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Did I mention I love all the weird bugs in the game, the flying zombie was a pretty good one. Here's some poo poo I've encountered: Legless zombies being put in sleeper holds People hovering midair Zombies stuck in their animations even after death Just a small selection, theres so much that can go wrong with this game.
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# ? Sep 13, 2014 07:38 |
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# ? Apr 25, 2024 01:59 |
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When I was trying to clear out an infestation via car, I got it permanently stuck, stuck between and lifted by two small wooden fences. It's like it's jacked up to change the tires or something. You can't drive it out, but it also isn't upside-down so it won't explode either.
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# ? Sep 13, 2014 15:08 |
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Pander posted:When I was trying to clear out an infestation via car, I got it permanently stuck, stuck between and lifted by two small wooden fences. It's like it's jacked up to change the tires or something. You can't drive it out, but it also isn't upside-down so it won't explode either. How well does it work as a sniper's nest?
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# ? Sep 13, 2014 18:43 |
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Mmmmnope. Can't get in anymore. Won't explode either though.
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# ? Sep 13, 2014 19:53 |
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FrickenMoron posted:Did I mention I love all the weird bugs in the game, the flying zombie was a pretty good one. Here's some poo poo I've encountered: Haha, those are all great! The bugs are always good for some unexpected entertainment. HEY Me and Skippy are joined by MisterMcPunchy (Hotwire)
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# ? Sep 15, 2014 20:46 |
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I love how specific this game can be with the reasons you've lost trust. And how you can earn back the trust after setting them on fire repeatedly by giving them stuff.
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# ? Sep 16, 2014 00:05 |
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It's annoying when your asthmatic chef or mechanic with a gimpy leg and a bad back decides that they're going to head out armed only with a table leg and hunt a juggernaut or something. There's a mod to stop 'special skill' survivors doing that, as it happens. That scripted siege fight is definitely something of a difficulty spike. I didn't die when I did it, but I came closer than I had before. Actually I've never had a survivor I've been directly controlling die - though I have had AI-controlled survivors that were with me get killed. Especially in Lifeline.
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# ? Sep 16, 2014 01:37 |
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Please drive like that all the time. Thanks in advance.
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# ? Sep 16, 2014 02:21 |
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Did you hit someone with the ghost of a car door? It's at 23:06.
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# ? Sep 16, 2014 02:29 |
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I think they fixed the glitch with getting extra loot by "calling scavengers" and then putting it in a truck. I think it actually needs to be on your person, because I've tried that a few times now and just parked the trucks and ran off and did other things, only to come back to an empty truck. Maybe zombies stole my poo poo? Or maybe I just didn't do it correctly? That being said, this thread has finally made me install and play this game, and I am enjoying it, although it's getting a little tedious, and I'm really wishing there was an option to make things decay way way slower when you're not playing. I also haven't figured out how to use any of the special attacks. A couple of my characters have learned special attacks, and under the skill it just says that I can use it, now how.. Thanks for another entertaining LP skoolmunkee.
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# ? Sep 16, 2014 03:16 |
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I never went outside when I went to help the Wilkersons. Mickey was an animal up there on the balcony. I usually just hang inside and pop out with the occasional firebomb. Things can get pretty hectic at the end.
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# ? Sep 16, 2014 03:40 |
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fullTimeLurker posted:I also haven't figured out how to use any of the special attacks. A couple of my characters have learned special attacks, and under the skill it just says that I can use it, now how.. Off the top of my head, if you hover over the description of the special attack (or something associated with it in the UI - can't remember), the game prompts you for the button you can press to get more info; including how to do the attack. It's not exactly a shining moment in the game's interface design, but the info is in there somewhere.
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# ? Sep 16, 2014 11:11 |
Yeah I think I goaded Skippy in to playing this originally. At the very least, I vetted it pretty heavily and was on the stream he mentioned This mission can be rough. I played this when it was brand-spankin' new on the 360. A few things: 1) On this mission, I encountered THREE bigg'uns. Not sure if it was something that got patched due to difficulty or if I had bad luck, but I absolutely had three of them. 2) Mickey was NOT shooting anything in my playthrough. What happened in the end is that I burned out my ammo before the final big bastard. First wave had one, second wave had a pair of them. Killed one with my final bullet, and the third one decided to glitch in to the house. My next plan? Hit it with a car I parked out front. Well, it did some damage. But it wrecked my car holy poo poo. After seeing what Skool dealt with, I wonder if this mission got nerfed. It was loving BRUTAL when I first played it, and this looked like it had way less zoombles.
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# ? Sep 16, 2014 20:40 |
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Geop posted:Yeah I think I goaded Skippy in to playing this originally. At the very least, I vetted it pretty heavily and was on the stream he mentioned This mission can be rough. Yes, I destroyed two cars from running over/into zombies on this mission, one I had driven there, and one that was on the property already.
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# ? Sep 16, 2014 21:19 |
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Geop posted:
I think the missing zombies at the beginning of the LP video was a glitch. Occasionally that happens during siege missions, and in breakdown now and then Lily will say "we've got a lot of hordes headed our way tonight" but then there will only be like, one. I played on the 360 from its original release also! I only had one juggernaut. I wonder if your extras wandered over from nearby? Big uns can spawn out there, though I don't think they're really supposed to until after that mission. I should point out that I had it pretty easy this mission. Maybe they did patch it to be easier, but normally there is a big difficulty spike there and you really get into trouble with multiple waves of zombies and then throw in the juggernaut. You might actually get a second one, because I have a distinct memory of one of the wilkersons yelling "geez how many of those miller boys are there?" If you don't really know what's coming you get trampled.
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# ? Sep 16, 2014 21:41 |
CAPT. Rainbowbeard posted:Yes, I destroyed two cars from running over/into zombies on this mission, one I had driven there, and one that was on the property already.
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# ? Sep 16, 2014 23:27 |
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Near the end, I was reduced to just sort of slowly squishing that last fat zombie with the ruined car against the porch or something because I literally had no other way to hurt him. The chest inside the house didn't have anything I could take and I'm pretty sure I was using Maya.
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# ? Sep 16, 2014 23:45 |
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I know at least two can spawn on PC as of last month. They don't always do so, but the Wilkersons have dialogue for at least two.
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# ? Sep 17, 2014 00:14 |
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Geop posted:God, the number they do on cars totally blew me away. When I tried to ram that one at the house with one of the two nearby cars, I went from to instantly. I distinctively remember my front two tires EXPLODING. And I remember having to face two the first time I did this mission, along with a lot of regular zombies following them. Thankfully I had a fair few molotovs and a good assault rifle, so I managed to get through without my survivor getting mauled too much.
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# ? Sep 17, 2014 00:36 |
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Do cars take damage from backing in to the big ones?
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# ? Sep 17, 2014 00:52 |
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Yea, the first time I played that mission I didn't even get one big one, or if I did the Bandits killed them while I was out wrassling normal zombies and tossing russian ministers.
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# ? Sep 17, 2014 02:03 |
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Geop posted:1) On this mission, I encountered THREE bigg'uns. Not sure if it was something that got patched due to difficulty or if I had bad luck, but I absolutely had three of them. I had two of them when I first played the mission when State of Decay was Early Access on Steam. I think it was about the same amount when I did the file I finished the game on but something I noticed is that eventually they backed off after I killed the other zombies in the area. The same happened when I helped another group defend against a siege, so maybe it's a mercy thing in case you forgot to bring heavy-duty stuff or ran out? It takes a while though so probably not the best idea. Doctor Goat posted:Do cars take damage from backing in to the big ones? Yes, you can wreck a car pretty easily if you attack one of them with it. Big'uns/Juggernauts are one of the two special zombies that hitting with a car is a bad idea.
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# ? Sep 17, 2014 04:14 |
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Can you channel zombies to a particular window by not boarding it up, or do they just pick a window and try to get through it, boarded or no?
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# ? Sep 18, 2014 01:27 |
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They don't search for clear entrances, they just hammer at whichever entrance is in front of them. Leaving a door open might work slightly better than trying to predict which window they're going to go for though.
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# ? Sep 18, 2014 01:44 |
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Voyeur posted:They don't search for clear entrances, they just hammer at whichever entrance is in front of them. Leaving a door open might work slightly better than trying to predict which window they're going to go for though. If you're good on painkillers, you can usually just let them hammer at the windows and go outside to backstab them. I say 'if you're good on painkillers', because occasionally a feral or 'big'un' will show up - I'm not sure if the ferals are part of the quest, but I have encountered some during a siege.
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# ? Sep 18, 2014 04:23 |
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Doctor Goat posted:Do cars take damage from backing in to the big ones? Sort of. You blow out the rear tires doing it the first or second time, but otherwise there's no damage the car's "health," so you can drive it back home and let it be repaired if you have a level two workshop or whatever the requirement for that ability is. I think, at least.
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# ? Sep 18, 2014 04:58 |
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Hello I have updated our survivor profiles. Next post will be some Zombie Survival Guide stuff! Also trying to upload the next update, but youtube is having some kind of uploader problem so we'll see. Survivors Marcus Campbell - Weak against curbs. Has no other weaknesses. Is unstoppable. Leadership, Powerhouse (specced for Pro Wrestling) (specced for Heavy weapons) Ed Jones - Do we need accountants in the zombie apocalypse? You tell me, Skippy. Reflexes (specced for Bladed weapons) Maya Torres - She murdered Colton and Strand. Eagle-eyed (+shooting), Soldier (+shooting, +fighting) (specced for rifles) Lily Ritter - You killed her undad. She likes to talk. Turns into a werewolf on the full moon. Loved movies (-cardio), Asthma attacks (-cardio) Pastor William - As pastor of Church of the Ascension, you'd think he'd have more experience with those who are risen. Bum knee (-crouching) Sam Hoffman - Ask her about her big dick, I guess. Nimble, Loved cycling (+cardio), Problem solver (+wits) Jacob Ritter - Lily's flaky brother. Was Eli's boyfriend, til Eli died and we smashed Eli's melon head in with with a crowbar. So sad. Powerhouse Ashlyn Noland - Never left the house. Probably a cat lady. Quietly useful. Nimble, Fitness Guru (+cardio) Caden O'Rourke - Why do you keep going on special zombie hunts, Caden? Why? Mechanic, Cook, Problem Solver (+wits), Bad Back (-encumberance) Dominga Nieminen - Shoutout to hot moms! Heh heh, "fast hands." Fast Hands (+fighting) Karen Tolbert - A drinker, a lush, AND a party girl. That's about it really. Lush (-wits) Brody Somethingorother - Saddled with Karen, driven out by the army. Doesn't actually have kids probably. Was set up to die helping the Wilkersons but somehow survived. He's all right. I think he might have a cardio bonus maybe? EXILES Alan Gunderson - He's the kind of man who doesn't have a butt. Also an otaku. He got sad or scared or something so IN MEMORY OF: Thomas Ritter - Beaten-dead dad. Construction, Leadership Wendell Higgins - Never heard of her. Research Sheila Brookstone - Loving mother of three, recently separated from Charles. Holed up in her white-trimmed craftsman style home when the outbreak began, but was unable to save her children when little Thomas would not stop screaming "Spongebob Squarepants," attracting dozens of the undead. She no longer believes in God. Loved hiking (+cardio, +wits), Asthma Attacks (-cardio)
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# ? Sep 21, 2014 16:44 |
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The Zombie Survival Guide posted:Weapons and Combat Techniques Most of the time in this game we only carry around one weapon. Also we eat Twinkies constantly. Oops! The Zombie Survival Guide posted:Close Combat WRONG The Zombie Survival Guide posted:On The Defense Raise your hand if you are properly supplied!
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# ? Sep 21, 2014 17:33 |
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I don't remember, is there an explanation why it has to be a sexy Nippon sword, not just any sword?
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# ? Sep 21, 2014 18:17 |
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supermikhail posted:I don't remember, is there an explanation why it has to be a sexy Nippon sword, not just any sword? I believe partly because it is a weapon designed for slashing rather than poking.
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# ? Sep 21, 2014 18:37 |
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Yeah something like that, it's in the book somewhere. There's a lot of weapon stuff youtube is taking its time today so it may not have processed up to 720p yet sorryyyyy Next episode is already recorded and will be a little short (mostly house hunting) so I'm gonna try and get it out before ummm Wednesday? Then yall can do more votin~~
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# ? Sep 21, 2014 19:55 |
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supermikhail posted:I don't remember, is there an explanation why it has to be a sexy Nippon sword, not just any sword? Because its written by someone who actually doesn't know that much about weapons. See also that the pistol you need has to be chambered in 45 MANSTOPPAS because wimpy euro-pellets just won't do the job.
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# ? Sep 21, 2014 20:44 |
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I'd like to put here a disclaimer that I didn't mean to pack as much disdain for the author's tastes in my previous post as it seems. It's one of my favorite books and I don't even deduct points for some boring passages. Besides, if I were given the choice, I would have probably gone with a sexy Nippon sword myself (partly because it's the only type of sword I've handled for any amount of time worthy of consideration, but that's beside the point). But I hope skoolmunkee quotes the rationale for the choice of the weapon sometime. (I don't have the book myself anymore.)
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# ? Sep 21, 2014 22:04 |
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This is the most relevant section probably! quote:2. Edged Weapons
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# ? Sep 21, 2014 22:11 |
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I am kind of glad I never got this book as a kid like I wanted to.
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# ? Sep 21, 2014 22:32 |
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You definitely need to be in a particular mood to appreciate the instructional part; there is also a "historical accounts" part, and it's for a much broader audience I think, but I'm a fan of historical accounts, especially ancient history (or maybe it'd be more honest to say "fictionalized historical accounts"?). Oh, as I got quite immersed in the instructional part, I sort of remember coming away with the impression that the safest bet is actually a machete. Well, it is named "probably your best choice" (thanks, skoolmunkee, btw), but in the close-quarters category. Why the katana specifically got "short"-listed, though? It probably would have been better to say "a slashing long blade" and "a short blade", or something.
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# ? Sep 21, 2014 23:10 |
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I just noticed Caden, the guy obsessed with weird zombies, is also the cook. Please check the meat you get in from now on for bullets and/or glowing eyes.
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# ? Sep 21, 2014 23:18 |
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Hmmm, very observant! ZSG note, I think his 'supplies' lists were a compromise of what's effective vs what can be readily and legally obtained/stored? I can't remember. I mean it's written like an infallible guide but there's a lot of guide points like "consider these things when choosing a weapon" because context. People might have a specific memory of the katana being an effective weapon because of the World War Z book, where a Japanese nerdlinger picks one up and somehow manages to get really good with it (blind dude was cooler though.) Since supermikhail mentioned the 'historic' accounts in ZSG, here's the one involving a katana~ ZSG posted:1942 A.D., THE CENTRAL PACIFIC
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# ? Sep 21, 2014 23:45 |
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The only reason to ever pick double kill over pro wrestling is because there's an achievement for doing a double kill. So you get your achievement and you're stuck with a useless skill.
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# ? Sep 22, 2014 00:41 |
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# ? Apr 25, 2024 01:59 |
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The Double Kill sounds cooler when you read the two side by side, but it really doesn't live up to the chain of death that the pro wrestling move gives you, while also loading you up with invincibility frames constantly.
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# ? Sep 22, 2014 00:56 |