|
EVA BRAUN BLOWJOBS posted:When is it worth it to start buying the angel upgrades in AdvCap? I'd say that you probably don't want to spend more than 20% of your angels unless you're very sure the math is going to work out in your favor.
|
# ? Aug 12, 2014 01:55 |
|
|
# ? Apr 19, 2024 22:24 |
|
EVA BRAUN BLOWJOBS posted:When is it worth it to start buying the angel upgrades in AdvCap? They changed it so spending 1% or less of your angel investors doesn't give you a popup. My rule has been if there's a popup, I don't spend. I also try and wait until I've got at least double what I already have banked before resetting.
|
# ? Aug 12, 2014 01:55 |
|
Rebuild The Universe was updated.quote:New bonus system ! Each unit (past and future) is now affected. The bad news is that it resets your progress and I lost my game .
|
# ? Aug 12, 2014 08:54 |
|
drunken officeparty posted:Rebuild The Universe was updated. Yeah not a fan of that reset. I'm going to wait for the achievements before playing again. They're supposed to make stuff cheaper to buy.
|
# ? Aug 12, 2014 12:25 |
|
I was five purchases away from unlocking all the spacebits Edit: wow, they've nerfed the hell out of this. Deformed Church fucked around with this message at 12:37 on Aug 12, 2014 |
# ? Aug 12, 2014 12:27 |
|
Anti Idle the game is actually pretty cool, there is so much poo poo you can do. It has a TCG, a little fighting games where you buy new weapons and stuff. And it all works together. Can only recommend it then out of all the idle games, it is probably the most game.
|
# ? Aug 12, 2014 12:56 |
|
I feel like I'm doing something wrong in the kittens game. I'm just stuck slooowly upgrading my science capacity after I researched architecture, because it takes sooo drat long to make enough scaffolds for observatories and my resource caps are hella low with regard to all the other stuff.
|
# ? Aug 12, 2014 17:12 |
|
FirstPersonShitter posted:I feel like I'm doing something wrong in the kittens game. I'm just stuck slooowly upgrading my science capacity after I researched architecture, because it takes sooo drat long to make enough scaffolds for observatories and my resource caps are hella low with regard to all the other stuff. That's more or less the kittens game experience.
|
# ? Aug 12, 2014 17:19 |
|
Kittens game is not fun. They don't understand how important it is that when you upgrade you get a sense of relief before climbing the next resource hill. Instead it's just misery and more waiting.
|
# ? Aug 12, 2014 17:26 |
|
Kittens game is pretty neat at the beginning when you can unlock everything and explore the tech trees pretty quickly, but it's really bad after a week or two. This is where a prestige system ought to come in and save the day, but it really doesn't.
|
# ? Aug 12, 2014 17:27 |
|
I like Kittens game a lot but mostly because it feels like I can make a couple decisions, go out for a walk and eat lunch, come back home and see all my numbers are bigger the way I wanted them to be. The only problem is sometimes I forget what decisions I made and end up re-allocating resources back and forth between two goals.
|
# ? Aug 12, 2014 17:30 |
|
Thing is, those decisions aren't things that happen over lunch any more. I decided what my next tech was going to be on saturday and now its tuesday and I'm still sitting here going in there every hour or so and making more scaffolds and selling slabs for titanium. I wanted a weird combination between civ and those evony/tribal wars/clash of clans games, but instead I just got one of the latter which requires more attention and lacks the competitive/multiplayer draw.
|
# ? Aug 12, 2014 17:40 |
|
I mean jeez I wouldnt mind if they bumped up the resource requirements a whole bunch, its just poo poo being limited by a resource cap. Its not fun to upgrade that cause it doesnt make the numbers go up faster.
|
# ? Aug 12, 2014 18:20 |
|
You guys could probably just save the page to your HD and edit the numbers in the javascript files until they're up to your sperg standards.
|
# ? Aug 12, 2014 18:30 |
|
Any goons who regularly hang out in the anti-idle chat rooms? I was considering picking up the game again, pretty sure i have a backup save somewhere.
|
# ? Aug 12, 2014 23:40 |
|
Cat game updated with a more streamlined UI tab that includes much better tooltips.
|
# ? Aug 13, 2014 00:25 |
|
Finally at the point in Kittens Game where I make more oil/coal with my steamworks and magnetos are all turned on. Feels nice. (Of course, I'm playing the waiting-even-longer-than-normal-for-an-idler game now.)
|
# ? Aug 13, 2014 01:51 |
|
This is kind of neat, it's sort of like Derivative Clicker but reversed. http://jamuspsi.github.io/second/
|
# ? Aug 13, 2014 03:26 |
|
When I saw SA in my referers, I thought, "Wow, I've made the bigtime!" Thanks for linking it here. The idea really was to be able to flip the flow from up to down, but it ended up being more like really frequent mini-prestiging. It turned out better than I hoped, even if the balance with that one column is a little wonky still. drat autoclickers. Always open to suggestions or feedback! Brian
|
# ? Aug 13, 2014 06:03 |
|
jamuspsi posted:When I saw SA in my referers, I thought, "Wow, I've made the bigtime!" Thanks for linking it here. The idea really was to be able to flip the flow from up to down, but it ended up being more like really frequent mini-prestiging. It turned out better than I hoped, even if the balance with that one column is a little wonky still. drat autoclickers. One thing that's a bit weird is that if you need 10B of a unit to get the next tier, you're slowly accumulating it ticking up to 9B, 9.1B all the way up to 9.9B and then suddenly you can't buy any, you can only get one of the next level. It's not a bad thing, but sometimes you can set yourself back if you time the clicks wrong. Don't sign your posts. Edit: Like you're sitting here, (pretend I don't have a zillion of the next level). You're about to do an upgrade. But you wait a second too long and instead of getting a few million of one level, you get one of the next. It'd be neat if you could choose to upgrade at any level you choose, but if that doesn't work from a mechanical standpoint, that's ok. Dr. Arbitrary fucked around with this message at 06:22 on Aug 13, 2014 |
# ? Aug 13, 2014 06:16 |
|
Dr. Arbitrary posted:This is kind of neat, it's sort of like Derivative Clicker but reversed. Also it seems I'm missing some font? The currency icons are broken.
|
# ? Aug 13, 2014 09:05 |
|
In the cat game, do certain civilizations have a higher chance of getting you a blueprint than others? Getting kind of tired of trading 3000 gold away only to get two blueprints.
|
# ? Aug 13, 2014 22:44 |
|
TTBF posted:In the cat game, do certain civilizations have a higher chance of getting you a blueprint than others? Getting kind of tired of trading 3000 gold away only to get two blueprints. Other than hostile civs cockblocking you, no.
|
# ? Aug 13, 2014 22:49 |
|
H2Omelon posted:I simply cannot understand what in the world is going on in this game, and I'm the sort of guy that played Sandcastle Builder. The main mechanic is sort of like miniature-prestiges to progress. You accumulate 100 of the first level and then a green icon shows up on the second level to trade them up. You lose everything from level one in exchange. Otherwise the mechanics are similar to Derivative Clicker. Each item can be boosted in power in exchange for currency. The game isn't that complex, but the mechanics are novel.
|
# ? Aug 13, 2014 22:57 |
|
TTBF posted:In the cat game, do certain civilizations have a higher chance of getting you a blueprint than others? Getting kind of tired of trading 3000 gold away only to get two blueprints. As noted, no. The rate is 10% chance per trade. Why the hell you'd put something that important on random chance is beyond me.
|
# ? Aug 13, 2014 23:02 |
|
Because eventually you get to make them yourself! Just like Titanium. To be fair, titanium gets abundant when you've got your trade ships up. And I suppose you could focus your efforts on Hunters and Scientists so you can be limited on Culture instead for Blueprints!
|
# ? Aug 13, 2014 23:22 |
|
Right now my big limit seems to be compendiums. Do I ever get a better way of making those?
|
# ? Aug 13, 2014 23:38 |
|
MooCowlian posted:Right now my big limit seems to be compendiums. Do I ever get a better way of making those? No, not really. I mean, it gets easier with more steamworks, faster science, and more workshops/factories, but it's the same method.
|
# ? Aug 13, 2014 23:41 |
|
I stopped playing the Kitten game because I stopped making noticeable progress and it got even worse once you hit the spot you're at now.
|
# ? Aug 13, 2014 23:42 |
|
I swear I can turn it off any time I want. goddamnit Keru why did you show me this
|
# ? Aug 14, 2014 00:02 |
|
That looks familiar I hate this game SO MUCH RIGHT NOW YOU DON'T EVEN KNOW
|
# ? Aug 14, 2014 00:10 |
|
delfin posted:I swear I can turn it off any time I want. Good loving luck getting any farther. 1900 newspapers requires 1 million times as much as 1800.
|
# ? Aug 14, 2014 00:10 |
|
I don't get what you guys see in that game. It sucks and the universe game is way better
|
# ? Aug 14, 2014 00:13 |
|
It seems really dumb how AdvCap has different cost multipliers on different businesses. Somewhere in the 200-300 range it all reverses and the lovely stuff suddenly also costs exponentially more than the good stuff.
|
# ? Aug 14, 2014 00:15 |
|
Sindai posted:It seems really dumb how AdvCap has different cost multipliers on different businesses. Somewhere in the 200-300 range it all reverses and the lovely stuff suddenly also costs exponentially more than the good stuff. It's to make you pay attention to the lovely stuff, since it gates a lot of big bonuses.
|
# ? Aug 14, 2014 00:18 |
|
drunken officeparty posted:I don't get what you guys see in that game. It sucks and the universe game is way better I can close the tab and forget about it for a while, and still the numbers go up. Without even doing anything on my end!
|
# ? Aug 14, 2014 00:18 |
|
I load up AdvCap once or twice a day, reset, and build it all back up. Every upgrade is bought and I have almost 3000 lemonade stands. Still can't break 1800 newspaper stands because of the dumb math they're using. I think I'm done with that one until "Phase 2".
|
# ? Aug 14, 2014 00:31 |
|
MooCowlian posted:Right now my big limit seems to be compendiums. Do I ever get a better way of making those? Sort of. Your hunters get plentiful and good enough that you can really rack up the furs, as well as get a building that makes them. Then you can convert those compendiums into blueprints and get stuck at that stage.
|
# ? Aug 14, 2014 00:37 |
|
Yeah the appeal of AdCap is that you don't actually have to play it.
|
# ? Aug 14, 2014 00:37 |
|
|
# ? Apr 19, 2024 22:24 |
|
Is it possible to get enough tradehouses to improve your standing with another faction, or does it just reduce the chance of being hated for no reason?
|
# ? Aug 14, 2014 00:38 |