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Something Else
Dec 27, 2004

to ride eternal, shiny and chrome

THUNDERDOME LOSER 2022
Vimmen | HP 25/25 | Armor 2+1 | XP 7

Vimmen places a hand on Sammi's shoulder, letting her guide him into the darkness. He's relieved to not have to carry a torch in addition to keeping himself upright in his wearied state. At one point the girl stops, and Vimmen can feel her trembling even through his gauntlet. The thundering from above is simply Rory being Rory, but best to relieve his young ward anyways. The paladin steps forward into her torchlight, casting his gaze all around the cellar. "Anyone in this cellar, reveal yourselves, NOW. I am a servant of the almighty Bolt, and if I should find that you are hiding from his Light, you will be duly punished for your sins!"

I Am The Law: 2d6+2 10

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Arashiofordo3
Nov 5, 2010

Warning, Internet
may prove lethal.
Sammi

The weight of Vimmen's hand on her sholder was a comforting certainty. He was no Rags, but even weake ned as he was she knew that she could rely on him.

"Y-Yeah! S-So you b-better listen A-a-and be really, really nice!" She shouted onto the dark, bostered by the paladin's display.

megane
Jun 20, 2008



Dull thuds and the cracking of bones fill the room as you lay about with your unfortunate hostage-slash-bludgeon, Rory. The spike of a halberd etches a jagged line across the steel of your legplate, but then you connect with a shattering blow to its owners' chest, sending him spiralling into a nearby column with a spray of blood and a shower of masonry from above. When you turn to mash his partner, two thunk sounds ring out, and you're suddenly caught short by a flash of pain as a crossbow bolt buries itself in your thigh, and another in your shoulder...

Xbow bolts: 2d8k1-1 6 damage on Rory.

...but if they think a few bolts can stop the Terror of Ars-Corona, they haven't been paying attention.

The pyromancer retreats a few steps, then slits his own wrist with an uncannily serene gesture. Crimson blood drips to the floor, sizzling, and the air temperature plummets as heat drains into the seeping wound. You don't need to know much about magic to know some manner of sorcery is incoming, and it looks to be a nasty one.


Rags, when you grab the book, the corporal looks at it with confusion, then back to you. For a moment her fingers drift towards the hilt of her sword, then she swallows whatever she was about to say and salutes. "Ahem. You heard the Senator: don't getcher bits in a twist, stay calm, and we'll get through this just fine. We'll be escaping though the servant's exit, so everybody get ready to move," she calls up the stairs as she climbs. Just before she leaves, however, she turns back, smiling. "And, sir, now that I know where ya are, I'll send a squad here to... escort you. Yanno. Just in case." She stares pointedly at the Chronicle as she says this, and then retreats up the trap door before you can respond.


Sia, the sounds of the little stone clacking against the floor tiles is enough to draw the nervous eyes of the crowd, already jumpy with fear, and you slip down the trap door in the shadow of Corporal Wintervane as she's climbing out. Wow, she looks absolutely livid; wonder what Rags said to her? Speaking of, you find him still in the Senator's rather attractive form, surveying the pirates' cargo. Anything in here that sticks out to you as unlikely or suspicious?

Looking around the room, though, it strikes you that you've gotten yourself into something of a bad position. If you try and exit through the trap door, you'll be seen for sure by one of the soldiers running around; indeed, somebody might check down here any minute. The only other exit goes deeper into the pitch-black cellar, where you can see light reflecting off rows and rows of presumably-priceless bottles of vintage wine. And it's only now that you realize that, in the process of losing and reacquiring your possessions, your torch has gone missing. There's a few small candles here that somebody was using to play cards by, but is that going to be enough?


Sammi and Vimmen: The paladin's challenge, and the girl's rather softer shout, echo hollowly through the claustrophobic stone tunnels. For a moment, there is no response save the flickering of the endless tiny reflections of your torch on the racks of bottles around you. And then the tiniest of sounds from behind makes you turn.



A titanic chitinous beast looms out of the darkness, its claws raised aggressively in defense of its territory. It near fills the hall -- there's no way it could have fit through the door -- did it tunnel up from below? It surges forth into the torchlight, clattering, trying to drive you onwards down the corridor: what do you do??

megane fucked around with this message at 22:38 on Sep 23, 2014

Something Else
Dec 27, 2004

to ride eternal, shiny and chrome

THUNDERDOME LOSER 2022
Vimmen | HP 25/25 | Armor 2+1 | XP 7

"By Bolt! Get behind me, girl!" Vimmen pulls Sammi behind him roughly before drawing his longsword. He can't get his shield off his back while keeping a hold on his staff, so he keeps the iron rod close, crossing it with his blade. "What in the eight Hells is this foul creature?"

Defend: 2d6+1 8
Holding 1 to defend Sammi

Error 404
Jul 17, 2009


MAGE CURES PLOT
Sia
HP: 23/23 Armor 0/0 XP 6/8

SO. MUCH. GOLD. :3
Barely acknowledging Rags' presence beyond confirming he has the book, and a muttered "rear end in a top hat."
I begin stuffing my pack with bags of coins, gems, and anything else that looks small, valuable and easy to quietly carry.
I notice a rawhide pouch with a design on it similar to one I've seen Rory paint on his armor. I pack it up, along with a case of scrolls with really bizarre writing that almost appears to warp and change as I look at them. Must be magic. Magic = money. QED. Next to the scrolls is a dagger of glassy black obsidian, I couldn't say why, but I feel like I should take it. I grab the objects the guards had been playing cards for and stuff them into my pack.

"I don't suppose you can see in the dark, can you, raggedy man?" I finally ask, having made my way to the darkness of the deep cellar. Knowing the others, they were likely down there right now, having used Icky's secret passage.

Here's what I've nabbed:
  • An unknown quantity of coins
  • An unknown quantity of gems and jewels
  • A rawhide pouch with "something" that I think Rory would recognize.
  • A case of scrolls that are probably magical in some way.
  • A dagger that looks like Obsidian (volcanic glass), (maybe Sammi could use it?)
  • And several 'Fire Marbles.' (if Megane allows, see OOC thread for details)

On top of however much the Senator's coinpurse and valuables, that I took from his body after the fight, are worth.

Teonis
Jul 5, 2007
Rory Watchtower
HP: 21/27 Armor: 1 XP: 3/8


The steel bolts puncture his armor and bite into flesh, however, the mighty giant marches on unfazed in pursuit of the pyromancer, still warming up his spells. Isn't sad how the most devastating casters are always the most vulnerable? With the lancers battered aside, Rory tosses the limp body of his weapon onto the crossbowmen as they panic to reload, bowling them over with their once comrade. A wicked grin crosses his face as there is no one left between him and the dangerous caster.

Crossing the distance between them with one swift lunge, Rory grabs the extended arms of the sorcerer feebly trying to cast his spell before the giant could reach him. Completely ignoring the heat and magic flowing from the mage, Rory bends the mans arms backwards, bones snapping and sinews popping until the magician's ruined arms are now pointing at himself. "Go ahead, cast that spell." He gloats as the wizard screams in delightful agony.

Is that all you've got?: 2d6+1 8
* Your enemy is left open after attacking, you can grab or shove them.

Defy Danger (Str); Break the caster's arms: 2d6+2 8
Didn't think this counts as H&S since he is casting a spell, danger is him hitting me with said spell.

Arashiofordo3
Nov 5, 2010

Warning, Internet
may prove lethal.
Sammi Cubrick
HP: 23/23 Wyrd: 2, XP: 4


The shove from Vimmen got Sammi out of the way of the horrible giant lobster thing. Which was good because Sammi froze on seeing it. Then made a high pitch panicked whine, half way between a 'umm' and a 'Ahhh!'

Sammi holds the torch high, trying to make sure the Paladin can see the monster, and Sammi can see the passage ahead. Her brain clicks into overdrive. Where the hell did this thing come from?! More importantly, how did they did not notice it before it attacked them?! She starts guiding Vimmen, hoping she doesn't back them into a corner. All the while her brain was frantically looking for answers, anything that could help them.

---

Discern realities: 2d6 11

Questions
-What here is not what it appears to be?
-What should I be on the lookout for?
-What here is useful or valuable to me?




---

Rags

"Ever the charmer, Sia." Rags quipped, bowing in greeting to the monk as she entered the room and began looting. He let the body slip from his body quietly onto the floor, posing it as though it was ambushed from behind and beheaded. Shaking his limbs and enjoying the un-bloated feeling of not carting around a corpse.

Instead he too started reaching for the treasures, plucking the Staff, a box with jems set into the lid that sounded like there was something inside, and some leather armour with a few interesting markings. Along with assorted gems and coins, sucking those into his body and carrying the others in additional arms grown from his back. The book he carried in his actual arms.

"We should hurry, Corporal Wintervane will be sending an escort down in moments." He gathered the pieces he'd selected. "The darkness won't be an issue. If you need I can guide you, but you will need to 'wear' me."


---

Treasures taken:
-The staff of Sond
-Unknown number of coins
-Unknown number of gems
-A mysterious box with something in it
-A leather jacket/body armour with strange markings, possibly magical, possibly just really fancy
-The book of Bolt

megane
Jun 20, 2008



Sammi:
  • This one is of monstrous size, of course, but you're familiar with smaller sea creatures like this. They can be kind of aggressive, but they're herbivores and generally avoid humans. Unless this one made its nest in this cellar, something or someone must have drawn it here.
  • You can see that the beast's alien eyes are focused on your torch; either it hates the light or is drawn to it, you can't tell.
  • Judging by the heavy footsteps filtering down through the rock, Rory is probably just above you.

The creature moves with unnerving quiet; no roars or howls here, only the click of its many feet on the paving stones, the soft scraping of shell on shell as its joints move and its serrated claws spread wide. Suddenly it lunges, shattering hundreds of bottles in its haste. Its chelae flicker back and forth as it tries to bat Vimmen aside, swiping at Sammi with a claw larger than she is!

If it gets Vimmen, he'll get knocked into a rack of wine bottles... but Sammi will take 2d8 if that claw connects!


Sia & Rags grab up all the stuff their grubby little hands can carry. Some hard-working functionary already bagged the actual gold for you, though there's not a whole lot of that -- probably a few hundred coins' worth. Pirates don't tend to hold onto hard currency for very long.

Carrying all that junk will give you -1 ongoing. You greedy bastards. :homebrew:

No time to revel in your ill-gotten gains now, though -- Corporal Wintervane was true to her word, and you hear several dozen pairs of feet tramping up to the trapdoor.


Rory, the sorcerer's face shows nothing but an arcane trance as you rush past his guards. That drops away pretty quick when you break his arms, though. Pyromancy is a dangerous art at the best of times, requiring tremendous willpower to control the eldritch forces. You receive an object lesson in the reasons for this as the sorcerer's power runs wild, pouring out of his skin and eyes and grounding itself crazily into the walls as he loses focus, shrieking piteously. One tongue of flame burns right through you, filling your lungs with unbearable heat. The walls around you begin to catch fire...

FIRE: 3d4-1 6 damage to Rory, and things are starting to get a little hot here in the foyer.

Error 404
Jul 17, 2009


MAGE CURES PLOT
Sia
HP: 23/23 Armor 0/0 XP 6/8 -1 ongoing

"Wear you!?" I grimace in pure disgust...until I hear the clomping of guard's boots. At first I think to crush these morons, but as I take a step I feel just how sluggish I am, weighed down with all this stuff. No way can I fight them off AND carry all this treasure. "gently caress, ok, I'll wear you, but make it quick, and tell no one about this. gently caress. We need to get out of here as soon as loving five minutes ago!"

YAY TREASURE, Rich Sia=Happy Sia!
What did you think of the Fire Marbles idea for some small, useful magic items?,
Also that big list of loot was just me making poo poo up, so feel free to edit/remove anything you deem necessary :v:
p.s. I'll probably lose the -1 once we can all get together and split this haul equally, I assume?

Teonis
Jul 5, 2007
Rory Watchtower
HP: 15/27 Armor: 1 XP: 3/8


With the most dangerous element now spewing blood and fire all over the walls, Rory drops the pyromancer and draws his enormous blade from his back. Even thought he felt like he had just smoked a pipe full of the wrong leaves, there was still plenty more fight to be had; he coughed out a ring of smoke like a pro and hefted his sword at the remaining guards. "Who wants to go next?" He bellowed, sweeping the tip of his blade in a wide gesture at the room. While the nearby crossbowmen scrambled to get their feet and some distance on the giant, Rory swung the massive sword in wide arcs, laying into the still recovering men.

I don't think I can use 'Is That All You've Got?' to mitigate damage again, since it was the drawback on my 7-9 roll on DD, right?
Hack & Slash: 2d6+2 10
Damage: 1d8 3
Expose myself to danger to deal d6 more damage on 10+
Hack & Slash Bonus Damage: 1d6 5
Total 8 damage on xbowmen.

Arashiofordo3
Nov 5, 2010

Warning, Internet
may prove lethal.
Defy danger [DEX]: 2d6+1 6

Will be adding more to this later
+1xp, and also massive damage. Ouch.


Sammi Cubrick
HP: 23/23 Wyrd: 2, XP: 5


She tried to get out of the way, she really did. But one of the bottles of wine got under her feet and she slipped. There was nothing she could have done to dodge.

Her response though, was to grab for a wine bottle and throw it as hard as she could into the creatures face. Then throw the torch at it too. Her aim was not to cause damage, but if this creature was so interested in the fire it could have it, it could have all the drat fire!

---

Volley - Throw wine and fire into lobsters face: 2d6+1 8
Going to take the -1d6 damage option. I'm just trying to set it on fire.
Damage 1d4 - 1d6: 1d4-1d6 0


---


Rags

"Very well, let us hurry." Rags said, placing a hand on Sia's shoulder and wrapping himself around her like a shroud. His tendrils reached forth, questing into the darkness. "Move, I'll guide you. Go."

The pair disapeared into the basements shadow, Rags gentally guiding the monk by applying gentle pressure to her back and sides. Telling her what to move around. In some cases a tendril would wrap around her ankle and guide Sia's foot to a clear spot on the floor. Trying to move silently and to not give themselves away.

Arashiofordo3 fucked around with this message at 20:11 on Sep 28, 2014

Something Else
Dec 27, 2004

to ride eternal, shiny and chrome

THUNDERDOME LOSER 2022
Vimmen | HP 25/25 | Armor 2+1 | XP 7

Fool girl - as the monstrous crawdad scuttles forth, Vimmen sees Sammi panicking out of the corner of his eye. She's leaping right into the path of one of those giant swinging claws! Sweeping his iron staff low, he catches her in the belly and shoves her back behind a stack of crates, his momentum carrying him directly into the space she previously occupied. The claw batters him into some aged barrels, which splinter and disintegrate under his armored bulk.

Spending my 1 defend hold to redirect the attack to me.
DD Con: 2d6+1 9

Arashiofordo3
Nov 5, 2010

Warning, Internet
may prove lethal.
Sammi

The staff blow knocked Sammi flying, her ballence already thrown by the bottles beneath her feet. She crashes to the ground behind the creates. Loosing sight of the paladin. Sammi put her plan into action. Sweeping up a bottle and throwing it and the torch at the lobster.

megane
Jun 20, 2008



Rory, you hurl yourself at the remaining soldiers, heedless of the flames about you. You can smell flesh roasting -- mostly not yours, you think. One crossbowman falls, the heavy blade cutting deep into his shoulder. He screams as you lever it out. The other drops his weapon to defend himself, but takes a blow to the side and crawls away, mewling feebly.

The lieutenant waits patiently for you to finish killing his men, staying well clear of the fire and your sword. He seems... entertained, at least. "What a beast you are! Tell me: what manner of twisted thing gave birth to you? Not to offend, of course; I merely ask out of a naturalist's curiosity." Swathes of fire surround you now, and a pall of smoke fills your lungs. With a roar, part of the floor collapses, across by the entrance. The lieutenant smirks, watching eagerly to see what you'll do. Might be that the only way out is through the flames... and that's gonna hurt, even for you.


Sia, Rags envelops you in its linen tendrils (creepy) and then leads you into the pitch blackness below (CREEPY). As you leave you can see Imperial soldiers running down the stairs. Some rush to the Senator's body, then stop short in horror, whispering to each other. Others sweep the air with their spears, looking through the treasure. Within seconds someone's lit a lantern and they're pouring into the cellar after you. The command echoes through the stone corridors: "MURDER! TREASON! FIND THEM!"

The fire marbles are fine -- and I'm sure grabbing random magical artifacts can't possibly backfire. :getin: And yes, the -1 is just until you can split up the loot and pack it away.


Rags, you move as quickly as you can, and manage to stay ahead a few steps ahead of the searching soldiers. The fools are blinded by their own lights! ...but of course you can't see either, and have to navigate by touch, which is slow and difficult. You can hear echoes of crashes and fighting someone in the cellar, but the twisty corridors and stone walls make it hard to judge the direction. You realize pretty soon that the only way to find your way around is to stay near to the very soldiers that are chasing you -- their lanterns will let you see where you're going, at least a little bit. Staying that close is really risky, but the alternative is wandering directionless in the dark, unless you've got a better idea. What's it gonna be?

Obviously Sia can help you decide. The soldiers aren't close enough to hear you whispering. ...probably.



Vimmen, you grit your teeth as you shove Sammi out of the way. You barely catch sight of the massive claw swinging wildly towards you before it connects. Then there is nothing but pain and the sound of smashing glass and splintering wood.

Claws: 2d8-3 5 damage for the paladin.

Luckily, you manage to keep your wits about you and pull yourself back to your feet. Bizarre eyestalks swivel down towards you, and the creature reels back to crush you. But then Sammi makes her move! Smashing a bottle of wine against its carapace and following up with her flaming torch is a clever plan... except that, sadly, wine isn't alcoholic enough to burn. Shadows swirl as the torch flies across the room, deflects off the hard shell, and falls sputtering to the floor behind a piece of broken shelving. In the light of those last few embers you can see the abomination rearing into the air with rage, and then everything plunges into darkness.

Arashiofordo3
Nov 5, 2010

Warning, Internet
may prove lethal.
Sammi Cubrick
HP: 23/23 Wyrd: 2, XP: 5


Blackness swallowed Sammi, and she froze, her perfect plan had failed and now she and Vimmen were stuck in the pitch darkness with a furious giant lobster.

She tried really hard not to panic. Well... Not to panic more that she already was.

She listens as hard as she can, trying to work out from sound alone where both the Paladin and the Monster were. Maybe now the light was gone the creature would leave them alone?

Then the roof started to creak and crumble. Oh no! What now?!


---

Rags

Extending a mouthed tendril near Sia's ear and whispering directly into it, Rags murmers. "Sounds like someone is having some fun, difficult to tell where they are though. This place is far more complicated that I had expected. Especially because of the drat shelving... I'd love to pretend to be one of the guards, but there's no way to do that and carry the loot as well... Do we risk lighting up and making a run, or do we use their own lights against them. We don't have much time. Whatever fight is going on down here sounds like it's against something big."

Error 404
Jul 17, 2009


MAGE CURES PLOT
Sia
HP: 23/23 Armor 0/0 XP 6/8 -1 ongoing

"As overloaded as we are, we're better off running or fighting, but we can't do much else, but maybe if we have our own light we can move faster and get away, or do you have a better idea?" A hand goes down to a belt pouch and pull out a Fire Marble, I have my hand clenched around it so that only a little glow peeks through around my fingers. "Well?" I whisper back.


if I open my hand or hold the stone between thumb and finger, it'll light up the whole area like a torch, as it is now, my hand just glows a little.

Another option that Rags might be able to do:
I've been imagining him as this constantly shifting weaving and re-weaving mass of cloth strips (like a mimic from Edge of Tomorrow, but made of cloth)
So if he can spare some more tendrils between guiding me and carrying loot, is shoot out tendrils in every direction, sweeping back and forth like a dozen whiskers and avoiding obstacles to get us away without needing light.

Teonis
Jul 5, 2007
Rory Watchtower
HP: 15/27 Armor: 1 XP: 3/8


Feeling the blood of the bowmen and the heat of the flames on his skin, Rory realized there was no fight left in the room, anyone left alive was more concerned with fleeing for their lives than battling him to their deaths. The only person who still took delight in the carnage was the lieutenant who seemed to be cheering Rory on from the gateway into the next room. Just as he had predicted, there was no joy in fighting imperials, who would flee when encountering a true foe like Rory.

Still, the northman had left his mark on the townhall as the main hall of the old building disintegrated to ash, like the inn across the market from here. Surely the rioters would get blamed for this as well. However, Rory wasn't some arsonist who burned property and slipped away unnoticed. No, he was the living legend Rory Watchtower! Someone needed to know who did this and to pass the story of the immortal giant from the north and the lieutenant was more than curious. "I am Rory Watchtower!" He boomed over the roaring flames and cries for help, "Immortal among men, the giant of the northern tribes!"

As much as he wished to continue boasting, the chambers were threatening collapse. "Face me again when you have an army to die for you!" He added before turning to the nearest wall. Though on fire, it was the quickest way to escape the imminent collapse of the ceiling. With a roar, Rory threw his weight not into the wall, but through it, bursting through the weakening timbers into safety, likely increasing the rate of collapse of the building.

Juggernaut, through the wall: 2d6+2 11
your momentum carries you through
you don't take any damage

Beast!

Arashiofordo3
Nov 5, 2010

Warning, Internet
may prove lethal.
Rags

"We could always try the normal method, little noisier than we are, but faster. Save the light. For now you learn to move as a Ragman." Rags sprouts yet more tendrils, they flow across the room in front of him, tasting the air, feeling the ground, mapping the room out like an ant's feelers, but far, far more numerous. The basement could only be so big. There would be a door or passage here somewhere. Something that would lead to the sounds of fighting deeper in.

Meanwhile other tendrils were searching for distractions. Something to point their foes in the wrong direction. A bottle to push on the other side of the room, but even so they avoided the touch light. They could lead back to them just as easily. Lastly the tendril in Sia's ear began whispering the steps, the places to move too.

Rags just hoped that Sammi wasn't involved. But he cast the though from his mind. The Icarus boy would not have been so foolish as to let her go wandering off on her own.

___

Don't know if you want me to roll for this of not, just let me know and I'll go with your decision

megane
Jun 20, 2008



Yeah, you should probably roll for that. You're okay not rolling as long as you're not doing anything risky or supernatural, but if you want to take advantage of how monstrous you are, you've gotta roll the dice.

Arashiofordo3
Nov 5, 2010

Warning, Internet
may prove lethal.
Do A Thing! +WYRD-1: 2d6+1 9
-Going to mark 1 use from my Object of Desire: (1/3)


Rags

His questing tendrils finds something at the entryway to one passage. Something horrifyingly familiar. One of Sammi's biscuits, rolling its way down the corridor. Rags hissed softly in Sia's ear. The shroud around her tightening noticeably.

"This way." was all that he would say, his voice dripping with cold intent. Pulling Sia towards the passage, his path clear. Sammi was down here. Gods know how, or why, but she was.

Gods help anything in his way.

Error 404
Jul 17, 2009


MAGE CURES PLOT
Sia
HP: 23/23 Armor 0/0 XP 6/8 -1 ongoing

"Sounds like a plan-URK!"
I barely get the marble back in its pouch as the monster turns a corner so sharply my neck pops.

Something Else
Dec 27, 2004

to ride eternal, shiny and chrome

THUNDERDOME LOSER 2022
Vimmen | HP 20/25 | Armor 2+1 | XP 7

Vimmen is ready to absorb another blow from the creature's mighty claws when a bottle of wine shatters against the creature's shell, and their only light source bounces into the shadows. As the shellfish rears back, clicking in eerily-quiet rage, Vimmen uses the fleeting light to glance around the cellar, taking note of the load-bearing pillars.

Discern Realities: 2d6 6

The paladin isn't as well-versed in engineering as Icarus would've been, thinks he locates one such beam, and puts his back to it. He lacks the strength for a full-on assault, but at least he can lure it away from Sammi. He swings his sword in wide arcs before him, shouting, "HERE, BEAST! COME GET ME! COME ON!!" With good luck, the monster will smash the pillar along with/instead of Vimmen, bringing the ceiling (and any giants it holds) down to crush it.

Arashiofordo3
Nov 5, 2010

Warning, Internet
may prove lethal.
Sammi Cubrick
HP: 23/23 Wyrd: 2, XP: 5


Oh no! What was he doing?! That thing would kill him! There was no way he could fight it in this darkness, never mind with the poison flowing through his veins!

"N-No! Vimmen! Please d-don't!" Sammi screamed, desperately trying to convince him against this course of action. But it was unlikely that he could hear her over the sounds he was making. She reached into her bag, searching for anything that she could use. She found her pack one biscuite short. It most have rolled out when she fell. But there was no time. Did she have tinder and flit? Maybe something that she could use to create a loud bang?

No she had nothing. Some clothing, some food, that was it. She needed to safeguard the bottles, find the still. But that was becoming increasingly impossible. The ceiling gave a low groan, dust tumbling down from cracks. Who knew how long this place would hold!

Sammi felt helpless, bitterly, bitterly helpless. She'd come down here to try and save the paladin. But she'd only lead him to his death.

megane
Jun 20, 2008



Rory, you smash through the masonry, bricks and shards of rock spraying everywhere as the wall gives way before your unstoppable might. You burst out into the night, raindrops soaking your armour and putting out the small fire that had started on your leg. But then the impact you created is answered by a second crash, below your feet...

With a deep and horrible roar, the entire side of the room collapses, sloughing down into the basement in a cloud of dust and rubble. Ancient columns disintegrate and disappear into the earth.

And up from the center of the devastation rises the silhouette of that nightmarish lobster, raising its misshapen head to the moon.

You've made it outside into the rain; you're standing at the lip of the crater.


Vimmen: the darkness fills with the grinding noise of the creature's plates sliding against each other, then it hits. For the second time in as many moments, you are smashed against the wall, and you can feel the huge claws scrabbling for purchase on your plate, trying to cut you asunder. Then there is noise, so loud your ears burn, and the world shatters around you, choking you in stifling dust and pinning you to the earth beneath an avalanche of rock. You can see a trickle of light through the rocks, but... can you even move?

Lobster Tackle: 2d8-3 5 damage, and you're trapped! If you want to lever yourself out, Defy Danger with strength. Or you could chill out under the rocks where no lobsters will try to eat you.


Sammi, earth and stone and broken glass slowly settle into piles around you, and in the sudden moonlight you can see the creature looming over Vimmen's fallen form. Luckily you were cowering out of the way, and nothing heavy landed on you. The paladin is moving slightly, so he's alive, at least. But he's jammed beneath the rocks, face down; he might need your help, especially if that damned lobster tries to step on him! Luckily, it seems distracted for now, looking upwards into the rain.


Rags manages to guide Sia along a path that keeps them out of sight of the encroaching guards. When the impact comes -- the whole building seems to shift, racks of wine sway dangerously around you -- the soldiers stop short in confusion and terror, swinging their lanterns toward the noise. Now's your chance! They're disoriented for the moment, and still unaware of your position... you can get the drop on them, or just make a break past them and get to Sammi and Vimmen.

Arashiofordo3
Nov 5, 2010

Warning, Internet
may prove lethal.
Sammi Cubrick
HP: 23/23 Wyrd: 2, XP: 5


Sammmi screamed as the roof caved in, coughing and spluttering against the dust that sprang into the air. By the time she can see again, Vimmen is burred in rubble and the Lobster is right on top of him! Thankfully it's attention is elsewhere. She snatches up her knife, maybe she can sneak up and pry him out? Sammi crawls closer and tries to dig at the rocks. praying the creature would ignore her. Her movements are panicky and she grits her teeth as the stones cut into her hands as she claws away at the loose rubble. Gasping and muttering and whimpering.

---

Defy Danger (STR): 2d6-1 6
XP: 6


---

But the Lobster was too heavy, she couldn't move any of the stones. She wasn't strong enough. Her cries became increasingly more desperate and loud as she failed to free the paladin, she started stabbing at the rocks with her knife, trying and failing to find any kind of purchase.

Teonis
Jul 5, 2007
Rory Watchtower
HP: 15/27 Armor: 1 XP: 3/8


The building collapsing was not unexpected for Rory, this tended to happen when he fought in confined spaces, like that abbey last year where they were 'harboring' deep-god cultists. What was a surprise, a pleasant one, was the giant armored seafood that emerged from the rubble. drat thing must have been in the basement, but damned if he could figure how. Unlike soldiers, however, giant monsters often didn't give up and run for their lives. THis was a much better, and possibly tasty, foe!

Rory whirled his sword, slinging rain water about, and roared a challenge at the beast below. It was monster versus monster and Rory was going to rip it apart. Raising his sword over his head, the great northman threw himself into the night air in a mighty leap. Sailing through the rain, he came down on the beast back, bringing down the full weight of him and his blade.

Leap: 2d6+2 4
Sorry to everyone below me! +XP

Something Else
Dec 27, 2004

to ride eternal, shiny and chrome

THUNDERDOME LOSER 2022
Vimmen | HP 15/25 | Armor 2+1 | XP 8

Must have lost consciousness when the creature hit - went limp - it's the only way he could have survived. Vimmen comes to with his legs and torso pinned by debris, and one arm wedged up against the wall. He can hear Sammi sobbing and grunting with effort, trying in vain to shift the stones that trap him. The forsaken paladin of Bolt is almost tempted to give up, right then and there. Bolt allowed him to contract this illness, and has repeatedly ignored his attempts at redemption. Bolt, the one to whom Vimmen dedicated his life and sacrificed his loves, now deserts him. Without Bolt, what is a life? Is it even worth living? Perhaps not...

But then he hears it: a roar like a great clap of thunder, and through the tiny crack in the rubble, he sees a flash of steel. It's Rory the giant, leaping into the fray! Vimmen had long regarded the giant as greedy, violent, callous - brave, perhaps, but not valiant. The type to let neighbors go to war and watch laughing, no matter the odds, no matter who was really right. But there he is, flying through to air to crush this shelled demon - whether he knows he fights to save his companions or not, the giant fights for the fight itself - living in the moment, doing what he deems right regardless of scripture, ceremony, or obligation. Something stirs in Vimmen at the thought - some latent desire to command his own destiny, to be a man independent of his god - indeed, to make his god HIS, and not the other way around. To make himself worthy to wield Bolt's power, for no puppet can be a true champion. A lofty goal... but one must first survive.

DD Str: 2d6+1 12

Dredging the very bottom of his reserves, Vimmen draws his hands under his chest and forces himself up, massive chunks of stone sliding off his back. He drags himself to his feet and looks for Sammi, reaching out for her help. "I'm alright, I promise. We must get somewhere safe, whilst our giant grapples with the beast." Together they find the sword he dropped in the collapse - he uses it as a cane for now, as there's no hope of finding the iron staff in this wreckage. The blade will dull now, but later, with care and attention, it will be re-honed - sharpened to a point finer than ever before. It's all Vimmen can think about as the rain seeps through his armor and leaves tracks in the dust.

Something Else fucked around with this message at 23:25 on Oct 7, 2014

Arashiofordo3
Nov 5, 2010

Warning, Internet
may prove lethal.
Just an FYI. Rags will be bursting past the guards to get to Sammi. Sadly, not got much time to post right now. Really I'll and have come off my latest shift and going into my earliest shift tomorrow. I'll make a post when I get the chance

Error 404
Jul 17, 2009


MAGE CURES PLOT

Arashiofordo3 posted:

Just an FYI. Rags will be bursting past the guards to get to Sammi. Sadly, not got much time to post right now. Really I'll and have come off my latest shift and going into my earliest shift tomorrow. I'll make a post when I get the chance

OK, as for "Ragsia", I'm kind of at your mercy at the moment, so your rags post will be my move too. (never ever wearing rags again.ew)

Arashiofordo3
Nov 5, 2010

Warning, Internet
may prove lethal.
Sammi Cubrick
HP: 23/23 Wyrd: 2, XP: 6


Sammi grabbed Vimmen with a sobbing gasp. He was free. They could escape while Rory fought the Lobster. She tried to support his weight, supporting him on her shoulder. He was too weak to walk unaided, so she added what meagre strength she had to his. Scrambling up the rubble to reach the pouring rain outside. She gasped as the rain hit her with its brutal intensity and she was soaked in seconds. She pushed her hair out of her eyes even as it plastered itself to her forehead. Seeking shelter in the cover of a building nearby. She knew that they would not be able to get inside, she was to scared to think of banging and begging for shelter. So she huddled with the paladin under the canopy, leaning him against the wall and shielding him with her own slender form from the worst of the storm.

She stood shivering, wide eyed and panting. Looking down at the man she'd almost lead to his death. So weakened from the poison he couldn't even defend himself. She had no idea what was going on in his mind. She had the cure, but it was unrefined, she didn't know the effects, the side effects. Did she trust in her own abilities enough that the Wyrd she poured into the brew was beneficial?

Did Vimmen really have the time for her to hesitate?

She looked back to the gaping hole in the side of the Town Hall and then back to the Paladin. She had swore to him that she would improve the cure, and unless she could hike into the woods and find one of those trees the stills were the only option.

Gods keep her safe. She needed to go back inside...!

"Vimmen, P-Please stay here. I will b-b-be right back, I swear to y-you! I w-will be right back." She said, grasping his shoulders and then taking off at a sprint, back through the rain, back towards the hole, and the darkness below.


---


Rags

The guards were of little concern, but their confusion was useful. Rags moved past them, practically carrying Sia and her treasures as though they were nothing. It wasn't a matter of carrying weight for Rags, simply a matter of keeping them silent while carrying so many objects.

As they emerged into the next room Rags was struck by the sight of a Lobster like creature, large and menacing. What was equally menacing was the large North-man trying to wrestle with it. It looked as though the beast had the upper hand. But for right now they needed to dump this loot. As much as he was enjoying the sensation of Sia's skin crawling at his touch, the situation was getting out of hand. The longer they delayed the worse things could get.

"We go outside, drop the gold, then you can help Rory and I find Sammi. It will be faster if we can move separately." He whispered in Sia's ear. He rushed past the fight. Bursting out into the rain, a multi armed deamon, wrapped around the form of a woman. A girl stopped dead in her tracks.

Sammi!

Rags let Sia go, dropping her unceremoniously and moving to his ward. He could see the Paladin propped against a wall out of the rain. The storm obscured him, but it seemed like a good enough place to drop the loot.

"Were do you think you are going?" Rags asked Sammi, enclosing her in his fabric arms, shielding her from the rain. He left Sia to her own devices.

---

Sammi

As she ran, something burst out of the hole. All darkness and arms, the pale form of something or someone sequestered in the middle of it all. She stopped dead, some other monster was down there? Then she realised. It was Rags, carrying what looked to be all of the loot as well.

"I need to go back in!" She yelled. Her voice drowned out by the thunder that screamed overhead. Rags dropped the pale thing, oh gods it was Sia! His arms reached out for her and she held on tight to her guardian.

"I-I need to go. B-Back inside, I-I need to make the potion b-better." She answered his question. "T-There's a still inside, I n-need to use it!" She shivered in his arms, adrenalin pumping through her body. "P-P-Please, Rags. I-I need your help...!"


---

Rags

His face watched her, unreadable and expressionless. "Very well. Give me but a moment. I need to place these objects down. Hold tight."

Rags picked Sammi up and carried her to the Paladin, placing the loot down next to him, and covering it all in a blanket formed from his own form. "This will keep you dry, Sir Paladin. Save guard these items as best you can. We will return and purge you of the poison. Oh and do not fear, the book is safe. I would hand it over, but I have no desire to drown our objective."

With that Rags turned and moved back to the basement, now free of his burdens and his full power at his disposal, he felt like there was nothing that could stop him.

Something Else
Dec 27, 2004

to ride eternal, shiny and chrome

THUNDERDOME LOSER 2022
Vimmen | HP 15/25 | Armor 2+1 | XP 8

Vimmen leans heavily against the house where Sammi leaves him, sliding to the ground. The world spins around him, that last act of exertion almost too much to bear. He's freezing under his armor, and the rain that hits him feels like burning oil. The calamitous fight before him is a war between blurry shapes, smashing each other again and again in the wreckage of a third shape. When the wriggling shape approaches and drops off a load shiny shapes, Vimmen almost misses its words entirely. Except... "The book," the paladin croaks, "give it to me! Give me the... Chronicle..." But the shapes are already gone, and Vimmen is sliding into oblivion.

Error 404
Jul 17, 2009


MAGE CURES PLOT
Sia
HP: 23/23 Armor 0/0 XP 6/8 -1 ongoing

"Gah!"
I'm dropped unceremoniously into a cold puddle as the monster rushes off into the dark. I sputter as I spit rancid water from my mouth. but before I can start telling Rags to go gently caress himself, I notice the big bad glistening in the faint moonlight...and I smile.

'Drop the loot' he says, gently caress that, I got this. In mid stride I tighten the strap on my pack, shift my belt and pouches so as to give just a teensy bit more freedom of movement for my legs, and just like that, I'm gone.

I launch myself into the fray, Good Ol Rory's doing his walking siege engine impression, I scramble up the back of his armor, like a cat made of shadow, perching for a fraction of a second on a huge shoulder pauldron, with the next swing of his sword, I sprint down his arm like it's a cobblestone pathway. He hates when I do that, says it fucks up the balance of his swing.

gently caress it, it puts me right in the monster's face, right where I need to be. Big guy can deal. Time to bring the pain.
Hack and Slash 11
Damage 11 Piercing 2, Messy, Forceful
I chose to add +1d6 damage and leave myself open to attack.
Being Human gives me +1 forward for my first action in a fight, which canceled out the -1 for this one Move.


I use the boost from Rory and plant a foot right between its eyes, boosting myself up onto it's head where I spin all of my kinetic momentum, some of Rory's, and tap into the potential energy of the beast, all focused through chi into my hand I drive a palm strike straight through the top of this thing's carapace, trying to break through far enough to hit brain.

:black101:

Error 404 fucked around with this message at 00:13 on Oct 8, 2014

megane
Jun 20, 2008



Sammi goes into a bit of a frenzy, smashing at the rocks uselessly with her knife until her hands bleed. Perhaps this much stress isn't good for her -- her eyes are unfocused with tears and even though she's physically unhurt the poor girl looks near to collapse.

All this constant panicking has gotten to you, and you're feeling a little Confused (i.e. -1 Wis). You'll be all right after a few nights of not being in mortal terror.


Rory takes a few steps to pick up speed, his steel-toed boots clanking on the shattered cobblestones, then hurls himself into the air. But the beast catches sight of him, and, rainwater spraying in all directions, whirls faster than seems possible for a thing so large: a huge swipe of its claw and it snatches the flying northman out of the air like a fly! His greatsword sails away, clanging to the floor near Sia.

You're caught, but still able to act! Unfortunately, you lost your grip and thus your sword.


Sia isn't about to let her buddy get eaten, though, and in a moment of dread clarity delivers a single bareknuckle punch, backed by unspeakable power, a blow that would kill most men. Not even a creature of this size can ignore that -- it reels backward, barely keeping hold of its squirming prize, its carapace riddled with cracks. But such power comes at a price, and the shock sends her staggering as well, off-balance and surrounded by a forest of chitinous legs that stab at the floor in agony.

Have I mentioned Sia hits really goddamn hard? Because she does. That blow would have one-shot an iron golem. On the other hand you're basically underneath the thing now, and liable to get stepped on if you move.


Vimmen summons up some tremendous strength from deep within -- perhaps this thunderstorm is Bolt himself come to aid you? Or... is there power within you that comes not from the gods, but from you alone? The rubble slides away and he wrenches himself free. He and Sammi retreat from the battlefield, to find the girl's pet demon skulking out of the cellar -- and it has the Chronicle! Rags dumps it (rather irreverently) at the paladin's feet, then scurries away, carrying its ward off into the cellar corridors. The bemused soldiers finally manage to right themselves and burst out into the rain, only to have the demon brush right past them again as they stand gawking. Well, he's not gonna trick them this time: they turn smartly about and give chase, following Rags and Sammi back into the darkness. The fact that there is a sea monster fighting a giant in the other direction has nothing whatsoever to do with it, what are you implying?

megane fucked around with this message at 08:19 on Oct 9, 2014

Teonis
Jul 5, 2007
Rory Watchtower
HP: 15/27 Armor: 1 XP: 4/8


Though his mid air flight had been stopped short, the beast couldn't knock the fire out of the giant northerner. Rory didn't have his great sword in hand any more, but as he had proven many times before, his hand were violent enough without a tower of steel in their grip. Wrapping powerful hands around the hardened carapace of the crustacean's claw, Rory pried the massive vise open with brute force, smashing off the smaller pincer entirely and spraying ichor everywhere.

However, Rory was not done yet. Dropping to the ground in front of the beast, Rory continued breaking off antenna and forelimbs as he fought to get right up in this thing's face. Grabbing hold of the rough shell of the beast, the mighty giant held the giant lobster in turn now and proceeded to bash its face in with his other, club-sized fist.

Defy Danger (STR) Break the claw: 2d6+2 10
Hack & Slash; Fist (Blunt, hand): 2d6+2 7
Hack & Slash; Fist (Blunt, hand) Damage: 1d8 7
Didn't get a chance to double up on damage like Sia, but its okay.
Blunt: This weapon breaks bones, smashes armor, and leaves enemies with internal injuries.

Error 404
Jul 17, 2009


MAGE CURES PLOT
Sia
HP: 23/23 Armor 0/0 XP 7/8 -1 ongoing

"Have I mentioned recently how much I loving hate bugs!?!?" I shout to no one in particular. I begin stepping circles around the legs as they come smashing down, I give no resistance, like the wave washing over and around the rock.
I am a leaf on the wind, watch how I...
Defy Danger 3 +XP
"Fuuuuuuuuuuuuck!"
All the treasure strapped across me is throwing off my balance, but gently caress if I'm dropping it.

Well this is gonna be fun!

Arashiofordo3
Nov 5, 2010

Warning, Internet
may prove lethal.
Sammi Cubrick
HP: 23/23 Wyrd: 2, XP: 6
WIS-1


Sammi held tightly to Rags, nuzzling into his chest. She felt dizzy and stressed. Even though she knew it was a short moment of respite she took it. She still hadn't stopped shaking. She didn't even see the guards that Rags almost casually breezed past. She was too focused on trying to push her struggling mind on how to operate the still.


---

Rags

Holding the girl to his chest, Rags walked through the middle of the guard so quickly they barely had time to react. Moving into the next room and ducking right, heading into the shadows and down a different corridor. His tendrils had found the Still before, so now it was simply a matter of dropping Sammi off and then hiding her, keeping the Imperials busy in the meantime, and letting her brew her potion or what have you.

"Stay here, I will hide you. When you need me, call. I will come for you."

He placed her down and hid her, then moved back into the main room, slinking along the ground like a ghost, approaching the guards from a different direction to throw them off of the scent. All the better to hide Sammi.

Rags stepped into their torchlight, wrapped in the guise of a cult Assassin he'd once pulled the skeletal structure out of.

"Gentlemen, how delightful to see you! I take it you would like to discuss my handiwork in your treasure hold?" He laughed a humourless laugh. The shadows over his face distorted by the heavy hood he wore.

---

Going to use Quick! Hide! to hide Rags and Sammi. Rags will hide in the guise of the cult assassin above. Sammi will also be hidden so she can work on the still

---

Sammi

Alone in the room with the Still right in front of her Sammi tried to identify the parts she was dealing with and how to operate the machine. Icarus had explained some of how to work the thing, she just needed to try and remember how.

---

Spout Lore - How to operate a still: 2d6+2 7
Ooh, just made it. Suppose it's appropriate. She's working with what Icarus has told her, and she's not in the best state of mind.

Something Else
Dec 27, 2004

to ride eternal, shiny and chrome

THUNDERDOME LOSER 2022
Vimmen | HP 15/25 | Armor 2+1 | XP 8

The paladin heaves his helmet off, pouring sweat despite the cold rain. The quilting under his breastplate is soaked. He fumbles with his armor straps, but his fingers are too weak to hold on. He gives up, his eyes rolling around in his head like drunken beholders. They finally land on a small brown shape leaning against the loot pile Rags dropped off moments ago. Could it be... the Chronicle? The creature left it behind after all?

Vimmen paws for the book, cradling it in his hands - he cracks it open, taking in the illuminated illustrations and smelling the ancient, consecrated binding glue. This is the real deal, no question. With a shortness of breath, he closes the tome and tucks it behind his breastplate, leaning back to watch the small, medium, and large shapes duke it out. If he can stay conscious until the end, it should be a thrilling match!

megane
Jun 20, 2008



The claw squeezes Rory tighter and tighter, but just before he's bisected he clenches his teeth, shoves outward with all his might, and breaks free with a roar! He throws himself against the beast with reckless fury, pounding cracks into its damaged shell. His fury is no less than Sia's, but he's not as trained as she is at killing with his bare hands -- soon enough his knuckles are bloody and his arms numb from smashing against the rough surface of the thing's hide. The beast, however, oozes blood from a dozen jagged cracks across it's body now, and staggers drunkenly, as though unable to completely command its many legs...

Your hands are injured from the assault -- no damage right now, but it's gonna hurt if you keep using them like this!


Unfortunately, that's not good news for Sia. She twists and rolls out of the way as best she can, but eventually the rain in her eyes and the weight on her back get the best of her. Barely avoiding one leg, she has no time to dodge the next, and with a crunch of bone it punches straight through her shoulder, skewering her like a fish and nailing her to the ground!

Ouch. A bad dodge means 8 damage for you. On the bright side... uh, I guess you've got ahold of its leg? :unsmith:


Vimmen, as you unwrap the greasepaper packing that was keeping the Chronicle safe, a small note slips free from within and falls to the rain-soaked ground. The surface is scrawled in freehand with a grid of symbols you don't immediately recognize. A code or similar, presumably. The symbol placed at the bottom is vaguely familiar, though you have no idea what it might represent. Where have you seen it before?




Sammi and Rags race through the underground, seeking out the still. Following Icarus's directions, they find a room containing a small dais with little brass railings, where a series of huge tanks are built into the wall. This one's large enough to have small slit windows at the top, so a little bit of grey light filters through from the rainy outdoors. Luckily there's a smaller version off to the side, presumably for making test batches. Looks like it's still mostly intact, that's good -- though honestly, what with the jumble of glass vessels and pipes, how would you know?



Rags skirts round to distract the guards; they hesitate for just a second on seeing him in this new guise, but they're past wondering about strange occurrences tonight. "You two! Grab this idiot; the rest of us will hunt down the other two!" Two burly soldiers approach, leveling their spears at you defensively. The others continue on their path without delay.

Meanwhile, Sammi considers how to operate the stupid thing. She's pretty sure the basic principle is just to heat the liquid to boiling, and use the fact that different liquids boil at different temperatures to separate them. Maybe you just... put the stuff in one side, turn on the heat, and hope? You could maybe grab the whole apparatus and take it with you, but it looks pretty fragile.

Arashiofordo3
Nov 5, 2010

Warning, Internet
may prove lethal.
Rags: Ahahaha! You're all fuckin dead!

Rags inclines his head to the two soldiers, and walks forward himself. Impaling himself on their spears and continuing to walk forward unimpeded.

"I think you will need more than two..." He says with a dark chuckle. Reaching for the first guard...


---

Do A Thing!: 2d6+2 8
Damage 1d8: 1d8 5 Messy, Forceful, Hand

-the monsters actions cause unintended side effects


---

And strikes a blow which throws the man across the room, blood spewing from the crack in his chest plate.

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Error 404
Jul 17, 2009


MAGE CURES PLOT
Sia
HP: 15/23 Armor 0/0 XP 7/8 -1 ongoing

"Fuuuuuuuuuuuuuuuuuck!Ow loving ow gently caress me running fuuuck ow!" I shriek, yeah I shrieked, like a baby, gently caress you this hurts.

I feel the fetid rainwater and mud soak my clothing, I struggle against the weight of the monster. As it stomps around it drags me with it, my head dunking below water, I try to hold my breath and work my shoulder off the leg-point.
Defy Danger CON 10

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