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PostNouveau
Sep 3, 2011

VY till I die
Grimey Drawer

Palpek posted:

Also "tough moral choices" according to Fallout 3.

https://www.youtube.com/watch?v=d7Jl61n3YY8&t=11s

Seriously just play New Vegas.

No longer effected by rads? Hmmmm, tough call indeed.

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PostNouveau
Sep 3, 2011

VY till I die
Grimey Drawer
The steam thread is dead. Long live the steam thread.

PostNouveau
Sep 3, 2011

VY till I die
Grimey Drawer

Spiderdrake posted:

If the baseball players just all decided to lie on the field and flop around like fishes for an hour would people just be like 'I NEED TO SEE THE END'?

This is pretty much the last three seasons of "Dexter," and I watched all that bullshit.

PostNouveau
Sep 3, 2011

VY till I die
Grimey Drawer

Lance Streetman posted:

Ubisoft is now attempting to win the "stupidest advertising campaign" contest by sending somebody to Mt. Everest.

https://www.youtube.com/watch?v=rsOg6HgDHiQ

Just gonna go ahead and post this on the Everest thread, where everyone roots for climbers to die in the dumbest ways possible. This will make for one of the weirder dead body/route markers on Mt. Everest. "When you pass the frozen guy playing video games, you're 60% to the summit".

PostNouveau
Sep 3, 2011

VY till I die
Grimey Drawer
Mannnn, gently caress the new Magic game. I am thoroughly sick of the W/G deck I started with, but I haven't unlocked nearly enough cards to build a new deck.

PostNouveau
Sep 3, 2011

VY till I die
Grimey Drawer

Tezzeract posted:

Hitting up the explore nodes is the way to go. They tend to be skewed towards two colors which means getting 100% unlocks one or two starter deck archetypes.

The fairly unique deck archetypes are G/W graveyard revival, B/W life gain/loss, R/G Monsters and Dragons Ramp, U/G Evolve and a couple more.

Yeah, I've been doing that, but I don't know how the mechanics of it work. I had heard there's a 900-card limit, and I didn't want to fill up all my card slots with one plane's cards.

So do the card limits (4 of each common, 3 of each uncommon, etc.) keep you from filling up your available slots or do the explore nodes eventually stop paying out boosters or what?

PostNouveau
Sep 3, 2011

VY till I die
Grimey Drawer

sector_corrector posted:

I was on the fence for the new Magic game, and I'm glad I decided to try the demo. It reminded me how much I hate playing Magic against a computer with a deck I didn't create.

How soon can you work with a deck that's entirely your? I might keep it in mind for the winter sale.

It takes a long time to get a deck that's all yours. You pick a dual-color starter deck in the beginning, and you have to use that deck to unlock all the booster sets you need to build new decks.

It takes a looooong time of playing with just that initial deck before you can unlock enough cards to build a new one. Also, there's only about 60 unique cards per color, so the options for new decks are limited.

Then again, it's only $10.

PostNouveau
Sep 3, 2011

VY till I die
Grimey Drawer

Quest For Glory II posted:

They're also having a week-long Square Enix sale in the Humble Store. Non-Bundle games:

Tomb Raider Anniversary - $2.24 (same with these)
Tomb Raider Legend - $1.74
Tomb Raider Underworld - $2.24
Tomb Raider original series - $1.74 each

I've never played Tomb Raider, but I'm interested in giving it a shot. Which of these should I get?

PostNouveau
Sep 3, 2011

VY till I die
Grimey Drawer

Occultatio posted:

Btw QUBE is really, really excellent and worth getting the $1 tier for all on its own. It is an astonishingly elegantly-designed first-person puzzle game with light platforming elements, and the difficulty curve is so well-balanced that you will feel like a loving genius multiple points without ever getting really frustrated. Seriously you should buy and play it if you haven't; I would hold it up alongside Portal and Braid as one of the best examples of puzzle design in videogames.

Thanks for the recommendation. Qube does indeed own.

PostNouveau
Sep 3, 2011

VY till I die
Grimey Drawer

PostNouveau posted:

Thanks for the recommendation. Qube does indeed own.

Just got to the magnet sections. Qube can go gently caress itself.

PostNouveau
Sep 3, 2011

VY till I die
Grimey Drawer

Bieeardo posted:

Qube is neat up to a certain point, at which it forgets its core competencies and turns into a frustrating shitfest. For me it was a 'puzzle' that was basically an escort mission for a ball, hoping that I shot increasingly tiny hotspots in time. I don't play these games to challenge my lovely hand-eye.

Yeah, they don't seem to have a shortage of neat ideas, but they just went with some bad ones. The ball escorting is fine, but it would be a lot better if it didn't have sequences that required precise hand-eye.

What Portal's great at is that most of the puzzles are in the vein of "How do I set up this Rube Goldberg machine?" The first half of Qube rocks because it's that kind of stuff, but then it loses the plot real bad. Those magnets are an instant turn-off; just grinds the game right to a halt.

PostNouveau
Sep 3, 2011

VY till I die
Grimey Drawer

Watommi posted:

How often does Steam update? I'm on a very limited data connection so I keep Steam in offline mode, but it seems every time I get on my computer it's downloaded another update. I swear it updated twice today.

I get this too, so you're not going insane.

PostNouveau
Sep 3, 2011

VY till I die
Grimey Drawer

Cable posted:

Is Europa Universalis 4 more accessible than CKII? I want to like these games because I love Civ5 and I know it takes some time until you understand them, but drat CKII is so complex.

I've never played CKII, but EU IV seems pretty drat complex to me. The tutorial doesn't cover but like a quarter of the functionality. As far as I can tell, you can't turn down the difficulty; the only thing you can do is start with a country that has a lot of advantages.

PostNouveau
Sep 3, 2011

VY till I die
Grimey Drawer

PantsBandit posted:

There's nothing particularly wrong with Origin but giving away a 20 year old game (especially making a big deal about GETTING A FREEEEEE GAME!!!!!) is stupid as hell.

Counterpoint: Wing Commander 3 owns, and I forgot it existed until this promotion.

PostNouveau
Sep 3, 2011

VY till I die
Grimey Drawer

Bieeardo posted:

Isn't a ludicrous Korean invasion the premise of that Red Dawn remake they've been bandying about, too?

Yeah, they did release that, but it bombed so badly that it's understandable that you'd think it hasn't been released yet.

http://www.imdb.com/title/tt1234719/

PostNouveau
Sep 3, 2011

VY till I die
Grimey Drawer

This is just stealing money from autistic people.

PostNouveau
Sep 3, 2011

VY till I die
Grimey Drawer
I remember those Quest games as just being frustrating because you'd invariably get stuck and it wouldn't give you any idea on how to proceed.

PostNouveau
Sep 3, 2011

VY till I die
Grimey Drawer

Quest For Glory II posted:

I'm almost dry of "AAA" games.. I've got these left:

Arkham Origins
Dead Space
Alice: Madness Returns
Hitman: Absolution
Prince of Persia 08
Red Faction: Armageddon
The Bureau: XCOM

I'm not sure which to play next. I have Borderlands 2 but I'm waiting for the people in my circles to have free time, and I have ACIV: Black Flag but holey moley it's a billion gigabytes.

Of the ones I've played

Dead Space > Arkham Origins > Red Faction: Armagedon > The Bureau

PostNouveau
Sep 3, 2011

VY till I die
Grimey Drawer
Is the new Steam client update going to make it respond in less than 2 minutes every time I click something? Or is that just my lovely computer?

PostNouveau
Sep 3, 2011

VY till I die
Grimey Drawer

endlessmonotony posted:

That doesn't sound like the Steam client, that sounds like your OS install is hosed up. Have you turned off automatic proxy configuration?

No. What's that?

PostNouveau
Sep 3, 2011

VY till I die
Grimey Drawer
Here's an extra copy of Galactic Civilizations 2 from my humble bundle.

PostNouveau
Sep 3, 2011

VY till I die
Grimey Drawer
E: You didn't see nothing

PostNouveau fucked around with this message at 02:14 on Sep 10, 2014

PostNouveau
Sep 3, 2011

VY till I die
Grimey Drawer
The ship combat stuff was the best part of AC3, and I assume the makers saw how awesome that was and decided to go pirate with AC4 purely because of it.

I haven't played AC4 yet, gonna wait till it's cheap. Somebody tell me it's got pretty much the same ship combat stuff as AC3. Honestly, that stuff demands its own game. I'm surprised there's not already a game where you captain a ship for the Queen's Navy and fight bucanneers.

PostNouveau
Sep 3, 2011

VY till I die
Grimey Drawer
Any of the basic games in the weekly Humble Bundle worth $1?

PostNouveau
Sep 3, 2011

VY till I die
Grimey Drawer

Dr. Video Games 0031 posted:

So are they abandoning the plans of having Steam be 100% open and having curated storefronts be a thing the actual curators run and profit off of?

Seems like this would just result in a flood of terrible titles drowning out the good stuff.

PostNouveau
Sep 3, 2011

VY till I die
Grimey Drawer

Hav posted:

Starpoint Gemini 2 stuff

How's the exploration aspect?

PostNouveau
Sep 3, 2011

VY till I die
Grimey Drawer
99 Levels to Hell: good or bad?

PostNouveau
Sep 3, 2011

VY till I die
Grimey Drawer

SadisTech posted:

Lovely Planet:

Grabbed this one. Thanks!

PostNouveau
Sep 3, 2011

VY till I die
Grimey Drawer
Extra keys from the humble bundle:

Thief: 3GGEF-0WK2Z-6AIY3

Sleeping Dogs: https://www.humblebundle.com/gift?key=kkkdMyCdfsZmCcw8

Also, anyone having trouble getting games from this bundle to show up? I used the keys it spat out to activate the games on steam, but they aren't showing up in my library.

NM, I forgot X'ing out of Steam doesn't actually close it. A real Steam restart fixed it.

PostNouveau fucked around with this message at 09:21 on Feb 25, 2015

PostNouveau
Sep 3, 2011

VY till I die
Grimey Drawer
This humble bundle game (The Nightmare Cooperative) didn't look like my thing, so here:

https://www.humblebundle.com/gift?key=hX2Y*wG8KSHsCCcH

U gotta change the * though

PostNouveau
Sep 3, 2011

VY till I die
Grimey Drawer

Sivek posted:

Are any of the games in the weekly humble bundle the type of roguelikes where you level up skills and poo poo or can carry over equipment when you die along the lines of Rogue Legacy?

Seeing the numbers go up makes me feel like I'm better at games.

Vertical Drop Heroes seems to be of this variety.

PostNouveau
Sep 3, 2011

VY till I die
Grimey Drawer

Palpek posted:

It seems like GTA 5 is having a rough launch, Social Club is crashing on many people and there's the thing that the game will crash if your windows user name contains any characters other than letters or numbers.

It could be worse. The new Mortal Kombat isn't playable at all.

They're testing a new pre-load system where you download 3 gb of the 30 gb game and then it was supposed to play on launch while the rest of the game downloaded as DLC in the backround. Didn't work, still got some kinks to iron out I guess.

PostNouveau
Sep 3, 2011

VY till I die
Grimey Drawer

Palpek posted:

Other than not working :v: - is Mortal Kombat X as good as the last one?

The menu's pretty tight. I've got 5 achievements from monkeying around with the stats stuff.

PostNouveau
Sep 3, 2011

VY till I die
Grimey Drawer
I didn't know Steam had the old X-wing games!

PostNouveau
Sep 3, 2011

VY till I die
Grimey Drawer

vmdvr posted:

So Tie Fighter, AKA the greatest space combat game ever (along with Freespace 2 and I-war 2) has just been released on steam. I know others in the thread have mentioned it, but I just want to emphasize that if you have any interest whatsoever in this sort of game, you need to buy it.
But you should buy it on GOG instead. Firstly because GOG is also having a sale, so they're about the same price, and secondly because the GOG version includes the 1995 Dos CD "special edition", which is the version you want to be playing, whereas the steam version does not.

Why do you want that version over the 1998 or the 1994 version? Well the 1994 version is not fully voiced and I think never received the final expansion pack. The 1998 version does have better graphics and all the missions, but the soundtrack is just looped cd tracks, instead of the fully dynamic soundtrack (ie it reacts to how the mission is going and what is happening) of the 1994/1995 versions. Plus, the 1998 version requires a joystick (ie won't even run without one plugged in), but you can play the 1995 version with a mouse. I don't think a mouse is really the IDEAL way to play, but I've done it.

So yeah, buy it now, and buy it from GOG.com

Oh thanks for the rundown!

So I don't care about the music (basically the first thing I do with any video game is turn off the music) and I plan to play with a joystick the way God intended. No reason not to go with the 1998 version, right?

PostNouveau
Sep 3, 2011

VY till I die
Grimey Drawer

Freak Futanari posted:

Also, the Duck Dynasty game is 75% off, is it a good MGS-clone to buy while i wait for MGSV

Yeah but the plot is really convoluted and preachy.

PostNouveau
Sep 3, 2011

VY till I die
Grimey Drawer
In the end it turns out all the billions of dollars of military hardware and the shadowy cabal of international terrorists were just a ploy to set the right conditions for the perfect duck call.

PostNouveau
Sep 3, 2011

VY till I die
Grimey Drawer
Does Rogue have naval combat? Because that owned in Black Flag and I might have to get Rogue if it's got more.

PostNouveau
Sep 3, 2011

VY till I die
Grimey Drawer

explosivo posted:

Haven't seen much discussion on Halcyon 6, it seems to check all the boxes for me (X-Com + FTL) but I'm not sure how much depth there is. Reviews seem pretty positive, anyone here able to give a quick opinion?

I got it because it looked like extremely my jam. About 3 hours in, but it seems good so far. The UI is bad but that concern goes away early. I wouldn't say it's much like xcom except for I guess the base management.

The combat is more like a Final Fantasy game, except most everything inflicts status effects as well as damage, and you can use other attacks that "exploit" the status effects, meaning the effect goes away, but you deal a lot more damage with the attack. The combat's the best part.

My main problem is the resource generation. You explore and contact various facilities that can provide you with resources, but then they produce it and put it in reserves, and you have to send a fleet out to go pick up resources and bring them back to your base. It's a pain in the butt and makes it seem like a smartphone game or something.

Hard to say how much depth there is. You get occasional interactions with factions from other parts of the map, but mostly they offer one-off missions, and exploring their space doesn't seem to yield anything.

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PostNouveau
Sep 3, 2011

VY till I die
Grimey Drawer

John Murdoch posted:

Reminds me of my own weird niche thing I'd like to see, where instead of pumping GPU/CPU power to display alien worlds and animate a bunch of snarling AI space marines or whatever, instead it's just a fully realized, extremely detailed simulation of like, a supermarket. Every item on the shelf, all the point of sale hardware, security systems, all of it. With the highest quality assets possible, the most realistic physics, etc.

Don't even know if there's an actual game to be found in there, I just think it'd be a change of pace from the usual hyper fantastic stuff.

You're describing something that market research firms may be building down the road to test out new ideas. They're playing around with crude versions of that kind of simulation already.

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