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Forced to pub due it being too early for most players and boy is it funny the excuses pubs will make to get out of having any responsibilities in any job. "I didn't see the guard call going out", "I didn't kill them so it isn't my job" and "Just reddo it" way before it's about to go hot.
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# ¿ Jul 1, 2014 14:20 |
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# ¿ Apr 29, 2024 10:25 |
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IS HE BEATING A COP WITH A POLICE BATON? I like that the first confirmed mask for the Shotty pack is a Baboon as primal killing urges are what the shotgun and explosive rounds are all about! I'll be okay if they don't have the AA-12, even though the round ammo magazine and frag rounds aren't making my heart soar at the idea of automatic explosive punishment.
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# ¿ Jul 1, 2014 14:55 |
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Philosopher King posted:So is there any comment on possible updates to the stealth system? I though the general flavor was that you typically did things to make your game more fun for the general playerbase? Was the old system really in need of tweaking? As someone who has played literally 2 hours of this game is there any way to explain how the old system was so that I understand why everyone is upset? Mastermind and Ghost were the primary forces involved in early Stealth. Ghost had the jammer and Shinobi while the Mastermind could answer 4 pagers and could shout down one guard without triggering a call. Even without ghost skills though, the Dominator skill allowed people to easily control most jobs without slinking around or worrying about triggering more guards to spawn. It made stealth manageable to more people and was eventually changed because it was making the game too easy for some.
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# ¿ Jul 1, 2014 15:47 |
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Coolguye posted:That was kind of wonky, but it's important to note that Dominator was always super, super unreliable in stealth. Even a sunglasses at night guard would resist it pretty often, and if he fired his gun and alerted everyone else, you WERE going loud. Taking Dominator out of the equation by making the guard's pager go off was a clearly superior solution, not just for the stealth system but for those of us who don't want to rerun a single day until Pubbie Jones's Magic Elixir of Solving works out for him. Outside of the one guard that wouldn't respond to anything and hilariously handcuffed everyone that tried to shout them down, dominating was typically about acting immediately to when they spot you and getting lucky (like anything else in PD2). It wasn't foolproof, but it was helpful to shout at least one guard down so that the rest could be killed without worrying about the call limit being reached. But then again, even the superior solution didn't stop pubbies from being pubbies as now stealth is hoping the RNG doesn't gently caress you in between idiots not having silenced guns and Shinobi aced glitching out.
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# ¿ Jul 1, 2014 16:10 |
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If they haven't made the connection by now then they'll likely never do it. Not unless some shooter wears a mask and screams about someone named Bain.
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# ¿ Jul 1, 2014 16:21 |
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Just don't expect the map team to match the output of the weapons team because boy-howdy do we need more payed DLC. The new guns and toys will be nice but we can't let any of them be free of charge. That's for the gold models or dumpy pistols.
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# ¿ Jul 1, 2014 18:57 |
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Lemon Curdistan posted:I'd rather it were a secondary so you could bring your own ammo, personally. Or at least put one of the new shotguns on it so a sentry can have limited explosive round spray. Oh, is a shield trying to gently caress with my sentry again? Well I hope you fuckers like fireworks.
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# ¿ Jul 2, 2014 00:08 |
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drunkill posted:Vegas DLC footage: http://youtu.be/tWT_MX3HHJE I hope its Elvis glasses, King Wig and full Rhinestone suits for the job. But if they try a more Oceans reference then I guess we'll get Rat Pack masks where everyone will fight to be Frank in the job.
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# ¿ Jul 3, 2014 04:07 |
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Tulip posted:They need to let us modify suits and armor so we can add two more layers of dressup to our copkilling. I swear I've seen Team Evil streams where people have modded their gloves black and their lasers to shift between colors in a rainbow, but I don't know how far off we are from costume modding. But we're getting there, man! Plan Z posted:I volunteer to be Sammy once I get some Satanic patterns on him. He was the most talented of the group. But I'm not sure who the fourth will be after Sammy D, Dean and Frank. Hopefully Bogart. Also, I've probably asked this before, but do you need to in the group to use HoxHud. I've gotten an old player interested in getting back into the game and he loves Hoxhud, but doesn't want to jump through dumb group hoops to use it.
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# ¿ Jul 3, 2014 04:46 |
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Thanks for the response, I don't know how he'll take it but I'll accept the limitations to make civies dance at my command. This is now the only reason I'll go stealth, just to keep them pole dancing all night.
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# ¿ Jul 3, 2014 05:20 |
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I just saw a 52 that was more focused on laying down trip mines than picking up the last member of the team right next to him. There's stupid pubbie mentality and then there's this guy.
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# ¿ Jul 3, 2014 07:15 |
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DoombatINC posted:Earlier I ran with a pubbie that only had a saw for a primary weapon. Like, motherfucker didn't own a rifle. He did, however, have a Locomotive. Did he only say "ammo" without running around collecting the ammo of his enemies? Because It sounds slightly more manageable than the team of three 50s and me trying to do OVERKILL OK with 2 pagers, 6 mines and one bag of ammo. Host had hoxhud but that didn't help 2 brain dead clowns. Also its funny to talk to people still burned by the shotgun nerf raging out about the bronco with the right skills having more damage than any of the shotties. As much as I'd like another high level shotgun, I've gotten the loco to 105 damage and able to clear the other side of the road in jewelry store. It's not the best range, but you should at least see how they perform before saying the DLC is poo poo. We have yet to see how explosive rounds fit into this or if the damage of the street sweeper can be augmented even farther with boom bullets. Crabtree fucked around with this message at 07:45 on Jul 3, 2014 |
# ¿ Jul 3, 2014 07:38 |
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If OVERKILL doesn't have their own Hoxhud features or easier integration of the mod by the time of the Old Hox break out, I'll be incredibly pissed. I would love nothing more than a video of Jim Hoxworth shooting the piss out of Bain's original crimenet set up as he puts the finishing touches on a more manageable Hoxton flavored homebrew for everyone. :smughoxton:
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# ¿ Jul 3, 2014 11:17 |
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I like how cheating has gone from raining bags from the sky to THE SHITLORD CAN SEE THROUGH THE RETNA DAMAGING FLASH SPAM OF THE COPS for some people. It’s funny to finally see the grognard rage about co-op only game purity gnashing their teeth at Hoxhud being sanctioned by OVERKILL and anyone who likes the idea of a modifiable experience talking about theoretical improvements to Payday 2. Especially when even if the Heistpocolypse happens and OVERKILL implements any of HoxHud, those features can be turned off at any time. Payday 2: I don’t like what you like you loving rear end in a top hat!
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# ¿ Jul 3, 2014 12:43 |
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Sockerbagarn posted:Holy hyperbole batman. Skoll posted:Stop putting such faith into superficial bullshit you don't even need and learn the loving game you shitlords. You mind telling me where I went too far with him? Because its hard to see through the vitriol over one mod.
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# ¿ Jul 3, 2014 12:50 |
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Sockerbagarn posted:The flashbang vision seemed like it was aimed at me, carry on then. I think its dumb to attack any mod against flashes when cops seem to be able to spam them infinitely, but you're no where near Skoll's temper tantrum. Sorry if I offended you. Bocc Kob posted:Er, that one IS pretty cheaty. If they're one shotting dozers with an unmodded starting pistol then I'll be with you. But being able to see the health bar without knowing what it is isn't that cheaty to me. Especially if you still go down because you're tazed and swarmed by specials.
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# ¿ Jul 3, 2014 13:04 |
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Bocc Kob posted:I haven't used HoxHUD so I don't know to what degree seeing healthbars through flashes helps, but I'd probably be more inclined to stay and shoot at stuff if I knew something was there as opposed to wetting myself and frantically trying to back into cover while the screen is all fuzzy. If they can't see through walls then you can always find yourself on the wrong side of several dozers or a cloaker. Flashes are nothing compared to physical boundaries hiding your most immediate threats.
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# ¿ Jul 3, 2014 13:29 |
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I HOPE YOU LIKE PLANET OF THE APES MASKS AND TOMAHAWKS BETWEEN MACHETES, SHOVELS AND BATONS. We also have confirmed ammo types with the buckshot being free community additions. THE EXPLOSIVE ROUNDS ARE ACTUAL FIN DRIVEN FRAG-12 ROUNDS. SO CLOSE TO MY AA-12 PARADISE.
Crabtree fucked around with this message at 13:48 on Jul 3, 2014 |
# ¿ Jul 3, 2014 13:43 |
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poo poo, now I have to stealth framing frame just to get that Motherfucking Orangutan mask. Goons please help me be the obese monkey I never knew I wanted to be.
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# ¿ Jul 3, 2014 13:55 |
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They should have named it the 12-Gage pack. You done hosed up Overkill. How long until Shovel Knight texture mods come out for the trenchy? I hope to see a lot of monkeys refusing to shoot their mans and just beat cops to death this 4th weekend. And shotgun fireworks when necessary.
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# ¿ Jul 3, 2014 16:43 |
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Back Hack posted:
Not as hard as getting the Orangutan mask. I was almost able to keep a 133% accuracy a few minutes ago except there were too many drat tazers in day 3 of FF loud! YOU MADE ME GO DOWN TO A MEASLY 100% YOU BLUE PUSSIES! A SHIELD HAS MORE COURAGE THAN YOU DWEEBS! Crabtree fucked around with this message at 18:30 on Jul 3, 2014 |
# ¿ Jul 3, 2014 18:27 |
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Zaphod42 posted:I recently rewatched Heat and it surprised me how much they directly cribbed from that film. Like I knew they did take a lot from Heat (and other heist movies) but the style of masks, the gloves, the 4 dudes working together with a getaway driver and a contact/broker dude... (Bain even has the long hair that Jon Voight had in Heat) the guns they used are all in the game, picking each other up, yelling at civvies over and over to get down, its all 1:1 the same. Not that there's anything wrong with that, Heat: The Game is pretty fun. Gun Metal Grey AKA First World Bank theme is basically as far as they can curb the song without copyright issues.
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# ¿ Jul 3, 2014 19:44 |
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The shotgun code has become self aware. When any of the slugs go into the Mosconi, the game will become sapient AI that will unlock all the Dentist jobs in their unfinished beta glory for free.
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# ¿ Jul 3, 2014 19:50 |
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Jim DiGriz posted:No, it's in the first game. It's the track for the First World Bank (back then every heist had its own one). They kind of still do with the more recent updates. Election Day has Shadows and Trickery, Shadow Raid's And Now we Wait, Big Bank's Ode to Greed, Charley Santa has an entire Soundtrack. They all sort of play randomly here and there, but themed songs go beyond just jobs now. That said, it'd be nice if this does go full Left4Dead 2 they add old jobs and their soundtracks into the roster. Along with likely 50 more update songs to make this one of the longest shooter soundtracks ever.
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# ¿ Jul 3, 2014 20:13 |
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Sockerbagarn posted:Stuff like ingredients for rats day 1 I assume. Yeah, anything that is mission required changes places to a member that isn't in custody. It's been doing that for a while now.
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# ¿ Jul 3, 2014 21:16 |
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BlackTie posted:I got it on a bank job so they might have forgotten to tie it to FF. I got it stealthing Jewelry Store. WORD TO THE WISE GET YOUR ORANGUTAN MASKS WHILE YOU CAN, ANY STEALTH WITH LOCO WORKS RIGHT NOW.
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# ¿ Jul 4, 2014 02:17 |
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JetGrind posted:So, I can't stop listening to Criminal's Ambition, and god drat if it doesn't remind me of Anarchy Reigns. I was curious about the opinions of all you folks though, since me and some friends don't agree on this matter. Vocals, yay or nay? Now its time to debate, you know what time it is. Trying to pick which version of a song I'd listen in criminal retirement. Livin' with the instrumental ain't nothing wrong, but it lacks the real power of KwoteONE flavor going strong.
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# ¿ Jul 4, 2014 11:34 |
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Is this Summer likely going to be completely Dentist dominated or is there any hope for further miracles before the likely Payday 2 Birthday Blowout of the Old Hoxton Breakout? Like maybe something more than a hopeful Mafia/Cowboy weapons from the Vegas Casino (even though I'm praying for Lever Action Shotties, fast draw revolvers and maybe a Tommy Gun for those over gratified rifle players) ala new infamy or level 145+?UnknownMercenary posted:The description for No Heists For Old Men has changed so that any stealthable heist counts now. EDIT: Oh good, they decided to just play nice instead of fix it to being hard as balls for everyone. Nice one Overkill.
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# ¿ Jul 4, 2014 13:47 |
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Why is Overkill seemingly so afraid of adding in high level shotguns? As much as I want a good Winchester or Marushin 1887, I can't expect them to give the gun the respect it deserves like have a full 360 reload or capable base stats with and without decent looking mods.
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# ¿ Jul 6, 2014 04:28 |
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Finally got shock and awe when I was lucky enough to find a group of four that I or someone else didn't instinctively multikill with a loco. Gonna need some help getting the Big Bank masks now that I have done almost everything else.
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# ¿ Jul 8, 2014 08:38 |
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Get your old hox soundboard here. I doubt the Prison Break is anything but the last of the hopefully first wave of Dentist jobs, but I like seeing them keep it in the heisters minds.
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# ¿ Jul 8, 2014 16:38 |
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So they're going off game release date and not when the Beta hit for the Payday 2 birthday? Wonder if they'll release all the rest of the Dentist jobs at once to tide us over until Halloween. God help them if that pack costs over $10 though.
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# ¿ Jul 10, 2014 18:25 |
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The heck is goonhud anyway? Did someone manage to crack Hoxhud or what?
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# ¿ Jul 10, 2014 22:29 |
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Which is more impressive? Successfully pulling off a job despite the game's artificial difficulty or despite your pubbie crew was a pack of idiots that needed to be babysat on loud very hard Election Day? Because I'm not sure which one is the true difficulty curve of Payday 2 anymore. I'll be glad when I finally luck out and I'm on when there are groups open or people on, I've been having the worst luck with goon grouping these days.
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# ¿ Jul 11, 2014 11:21 |
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Big Bank now gives more XP and they've upgraded everything that should have been with the ammo and shotties of the pack from day 1. Now I need to see how much more smoother Big Bank can go.
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# ¿ Jul 11, 2014 13:30 |
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How big is the HE radius now? Can it noticeably cover more ground now or is it still hoping that something hits the targets you want?
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# ¿ Jul 11, 2014 19:25 |
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How the hell would a melee canceling out radios work anyway? Wouldn't a smashed or unresponsive cam frequency make them more suspicious?
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# ¿ Jul 14, 2014 19:54 |
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Haven't people been making help videos for the game in the community guides already? Do we really need them to be able to be seen in game or clutter up the start menu with a video browser?
Crabtree fucked around with this message at 15:34 on Jul 18, 2014 |
# ¿ Jul 18, 2014 15:32 |
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maketakunai posted:Yes, generally having in-game tutorials that don't suck is much better than forcing new players to exit the game/use external browsers and wander through the community guides section that they might not even know exists. I'm just worried the file-size will be too thick to warrant the late addition of tutorials. This is OVERKILL we're talking about. I also know at least half of the new players won't use the resources given to them no matter how accessible or mandatory you make watching them be as pubbies will always be pubbies. I have lucked out in being able to read the Payday 2 threads since the beta, but there have been other casual experts like GeneralMcBaddass that have generated sound advice for as long as John Murdoch, yet still, there are bad players who will never change their habits. But then again there isn't any harm in teaching even one newbie how to crime correctly if goons have fun making even more payday 2 videos. drat kids and their tutorials, back in my day we bashed our heads against OVERKILL and Deathwish until we became masked gods!
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# ¿ Jul 18, 2014 21:09 |
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# ¿ Apr 29, 2024 10:25 |
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I still can't believe that I successfully stealthed Big Bank with THE CHORSE, Anderson and Lynx! Now if I only find a group that can pull off Entrapment I'll never have to worry about stealth and Big Bank ever again.
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# ¿ Jul 21, 2014 01:10 |