Just describing it, it probably sounds kind of shallow, but you really have to experience it to appreciate it. Not to say you should force yourself to finish it if you hate it, it's not one of those things where you have to 'wait until it gets good.'

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