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Waroduce
Aug 5, 2008
extensive pre alpha footage
https://www.youtube.com/watch?v=snAMl0YU-hU

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Senjuro
Aug 19, 2006
The scale is starting to look like something you'd expect from an MMO. I was worried it was just going to be a series of small arenas like in Space Marine.

randombattle
Oct 16, 2008

This hand of mine shines and roars! It's bright cry tells me to grasp victory!

Starting to look more like planetside which is good but I wonder how they are gonna make melee more viable then just covering a base in heavy bolters and shooting everyone.

Senjuro
Aug 19, 2006

randombattle posted:

Starting to look more like planetside which is good but I wonder how they are gonna make melee more viable then just covering a base in heavy bolters and shooting everyone.

Give melee a damage reduction against ranged attacks and tweak the jump pack. Right now it looks like the distance and height that it lets you cover it tuned for small scale battles like in Space Marine instead of giant open battlefields and fortresses.

They said in the video that friendly fire is always on. Let's see how far along they get into the beta before they realize what a terrible idea that is.

Verizian
Dec 18, 2004
The spiky one.
Hopefully they keep friendly fire on for orks, I thought I'd heard somewhere that regular ork boys would be a free to play race with friendly fire on and a %dmg dealt/dmg taken buff based on how many targets you hit in a given amount of time. Would make perfect sense then for orks to run around in a big clump, hitting each other until they found something more fun to fight. At which point it's a headlong charge with a few swipes to ensure you get to hit it first and keep your buff stacked.

WhiskeyJuvenile
Feb 15, 2002

by Nyc_Tattoo
Planetside has always on ff. Basically that, but with space _______ is all I want

Zaodai
May 23, 2009

Death before dishonor?
Your terms are accepted.


randombattle posted:

Starting to look more like planetside which is good but I wonder how they are gonna make melee more viable then just covering a base in heavy bolters and shooting everyone.

They could just give melee the characteristics usually reserved for video game shotguns, so you've got some kind of leaping/lunge attack (with a short-ish cooldown) to get in from shotgun range. That combined with a jump pack would make it super viable no matter what kind of guns you add.

Zaodai
May 23, 2009

Death before dishonor?
Your terms are accepted.


Also, I finally broke down and bought one of the smaller Founder's packs. It's starting to come together enough that I know I'd end up spending at least some money on it when it comes out. :saddowns:

My referral code: EC-3MKA6PVJ2MABV

swissmercenary
Nov 28, 2012

gentlemen, shall we?
Here ya go lads:

EC-JPYI6K2OSSKSM

your 4000 points await!

Zaodai
May 23, 2009

Death before dishonor?
Your terms are accepted.


If you guys are buying packs for yourselves, don't forget to go into your account and Apply them. Your points will show up, and you'll get to make your characters (name/faction/subfaction).

Given that I have no idea what the sub-factions are going to have an effect on gameplay wise, I thought it wise to make sure good, Emperor-loving Goons should have a primarch on their side. So my Ultramarine alt is Rowboat Gooeyman. Be sure to read his book. :v:

Ratzap
Jun 9, 2012

Let no pie go wasted
Soiled Meat

Zaodai posted:

If you guys are buying packs for yourselves, don't forget to go into your account and Apply them. Your points will show up, and you'll get to make your characters (name/faction/subfaction).

Given that I have no idea what the sub-factions are going to have an effect on gameplay wise, I thought it wise to make sure good, Emperor-loving Goons should have a primarch on their side. So my Ultramarine alt is Rowboat Gooeyman. Be sure to read his book. :v:

Hehe, I'm so glad you posted this. I bought something mid July and just thought it'd be something available once the game gets going. I went back, applied it and here's a referral:

EC-AX6ZDTING1DW8

IrvingWashington
Dec 9, 2007

Shabbat Shalom
Clapping Larry

Ratzap posted:

Hehe, I'm so glad you posted this. I bought something mid July and just thought it'd be something available once the game gets going. I went back, applied it and here's a referral:

EC-AX6ZDTING1DW8

Thanks for the code! Here's another one:
EC-I5P1TTO0M2YP7

BadLlama
Jan 13, 2006

Alright if you can multi-crew tanks so 3-4 people all get a gun you can sign me up.

WhiskeyJuvenile
Feb 15, 2002

by Nyc_Tattoo
they need to make it that if you disembark from a tank and get killed, your tank has a small chance of self-activating its machine spirit and killing everybody

J Bjelke-Postersen
Sep 16, 2007

I have a 6 point plan to stop the boats.....or turn them around or something....No wait what were those points again....Are there really 6?
Is a yell button confirmed yet? This is the most important aspect of the game for me.

Baron Porkface
Jan 22, 2007


IrvingWashington posted:

Thanks for the code! Here's another one:
EC-I5P1TTO0M2YP7

Code taken. I didn't read what it does, just saw a code and signed up.

Infeckt
Feb 17, 2014

J Bjelke-Postersen posted:

Is a yell button confirmed yet? This is the most important aspect of the game for me.

Even if there is, I'm sure you won't hear it with the countless sperglords screaming out orders through the built in voice comms.

Ratzap
Jun 9, 2012

Let no pie go wasted
Soiled Meat
And another code: EC-AX6ZDTING1DW8

Rearden
Nov 28, 2012

Losers
Average
Losers
No idea what this is for -
But here is my code EC-1UO0JKJ6RO99J

Zil
Jun 4, 2011

Satanically Summoned Citrus


EC-STHDTL5SMWB2W

Figured if everyone else was posting their code, might as well put mine.

J Bjelke-Postersen
Sep 16, 2007

I have a 6 point plan to stop the boats.....or turn them around or something....No wait what were those points again....Are there really 6?

Infeckt posted:

Even if there is, I'm sure you won't hear it with the countless sperglords screaming out orders through the built in voice comms.

Probably less orders and more nasally "waaaghs" and announcements regarding what "da boyz" are up to...

eonwe
Aug 11, 2008



Lipstick Apathy
If Planetside is any indication, local comms would just be used for mic spamming.

WhoNeedsAName
Nov 30, 2013

J Bjelke-Postersen posted:

Probably less orders and more nasally "waaaghs" and announcements regarding what "da boyz" are up to...

How long before the goon ork klan brings the voice comms server down with a "Waaaaaaaaaagh" chain?

Hihohe
Oct 4, 2008

Fuck you and the sun you live under


Eonwe posted:

If Planetside is any indication, local comms would just be used for mic spamming.

Those are but the voices of chaos trying to lead you astray from the emperors light, Look only forward and only think of how the sacrifice of your life will benefit the whole of humanity.

Babe Magnet
Jun 2, 2008

An open comm is like a fortress with its gates unbarred and unguarded.

BadLlama
Jan 13, 2006

Guess if anyone needed a code for some reason:

EC-P34K41BUD3W0H

There you go.

Safety Factor
Oct 31, 2009




Grimey Drawer
I went ahead and took that. My code is below:

EC-BFSGUIMTI61JB

Grausherra
Jul 15, 2007

Look into my eyes...

Safety Factor posted:

I went ahead and took that. My code is below:

EC-BFSGUIMTI61JB

Took that one.
Mine is EC-3P6ITK26EE3T0

Stanyer89
Aug 4, 2012

Ready to start harvesting gene seeds?

https://www.eternalcrusade.com/rogue-trader/219-hagen-pattern-narthecium

Kimsemus
Dec 4, 2013

by Reene
Toilet Rascal
I want to believe in this game and I want it to be good. So long as it's not instanced heavily, it probably should be. Massive battles would be amazing.

puberty worked me over
May 20, 2013

by Cyrano4747
The marketing and monetization is all anyone needs to know when deciding if this game is in the hands of people who are actually looking to make a good game instead of pleasing investors.

rookiethenewguy
Oct 15, 2014

I've thrown some cash down on this game in tbe hope it will be good. I have a feeling it will only entertain me for a day though.

Infeckt
Feb 17, 2014

Kimsemus posted:

I want to believe in this game and I want it to be good. So long as it's not instanced heavily, it probably should be. Massive battles would be amazing.

They also need to make capturing a fortress meaningful.

Flavahbeast
Jul 21, 2001


Extra posted:

The marketing and monetization is all anyone needs to know when deciding if this game is in the hands of people who are actually looking to make a good game instead of pleasing investors.

Planetside 2 was pretty good I thought :shobon:

Zaodai
May 23, 2009

Death before dishonor?
Your terms are accepted.


Flavahbeast posted:

Planetside 2 was pretty good I thought :shobon:

Well, it was pretty bad. Then they improved it a bunch through patches, to make it pretty good. Ideally, we'd skip the pretty bad part.

puberty worked me over
May 20, 2013

by Cyrano4747

Flavahbeast posted:

Planetside 2 was pretty good I thought :shobon:

PS2 was also made by a company who has successfully developed and ran several other massive online games, not a bunch of neckbeards who like warhams and made such titles as Doritos Crash Course, Ice Age: Continental Drift, Phineas and Ferb: Quest for Cool Stuff, and Alvin and the Chipmunks: Chipwrecked. There's no loving way they're not in way too deep on this project. MMOs are the most technically and managerially complex games and we've seen time and time again companies tend to strike out during their first at bat.

Eternal Crusade is the Wildstar of online shooters.

quote:

By 2010, the studio's name was reverted back to Behaviour Interactive, partly due to increased production of original titles and thus stronger presence in the gaming community, partly due to the availability of the original name, and partly due to the obscene meaning of the word "A2M"

:laffo:

Infeckt posted:

They also need to make capturing a fortress meaningful.

People log on MOBAs all day long without having any meaning to the matches I'm guessing most customers don't care about meaning as long as the game is actually fun.

puberty worked me over fucked around with this message at 10:09 on Dec 8, 2014

randombattle
Oct 16, 2008

This hand of mine shines and roars! It's bright cry tells me to grasp victory!


You didn't even post the best part.

quote:

So a drive to rebrand itself as a consumer-facing creator of original IP is the message Behaviour wants to deliver; however, there's another ribald reason for the name change. The studio's "A2M" nickname is also shared with a particularly obscene pornographic custom; Google searches for the company (and especially Google Image searches for its logo) would routinely return indecorous results. When asked if that was an impetus for the name change Racine simply, and tersely, replied, "Yes."

Infeckt
Feb 17, 2014

Extra posted:

People log on MOBAs all day long without having any meaning to the matches I'm guessing most customers don't care about meaning as long as the game is actually fun.

Yes the game being fun is obviously the first and foremost priority, kinda goes without saying. What I meant was don't expect Space Marine Chapter LoLGetRekt to care about seizing Goon Fortress and sparking a massive battle without a compelling enough reason. Claiming territory and massive battles being two of the main selling points of the game.

Freakazoid_
Jul 5, 2013


Buglord

Infeckt posted:

They also need to make capturing a fortress meaningful.

Like what, am I going to build my space marine tower here? Or my ork fort? What is meaning of meaningful? More like eve online maybe?

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Infeckt
Feb 17, 2014

Freakazoid_ posted:

Like what, am I going to build my space marine tower here? Or my ork fort? What is meaning of meaningful? More like eve online maybe?

From my understanding we wont have the ability to build or place our own tree forts, only capture/control ones constructed by the devs. Meaningful as in some type of bonus for the faction/chapter/whatever that controls the fortress. Or, only that faction gains access to certain PvE instances that are within a fixed distance from said fortress. Pretty much anything other than "We need to go capture that stronghold because we are Space Marines and gently caress Orks".

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