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I thought the plot was awful, probably part of that whole development hell process the game went through. Closest thing to noir than anything else I've seen trying to use that genre, but constantly jerking the plot around. The interrogation angle was kind of interesting but shot itself in the foot. And I think there'd be an easy fix to it as well, if you could have a couple of 'bait' questions like in a real interrogation. Some handy things you can ask about and press people on where the answer doesn't matter as much as the reactions, rather than it always being an all-or-nothing that hinges heavily on whether you've read the writer's mind or not.
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# ¿ Aug 3, 2014 17:15 |
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# ¿ Apr 28, 2024 13:37 |
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M by Fritz Lang for some good-old german expressionism. Vertigo, by Alfred Hitchcock. Or to make it quicker you could watch the 'Last Cup of Sorrow' music video.
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# ¿ Aug 16, 2014 20:30 |