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I nominate Wargame: European Escalation. I've been playing the single player campaigns, and the opening one (basically West Germany vs East Germany, with a little British, American, and Russian flavor thrown in) has perhaps the most awful last mission imaginable. You're told to hold a bridge until a peace treaty is signed, and a 20 minute timer starts counting down. I manage to hold off a zerg of tanks and helicopters thanks to some tank destroyers and AA I put at the middle of my MLR, but got overrun with about five seconds left on the timer. I picked it up again after my hatred of the programmers, publisher, and everyone else associated with the game cooled off, and managed to hold for 20 minutes (albeit with one TD, a couple of infantry units, and a single command unit left, which I pulled back to my "last ditch"). The timer made it to 0:00...and a ticker came up at the top of the screen saying that the treaty was delayed over a disagreement on a single prisoner transfer. I managed to send a few more Reds to meet Lenin in the non-religious afterlife, but nothing could hold back the waves of enemies coming my way. My TD was a smoking ruin, my command vehicle was on the run, and my poor infantrymen's mothers were going to be getting letters soon. As the command vehicle was sent to Valhalla to feast with Odin and Thor for all eternity, I saw a brief message on the ticker: "Treaty is about to be signed." Then, a big banner across the screen: MISSION FAILURE gently caress that game I'll probably still play it tonight
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# ¿ Jul 31, 2014 14:51 |
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# ¿ Apr 29, 2024 01:21 |