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Robodog
Oct 22, 2004

...how does that work?
Sure thing! Making sheets look nice is my job :cool:

pre:
Name		Mr/Mrs Fable
Sex		Insert
Virtue		Insert
Vice		Insert
Concept		Insert
Alignment	?
Affiliation	Sheriffs
Chronicle	Fables and Exodus

Attributes	
Intelligence	•		Presence	•		Strength	•
Wits		•		Manipulation	•		Dexterity	•
Resolve		•		Composure	•		Stamina		•

Skills
Academics	•		Animal Ken	•		Athletics	•
Computer	•		Empathy		•		Brawl		•
Crafts		•		Expression	•		Drive		•
Investigation	•		Intimidation	•		Firearms	•
Medicine	•		Persuasion	•		Larceny		•	
Occult		•		Socialize	•		Stealth		•
Politics	•		Streetwise	•		Survival	•
Science		•		Subterfuge	•		Weaponry	•

Specialities
Skill Name (Awesome Speciality)
Skill Name (Awesome Speciality)
Skill Name (Awesome Speciality)

Powers
Power Name •
	(Rank, Description, What to roll)
Power Name ••
	(Rank, Description, What to roll)
Power Name ••
	(Rank, Description, What to roll)

Merits
Merit Name	(•)
	Potted merit description.
Merit Name	(••)
	Potted merit description.
Merit Name	(••)
	Potted merit description.

Weakness
Weakness if you want one!

Advantages
Health		•••••|•
Willpower	•••••|•
Power Level	•
Verve		•••••|•••••
Morality	•••••|••
Size		•••••
Speed		•••••|•
Armour	
Defence		•
Initiative	•••••|•

XP:
Attribute: Xxxxxx +1	?xp
Attribute: Xxxxxx +1	?xp
Skill: Xxxxxxxxxx +1	?xp
Skill: Xxxxx +1		?xp
Power: Xxxxxx 1		?xp
Power: Xxxxxx 1		?xp
			---
			???xp

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mugrim
Mar 2, 2007

The same eye cannot both look up to heaven and down to earth.
Don't obsess too much over the sheets, just throw at me what you can. I'm far more interested in character pictures atm. Speaking of which...

Robodog, that sheet looks great and up to snuff, that's an insanely resilient character and a good portrait. The one thing is resources. As of now you got your sword and the clothes on your back.

Also, someone asked about size. The giant merit is only one merit dot, and you can increase size an extra amount for one dot each increased. A size of 7 means that you get a luck die to not be noticed in a crowd or to be stealthy, and people can find you very easily. People will probably think there is something wrong with you. For 8 and above, you need a glamour or enchantment to reduce it amongst the mundys, and that means money, or a powerful magical item.

To manage magical items, it will be treated as it's own power with a weakness essentially (Since it can be taken away in theory). So if you want a Gamma level ability in your item, treat it as a Beta. Alpha's get a free Extra to make up for the weakness.

If you want a specific fantasy item that is an artifact, something of immense power, just ask and I'll figure something out.

I'm also pretty fast and loose with the history. Outside of the basic parameters of what I posted you can pretty much make up whatever you want.

If there's any questions I missed, please ask again, and sorry I missed them.

I'm already upset that I like all the submissions.

Antivehicular
Dec 30, 2011


I wanna sing one for the cars
That are right now headed silent down the highway
And it's dark and there is nobody driving And something has got to give

Okay, I'm looking through the given superpowers, and it looks like there aren't really any options for true resurrection, just Raise Dead (which appears to make zombies barring an exceptional success). Do you have any suggestions for modeling the "put someone's body parts back together to return them to life" thing, or should I let it go?

mugrim
Mar 2, 2007

The same eye cannot both look up to heaven and down to earth.

Antivehicular posted:

Okay, I'm looking through the given superpowers, and it looks like there aren't really any options for true resurrection, just Raise Dead (which appears to make zombies barring an exceptional success). Do you have any suggestions for modeling the "put someone's body parts back together to return them to life" thing, or should I let it go?

Just take that power but create a weakness for it. Success means a person is raised after a scene, but it costs the character and/or the resurrected each time it's used.

Robodog
Oct 22, 2004

...how does that work?

Antivehicular posted:

Okay, I'm looking through the given superpowers, and it looks like there aren't really any options for true resurrection, just Raise Dead (which appears to make zombies barring an exceptional success). Do you have any suggestions for modeling the "put someone's body parts back together to return them to life" thing, or should I let it go?

http://wiki.rpg.net/index.php/MTH:Powers_Q-Z#RESURRECTION < this looks like resurrection?

mugrim posted:

Robodog, that sheet looks great and up to snuff, that's an insanely resilient character and a good portrait. The one thing is resources. As of now you got your sword and the clothes on your back.

To manage magical items, it will be treated as it's own power with a weakness essentially (Since it can be taken away in theory). So if you want a Gamma level ability in your item, treat it as a Beta. Alpha's get a free Extra to make up for the weakness.

If you want a specific fantasy item that is an artifact, something of immense power, just ask and I'll figure something out.

I got most of it right, woo! Thanks. I left the three merit points over for stuff like that, once everything else is settled I'll put some points into resources.

I went through all the powers again, but there is nothing that I could use to really model a sword off of. The closest is 'Claws' and that is all based on brawling and being attached to you. It really doesn't fit. Do you have any ideas?

Chaos Triangle
Dec 9, 2007
DO NOT TRUST
Here's a submission. Might see if I can get a sheet up in the morning, though I've never used More Than Human before. Hope he looks interesting.



Del Green, AKA Grendel

From the moment of his birth, Del (as he insists on being called, these days) has felt alone. Born to a mute hag in a cave, he lived effectively in solitude for many years- though he was huge and strong, he was also deformed, covered in scales and incapable of human speech. Still, he and his mother lived peacefully. Then, came the others. The chief Hrothgar, determined to carve out a kingdom for himself, settled the land that Del and his mother had lived in for many years. With civilization, life grew hard- their hunters drove off or killed much of the game that Del and his mother had subsisted on for many years, and their nightly celebrations were so thunderous that neither could sleep. He attempted to drive them off, but to no avail; they only grew vigilant, forging weapons and fortifying their walls. Yet they could not kill him in return- his skin was too tough, and his claws too sharp. He took to preying on the unwary and eating their flesh, first to survive, then out of anger. For many years, this continued, Del's hatred deepening with every passing day and every scar he was left with. One winter, a champion from another kingdom arrived: Beowulf. Their fight was well-chronicled, and at the end of it Del had been slain twice. But even this was not enough to stop him- he found himself alive again in his lair, well and truly alone now, and with the fear of death in him. He spent many years skulking in the caves, nursing his grudges yet feeling powerless to act upon them.

When the Adversary arrived, Del was one of the few that did not pick a side, at first; he still hated the other inhabitants of his realm, but neither did he hold any love for the Adversary. Instead, he hid, coming out only at night to wreak whatever havoc he could manage on whoever he could find. It was inevitable that he would be captured, but by sheer chance, among his captors was a young sorceress, Ceridwen, who possessed the ability to speak to beasts. It was the first time Del had ever spoken to another person and been understood; while he's never told anyone what exactly they talked about, the experience nonetheless had a profound effect on him, and despite the objections of many, ultimately sided against the Adversary. Del's involvement in the war consisted largely of suicide missions; his disregard for his own life coincided with most commanders' fear and distrust of him, and the battles he found himself in were some of the bloodiest of the entire war. Ironically, the only reason he survived was because of his nemesis, Beowulf: during the final retreat, Del attempted to volunteer to stay behind and delay the enemy, only to be forcibly stopped by his former foe. Beowulf argued that only the strongest should go and that, having lost to him before, there was no need for Del's presence. Though the insult stung, Del could swear he saw regret in the man's eyes; he does not like to talk about it, but is known to have a drink in Beowulf's honor every year on the anniversary of the battle.

Del lived on the Farm for a while after the Exodus, but quickly found himself isolated and miserable; desperate not to go back to the life he'd led before, he begged Ceridwen to help him one more time, and she agreed, granting a bracelet that allowed him to take on the appearance of a human, as well as making him considerably wiser. She told him that she had intended it as a gift for her own son, but he had perished in the Adversary's first attacks. Even in his human form, Del is imposing, broad and powerfully built, if not particularly handsome still. He can shift between forms at will, though he does not like to do so; the transformation is mental as well as physical, and in his old form he becomes aggressive, quick to anger and barely capable of speech or planning.

Del is still not well-liked within the Fable community, if not for his history of cannibalism and murder, then for his initial refusal to stand against the Adversary (though he technically did more damage to the Adversary's armies, this distinction is mostly lost on anyone who was in the war). His appointment to the office of Sheriff came as a surprise, even to himself (though he volunteered, he had fully expected to be rejected outright), but to his credit he has done his best. In particular, he's made a name for himself as a fair and even sympathetic investigator when it comes to former villains; as he often says, he's in no place to judge, though more than one suspect has discovered the hard way that even-handedness does not equal complicity. He does carry an exaggerated reputation for violence and brutality, but he tries not to let it get to him- he's content to play the part of the bad cop if it means he can feel like he's doing something good for a change.

EDIT: Here's a sheet
pre:
Name		Del Green
Sex		Male
Virtue		Justice
Vice		Wrath
Concept		Reformed Monster
Alignment	?
Affiliation	Sheriffs
Chronicle	Fables and Exodus

Attributes	
Intelligence	•••		Presence	•••		Strength	•••(••)
Wits		•••		Manipulation	••		Dexterity	••
Resolve		•••		Composure	••		Stamina		••••(••)

Skills
Academics			Animal Ken			Athletics	•••
Computer			Empathy		•		Brawl		••••
Crafts				Expression			Drive		
Investigation	•••		Intimidation	•••		Firearms	
Medicine			Persuasion	••		Larceny			
Occult		••		Socialize			Stealth		••
Politics	••		Streetwise	•••		Survival	••••
Science				Subterfuge	••		Weaponry	

Specialities
Stealth (Moving in Darkness)
Intimidation (Physical Threats)
Streetwise (Former Villains)

Powers
Mega-Stamina •
	(Gamma; +2 to Stamina for rolling and meeting prerequisites)
Mega-Strength •
	(Gamma; +2 to Strength for rolling and meeting prerequisites)
Regeneration ••
	(Gamma; Heal one level of bashing or downgrade one level of lethal per dot per turn)
Invulnerability •
	 (Beta class (effective Gamma); Extra: Broad category (physical); reduce all physical damage by 1)
Shape Shift ••
	(Omega class (effective Beta); Weaknesses: Debilitating (Intelligence), Single Shape)
	Grendel Form (12 successes to work with):
	-Size +2 (1)
	-Strength +5 (2.5)
	-Dexterity +2 (1)
	-Claws • (Alpha (effective Gamma); Extras: natural body, forceful, stunning; Flaws: permanent) (1)
	-Armor •• (Beta (effective Gamma); Extras: bulletproof) (2)
	-Bounding Leap • (Alpha (effective Beta); Extras: reduced verve cost) (1)
	-Durability •• (Alpha) (2)
	-Merit: Iron Stamina •• (.5)
	-Merit: Stability •••• (1)

Merits
Giant	(•)
	+1 Size
Horrifying Transformation	(•••)
	Once per scene, when you transform, make a reflexive Intimidate roll against all opponents within 5 yards.
Unstoppable	(•••)
	You do not fall unconscious when your bashing health levels are filled (though you still do when the lethal levels 
	are filled).
Contacts (•) (Former Villains)
Skillful Dodge (•)
	When performing a Dodge, add either your Brawling or Weaponry score to your defense (your choice, as appropriate)
Large And In Charge (••)
	+2 to normal Intimidate rolls (i.e. not granted by a power or merit) made against those smaller than you. Increase to 
	+3 if twice their size, or +4 if triple.
Fighting Style (Wrecker) (••)
	Wrecker • (One Inch Punch): Ignore penalties to free movement when making a brawl attack. If held totally inactive, 
	you may strike as though you weren't, but must spend a Willpower or Verve point to do so.
	Wrecker •• (Slam): When you make a Brawl attack, if you score more successes than the targets Size/Stamina 
	(whichever is greater), you may choose to knock the target up to one yard per your effective Strength + Power Level.
	If they hit a stable obstacle during this movement (i.e. one that would stop them) they take 1 bashing damage.

Weakness
N/A

Advantages
Health		•••••|•••••
Willpower	•••••
Power Level	•
Verve		•••••|•••••
Morality	•••••|•
Size		•••••|•
Speed		•••••|•••••
Armour	
Defence		••
Initiative	••••

XP:
155/155XP:
Morality 7->6 (+5xp)
Power: Regeneration 2 (21xp)
Power: Shapeshifting 2 (15xp)
Power: Invulnerability 1 (7xp)
Power: Mega-Stamina 1 (7xp)
Power: Mega-Strength 1 (7xp)
Attribute: Intelligence 2->3 (15xp)
Attribute: Composure 2->3 (15xp)
Attribute: Dexterity 1->2 (10xp)
Attribute: Manipulation 1->2 (10xp)
Skill: Stealth 0->2 (9xp)
Skill: Occult 1->2 (6xp)
Skill: Politics 0->2 (9xp)
Skill: Subterfuge 1->2 (6xp)
Skill: Persuasion 0->2 (9xp)
Skill: Empathy 0->1 (3xp)
Merit: Skillful Dodge (2xp)
Merit: Giant • (2xp)
Merit: Contacts • (Former Villains) (2xp)

Chaos Triangle fucked around with this message at 14:07 on Aug 4, 2014

I Am Fowl
Mar 8, 2008

nononononono
The wikis for rpg mods often make me go cross-eyed. Any help with powers would be appreciated.

Name: “Mac”
Sex: Male (Currently)
Appearance: Ten-year old Caucasian boy, golden hair with a cute face, generally contorted into a scowl (Currently)
Concept: You know that thing you want, that really important thing that everyone wants to find? He’s that thing.
Powers: Luck (Bad/Good), Can talk to objects (Psychometry), "Mac" Power
“Mac” Power
1. Mac is an object of desire for forces both malign and good
2. Mac lacks agency (He cannot use his power on his own)
3. The power is always inconvenient for Mac and its benefits to others are double-edged
4. Regardless of form, Mac can always talk or move (Example, if he’s a chair, he can still hop)
5. Can you guess Mac’s last name?

Lemme tell you, I love New York. Sure, it smells to high heaven every day of the week. Sure, the summers are hot and sticky. Sure, the winters are bitterly cold. Sure, crime is rampant and porno theaters, porno videos, and porno bookstores outnumber their non-porno cousins, but hey, it beats the alternative. Back in the Homelands, I’d probably be stuck in an anvil, or in some dwarf’s hairy cleavage, waiting to get tossed into a volcano. It’s not fun!

Walking around looking like I’m not old enough to shave, let alone drink in this lovely town, that’s no picnic. But I can deal; in time, all things pass, as they say, and I’ve seen a lot of stuff come and go. Way I figure it, maybe tomorrow I’ll wake up and bam! Burt Reynolds looking back in the mirror. Better than what usually happens, anyway.

Last month or so, I went to a thrift store to check out some furniture. Some of our chairs got—eh, you don’t need to know. So there I was looking for a cheap chair, eyeing some curios when WHAM—There I was, stuck inside a bottle. Took a whole week for someone to get me out and suddenly I look like Barbara loving Eden. The beach is always a hassle too. Once, I took a swim and I turned into a fish. This was years ago, so you know. Anyway, this fisherman pulls me up in his net and I’m like “gently caress! poo poo! Jesus Christ and for the love of God don’t eat me!” And of course he asks what’s in it for him. Long story short; be careful what you fish for.

I would say that between the involuntary transformations and the odd quest, life here is pretty alright. I’ve got a sweet set up here in Thumb’s Flat. If you haven’t heard about it, Tom Thumb and his wife, they got out with a mountain of money, and I’m not talking their proportions. So Tom, he bought the top of an apartment building way back and renovated it into an apartment of Napoleonic proportions. Of course, he and the Misses, they only need the one room, so they rent out rooms to Fables them who are too stubborn to live out on the farm, in exchange for help. Altogether, we manage to make it look like a functioning individual lives there. Sometimes. Kind of hard when the landlord and landlady could fit in your hand, and the tenants are a mirror, a married couple who alternate being birds, a guy who is (most of the time) a ten year old boy, and whoever else is on the couch for the weekend.

When I left, I took what I always had. Which was jack and poo poo, and Jack and I haven't talked in years. Hard to build up a nest egg when people keep stealing all your golden eggs. Do people even know how hard it is to lay those things? But they just take and take and take… I figured it was best to leave before, ah, you know who started looking me up. I had heard he started getting a taste for valuable and powerful stuff. Did not feel like ending up in another hoard, so I headed for the Mundane with the rest.

I can’t exactly protect myself, you know. In theory, I’m very powerful, probably, but whatever I do fits the needs of the story, not my own needs. I always serve the needs of another. At least here in the mundane, I can usually do my own thing—but if I need to use that stuff, I need someone’s help, but trust me, it’s not worth it. The very definition of power with a price. I’m not wholly without my own tricks, though. Been at the center of a few stories, so I know how things work, and how to nudge them in my favor. The right word here, a subtle gesture, stuff any Mundane can do, stuff I had to learn to try and convince people not to toss me into volcanoes. Stuff they can’t do, like twisting things a little further, like maybe they slip a bit on the rock. Serves em right; lava is hot like a motherfucker. Helps me earn a semi-honest living too. Can’t win the lottery with it, of course, since you can’t win something that isn’t there to begin with, but I can nudge things in my favor. And when worse comes to worse, I can always talk things out with a streetlamp to get a little dirt, something I can use or sell. Since I’ve been most things, I know how to spot something that’s just aching for someone to listen.

All in all, not a bad life. But gently caress hobbits, really.

I Am Fowl fucked around with this message at 06:02 on Aug 1, 2014

mugrim
Mar 2, 2007

The same eye cannot both look up to heaven and down to earth.
poo poo, now I'm going to have to choose. I'll announce a final submission deadline some time tomorrow.

Axe-man
Apr 16, 2005

The product of hundreds of hours of scientific investigation and research.

The perfect meatball.
Clapping Larry
:derp: I'm still working on it! Don't leave without me! :bandwagon:

Antivehicular
Dec 30, 2011


I wanna sing one for the cars
That are right now headed silent down the highway
And it's dark and there is nobody driving And something has got to give

Went ahead and edited my sheet + an image (a couple comic panels, but hopefully they'll suit, since the character isn't particularly unusual-looking) into my pitch post. Let me know if it's okay or if anything needs to be fixed.

Robodog
Oct 22, 2004

...how does that work?
Kinda regretting not picking a proper witch or something now, there are a lot of interesting powers in this hack. But there's nothing that's just straight 'melee hit other guy' that I can use for the sword, not without it being weird acid blood or bone claws or elemental fireballs or something. I might need some help with this.

Would copying a sword out of Armoury Reloaded and paying merit for it work, maybe? Or something like that? I don't know, otherwise the only thing I can see working is buying a greatsword and shoving it in a duffle bag.

e: Oh! Do I know Russian and English off the bat, or do I need to pay for the language merit for that? It's just the Russian would, I'm guessing, only ever get used for speaking with an accent and saying 'Bozhe moi!' and 'Chort Vozmi!'

Robodog fucked around with this message at 11:56 on Aug 1, 2014

mugrim
Mar 2, 2007

The same eye cannot both look up to heaven and down to earth.

Axe-man posted:

:derp: I'm still working on it! Don't leave without me! :bandwagon:

Announcing the deadline tomorrow, as in it isnt tomorrow, but i will give everyone an idea tomorrow of when the deadline will be.

Probe 17
Jul 27, 2014

Red Rain is coming down

Red Rain
Dang, looks like things are heating up! This ball's really rolling now! [INSERT OTHER SYNONYM FOR THINGS ARE REALLY MOVING HERE]!

CaptainCarrot
Jun 9, 2010
Toying around with the mythical Founding Father. Not a fable per se, but the idealized image of Washington et al. Honest, forthright, courageous, with a sustained distrust of distant government and period-appropriate condescension towards non-white-men.

Antivehicular
Dec 30, 2011


I wanna sing one for the cars
That are right now headed silent down the highway
And it's dark and there is nobody driving And something has got to give

CaptainCarrot posted:

Toying around with the mythical Founding Father. Not a fable per se, but the idealized image of Washington et al. Honest, forthright, courageous, with a sustained distrust of distant government and period-appropriate condescension towards non-white-men.

Not to harsh your fun or anything, but as someone who submitted a female character, I'd really rather not play with someone who's going to patronize that character all the time as a permanent part of their nature, you know? Also Tsarevna might kill you.

Robodog
Oct 22, 2004

...how does that work?

Antivehicular posted:

Not to harsh your fun or anything, but as someone who submitted a female character, I'd really rather not play with someone who's going to patronize that character all the time as a permanent part of their nature, you know? Also Tsarevna might kill you.

On top of bringing about democracy? Definitely getting killed.

mugrim
Mar 2, 2007

The same eye cannot both look up to heaven and down to earth.

Antivehicular posted:

Not to harsh your fun or anything, but as someone who submitted a female character, I'd really rather not play with someone who's going to patronize that character all the time as a permanent part of their nature, you know? Also Tsarevna might kill you.

Seconded.

Probe 17
Jul 27, 2014

Red Rain is coming down

Red Rain

mugrim posted:

Seconded.

Eeyeah, not to gang up on you, cap'n, but that's probably... not a good idea.

Granted, if you wound up making him a Hank Hill-esque traditionalist stogey, I'd totally support it.

CaptainCarrot
Jun 9, 2010
Hmm. Fair point. Would it be bothersome for (say) George Adams to be sexist in general occasionally, but treat Tsarevna like a respected colleague? And I'd imagine that he'd be working on the whole thing anyway, since while Jefferson et al. were products of their time, he's become something else.

Chaos Triangle
Dec 9, 2007
DO NOT TRUST
Edited in a sheet, let me know if I got my math wrong or otherwise need to change anything.

Antivehicular
Dec 30, 2011


I wanna sing one for the cars
That are right now headed silent down the highway
And it's dark and there is nobody driving And something has got to give

CaptainCarrot posted:

Hmm. Fair point. Would it be bothersome for (say) George Adams to be sexist in general occasionally, but treat Tsarevna like a respected colleague? And I'd imagine that he'd be working on the whole thing anyway, since while Jefferson et al. were products of their time, he's become something else.

Well, I'm not the GM and thus don't have a veto here, and if we're both in the game I'll play in good faith with the character, but I honestly can't think of a single time I've seen characters with old-timey prejudices against other PCs work out in a productive way, even if the intent was for the character to grow and get over it. It's also really uncomfortable to roleplay with if you're a member of one of the target groups, so I suppose my bias would be towards not dealing with the issue at all. Besides, wouldn't an idealized Founding Father take more from the whitewashed, "liberty and justice for all" folktales that ignore the prejudices of the times?

mugrim
Mar 2, 2007

The same eye cannot both look up to heaven and down to earth.
Cap I would scratch the idea. It's a novel one and there is comic potential, but in a world with literal witches who love to change shape it's also super dangerous for everyone.

Chaos That looks nice, and matches really well.

Robodog, here are some sword ideas:

SCAN - "The Sword of Truth" Once it draws blood, the sword of truth reveals the true nature of it's victim to it's wielder, bestowing what arcane secrets might be hidden.

SUPER SPEED - "Fragarach" - No one knows how it happened, but someone found a way to trick the North Wind into bestowing some of his essence into a sword. Able to make the roundest man a whirling dervish, it weighs nothing and cuts through the air faster than anything known fable or otherwise.

ENERGY LEECH, IMMOBILIZE, PHYLACTORY CREATION, NEGATION FIELD, VECTOR MANIPULATION are all valid options as well.

Basic Chunnel
Sep 21, 2010

Jesus! Jesus Christ! Say his name! Jesus! Jesus! Come down now!

Judah “Jude” Simmons, once known as The Hidebehind



(artist’s rendering)

Before the coming of the Adversary, man and our wilderness lived in agreement. If you just came upon us you wouldn’t really think it perfect, but it was. Man had his village, and we our forest, but they were never separate, not really, and that was fine, it was perfect. They came out from their village every day and they knew where they could hunt and fell the trees, they knew where they shouldn’t go. The wolves knew where they could roam and they knew that the young of man were not to be hunted in their own places. They understood these things.

They all understood the rules, but some of them didn’t respect them, and that was fine, believe it or not. Such things were taken care of, it was tacitly agreed. Such was our dιtente that the disruptions and crimes and trespasses all folded into the natural order of things. A babe-stealing wolf would be hunted into the depths of the forest, a fool wandering aimlessly into the wood would be swallowed up, never seen again. These occurrences served as lessons to underline the importance of the rule. What you were provided should be enough. The peace was maintained.

I was of the wilderness in those days. My purpose was to mind the men in the forest, for there was always idle talk among them, of great golden pines and magnificent stags deep within the places their mothers had warned them never to go. I stood watch over them and when a prideful man’s hubris overtook him, I followed behind, obscured by even the thinnest of trees and squattest of rocks, and when they realized their hubris, I ate them. They never saw me coming. Their fellows never came for them. They knew I wouldn’t come for them if they stayed where they were supposed to.

I had one weakness, though the men knew not of it. I was not always the fearsome critter of the forest. My mother taught me the ways of hiding when I was just a cub. I would watch from a safe distance as she stalked the brave men, as their steps grew with caution and they realized their fate. When her last hunt came she knew, and she bade me closer to her as we crept behind the man, a great red-haired lumberjack, who boasted of the riches that awaited him on the far side of the forest as he walked, deeper and deeper into the dark woods, farther than any man before him, without fear. My mother finally lost her patience and pounced, and as she tore at his belly he mustered his axe with great strength and brought it down upon her shoulders. As I bit into the wounded man’s throat, I smelled upon the dying man’s breath the pungent scent of rotted berries, sharp and stinging to the nostrils. To this day I cannot bring myself with greatest force upon the lushes of the world. When they staggered into the woods I was compelled to wait for their sobriety to return (and more often than not, the deadfalls and hungry beasts of the wood did my work for me).

When the Adversary and his legion encroached upon our land, their taint was evidenced before their full force was felt. On the edges of the forest, witches and trolls appeared, and the land changed to suit their arrival – no more did the man’s lands endlessly provide the lumber and game they needed, no more did the bushes grow thick with fruit every morning, the hares and pheasants of the great forest dwindled as they were hunted down. The old understandings were disregarded on all sides. And on the breath of the men, the foulest scent of potatoes and grains sapped of all but poison. So I left before I could see the land truly laid to waste. The river to the far south saw boats from faraway lands, promising passage to a place where the essential evils that had invaded my home could not follow. So I came aboard, and hid in the shadows until Ellis Island took us in.

New York was rough, initially, but it was rough for everyone. Not being human, or human-like, put me in a jam, as they say, but my skills were valuable enough to keep me out of the Farm. The Fable upper crust tends toward the covetous, and the most covetous had dire need of a guard dog and bloodhound like myself. My masters gave me provisional glamour when moving about the city was necessary. I made enough for an apartment in Alphabet City.

It wasn’t more than a few years into my new life as professional henchman when I found, for the first time in many years, a mark giving me the slip. I probably should have recognized her, at least by the reek of whisky about her, but I had done my best to forget my days in the Homelands. I turned that alley corner in Chinatown, and finding it empty, turned around to see Calamity, with a smirk on her face and a gloved hand confidently resting on her hip holster.

Calamity and I weren’t enemies in the olden days, not exactly. When she started I was nothing more than a challenge to her, a fearsome pelt for the rodeo collection. Back in the Homelands we would play the cat and mouse game, stalking one another, laying traps and disarming them, taunting and boasting. Her skill as an outdoorsman and hunter against mine as elusive prey. She never got my coat and I never ate her. After awhile I think we both just went through the paces to amuse ourselves. Or maybe she had entered such a state of perpetual drunkenness that she started forgetting to poison the snares.

Regardless, when Calamity and I met in the Mundy world, The Fabletown Compact (the whole change in scenery, really) nullified whatever we were to each other before. And knowing what I was capable of, she made her pitch right then and there. We went into the PI business. She played the shitkicker and interrogator, I was the silent threat and spy. We made a good team. I even paid off my debts and got a glamour of my own, a good one. Warm moments between us were few and far between but I think she became my first real friend. We helped each other, at least – she wasn’t possessed of abundant social graces but she was the one who taught me most how to live among the man animal. And were it not for my teetotalism I think she would have expired in the gutter sooner rather than later. We moved closer to Fabletown proper together, her and I and her daughter, Janey. Sweet girl, and firey like her mother. The better to keep Calamity on the straight and narrow.

Then Calamity disappeared. It was after we’d broken a particularly horrific case of familial abuse among some of the German fables. She seemed different then, I don’t know if it was that case or the next one she had taken on. Real personal, she said. Wanted me to sit it out, and she had finally seemed to knock off the bottle so I relented. The last night I saw her, she made me promise to keep after Janey would anything happen to her. Maybe I should have insisted on accompanying her. But then, Maybe I never would have come back too.

With my business partner gone, I was out of a job, now with something like a family to feed. Luckily for me, the profile of our last case had caught the attention of the mayor’s office, and I was offered a position in the sheriff’s employ, with a special emphasis on what Mundys would call “vice”. So I took it. I thought I could do some good for other fables seized by the bottle, at least. That was near 20 years ago. Things have been mostly quiet, until now. I found a new companion – Lydia. In the Homelands she was the queen of Lydia (her real name is Omphale, but she does not answer to it). The legends say she was seduced by the peasant Gyges and his invisible ring, but in truth it was she who found the ring, murdered her husband, and took the throne for herself. Exposure to the ring over the years has had an effect on her – I think she appreciates being with someone who knows what it’s like to hate being seen. But we have something, unusual as it is, and she’s taken to Janey. She allows the girl something of a normal life while I’m out on the streets.

It took me some time to get used to my human skin. It took me longer still to become used to the feeling of human eyes upon me. They still carry a discomfort. But I’ve made use of myself in Fabletown, and I take my duties as an officer of the law seriously. And honestly? It feels comfortable in a way few other things do to me. I was meant to observe boundaries, and punish those who cross them. It’s good to be doing so again, in a roundabout way. I'm here to remind the criminals of this town that they should know better.


----
- Under glamour, Judah appears as a tall and paunchy, slightly disheveled older man in cheap suits of coarse fiber, looking like an adjunct professor, or a civil servant, or an office drone on the way to a bar. He appears weary and humorless. The glamour is designed to reflect the sort of image of a person one might naturally ignore.

- When in Hidebehind form, Judah resembles a tall, thin black bear.

- There aren't a ton of fables who are readily familiar with the Hidebehind as he was in the Homelands. He's not typically hated by those who are - he was not a rampaging monster, more of a fearsome animal - but some might resent him for not being particularly interested in fighting the Adversary as he encroached upon the Homelands. He's rather impassive about the whole thing. In a lot of ways he is, essentially, a sentient animal. He thinks in terms of function, and warring is not his function.

Abilities
- Judah can instantly change his shape to fit perfectly behind any object of his size or one increment smaller at will, so long as no one is looking directly at him while doing so. He has padded feet allowing him to move with some degree of silence and a predator's sense of smell.
- If he is stalking a person in a place they are not supposed to be (for any reason), he gains supernatural speed and strength.
- Judah's Hidebehind form has a powerful aversion to the smell of alcohol, and suffers scaling penalties to rolls made against opponents who have been drinking, depending on when they last imbibed. Direct exposure to alcohol can cause frenzy or fear reactions while in Hidebehind form, or anger and belligerence in human form.

----

It was a tossup between a Hidebehind or a Black Dog for my character, but I decided to go with the more obscure American folktale.

Basic Chunnel fucked around with this message at 11:23 on Aug 6, 2014

Puppies are dicks
Jan 31, 2011

WHY YOU GOTTA BREAK A BROS HEART
It's Bigfoot! :derp: (or Bigfoot's substance abuse counseling, much more distinguished older male relative)

CaptainCarrot
Jun 9, 2010

Antivehicular posted:

Well, I'm not the GM and thus don't have a veto here, and if we're both in the game I'll play in good faith with the character, but I honestly can't think of a single time I've seen characters with old-timey prejudices against other PCs work out in a productive way, even if the intent was for the character to grow and get over it. It's also really uncomfortable to roleplay with if you're a member of one of the target groups, so I suppose my bias would be towards not dealing with the issue at all. Besides, wouldn't an idealized Founding Father take more from the whitewashed, "liberty and justice for all" folktales that ignore the prejudices of the times?

Hmm. Good points. I'm not at all wedded to the prejudice thing, I just want the character to be flawed. Maybe instead he tends to run his mouth and be melodramatic, taking after the speeches and pamphlets we have from Paine and the like?

Antivehicular
Dec 30, 2011


I wanna sing one for the cars
That are right now headed silent down the highway
And it's dark and there is nobody driving And something has got to give

CaptainCarrot posted:

Hmm. Good points. I'm not at all wedded to the prejudice thing, I just want the character to be flawed. Maybe instead he tends to run his mouth and be melodramatic, taking after the speeches and pamphlets we have from Paine and the like?

That sounds a billion percent more fun to me.

Robodog
Oct 22, 2004

...how does that work?
^ Totally still going to kill him on principle.

mugrim posted:

Robodog, here are some sword ideas:

SCAN - "The Sword of Truth" Once it draws blood, the sword of truth reveals the true nature of it's victim to it's wielder, bestowing what arcane secrets might be hidden.

SUPER SPEED - "Fragarach" - No one knows how it happened, but someone found a way to trick the North Wind into bestowing some of his essence into a sword. Able to make the roundest man a whirling dervish, it weighs nothing and cuts through the air faster than anything known fable or otherwise.

ENERGY LEECH, IMMOBILIZE, PHYLACTORY CREATION, NEGATION FIELD, VECTOR MANIPULATION are all valid options as well.

These are all neat, but there are only maybe two of these powers that work well within my stats and none of those are actually offensive. If the hack can't support, like, a direct enhanced 'use to hit dudes with' weapon should I just give up on the whole thing and go with mundane equipment instead?

e: Invisibility might work, Kladenets was also known as 'the hidden sword', but that still wouldn't let me hit people with it which is the roadblock I'm hitting here.

Robodog fucked around with this message at 04:10 on Aug 2, 2014

I Am Fowl
Mar 8, 2008

nononononono

Robodog posted:

^ Totally still going to kill him on principle.

But then he'll only return the Paine with interest. That's just Common Sense.

Chaos Triangle
Dec 9, 2007
DO NOT TRUST

Robodog posted:

^ Totally still going to kill him on principle.


These are all neat, but there are only maybe two of these powers that work well within my stats and none of those are actually offensive. If the hack can't support, like, a direct enhanced 'use to hit dudes with' weapon should I just give up on the whole thing and go with mundane equipment instead?

e: Invisibility might work, Kladenets was also known as 'the hidden sword', but that still wouldn't let me hit people with it which is the roadblock I'm hitting here.

If you just want a really good sword, maybe try the Enhanced Item merit? Improves the equipment bonus by one per dot. Also (re: stats), as I understand it, the dice pools given for powers aren't necessarily set in stone- I dunno how Mugrim wants to run it, but my impression was that if you can provide a convincing rationale for a different attribute/skill combination that's fine (the example given was a magic-user using Composure+Occult for flight, rather than Dexterity+Athletics).

CaptainCarrot
Jun 9, 2010

Antivehicular posted:

That sounds a billion percent more fun to me.

"This parking ticket is unjust, I say! I have had no chance to vote on-"

"Oh, give it a rest, Tom!"

mugrim
Mar 2, 2007

The same eye cannot both look up to heaven and down to earth.

Basic Chunnel posted:

Judah “Jude” Simmons, once known as The Hidebehind

Huh. New to me. I like it.

Robodog posted:

These are all neat, but there are only maybe two of these powers that work well within my stats and none of those are actually offensive. If the hack can't support, like, a direct enhanced 'use to hit dudes with' weapon should I just give up on the whole thing and go with mundane equipment instead?

e: Invisibility might work, Kladenets was also known as 'the hidden sword', but that still wouldn't let me hit people with it which is the roadblock I'm hitting here.

I mean if you just want a sharper sword, just make it 9 again or add a die to it.

mugrim
Mar 2, 2007

The same eye cannot both look up to heaven and down to earth.

Chaos Triangle posted:

If you just want a really good sword, maybe try the Enhanced Item merit? Improves the equipment bonus by one per dot. Also (re: stats), as I understand it, the dice pools given for powers aren't necessarily set in stone- I dunno how Mugrim wants to run it, but my impression was that if you can provide a convincing rationale for a different attribute/skill combination that's fine (the example given was a magic-user using Composure+Occult for flight, rather than Dexterity+Athletics).

Pretty much this.

Probe 17
Jul 27, 2014

Red Rain is coming down

Red Rain

Antivehicular posted:

That sounds a billion percent more fun to me.

"Damnit, George, did you eat my sandwich?!?"

"I cannot tell a lie... It was Debbie from accounting, I swear! Don't hurt me!"

Zephonith
Jun 25, 2008

Maybe if I actually played Mafia, I'd get a better gift from my Mafia Secret Santa. :(

CaptainCarrot posted:

"This parking ticket is unjust, I say! I have had no chance to vote on-"

"Oh, give it a rest, Tom!"
https://www.youtube.com/watch?v=cD0EHX8Bsr4

I have a few ideas, mostly involving Asia-Pacific tricksters. I'll see if I can get something written up this weekend.

Robodog
Oct 22, 2004

...how does that work?
Okay, thanks Chaos Triangle and Mugrim! I went ahead and used the Enhanced Item merit on a curved sword and gave it +1 damage and 9 again like you suggested. Kinda guessed on the cost there, one dot per increase and two dots overall. Then I just went with your Fragarach super speed idea as a power on the sword, and linked it to the curved sword with 'Weakness: Attached to Sword Kladnets'. I figured that the North Wind idea can play just as well from Russia.

So I hope that's all okay!

mugrim
Mar 2, 2007

The same eye cannot both look up to heaven and down to earth.

Robodog posted:

Okay, thanks Chaos Triangle and Mugrim! I went ahead and used the Enhanced Item merit on a curved sword and gave it +1 damage and 9 again like you suggested. Kinda guessed on the cost there, one dot per increase and two dots overall. Then I just went with your Fragarach super speed idea as a power on the sword, and linked it to the curved sword with 'Weakness: Attached to Sword Kladnets'. I figured that the North Wind idea can play just as well from Russia.

So I hope that's all okay!

Fine by me.

mugrim
Mar 2, 2007

The same eye cannot both look up to heaven and down to earth.
Deadline is Wed night, OP Thursday. The more content you make for your person the more I have to go on. Multiple submissions are fine.

Basic Chunnel
Sep 21, 2010

Jesus! Jesus Christ! Say his name! Jesus! Jesus! Come down now!

I actually just played through The Wolf Among Us for the first time (a good quasi-noir, fun stuff) and I think I have a better understanding of the setting now, and what's more I feel like Judah maybe parallels Bigsby a little closely just by virtue of their devouring animal nature. I'll probably build some more backstory and flesh him out a bit.

CaptainCarrot
Jun 9, 2010


Thomas Adams, the Founding Father

Tom's always been pretty well-liked, as Fables go; sure, he can talk the hind leg off a donkey, but sometimes a leg's got a withering disease and has to come off. Always ready with a helping hand, never thinks he's the most important, just a swell guy.

When the Adversary came, Tom organized a militia -- and people followed him. No great shakes with a gun, but he's not terrible, and when Tom's out there shouting with you, nothing seems quite as bad. But militias are no match for an army, and Tom's folks had to give ground, over and over. He's no fool, and the fifth night in a row they had to move camp and retreat, he realized it was a fight they couldn't win, not yet.

So he pulled up stakes and moved to Fabletown, made investments over the years that got him a nice little income. Tom's got nothing fancy, and he's gotta work to get a treat, but it'll take some real bad luck for him to go poor.

Special powers: hard to intimidate or otherwise break his will, very persuasive, but also melodramatic.

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Basic Chunnel
Sep 21, 2010

Jesus! Jesus Christ! Say his name! Jesus! Jesus! Come down now!

I updated / revised my character to reflect a little bit of a better understanding of the setting (such as fables not really interacting in meaningful ways with mundys unless absolutely necessary). I was interested, after so many games of WoD and other RPGs, in playing a character who was not a loner, even when all stat reflections indicate he might be. Judah has people he cares about and who depend on him (Lydia and Janey, and Calamity, if she's still alive out there somewhere), and while I don't expect or demand that they be brought into the game in any meaningful sense, it makes sense for the character I have in my head, and it provides a little bit extra beyond the barebones "go out and push the plot forward / come home and crash on the bare mattress / repeat" pattern of your typical game.

Basic Chunnel fucked around with this message at 10:29 on Aug 4, 2014

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