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Today, on a very special episode of BattleCON... Clinhyde, a young homonculus, is convinced by an evil magister of Willat to experiment with...DRUGS. Destined to go down the Wrong Path, can an angel intervene and save his soul? In the red corner, with his needles full of smack and his dangerous music, it's ActingPower as Clinhyde Eight! In the blue corner, ready to show Clinhyde what life would be like without him (the hard way), it's Baron Fuzzlewhack as Saint Mikhail Isen! HEAVEN OR HELL? LET'S ROCK! This game will use Special Actions. gutterdaughter fucked around with this message at 02:40 on Jul 6, 2014 |
# ? Jul 5, 2014 22:24 |
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# ? Apr 18, 2024 21:59 |
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Beat 1 Clinhyde Eight 20 life Discard 1: Toxic Frenzy Discard 2: Diffusion Grasp Finisher: Vital Silver Infusion Mikhail Isen 20 life Discard 1: Apocalyptic Grasp Discard 2: Transcendent Dash Finisher: The Fourth Seal --Mikhail antes a Seal! --Clinhyde antes Crizma Infusion! --Clinhyde has one active stim, and loses 1 life. --Clinhyde has priority 4. Mikhail has priority -1. Clinhyde is the active player this beat! --Clinhyde advances 3 spaces. --Shock Strike has a range of 1. At range 1, it hits! --Mikhail discards a seal to gain Soak 3 (4 total). --Clinhyde deals 5 damage. Mikhail soaks 4 and takes 1. His stun guard holds, but... --Mikhail is at range 1, and is stunned! --Mikhail is stunned and cannot activate! --Mikhail has taken damage, and regains a seal token. He does not regain one from Scroll. gutterdaughter fucked around with this message at 05:07 on Jul 7, 2014 |
# ? Jul 5, 2014 22:28 |
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gently caress the man
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# ? Jul 5, 2014 22:33 |
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do not literally gently caress the man, though, at least not without consent
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# ? Jul 5, 2014 22:35 |
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Tollymain posted:do not literally gently caress the man, though, at least not without consent You're all right, Tolly.
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# ? Jul 5, 2014 22:38 |
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# ? Jul 5, 2014 22:42 |
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Remember, kids: winners use drugs! Or maybe it's more accurate to say that I'm like Bender from Futurama and drugs just make me more awesome.
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# ? Jul 5, 2014 23:10 |
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drugs are great! they help me pretend to be a functional person
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# ? Jul 6, 2014 00:26 |
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When it comes to black ops justice, Willat doesn't mess around. Don't gently caress with elves or they'll send tweaked out juicers, cyborg snipers, Terminators and the Colour out of Space after you.
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# ? Jul 6, 2014 01:53 |
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Saguaro PI posted:When it comes to black ops justice, Willat doesn't mess around. Don't gently caress with elves or they'll send tweaked out juicers, cyborg snipers, Terminators and the Colour out of Space after you. Also whatever the hell Alice Zero is.
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# ? Jul 6, 2014 02:12 |
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Who's that?
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# ? Jul 6, 2014 02:19 |
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A character from Strikers (wiki) and Pixel Tactics 3 (image). Hasn't yet appeared in BattleCON or any of the other spinoffs. Edit: Updated with actually legible character sheets. Pro Tip: Do not try and save images from Google Drive's little image previewer thing. gutterdaughter fucked around with this message at 02:41 on Jul 6, 2014 |
# ? Jul 6, 2014 02:31 |
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Gutter Owl posted:Players, please submit attack pairs! Once pairs are in, ante will begin with Clinhyde!
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# ? Jul 6, 2014 20:34 |
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Submitted!
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# ? Jul 7, 2014 03:43 |
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Pairs are in! Clinhyde passes his opening ante! Mikhail?
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# ? Jul 7, 2014 04:09 |
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Ante a seal!
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# ? Jul 7, 2014 04:14 |
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By conditional order, Clinhyde antes Crizima Infusion. Neither player can make additional antes and must pass. Edit coming shortly.
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# ? Jul 7, 2014 04:17 |
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I ante Crizma Infusion. ...Oh. I was getting there, Gutter!
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# ? Jul 7, 2014 04:21 |
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Gutter Owl posted:Clinhyde, how would you like to move?
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# ? Jul 7, 2014 04:27 |
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I would like to advance exactly 3. EDIT: So, I planned for more-or-less this exact choice, but I have a question related to it: does "On Damage" still take place if that damage is 0? ActingPower fucked around with this message at 04:57 on Jul 7, 2014 |
# ? Jul 7, 2014 04:54 |
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Nope, you have to actually hurt them to get On Damage. Life Loss doesn't count either.
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# ? Jul 7, 2014 05:00 |
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Beat 2 Clinhyde Eight 19 life Discard 1: Shock Strike Discard 2: Toxic Frenzy Finisher: Vital Silver Infusion Mikhail Isen 19 life Discard 1: Immutable Scroll Discard 2: Apocalyptic Grasp Finisher: The Fourth Seal --Mikhail antes a Seal! --Clinhyde passes. Clinhyde has one active stim and loses 1 life! --Clinhyde has priority 2. Mikhail has priority 2. CLASH! --Clinhyde has priority 6. Mikhail has priority 1. Clinhyde is the active player! --Diffusion Grasp has a range of 1~2. At range 1, it hits! --Clinhyde pushes Mikhail 1 space. Mikhail loses 2 life! --Clinhyde pulls Mikhail 1 space. --Clinhyde deals 2 damage! Mikhail's stun guard holds! --Clinhyde deactivates Crizma Infusion. --Mikhail gains +2 power! --Transcendent Shot has a range of 1~6. At range 1, it hits! --Mikhail deals 4 damage! Clinhyde is stunned! --Clinhyde has nowhere to advance. --Mikhail regains a seal! gutterdaughter fucked around with this message at 04:26 on Jul 8, 2014 |
# ? Jul 7, 2014 05:05 |
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I really want to see a successful Hallowed Strike this game.
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# ? Jul 7, 2014 05:14 |
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Good grief, I was doomed to being stunned that beat no matter what I did.
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# ? Jul 8, 2014 01:34 |
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Pairs are in! Clinhyde passes his opening ante. Mikhail, will you ante a seal?
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# ? Jul 8, 2014 01:54 |
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I ante a seal!
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# ? Jul 8, 2014 03:01 |
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Still passing.
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# ? Jul 8, 2014 03:11 |
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Here comes a dash?
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# ? Jul 8, 2014 03:13 |
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Actually, no. I believe I considered it, but I'm doing something else.
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# ? Jul 8, 2014 03:14 |
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Oh dear. You know, I really hate using Dash. It makes for a boring beat. Let's resolve to never use Dashes this game and see where it gets us, eh? Eh? You know you want to do it!
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# ? Jul 8, 2014 03:24 |
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Gutter Owl posted:CLASH! Please submit new bases!
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# ? Jul 8, 2014 03:28 |
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Baron Fuzzlewhack posted:Oh dear. Yeah, about that... it'd be great if I get the push in, but I really can't afford to stay in range. So, ta! EDIT: Wait a tick. ActingPower fucked around with this message at 04:02 on Jul 8, 2014 |
# ? Jul 8, 2014 03:53 |
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Darn, you found me out. No, actually I really do hate Dashes in general. I recognize that they serve a vital purpose in the game's mechanics, but they're booooooooooring. I much prefer the Beta/Ex/Almighty versions of the base.
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# ? Jul 8, 2014 04:09 |
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Baron Fuzzlewhack posted:Darn, you found me out. You know, I agree. Too many Beats revolve around one character avoiding the other entirely, and it's just kinda boring. Maybe it's good for Specialists or Disruptors or whatever, but I just prefer to get down and dirty and punch things.
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# ? Jul 8, 2014 04:11 |
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Gutter Owl posted:Clinhyde, how would you like to move Mikhail?
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# ? Jul 8, 2014 04:11 |
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Can I push him in all bad cop style, make him lose the 2 life, then pull him back? Also, Diffusion has a -1. I'm only doing 2 damage. EDIT: So you didn't go with the Burst after all... darn it. EDIT 2: ...But if you had gone Burst, I could have Dashed in and avoided you. I'm an idiot.
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# ? Jul 8, 2014 04:14 |
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I considered Bursting thinking you couldn't avoid it even with a Dash, but then I remembered you could just move under my minimum range. I think it should only be 2 damage from Clinhyde, and therefore only 4 from Mikhail. 2 - 1 + 1 = 2, unless I'm missing a damage buff somewhere. e: You already caught it.
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# ? Jul 8, 2014 04:26 |
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Beat 3 Clinhyde Eight 14 life Discard 1: Diffusion Grasp Discard 2: Shock Strike Finisher: Vital Silver Infusion Mikhail Isen 15 life Discard 1: Transcendent Shot Discard 2: Immutable Scroll Finisher: The Fourth Seal --Both players pass on ante. --Phase Burst has a priority of -2. --Clinhyde retreats 2 spaces. --Grasp has a range of 1. At range 2~3, it misses! --Phase Burst cannot hit a stationary opponent, and misses! gutterdaughter fucked around with this message at 04:08 on Jul 9, 2014 |
# ? Jul 8, 2014 04:28 |
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ActingPower posted:Can I push him in all bad cop style, make him lose the 2 life, then pull him back? Burst would have been literally the worst move for him in any case - the obvious move for you was a Grasp, and if you did that, you could slam him up against the wall for the 2 life loss and then pull him back toward you with Grasp to stay under his minimum range. Anything other than a Burst meant he could either guarantee the trade or at the very least not take damage.
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# ? Jul 8, 2014 04:32 |
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# ? Apr 18, 2024 21:59 |
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Wolery posted:Burst would have been literally the worst move for him in any case - the obvious move for you was a Grasp, and if you did that, you could slam him up against the wall for the 2 life loss and then pull him back toward you with Grasp to stay under his minimum range. Anything other than a Burst meant he could either guarantee the trade or at the very least not take damage. ...Still should have Dashed so that he didn't have a Seal, but whatevs.
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# ? Jul 8, 2014 04:44 |