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Dr. Video Games 0031
Jul 17, 2004

Palladium posted:

Wait, what? I thought the Skyrim modding scene is surprisingly huge in Nipponland.

It's disproportionately large compared to the customer base. I guess you can say that the PC gamers there are more dedicated on average, which makes sense. A smart video game company would find a way to leverage that dedication. The Japanese industry just doesn't give a poo poo. There are still a lot of companies and executives over there who think PCs are the source of all evil and somehow having a digital version available will increase piracy. Because downloading = piracy. Most of the PC publishing that happens with companies like Square Enix and Sega happen almost exclusively within their US branches, often to the disdain of their Japanese branches.

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Dr. Video Games 0031
Jul 17, 2004

Manatee Cannon posted:

Those games are on Playstation and Xbox (for the ten people that own one in the country). Being on PC, the platform Japan is least interested in, probably isn't gonna change anyone's minds. If they aren't interested in the games available on Steam there is no incentive to adopt the platform. Most of those games probably don't even get localized there and I bet the ones that do are as niche as a company like Atlus is here. On Playstation, anyway.

It's not really a matter of whether it can work or not. You can play PC games in Japan, they just... don't.
If this is in response to Pentyne's VN comment, then you're mistaken about that. Japan has a really weird PC gaming market, visual novels are actually a fairly popular game type, as there are literally tens of thousands of them released in the last 15 years, the large majority of which are on PC. Granted, there are a few aspects to this. Most of those are pornographic. Most have basically nothing else to them but the porn, some try to write involved storylines but shoehorn porn in because you can't sell romance oriented titles to males in Japan without porn.

So I guess the lesson is that if you want to increase the sales of your PC game in japan, just add in some explicit sex scenes! This is the unfortunate lesson everyone there has learned, which is why nobody who isn't willing to do that releases anything on PC. And this loops back around to being related to Steam, because some companies are looking at the success of some VNs here and trying to bring more of them onto Steam. We're going to start seeing a lot of censored VNs make their way to Steam, with the sex scenes removed. It will be fun seeing how this thread reacts.

Dr. Video Games 0031 fucked around with this message at 23:46 on Jul 19, 2014

Dr. Video Games 0031
Jul 17, 2004

poptart_fairy posted:

Obsidian games are really no buggier than others.

I just don't really know what to say. Fallout New Vegas is a great game that's much better than 3, but I've ran into so many more bugs in NV than 3. I've encountered an enormous amount of bugs in Alpha Protocol. The reputation was earned for a reason. Maybe you got lucky?

Dr. Video Games 0031
Jul 17, 2004

It was not meant to be. Maybe next time!

Dr. Video Games 0031
Jul 17, 2004

Spiderdrake posted:

I kinda wonder if this sort of terribleness works across the board? Like do most people sit and watch football or baseball or movies in the theater even when they've just turned into runny dumps? If the baseball players just all decided to lie on the field and flop around like fishes for an hour would people just be like 'I NEED TO SEE THE END'?

Yes. This is the sunk cost fallacy in action. People feel like they want a payoff to their time or money invested so they keep sinking their time or money into something hoping to achieve it. People will sit through bad movies, play poo poo video games, read terrible books, etc, because they paid for them and they want to get their money's worth, or because they already started investing time into it and they don't want the time previously spent to "go to waste." Even though it already has and continuing to spend time on it is just wasting more of it.

Dr. Video Games 0031
Jul 17, 2004

Moogle posted:

I would like it if they pulled a puppetmaster trick for the next expansion (hackneyed, but less so than the rest of the plot).

So they could make it so that killing Cain in Act I ensured that you were committed to the quest, Belial's rather transparent antics in Act II keep you on the trail thinking that too smart to fall for Hell's tricks, plowing your way through the armies of the damned in Act III and killing their big bad general dude who's like never defeated ever in a million years of Heaven/Hell dustups once again invokes the vanity of the character and lets them believe they can best the toughest demons martially, then the sacrifice of an innocent soul setting up the events of Act IV and pretty much putting the final nail in you smacking Diablo (probably didn't really need to spoiler that one , huh) down and ensuring that all of the souls end up where they need to be - in the black soulstone and all ready to be mingled with Angelic essence in Act V, putting the finishing touches on the (good AND evil) hyper-nephalem soul power they've been working on, and infecting your character in the process.

I would then absolutely love it if the next expansion pack - you know, the inevitable one with level 80, rune-words and another gear bump - started you off on the trail of Mephisto the Big Bad who has come back for the usual Just Being Evil reasons, starting you off fighting demons and hellspawn and nasty corpses and suchlike, but then slowly skewing the opposition and throwing in more and more angels as you dispatch more and more bosses for their shiny loot, finally culminating in a level with you killing everything indiscriminately for piles of loot - demons, angels, desperate humans and static breakables as huddled innocents in a Spec Ops-esque orgy of indiscriminate murder (easy to do with player skills) - until you get to the end and it's you, you're the big evil; cueing up a metaphysical talkie bit where some head honcho angels and demons send you into your soul to fight the corruption (well, there's gotta be some corruption somewhere or you'll piss off Metzen) who actually takes the form of an amalgam of various evils - your murdering, greed, etc - whose tentacles hold screaming homunculi of characters of the players in the party (or random guys from their player list) who spew out their individual skills from time to time, and should be killed to give a damage bonus to the big good/evil gestalt that just wants to annihilate everything and start over from scratch.

I'll stop spewing words now as this isn't the Diablo thread, and none of that'll happen.

e: I probably should've hit post instead of wandering off and forgetting what I was doing, as I'm a wee bit behind now. Sorry!

I would like it if none of this happened and they made clicking dudes more fun.

Dr. Video Games 0031
Jul 17, 2004

Quest For Glory II posted:

I'm so glad "My Sonic OCs the game" is actually making it to release

http://store.steampowered.com/app/248310/

I don't know, it looks pretty good.

Dr. Video Games 0031
Jul 17, 2004

I would say that it's much more HOMM style than Xcom style.

Dr. Video Games 0031
Jul 17, 2004

People have had their accounts banned and locked for doing what he's doing. That's a brave soul.

Dr. Video Games 0031
Jul 17, 2004

There was a russian goon who had their account locked just for gifting some non-russian friends some games for free (like how you're supposed to). I'm surprised the guys selling gifts in bulk haven't had any action taken against them.

Dr. Video Games 0031
Jul 17, 2004

Look, I get they don't want to sell themselves short, but they should at least have some self awareness of what their game is and isn't. "Ground-breaking story" :pwn:

Dr. Video Games 0031
Jul 17, 2004

Lance Streetman posted:

Not a huge fan of that, gotta be honest. The D-pad is essential to playing a lot of games (like platformers), and having an analog stick as a replacement is kinda counter-intuitive.

Isn't the whole point of the trackpads is that they're somehow supposed to be better than analog sticks for many games? Why have a stick on top of that while getting rid of the much requested d-pad? It makes no sense. I can't imagine the change will stay around.

Dr. Video Games 0031
Jul 17, 2004

Lord Lambeth posted:

Can't you use the big touch pads as a D-pad? I though the touchpads were supposed to be a happy medium between sticks and d-pads.

They're actually supposed to be a happy medium between sticks and a mouse. Valve wants to think their haptic feedback is good enough to make them double as buttons as well but developers have already told them it doesn't work well enough.

Dr. Video Games 0031
Jul 17, 2004

psychoJ posted:

I didn't see anyone talk about this, but Gods Will Be Watching is getting released tomorrow on Steam, and Giant Bomb has a 43 minute quick look of it up.

It uh... it's something alright. (I preordered because goddamn am I into this)

This game seems intense as hell. If they can actually tie that together with a compelling storyline then it will be fantastic.

Dr. Video Games 0031
Jul 17, 2004

I would definitely give Frozen Synapse a try. It's fantastic.

Comedy Blood Bowl option.

Dr. Video Games 0031
Jul 17, 2004

SilverMike posted:

Has Cyanide's implementation become worth paying for? I heard it was trashy at launch...

It has slowly gotten better and it's half-decent now. I won't give it much more credit than that. It's pretty janky. Some features are outright broken, like formation saving/loading (which has a chance of eating your players). It's just passable enough that you can enjoy the game itself without much issue.

Croccers posted:

Bullshit stacked the AI hates you bad rolls or legit honest bad rolls?

The game relies entirely on d6, and that's as flukey as it sounds. The game doesn't ever cheat on rolls but Blood Bowl by its nature has hella high variance. It's really all about risk management. Identifying the safest plays and knowing when to take necessary risks. You have to be able to laugh at bad luck, as your star player trips and dies when trying to make an easy dodge.

Dr. Video Games 0031 fucked around with this message at 08:24 on Jul 24, 2014

Dr. Video Games 0031
Jul 17, 2004

Maybe they should have picked a game people have actually heard of.

I guess after Duke Nukem, they have nothing else of note.

Dr. Video Games 0031
Jul 17, 2004

Quest For Glory II posted:

For Far Cry 5: King of the Chill, one lucky winner will be flown by Ubisoft to the middle of antarctica and left there

Well, at least there's a research station there. It even has a TV and video game consoles to play the game on!

Dr. Video Games 0031
Jul 17, 2004

Magic is just not a game I can reliably make decks for. I can get by in Hearthstone because of the restrictions they put on you. My monkey brain is too dumb to be able to make a good deck that can have any number of cards with any number of repeats, and balancing that with land.

Dr. Video Games 0031
Jul 17, 2004

Danith posted:

I wish the old Microprose Magic the Gathering would come to steam. That game was awesome

Everyone in the world says this and they're all correct. The only people who seem to not notice are WotC. edit: I'm sure that game is in rights hell alongside most of microprose's other stuff, but WotC could make another similar game. They're always really worried about their video games superseding the card game, but keep making video games that are pretty much just the card game with some structured challenges. You'd think the solution would be pretty obvious.

Dr. Video Games 0031 fucked around with this message at 03:58 on Jul 25, 2014

Dr. Video Games 0031
Jul 17, 2004

Ghostlight posted:

Shandalar 2012 is a Windows 7 working version with all the necessary bugfixes, new backgrounds and new card art.

It really is the best Magic game ever made. I don't think they'd be able to do it again though since it really thrives on long abandoned ante rules and hard colour-counters that no longer exist in the metagame. The computer-only random cards were a nice touch though, so maybe they'd just need to rely on those to shore up the missing parts.

They don't need to recreate it exactly. It would just be cool to see an actual adventure set within the Magic universe they go through painstaking efforts to establish and fighting battles with the current ruleset.

Dr. Video Games 0031
Jul 17, 2004

Mini Ninjas is a pretty fun zelda-style game made by the makers of hitman. I guess some members of the team made it because they wanted a refresher. It's not great, but it's cute and decent enough.

Dr. Video Games 0031
Jul 17, 2004

Galaga Galaxian posted:

I still dream of a WW2 themed and/or First Generation jet themed Ace Combat game where you depend more on guns than missiles.

Maybe its just too different. Then again, ACES did make that Sky Crawlers game, unfortuantely it as on the Wii so it was hampered by gimmicky controls and even on gamepad mode, the feel was different enough from Ace Combat that I couldn't get into it.

Have you played Crimson Skies? It was a really cool flight combat game set in an alternate history in the '30s with air pirates and poo poo. It was pretty cool, actually. It's also 14 years old now.

Dr. Video Games 0031
Jul 17, 2004

Who on earth would recommend world of warplanes to anyone?

Dr. Video Games 0031
Jul 17, 2004

Tomb Raider is okay. Not incredible, but a perfectly fine 3rd person shooter with some platforming/minor exploration. Better than a whole lot of other lovely shooters that have come out in recent years.

Dr. Video Games 0031
Jul 17, 2004

Heroic Yoshimitsu posted:

The story in Diablo 3 is just a way to get the player through the levels, and it does that well enough. It's not anything to get bent out of shape over, and I can't understand why so many people have such a burning hatred of it even to this day. I mean, at worst it's forgettable and aside from maybe one thing there's nothing to get upset over.

I'm not upset over it, but you're massively underplaying how bad it is. It's insanely bad. And Blizzard constantly shoved it in your face at every opportunity. It's simply noteworthy in how awful it is.

Dr. Video Games 0031
Jul 17, 2004

Mokinokaro posted:

The issues seem to be really random. Running without issue windowed at 1600x900. Fullscreen worked fine except for video playblack was all messed up (had I known there was only one FMV in the game I would've just dealt with it.)

You basically need to do at least one of the following (work down the list, essentially)
1) Run windowed (this really only messes up the opening FMV in a lot of cases)
2) Run at a resolution below your monitor's max
3) Turn off high resolution fonts
4) If you run into missing textures upon reaching the first town, turn off the vertex shader option in the game's configuration (might want to just leave that off by default)

Oh and there's also a glitch with some mice where it unassigns the left button and assigns the right one to confirm. You can set them manually easy enough though.

Except they just released a patch that pretty much fixes most of this.

Dr. Video Games 0031
Jul 17, 2004

Shovel Knight

Oh wait, I meant Secret of the Magic Crystals.

Dr. Video Games 0031
Jul 17, 2004

Everblight posted:

What's especially funny is they said they were using too much bandwidth... wtf? Are you encoding the TTS as a wav and sending it from Alice to Bob? Just send the text to Bob's machine and have it play the TTS locally you dumbshits.

Kind of. They're using some kind of third party cloud based TTS service. So some server does the TTS stuff and sends the results over the internet. The results are... actually kind of okay? It's certainly a whole lot better than Microsoft Sam, although still sounds nothing like a human. This is probably a cheaper solution for them than coding their own TTS engine and probably seems better to them than using Windows' built in one.

Dr. Video Games 0031
Jul 17, 2004

Heroic Yoshimitsu posted:

I played the first level of bad rats and somehow it didn't really "click" for me. Should I keep going?

You've been hornswaggled.

Dr. Video Games 0031
Jul 17, 2004

Orv posted:

I mean, Sacred 2 nearly destroyed them as a studio, so I don't exactly blame them for wanting to get away from it. At the same time, there are a lot of people who swear by Sacred as the One True Diablo Successor, so they done hosed up by calling it Sacred 3.

I think more than anything, they done hosed up because the game is just plain lovely. Dungeon Siege 3 had some redeemable qualities to it. Sacred 3 is just a poo poo game. If it was a different kind of game from the first two but still good, there would still be crybabies but they wouldn't get as much hate.

Dr. Video Games 0031
Jul 17, 2004

There's still no concrete genre title for diablo clones other than diablo clone and that's kind of weird. They're definitely action RPGs, while Amalur is also an action RPG, but in a completely different way.

Dr. Video Games 0031
Jul 17, 2004

King Vidiot posted:

I'm pretty close to buying Crypt of the Necrodancer because it looks fun as hell and I'm a sucker for not-roguelike-but-roguelike games like Spelunky and Dredmor, but I'm wondering if the game is really worth $15 or if I could maybe hold off on it.

I've gotten more than $15 out of Spelunky and Dredmor, but Necrodancer just looks really fast-paced to the point where it might be too short to justify $15.

The game is really hard, so it will take some time to master it. Spelunky is also really short with people able to beat it in minutes (the world record is less than 2 minutes). It will probably take a long time for you to be able to beat it, and there are a lot of unlockables along the way, with plenty of unlockable characters and poo poo adding to the replayability. Also, it's just really goddamn fun.

Dr. Video Games 0031 fucked around with this message at 01:39 on Aug 2, 2014

Dr. Video Games 0031
Jul 17, 2004


Ehhhh.... Nah.

Dr. Video Games 0031
Jul 17, 2004

Rookersh posted:

Yager.

As in the guys who made Spec Ops.

A lot of the creative talent behind Spec Ops: The Line is no longer with that company, so don't expect much. In fact, one of the reasons Spec Ops seemed a bit inconsistent is because of the shakeups that happened 75% of the way through development. One of the lead writers was the lead writer/designer for Bastion and Transistor. Not entirely sure where everyone else went.

Dr. Video Games 0031
Jul 17, 2004

The meat of the game was a lot less tongue-in-cheek than the other DR games. But they still had a lot of weird costumes and weapons and poo poo on the side.

Dr. Video Games 0031
Jul 17, 2004

How many actually good JRPGs are on Steam? Last Remnant could qualify, perhaps, and then there is Trails in the Sky and... ? Is that it? It's a niche that hasn't really been fulfilled.

Dr. Video Games 0031
Jul 17, 2004

I think EU4 is easier to play as long as you're playing as one of the "too big to fail" countries.

Dr. Video Games 0031
Jul 17, 2004

Dominic White likes every game ever made, especially if it's indie. This is a known fact.

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Dr. Video Games 0031
Jul 17, 2004

Jagged Alliance 2 is the best squad based military tactics game ever so yeah, can't go wrong there.

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