Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Locked thread
tokenbrownguy
Apr 1, 2010



Pendragon is the game of King Arthur. It brings the extraordinary world of Arthurian chivalry, magic, and romance to life, with you playing one of the knights of the realm. You start off small, but through action, intelligence, and luck, you have a chance to join the Round Table. As time passes, your knight may establish a famous family and participate in the wondrous events of the most famous king of fiction.

This is a game of medieval fantasy, played using feudal standards and offering a chance to experience vicariously that long-lost world, in both its brutal reality and its fantastic idealism. Every player character is a knight, thus having both the privileges of elite society and also the risky, often deadly responsibilities. These dichotomies — brutal reality versus idealism, elite privilege versus deadly burden — are the basis for the game.


We’ll be using the Pendragon 5.1 Ruleset. Full Salisbury Knight generation in the hopes of playing through the Great Pendragon Campaign, beginning in the brutal time of King Uther.

If you don’t understand a word of that, no worries. New players are welcome to apply, although you should have access to the 5.1 book. Try reading some from each of the following to get up to speed:
Most simply, understand Pendragon is an old school game with a brutal streak a mile wide. Your character is often compelled to act a certain (hopefully knightly) way, with or without your consent. Death is inevitable, and glory is eternal.

To Apply: Submissions due June 21st @ 8:00pm

Write a silly, noble, or romantic poem or other such small chunk of text appropriate to the Arthurian theme. Maximum 100 words. My favorite six get in, best of those six will get an automatic +1 to any courtly skill (dancing, romance, heraldry, etc.) of their choosing upon chargen! (Note: Please indicate in bold if you are an experienced or new player. I'm hoping for a mix of both.)

For example, start with my bad poetry and follow the thread for a page!

tokenbrownguy fucked around with this message at 22:19 on Jun 17, 2014

Adbot
ADBOT LOVES YOU

hectorgrey
Oct 14, 2011
There was a young lady Morgause
Whose father was killed without cause
She then had four kids
And then had Mordred
Who gave good king Arthur pause

Yeah, not exactly brilliant, but it could have been far worse.

Edit: As mentioned below, I'm a newbie.

hectorgrey fucked around with this message at 21:02 on Jun 16, 2014

tokenbrownguy
Apr 1, 2010

Off to a great start!

ibntumart
Mar 18, 2007

Good, bad. I'm the one with the power of Shu, Heru, Amon, Zehuti, Aton, and Mehen.
College Slice
You know, I've loved Pendragon ever since the first edition... and have never once got to be a player instead of GM.

What I'm saying is expect hasty doggerel from me coming soon.

DivineCoffeeBinge
Mar 3, 2011

Spider-Man's Amazing Construction Company
There once was a Knight from Strangorre
Whose companions thought he was a bore
He told a great story
Crit Orate earned him Glory
Now his friends all clamor to hear more.



(Yes, this is a limerick that was written about one of the characters in a tabletop Pendragon game I once played in. No, it wasn't about me; I was the Irishman. Heh.)

ibntumart
Mar 18, 2007

Good, bad. I'm the one with the power of Shu, Heru, Amon, Zehuti, Aton, and Mehen.
College Slice
Whose manor 'tis I full well know
But he's off raiding Saxons though
He will not see my Romance roll
A crit: I totes seduced his beau.

My mighty charger thought it right
To find a glen hidden from sight
There Sir Cucualt's wife did me bade
Sheath my sword well like a good knight.

...you know what, I had more rhymes for polishing blades and couching lances, but you get the gist. This is what I get for reading the Liesmith creepy sex paladin post. Let's round this out with some nice, wholesome haikus!

The knight's cry lingers
Unhorsed and breastbone shattered
No more glory now

Ribbons of scarlet
To delight murders of crow
A gift from my sword

chin up everything sucks
Jan 29, 2012

There sat a fair maid in the Grove
The flowers about her she wove
A young knight came along
To woo her with song
To catch her eye he strove


I've been waiting for a spot to open in ibntumart's game for many many many months. This is one of the systems where I've been stalking the forum and hoping to get in. So, enjoy my poor attempt at poetry.

chin up everything sucks fucked around with this message at 00:20 on Jun 17, 2014

hectorgrey
Oct 14, 2011
Just realised - I didn't mention that I'm something of a newbie to Pendragon.

Epicurius
Apr 10, 2010
College Slice
Kind of experienced to Pendragon. I've played it before but only on here. So, here's my poem, such as it is:

A knight did live in Salsbury
sore ful was he of chivilrie
Hee was a most gentle man
who never did lack for grace.

He had as wife a most lusty dame
Full she was with the fault of Eve
She had too much lecherie
and loved fine things and venerie

He was to her most faithful
but she held not to her trothe.
She swove most lustfully
And wove him a shirt of cuckold's cloth.

The knight did in the forest ride
and there by arrow lost his lyfe
For a hunter did there see his horns
and for a deer mistaketh him.

Epicurius fucked around with this message at 03:47 on Jun 18, 2014

Friar John
Aug 3, 2007

Saint Francis be my speed! how oft to-night
Have my old feet stumbled at graves!
Somewhat experienced, tried to rationalize the manor add-on book when I GMed this, failed :v:

The citie bicnu, you se
a veld for even the larke,
risinge als yowir teares fallen.
Timor mortis conturbat me

Edit: In case I made it too unreadable -- "The city you once knew, you see now/ is a field for the evening larks/ rising as your tears fall./ The fear of death perturbs me"

Friar John fucked around with this message at 03:51 on Jun 18, 2014

chin up everything sucks
Jan 29, 2012

Ok, was unhappy with my first limmerick. So I looked up some actual poetry from the time, figured out how it worked, and made a lovely attempt at it.


A pretty peasant lass / picking herbs of potency
Neath the nether moon / Nightly rites to prepare
A knowing knight keeps vigil / Deep in knotweed grove
Speaking to the Silent Spirits / Slumbering neath the land

Duteously the maiden dives / ever deeper into the dark
Gracefully gathering all she saw / until her gaze found the grove
A sigh did break the silence / as maiden saw the soldier
Armor shining in ambient light / abandoned by the man

Naked neath the nights embrace / never expecting to draw eyes notice
The soulful soldiers stayed his place / staring at the silent maid
No voice was raised or vow was spoke / no violence was offered
As hapless maid turned her head / and heedlessly ran towards home

Upon mornings light came to maids poor manor / a mighty knock did strike the door
A knackered knight did stand in armor / seen kneeling through knotholed door
"I am sorry for your scare" / said the soldier at the door
"Fear me not, for I am friend / of all who are fair folk"

"Accept now please my abject apologies / for the accidental sight"
"By the brightness of the bloody moon / I bared myself to speak with Blodeuwedd"
"And without codpiece I was caught / carelessly in nights embrace"
"Such shocking sight should not be given / to a starry-eyed young maid."

"So a dowry I will divide twixt you / and any other daughter"
"So shame shall not succeed this house / to silence any gossipy snakes"
"And I make to you an marriage offer / come live with me in my manor."
Love lights up the lasses eyes / and little hand latches into large.

A secret now, that shall not be spilled / the nighttime sight was no surprise
A lusty lady had left lonesome home / to lurk in the lords wooded lot.

tokenbrownguy
Apr 1, 2010

More poetry! More I say!

FireSight: That is impressive. Really like the third stanza. Unfortunately, the app has a 100 word max, and I have to hold everybody to that. :smith: So if you're competing for #1 or just a spot, and you're not happy with your first submission, consider paring the best bits of that down.

chin up everything sucks
Jan 29, 2012

Oh hell. 322 words.

Argh, how am I going to trim that down.

A pretty peasant lass / picking herbs of potency
Neath the nether moon / Nightly rites to prepare
While noble knight keeps naked vigil / Deep in knotweed grove
Duteously the maiden delves / ever deeper into the dark

Gracefully gathering all she saw / until her gaze found the grove
Naked neath the nights embrace / never expecting to draw eyes notice
The soulful soldiers stayed his place / staring at the silent maid
No voice was raised or vow was spoke / no violence was offered

As hapless maid turned her head / and heedlessly ran towards home


Best I can make it with just 100 words. I missed that word count originally, your first post is wider than my screen and that was JUST off the screen. Doh.

chin up everything sucks fucked around with this message at 21:07 on Jun 17, 2014

Viscardus
Jun 1, 2011

Thus equipped by fortune, physique, and character, he was naturally indomitable, and subordinate to no one in the world.

Friar John posted:

Somewhat experienced, tried to rationalize the manor add-on book when I GMed this, failed :v:

It was fun while it lasted. :shobon:

I'll never forgive you for denying me that destrier, though. I rolled for it fair and square! :argh:

That game is my only experience with this, so I have a vague understanding but am otherwise a newbie.

Here is my (terrible) poem:

Sir Alan was a wise and clever knight
Who'd served his noble lord for all his life
His wisdom was to flee from every fight
His cleverness to charm the lord's young wife

His brother Tristan was a knight more brave
The only one who sensed duplicity
He warned their lord that Alan was a knave
But still the coward knight would turn and flee

Then when defeat came by a Saxon horde
Sir Tristan was in chains 'til ransom came
He rode to thank the widow of his lord
And found himself in Alan's new domain

Friar John
Aug 3, 2007

Saint Francis be my speed! how oft to-night
Have my old feet stumbled at graves!

Viscardus posted:

I'll never forgive you for denying me that destrier, though. I rolled for it fair and square! :argh:
It was 8d6 of charge damage! Completely unbalanced for Uther-era play! :bahgawd:

DivineCoffeeBinge
Mar 3, 2011

Spider-Man's Amazing Construction Company
Oh, right, experience with the game; I've got that.

The FATAL & Friends writeups (a more convenient link may be found here)? Yeah, I wrote those. I've run the game, I've played the game, and as a glance at ibntumart's game thread will illustrate, I have a marked tendency to say "Hey, guys, just so you know, the game rules work like this" all the time, which I'm always worried is annoying to him. Heh.

Anyways, yeah. I know this game. I love this game.

chin up everything sucks
Jan 29, 2012

I love the game, but I've never gotten to play. I've apped to every game of it I've seen appear in the past 3 years, but haven't gotten in. :(

ibntumart
Mar 18, 2007

Good, bad. I'm the one with the power of Shu, Heru, Amon, Zehuti, Aton, and Mehen.
College Slice

DivineCoffeeBinge posted:

The FATAL & Friends writeups (a more convenient link may be found here)? Yeah, I wrote those. I've run the game, I've played the game, and as a glance at ibntumart's game thread will illustrate, I have a marked tendency to say "Hey, guys, just so you know, the game rules work like this" all the time, which I'm always worried is annoying to him. Heh.

Trust me, it's much appreciated!

FireSight posted:

I love the game, but I've never gotten to play. I've apped to every game of it I've seen appear in the past 3 years, but haven't gotten in. :(

If you don't get into this game, I'll add an extra slot to the roster for you for year 487's scenario.

tokenbrownguy
Apr 1, 2010

DCB your F&F posts introduced me to the game. 2 years ago. The circle of nerd life continues. :shepface:

DivineCoffeeBinge
Mar 3, 2011

Spider-Man's Amazing Construction Company

Verr posted:

DCB your F&F posts introduced me to the game. 2 years ago. The circle of nerd life continues. :shepface:

Then I am a content and happy man. Introducing people to the game is the reason I wrote those posts! :D

Pendragon really is an odd duck. It doesn't try to be all things to all people; it does one thing and it does it very well, and I think you really can draw a line between Pendragon and some more modern, focused games... but at the same time there are times when it shows its age (such as 'get boned by dice during the Winter Phase'). It's like an RPG Missing Link. I love it beyond reason.

Epicurius
Apr 10, 2010
College Slice
So, given my poem so far, I have to ask, what are you giving the person with the worst poem? :)

hectorgrey
Oct 14, 2011
Just so you all know (on the off chance I end up getting picked), I'm going to be without internet for all of next week.

tokenbrownguy
Apr 1, 2010

Alright folks, recruitment is closed. Congratulations to Firesight for submitting my favorite entry! Add +1 to any of the Courtly skills at the end of character generation. This, like the familial characteristics, can break the skill limits of regular chargen. The following players are in:

hectorgrey
ibntumart
DCB
Firesight
Epicurius
Friar John
Viscardus


All seven of you! That's a bit more than I was hoping for, but it'll buff. With seven folks in an already dangerously slow game, I reserve the right to push the game forward if I feel we're losing momentum. Players who post first/more are the ones most likely to get a shot at whatever shenanigans are going down. More posts = more glory. I hope to keep a pace of an plot/action update every two days. That is, if I post on Monday at 6pm, I'll progress the story around 6pm on Wednesday regardless of your activity. All sorts of real life marriages, job searching, and childbirths are to be avoided for the low distracting knavery that they are.

Create a knight using the process outlined here by DCB with the Okoros dice roller. We are using the full Salisbury grandpa simulation. Don't forget to make yourself a neat Coat of Arms. Please post your finished characters here for inspection and general speculation.

tokenbrownguy
Apr 1, 2010

Game thread is up!

Hector, don't worry about missing. We can catch you up when your internet is back.

chin up everything sucks
Jan 29, 2012



Name: Alwyn
Title: ???
Home: Salisbury
Manor: Newton
Culture: Cymric
Religion: Pagan
Son Number: 1
Liege: Sir Roderick, Earl of Salisbury
Class: Squire
Age: 21
Year Born: 464
Glory: 1181
Family Characteristic: Natural Healer


Fathers Name: Naw
Class: Vassal Knight
Final Glory: 1707

Grandfather Name: Tegwyn
Final Glory: 1218

Great Grandfather Name: Rhinfrew
Final Glory: 1700

My Traits
Pagan Virtues: Generous, Energetic, Honest, Lustful, Proud

07 Chaste/Lustful 13
16 *Energetic/Lazy 04
10 Forgiving/Vengeful 10
13 *Generous/Selfish 07
13 Honest/Deceitful 07
10 *Just/Arbitrary 10
10 *Merciful/Cruel 10 (✓ Merciful)
07 *Modest/Proud 13
10 Pious/Worldly 10
10 Prudent/Reckless 10
10 Temperate/Indulgent 10
10 Trusting/Suspicious 10
15 Valorous/Cowardly 05 (✓ Valorous)

Passions
Loyalty (lord) 15+1 = 16
Love (family) 15+1 = 16
Hatred (Saxons) 14
Hospitality 15+1 = 16
Honor 15
Suspicious (Silchester knights) 9

Attributes
SIZ - 16
DEX - 10
CON - 10+3 = 13
STR - 14
APP - 10

Damage: 5d6
Healing Rate: 3
Movement Rate: 2
Total HP: 29
Unconscious: 7

Distinctive Feature: Speech (basso)

Skills
Awareness 5+5 = 10
Boating 1
Compose 1
Courtesy 3
Dancing 10
Faerie Lore 1
Falconry 3
First Aid 10+5 (Natural Healer) +1 (poetry win) = 16
Flirting 10
Folk Lore 2
Gaming 3
Heraldry 3
Hunting 10
Intrigue 3
Orate 3 ✓
Play [harp] 3
Read [Latin] 0
Recognize 3+5 = 8
Religion [Pagan] 2+5 = 7
Romance 2
Singing 2+5+5 = 12
Stewardship 2
Swimming 2
Tourney 2

Combat Skills
Battle 10
Horsemanship 10+3 = 13
Sword 15
Lance 10+2 = 12
Spear 6
Dagger 5

Horses:
Charger
Two Rouncys
Sumpter

Gear:
Inherited: 3d20 + 100 d = 148d
Chainmail
Shield
2 Spears
Sword
Dagger
Fine Clothing

Personal Gear
Travel Gear
War Gear

Army
Old Knights - http://orokos.com/roll/202345 = -3 = 0
Middle Aged Knights - http://orokos.com/roll/202346 = 1
Young Knights - http://orokos.com/roll/202347 = 7 6 (Damnit DCB, 5.1 not 5.0)
Other Lineage Men: http://orokos.com/roll/202558 = 10
Levy: http://orokos.com/roll/202350 = 80
Vassals = None

Salisbury Family History
Great Grandfather Glory = 1000 + http://orokos.com/roll/202352 * 100 = 1700
Grandfather Starting Glory = 1000 + 170 + 18 http://orokos.com/roll/202353 = 1188
439 Event: http://orokos.com/roll/202354 - 6 = Nothing Significant
440 Event: http://orokos.com/roll/202355 - 11 = Served Garrison Duty, survived pictish raiding, +10 Glory
440 Passion: http://orokos.com/roll/202356 - 11 = Directed Trait of Suspicious (Silchester knights) - 1d6 + 6 = 9 http://orokos.com/roll/202357
441-442 Event: http://orokos.com/roll/202358 - 3 = Garrison Duty, killed by raiders - +20 glory
Grandfather final Glory = 1218
Father Starting Glory = 1000+122 = 1122
460 Event: http://orokos.com/roll/202360 - 1 = Garrison Duty, little combat
462 Event: http://orokos.com/roll/202362 - 4 = Little or no combat
463 Event: http://orokos.com/roll/202363 - 13 = Night of Long Knives
Hatred (Saxons) 3d6+6 = 14 - http://orokos.com/roll/202364
464 Event: Brides Glory - http://orokos.com/roll/202365 = 6 = 50 glory (total 1172)
466-467 Event: http://orokos.com/roll/202366 - 10 = Siege of Carlion
Siege roll = http://orokos.com/roll/202367 16 = Survived
Glory Gained = http://orokos.com/roll/202368 = 30 (total 1202)
468 Event: http://orokos.com/roll/202369 4 = little or no combat
469-472 Event: http://orokos.com/roll/202371 6 = +50 glory (tota 1252)
473 Event: http://orokos.com/roll/202372 3 = no combat
474-476 Event: http://orokos.com/roll/202373 11 = +25 Glory (1277 total)
478-479 Event: http://orokos.com/roll/202374 17 = Sailed with the high fleet, +25 glory (1302)
Battle of Frisia: http://orokos.com/roll/202375 14 = Survived
Glory: http://orokos.com/roll/202376 = 75 (1377 total)
480 Event: http://orokos.com/roll/202377 18 = Battle of Salisbury
Battle of Salisbury: http://orokos.com/roll/202378 19 = Survived
Glory: http://orokos.com/roll/202379 = 90 (total 1467)
481-483 Event: http://orokos.com/roll/202380 10 = No Combat
484 Event: http://orokos.com/roll/202382 6 = Battle of Eburacum
Battle of Eburacum: http://orokos.com/roll/202384 20 = Escaped and Survived (Hatred(Saxons) 1d6+6) = 9 http://orokos.com/roll/202385
Glory: http://orokos.com/roll/202387 = 60 (total 1527)
Battle of Mt. Damen: http://orokos.com/roll/202388 4 = Died in battle
Glory: http://orokos.com/roll/202390 = 180 (total 1707)


Family
Middle Aged Knight - http://orokos.com/roll/202402 = 10 = Fathers younger brother
7 Young Knights - http://orokos.com/roll/202405 = 10, 6, 8, 8, 20, 8, 18
Reroll for younger knights - http://orokos.com/roll/202658
Final reroll for #3 - http://orokos.com/roll/202659
#1 = First cousin, paternal - married
#2 = First cousin, paternal - married
#3 = First cousin, paternal - unmarried
#4 = First cousin, paternal - married
#5 = Sisters Husband - married
#6 = Sisters Husband - married
#7 = Older Brother, illigitimate - married (whoops, only 6 young knights thanks to 5.1)
Marriage status: http://orokos.com/roll/202418

Parental Siblings

Father: http://orokos.com/roll/202407 = 5
Genders: http://orokos.com/roll/202409 = 2, 2, 1, 1, 2 = 3 male (one a knight), 2 female
Status: http://orokos.com/roll/202422
Brother 1, knight - Married
Brother 2 - Unmarried, alive
Brother 3 - Dead, unmarried (died in 'other accident')
Sister 1 - Dead, unmarried (died due to pregnancy complications)
Sister 2 - Alive, married

Mother: http://orokos.com/roll/202412 = 6
Genders: http://orokos.com/roll/202413 = 6, 5, 2, 3, 4, 4 = 4 brothers 2 sisters
Status: http://orokos.com/roll/202423
Brother 1 - Alive, unmarried
Brother 2 - Alive, unmarried
Brother 3 - Alive, married
Brother 4 - Alive, married
Sister 1 - Alive, married
Sister 2 - Alive, married

Alwyn Siblings
Number of Siblins - http://orokos.com/roll/202660 = 3
Sister 1 - Alive and married
Sister 2 - Alive and married
Brother - Younger brother

Glory Tracker
Starting: 1171
Talked bandits into surrender: +10

Current: 1181

chin up everything sucks fucked around with this message at 07:56 on Jul 28, 2014

tokenbrownguy
Apr 1, 2010

Awesome! Alwyn is definitely a guy of Passion.

I think your Hate (Saxons) should only be a 9 from the Family History, instead of using the default 15. Feel free to round that drat pocket change up to a full £1.

chin up everything sucks
Jan 29, 2012

I got a 14 from the Night of Long Knives, along with the 9 from later on. I think only the higher one counts?

tokenbrownguy
Apr 1, 2010

You're correct! My bad.

The money thing goes for everyone. If you somehow end up with cash that isn't £s, round to the closest £. Screw that money counting biz.

Friar John
Aug 3, 2007

Saint Francis be my speed! how oft to-night
Have my old feet stumbled at graves!


Name: Amig
Title: The Shrewd
Homeland: Salisbury
Culture: Cymric
Religion: British Christian
Glory: 1000+144

Father's Name: Gareth
Father's Class:Knight
Son Number: 1
Liege Lord: Earl Roderick of Salisbury
Current Class: Squire
Current Home: Pitton

Traits
13 Chaste/Lustful 7
13 Energetic/Lazy 7
10 Forgiving/Vengeful 7
13 Generous/Selfish 10
10 Honest/Deceitful 10
10 Just/Arbitrary 10
10 Merciful/Cruel 7
13 Modest/Proud 7
10 Pious/Worldly 10
16 Prudent/Reckless 4
13 Temperate/Indulgent 7
10 Trusting/Suspicious 10
16 Valorous/Cowardly 4 (+1 Step 3)

Passions
Loyalty (Lord) 16
Love (Family) 16
Hospitality 15
Honor 16
Hate (Saxons) 18

Attributes
SIZ: 16
DEX: 12 (+2 from Step 3)
STR: 14
CON: 13
APP: 10

Derived Statistics
Damage: (16+14/6)=5d6
Healing Rate: 29/10=2.9 -> 3/week
Movement Rate: 26/10=2.6 -> 3
Total Hit Points: 29
Unconscious: 29/4=7.25 -> 7
Distinctive Feature: Long legs
Family Characteristic: Good With Words: +15 Compose

Skills
Awareness 10
Boating 1
Compose 16
Courtesy 10
Dancing 2
Faerie Lore 1
Falconry 3
First Aid 15 (+5 Step 4)
Flirting 3
Folklore 2
Gaming 3
Heraldry 3
Hunting 2
Intrigue 3
Orate 10
Play [harp] 3
Read [Latin] 0
Recognize 5 (+2 Step 4)
Religion (Christianity) 2
Romance 2
Singing 2
Stewardship 2
Swimming 2
Tourney 2

Battle 10
Horsemanship 15 (Step 3)
Sword 15
Lance 13 (+3 Step 4)
Spear 6
Dagger 5

Horses
1 Charger
2 Rouncys
1 Sumpter

Warhorse Type: Charger
Damage: 6d6
Move: 8
Armor: 5
HP: 46
SIZ: 37
CON: 12
STR: 30
DEX: 17

Equipment
Normal Mail (10 pts)
Shield (6 pts)
2 Spears
1 Sword
1 Dagger
Fine Clothing (1 lb.)
Personal Gear
Travel Gear
War Gear
Extra Money - 138 d 1 lb.

Holdings:
Manor of Pitton

Army
Vassals: N/A
Family Knights: 4 Middle-aged, 4 Young, Myself
Lineage Men: 10
Levy: 39

Middle Aged Knights: 4d20 30
Father's 3 Younger Brothers
Mother's Brother

Young Knights: 4d20 29
3 Paternal Cousins (Sirs Uwain, Iestin, Gogan)
Maternal 1st Cousin (Sir Kireg)

Salisbury History
Great-Grandfather's(Dyfan) Glory: (18*100)+1000=2800
Grandfather's(Dubric) Starting Glory: 1280+19
439: 1d20 7
439, 2: 1d20 18 1d6 2
440: 1d20 1
Grandfather cause of death: 1d20 7
FOREIGN INVADERRRSSSSSSS
Grandfather's Glory: 1329

Father's starting Glory: 1133
463: 3d6+6 18
464: 1d20 3
Glory 1158
466-467: 1d20 10
466-467 2: 1d20 20 1d6 6
1158+90
468: 1d20 5
469-472: 1d20 9
1158+90+50
473: 1d20 6
474-476: 1d20 8
1158+90+50+25
478-479: 1d20 17
478-479 2: 1d20 12 1d6 2
1158+90+50+25+25+30
480: 1d20 2
481-483: 1d20 15
484: 1d20 14
484 2: 1d20 12 1d6 4
1158+90+50+25+25+30+60
Father's Final Glory: 1438

Family:
Father's Siblings: Sir Heilin, Sir Henwyn, Sir Elphin, Lady Gwendolyn, Lady Dilys, Lady Mai
Mother's Siblings: Sir Yestin, Lady Talaith
Siblings: 4 Younger Brothers (Squires: Adda, Pennar, Urien, Hefin), 2 Younger Sisters (Bronwen, Alison)

Friar John fucked around with this message at 08:24 on Jul 23, 2014

tokenbrownguy
Apr 1, 2010

gently caress SAXONS. But seriously, they're dicks.

Friar John
Aug 3, 2007

Saint Francis be my speed! how oft to-night
Have my old feet stumbled at graves!
I had been hoping to try a relaxed feeling about the Saxons, maybe think about why they were coming here in the first place, but no.

gently caress. SAXONS. FOREVER.

(Also, I know Prudence is not a trait that'll get me closer to the bonuses, but it fits my family's motto perfectly: "Neither rashly nor timidly")

DivineCoffeeBinge
Mar 3, 2011

Spider-Man's Amazing Construction Company
Whoooooo chargen! If no one minds, I'll walk through the process step-by-step again, if only because a couple times in the other thread I made silly mistakes that had to get caught by someone else (usually EclecticTastes, as I recall). Besides, it's fun.

First step is a name. Hmm. Let's go with... Ysgarran. That's a good Cymric name.

Ysgarran's Homeland is Salisbury, as everyone's will be; his Culture is Cymric, ditto (that's one thing I miss about 4th Edition - campaigns were assumed to start later in the canon, so character generation could be a lot more... broad. I miss rolling some dice and finding 'oh, I'm an Irishman from Briefne and my buddy is a Roman from Colchester and this guy here is a Saxon who worships Wotan from Denmark and we've all come to Camelot to impress Arthur' or whatever. Ah well). Religion... hmm.

I'm playing a Pagan in ibntumart's game, so while I do love playing Pagans, I don't want to repeat myself; the only decision is whether to make him a Roman Christian or a British Christian. Hmm. I think I'll go with British Christian.

For Father's Name I'll pick Cynfan; his father will be Addonwy.

Title will wait for a bit, until I have Traits; Father's Class is Vassal Knight. Ysgarran is Son Number 1; his Liege Lord is Sir Roderick, Earl of Salisbury. Current Class is Squire; Current Home means I finally roll some dice. Manor: 1d20 1 nets me Baverstock. Age is something we don't know yet, in case I age Ysgarran up a bit.

Personality Traits! Underlines Traits are Religious; Traits with an asterisk are Chivalrous.

*Chaste 13 / Lustful 7
*Energetic 13 / Lazy 7
Forgiving 10 / Vengeful 10
Generous 13 / Selfish 7
*Honest 16 / Deceitful 4
Just 10 / Arbitrary 10
Merciful 10 / Cruel 10
*Modest 13 / Proud 7
Pious 10 / Worldly 10
*Prudent 10 / Reckless 10
*Temperate 13 / Indulgent 7
Trusting 10 / Suspicious 10
Valorous 15 / Cowardly 5

Valorous starts at 15 automatically; Religious Traits start at 13; everything else starts at 10. I can choose one Trait to boost to 16; this is a tricky choice. While it's tempting to boost a Religious Trait (and get closer to getting the Religious Bonus you earn is all your Religious Traits are at 16 or more), I've chosen Honest. If the sum of my Chivalrous Traits is 80 or more, I get the Armor of Chivalry, which is awesome; at 78, I'm awfully close.

Passions are easy enough - everything starts at 15, and I get three points to distribute.

Loyalty (lord) 16
Love (family) 16
Hospitality 15
Honor 16

Now, for Attributes, I have 60 points to distribute among the five stats, then add 3 to CON. So, while I could just set everything to 12 and call it good, that would be dumb. Instead I go with:

SIZ 18
DEX 9
STR 15
CON 15
APP 6

Big, strong, slow, and ugly as sin. That'll be fun! This is actually really dangerous; of all the times you're going to roll a Stat, it's probably going to be DEX. But hey, what's life without a little risk? Now, Derived Statistics...

Damage is (SIZ+STR)/6, or 33/6, which is 5.5 - which rounds up to 6. 6d6 of damage! Ysgarran hits like a truck. Healing Rate is (CON+STR)/10, or 30/10, which is 3. Movement Rate is (STR+DEX)/10, or 24/10; 2.4 rounds down to 2, more's the pity, so Ysgarran isn't exactly quick on his feet. That's not shocking, considering. Total Hit Points is CON+SIZ, for a very respectable 33; Unconsciousness is 1/4th of that number, or 8.25, which rounds down to 8.

While I could choose my Distinctive Traits, it's more fun to make them random, I think. I get two Distinctive Features for me APP score of 8, and since it's a low score, they're both negative. Rolling gives me... Distinctive Traits: 2#1d6 6 6, both of which are 'limbs.' Hmmm. Let's go with... 'hairy arms' and 'rough hands.'

Who doesn't love a ginormous bruiser with hands like ham-hocks?

Now for Skills. Easy enough to start; the starting values are listed in the book. Then I can make any Knightly skill 15; I choose Sword, because duh. I can boost three non-combat skills to 10; I choose Hunting, Courtesy, and Recognize, figuring that Ysgarran has been working on skills to make up for some of his natural deficiencies. Then I can spend four points on Skills (5 points), Stats, Traits, or Passions. I'm going to raise STR by one (which also boosts my Movement Rate to 3), and the other three boosts all go to Modest, raising it to 16. This gets me a step closer to my Religious Bonus, and gets me to the Chivalry Bonus magic number, if I did my math right. Then ten more points go into skills, which I split between Lance and Awareness, and I end up with:

Awareness 10
Boating 1
Compose 1
Courtesy 10
Dancing 2
Faerie Lore 1
Falconry 3
First Aid 10
Flirting 3
Folklore 2
Gaming 3
Heraldry 3
Hunting 10
Intrigue 3
Orate 3
Play (Harp) 3
Read (Latin) 0
Recognize 10
Religion (Christian) 2
Romance 2
Singing 2
Stewardship 2
Swimming 2
Tourney 2

Battle 10
Horsemanship 10
Sword 15
Lance 15
Spear 6
Dagger 5

I skip a few steps temporarily to roll two things: First my Additional Belongings, getting Additional Belongings: 1d20 15 for - holy poo poo - a magic healing potion, which heals 1d6 hit points exactly once, that is huge; and then my Family Characteristic, and end up with Family Characteristic: 1d20 6, or "Keen Senses (+5 Awareness)."

Whoo! Almost done. Now... let's see. Previous Experience! I'm actually pretty happy with Ysgarran; I could just call it done here. Let's see, though... you know what? I'll age Ysgarran up to 22, giving me two of the following options: 1d6 points into skills, 1 point to a stat other than SIZ, or 1 point to a Trait. I'll raise Valorous to 16, and earn... http://orokos.com/roll/202439: 1d6 1 a whopping one point. Well, that's how the game rolls sometimes! Let's raise First Aid to 11; First Aid is a handy skill.

Only a few more rolls for Army: Army: 1d6-5 0 gets me 0 Old Knights; Army: 1d6-2 0 gets me 0 Middle-Aged Knights (ouch); Army: 1d6+1 3 gets me 3 Young Knights. Ysgarran's family isn't exactly fecund, I guess - or good at living to a ripe old age.

Gonna roll up my Family History now, but that'll have to be another post!

ibntumart
Mar 18, 2007

Good, bad. I'm the one with the power of Shu, Heru, Amon, Zehuti, Aton, and Mehen.
College Slice


Like lightning my sword

Name: Heddwyn
Homeland: Salisbury
Manor: Durnford
Culture: Cymric
Religion: Pagan
Son Number: 1
Lord: Earl Roderick
Class: Vassal Knight
Age: 21
Year Born: 465
Glory: 1,185
Family Characteristic: Good with words (+15 Compose)
Distinctive Features: Curly hair

Attributes

SIZ 12
DEX 10
STR 18
CON 13
APP 10

Derived Statistics

Damage 5d6
Healing Rate 3
Movement 3
Total Hit Points 25
Unconscious 6

Traits

Chaste 7/Lustful 13
Energetic 13/Lazy 7
Forgiving 10/Vengeful 10
Generous 13/Selfish 7
Honest 13/Deceitful 7
Just 16/Arbitrary 4
Merciful 12/Cruel 8
Modest 7/Proud 13
Pious 10/Worldly 10
Prudent 10/Reckless 10
Temperate 10/Indulgent 10
Trusting 10/Suspicious 10
Valorous 15/Cowardly 5

Passions

Loyalty (lord) 15
Love (family) 15
Hospitality 15
Honor 15
Hate (Saxons) 15

Skills

Awareness 5
Boating 1
Compose 16
Courtesy 3
Dancing 2
Faerie Lore 1
Falconry 3
First Aid 10
Flirting 3
Folk Lore 2
Gaming 3
Heraldry 3
Hunting 10
Intrigue 10
Orate 3
Play [harp] 3
Read [Latin] 0
Recognize 3
Religion [pagan] 2
Romance 2
Singing 10
Stewardship 2
Swimming 2
Tourney 2

Battle 10
Horsemanship 15
Sword 15
Lance 15
Spear 6
Dagger 5

Horses

1 charger named Mwngarian
3 rouncies (they don't get names)
1 sumpter (nope, no name)

Equipment

Norman mail (10 points)
Shield
2 spears
Sword
Dagger
Fine clothing (worth £1)
Personal gear
Travel gear
War gear
Family Heirloom: 1d20 17 extra rouncy (included above)

Army

Old Knights: none

Middle-Aged Knights: 3

Relation: Young Knights: 3

Relation: Other Lineage Men: 15
Levy: 72

Family

Father's Siblings: 1d6 4
Mother's Siblings: 1d6 5 My Siblings: 1d6 3
Mother's Name: Tegan, died giving birth to Rhonwen

Father's Name: Gwythyr
Class: Vassal Knight
Starting Glory: 1,115
Final Glory: 1,845

Grandfather's Name: Maldwyn
Starting Glory: 1,130
Final Glory: 1,150

Great Grandfather's Name: Rhisiart
Final Glory: 1,200

Family History 439-459

439: Nothing significant occurred.
440: Served garrison duty; killed by Pictish raiders. Gain 20 Glory. End history.
441-459: Father grows up.

Family History 460-484

460: Father served garrison duty; saw little or no combat.
461: Records lost. :argh: Issue a 5.1 errata page already, Stafford
462: Grandfather ordered to fight against Vortigern at the Battle of Cambridge. Records apparently still spotty at Sarum.
463: “Night of Long Knives” treachery: Grandfather murdered, or rather, dug up from his grave, stabbed repeatedly, then thrown back in. Your family gains Hate (Saxons) passion 15.
464: Father marries a widow in order to procure an heir. She brings him 200 Glory.
465: Father remains in his lands, tends to his manor, and waits with his lord. Heddwyn born.
466: Father fought at the Siege of Carlion. Survived and earned 30 Glory.
467: Served garrison duty; saw little or no combat.
468: Fought at the Battle of Snowdon. Survived and earned 30 Glory.
469: Raided Saxons with Uther. Gained 25 Glory in the fighting.
470: Raided Saxons with Uther. Gained 100 Glory in the fighting.
471: Raided Saxons with Uther. Gained 100 Glory in the fighting.
472: Raided Saxons with Uther. Gained 50 Glory in the fighting.
473: Fought at the Battle of Windsor. Survived. Gain Hate (Saxons) passion 11.
474: Served garrison duty and survived. Gain 25 Glory.
475: Served garrison duty and survived. Gain 25 Glory.
476: Served garrison duty and survived. Gain 25 Glory.
477: Saxons invade, Ambrosius fails to fight them off, and records are missing as to what Father was up to this year.
478: Sailed with High King’s fleet. Gain 25 Glory. Fought at the Battle of Frisia. Survived and earned 45 Glory.
479: Served garrison duty. Fought in Saxon raids on Salisbury. Survived and earned 80 Glory.
480: Died in hunting accident. No Glory in that.
481-484: Heddwyn grows up.

ibntumart fucked around with this message at 02:38 on Jun 23, 2014

ibntumart
Mar 18, 2007

Good, bad. I'm the one with the power of Shu, Heru, Amon, Zehuti, Aton, and Mehen.
College Slice

Verr posted:

gently caress SAXONS. But seriously, they're dicks.

For serious. My grandfather was dead by 463 and the Saxons attacked him anyway!

DivineCoffeeBinge
Mar 3, 2011

Spider-Man's Amazing Construction Company
Okay, so let's look at Addonwy's History:

Great-Granddad dies with 1000+(1d20*100) Glory. Great-Grandfather's Glory: 1d20 17 Whoo! That's 2700 Glory. Addonwy gets 1/10th of that, for 270, plus 2d20 for his own works: Addonwy's Starting Glory: 2d20 26, so 296, plus a grand for being Knighted for a total of 1296 Glory.

439: 1d20 5, Fought in the Battle of Carlion. Addonwy, Battle of Carlion: 1d20 15, survived. Addonwy, Battle of Carlion: 1d6 2 Battle (at least his part!) lasted 2 rounds, for 30 Glory. Battle of Carlion, Passion: 1d20 2, no Passion gained.

440: 1d20 5, served garrison duty, killed by Pictish raiders. 20 Glory. No Passion roll.

Welp! Addonwy died with (1296+30+20) Glory, so that's 1346; Cynfan gets 1/10th of that, for 134.6 which rounds to 137. Disappointing! We fast-forward to 460 so Dad can be Knighted; the table for 460 is meaningless for him (the only possible event is 'grandfather dies,' and that's well-taken care of already, so. Apparently nothing at all happened in 461, and 462 again has no events that are applicable. 463 has the Knight of the Long Knives, and I've never been certain whether one should gain a Passion for said Night if one's grandfather isn't alive to get murdered. Just lemme know, Verr.

In 464 Dad marries to procure an heir, netting him 464: 1d20 9 - 100 Glory. 465 is the year your character is born if he's 21; since I aged Ysgarran up to 22 I prefer to think he was conceived, though not born, out of wedlock.

(I know, I could just push dates around to make it make sense, but it's funnier this way)

466: 1d20 14 Cynfan fought in the Siege of Carlion; 466, Carlion: 1d20 16 means he survived, but since his part of the fighting lasted all of 466, Carlion, length: 1d6 1 a single round, he gets only 15 Glory. 467: 1d20 5 Since he saw so little fighting last year, clearly karma means he gets sent to garrison duty the next year.

In 468: 1d20 12 Battle of Snowdon! 468, Snowdon: 1d20 17 means he survived, earning 468, Snowdon, length: 1d3 1 30 Glory. Man, Dad didn't go in for the long battles, I see.

The next three years is lots of fighting: 469, 470, 471: 3#1d20 7 8 10 - each year earns him 50 Glory. Oh, wait, 472 was supposed to be in there too - 472: 1d20 14 100 Glory for that one.

473: 1d20 4 - garrison duty. Man, I hope Cynfan gets a glorious death to make up for all this Glory he's not earning.

474, 475, 476: 3#1d20 19 7 4 FFFFFFFFFFFFFF--nope. Two years of garrison duty are spent fighting and surviving, for 25 Glory each, but in 476 Cynfan dies well, netting an additional 25 Glory.

So Cynfan's total Glory ends up being 1137+15+30+50+50+50+100+25+25+25, or 1507 Glory (you suck, Dad), of which 150.7, or 151, gets passed to Ysgarran.

I have the worst drat luck with history tables.

Of my Family Knights I have only three Young Knights, so rolling gets me... Young Family Knights: 3#1d20 11 10 14 three, count 'em three, first cousins (paternal). Let's call them Cynrain, Gwenabwy, and Addonwy, respectively.



For family, let's see what we get:
Father's siblings, number: 1d6 6
Father's siblings, gender: 6#1d6 5 2 1 1 5 3Father's siblings, survival: 6#1d20 15 4 20 3 9 18

Dad's side of the family - five aunts and an uncle. NOW I suspect I sense a pattern... Oldest aunt died unmarried, uncle is alive and married (and has three sons!), two more aunts died unmarried, another is alive and married, and one is alive and unmarried.

Mother's siblings, number: 1d6 3
Mother's siblings, gender: 3#1d6 6 1 3
Mother's siblings, survival: 3#1d20 13 2 20

A maternal uncle, alive and unmarried; a maternal aunt, alive and married, and another maternal aunt, died unmarried.

Ysgarran's siblings, number: 1d6 1
Ysgarran's siblings, gender: 1d6 1

Ysgarran has a younger sister! Let's check her status... Ysgarran's siblings, survival: 1d20 13 She is alive and unmarried! I'm going to name her Arianwed, and I promise I won't try to foist her off on other PCs. Often.

Ysgarran's mother, status: 1d20-3 13 Mom (who I'll name Adwen) has not yet remarried; she may be past childbearing age, that's Verr's discretion, but regardless, she is currently Ysgarran's responsibility. As for the young knights...

Young Knights, Status: 3#1d20-6 0 11 -2 Minimum roll on the table is a 1, so Cynrain and Addonwy are wed while Gwenabwy remains a bachelor.



I believe that's all the rolling, so the completed character sheet will follow:

EDIT: Oh, wait, forgot:

Other Lineage Men: 3d6+5 18
Levy: 5d20 31

Jeez, that's sorta sad.

DivineCoffeeBinge fucked around with this message at 10:17 on Jun 22, 2014

DivineCoffeeBinge
Mar 3, 2011

Spider-Man's Amazing Construction Company
Sir Ysgarran of Baverstock



Name: Ysgarran
Glory: 1000+151
Title: none (that he knows of, yet)
Homeland: Salisbury
Culture: Cymric
Religion: British Christian
Father's Name: Cynfan
Father's Class: Vassal Knight
Son Number: 1
Liege Lord: Earl Roderick of Salisbury
Current Class: Squire
Current Home: Baverstock
Age: 22
Year Born: 464
Family Characteristic: Keen Senses (+5 Awareness)
Distinctive Features: Hairy arms, rough hands

Attributes

SIZ 18
DEX 9
STR 16
CON 15
APP 6

Derived Statistics

Damage 6d6
Healing Rate 3
Movement 2
Total Hit Points 33
Unconscious 8

Traits

Chaste 13 / Lustful 7
*Energetic 13 / Lazy 7
Forgiving 10 / Vengeful 10
*Generous 13 / Selfish 7
Honest 16 / Deceitful 4
*Just 10 / Arbitrary 10
*Merciful 10 / Cruel 10
*Modest 16 / Proud 4
Pious 10 / Worldly 10
Prudent 10 / Reckless 10
Temperate 13 / Indulgent 7
Trusting 10 / Suspicious 10
*Valorous 16 / Cowardly 4

Religious Bonus: NO
Chivalrous Bonus: NO (78)

Passions

Loyalty (lord) 16
Love (family) 16
Hospitality 15
Honor 16

Skills

Awareness 15
Boating 1
Compose 1
Courtesy 10
Dancing 2
Faerie Lore 1
Falconry 3
First Aid 11
Flirting 3
Folklore 2
Gaming 3
Heraldry 3
Hunting 10
Intrigue 3
Orate 3
Play (Harp) 3
Recognize 10
Religion (Christian) 2
Romance 2
Singing 2
Stewardship 2
Swimming 2
Tourney 2

Battle 10
Horsemanship 10
Sword 15
Lance 15
Spear 6
Dagger 5

Horses
1 Charger
2 Rouncys
1 Sumpter

Warhorse Type: Charger
Damage: 6d6
Move: 8
Armor: 5
HP: 46
SIZ: 37
CON: 12
STR: 30
DEX: 17

Equipment
Normal Mail (10 pts)
Shield (6 pts)
2 Spears
1 Sword
1 Dagger
Fine Clothing (1 L.)
Personal Gear
Travel Gear
War Gear
1 Healing Potion (1d6 healing, once)

Holdings:
Manor of Baverstock

Army
Vassals: N/A
Family Knights: 3 Young, Myself
Lineage Men: 18
Levy: 31

Young Knights: Fraternal cousins, Cynrain (wed), Gwenabwy (unwed), Addonwy (wed)

Other Family:
Mother, Adwen, unwed
Younger sister, Arianwed, unwed
Fraternal Uncle, wed (father of Cynrain, Gwenabwy, Addonwy)
Fraternal Aunt, alive, unwed
Fraternal Aunt, alive, wed
Maternal Uncle, alive, unwed
Maternal Aunt, alive, wed


Personality: If you've ever read Roger Zelazny's Chronicles of Amber, Ysgarran would be a lot like Gerard. He's the biggest person he knows and one of the strongest people he knows, and he's not all that smart, but by God once he gets a conclusion in his head he clings to it like glue. He dislikes being the center of attention, and has studied Courtesy largely as a way to avoid embarrassing himself - and thus drawing attention - rather than for its own sake. He is generally the shy type, but if someone harms someone he cares about, or threatens his Lord, or otherwise draws his wrath, he is terrible to behold.

DivineCoffeeBinge fucked around with this message at 12:37 on Jun 22, 2014

Viscardus
Jun 1, 2011

Thus equipped by fortune, physique, and character, he was naturally indomitable, and subordinate to no one in the world.
I'm a lot less familiar with the system, so I feel awkward correcting you, DivineCoffeeBinge, but aren't the chivalric traits Energetic, Generous, Just, Merciful, Modest, and Valorous?

Also, is there an IRC channel people here might hang out in? I feel like I have a decent handle on character creation (especially with DCB's posts - thanks for those), but it might be nice to get a little feedback from more experienced people.

DivineCoffeeBinge
Mar 3, 2011

Spider-Man's Amazing Construction Company

Viscardus posted:

I'm a lot less familiar with the system, so I feel awkward correcting you, DivineCoffeeBinge, but aren't the chivalric traits Energetic, Generous, Just, Merciful, Modest, and Valorous?

Don't feel awkward - you're absolutely right. I have *no idea* how I screwed that up so badly; it's corrected on my final character sheet.

I'm gonna keep my Traits as they are even though I no longer qualify for the Chiv bonus because I like the Traits I have, and besides, it was my screwup. Oops.

chin up everything sucks
Jan 29, 2012

Forgot to add my +1 to a courtly skill... hmm... lets go with... Dancing! From 10 to 11.

Adbot
ADBOT LOVES YOU

Friar John
Aug 3, 2007

Saint Francis be my speed! how oft to-night
Have my old feet stumbled at graves!
Wait, page 32 of 5.1 says to roll 2d6+5 for other lineage men, why are people rolling 3d6?

  • Locked thread