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mind the walrus
Sep 22, 2006

Gitaroo Man was a too rare to live, too weird to die cult hit for the Playstation 2. You play as a typical anime milquetoast guy who gets an alien guitar (a gitaroo) that turns him into an anime superhero, and fight through about 10 or so levels against various musical-themed baddies with each level representing a different musical genre.

You're broken up into two basic types of gameplay. The first type is playing the guitar. You rotate the analog stick to move a fan-shaped cursor in the center of the screen to match a winding line, and hit a button for various lengths of time to play each note. It's very tricky at first and requires a learning curve. The second type is when you have to dodge the musical attacks of your enemy, pressing each of the face buttons in time as they pass through the center of the screen. This is easier at first but is still tricky.

The default difficulty is plenty hard, but far from impossible with some practice and learning the music. However once you beat default difficulty you unlock Master difficulty. In Master Difficulty there are way more notes to play and dodge, and missing them causes extreme health loss. Some stages barely see a difference-- the romance ballad levels for example--while the earlier levels all see a huge surge in difficulty:

https://www.youtube.com/watch?v=hrshPebBVUY

https://www.youtube.com/watch?v=sjbtmxW3Reo

Then you get to the goddamn Sanbone Trio.

I personally could never get past these fuckers, specifically because of the dodging around 2:40, which is a pity because from here on out the gitaroo sections actually get easier as they closely resemble the ones on default difficulty but with higher health penalties for missed notes:
https://www.youtube.com/watch?v=0YbRclMWFcE

https://www.youtube.com/watch?v=_JjLBy4Hp-8

https://www.youtube.com/watch?v=zIZ55gwZpdo

It might not seem that bad compared to Beatmania or that DDR clone for the fingers, but I'd still like to see anyone just pick up and beat these levels on a first try.

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mind the walrus
Sep 22, 2006

nucleicmaxid posted:

This is my favorite game, unironically. I had trouble with Mojo King Bee on Master, but blew away the Sambone and didn't understand why it was so hard. Guess I'm some sort of bizarro Gitaroo though.

Mojo King Bee is definitely one of the harder Master levels. I have no idea how you got past Sanbone though, those fuckers are unholy :3: personified.

Oxxidation posted:

I just want to say I think it's delightful that the ball-busting, game-ruining boss of this thing is a skeletal Blue Man Group with Playstation controllers for hips.

I know right? This game legitimately got me a girlfriend back in high school solely because of its charm.

mind the walrus
Sep 22, 2006

Away all Goats posted:

Contra (NES) is probably one of my favorite games ever and I credit it (with a few other games) with turning me into a life long gamer.

My neighbor and I would play (and beat) that game like once a day, we were both obsessed with it. We didn't even know about the Konami code or find out how difficult everyone found it, until years later when we got internet connections.

Nice humblebrag :smug:

Seriously though you never got a hint that the game was way harder than even say, the bullshit difficulty at your local arcade?

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