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This could have been a really good game, if it hadn't wasted a bunch of time on an useless open world or facial animation tech that already looks outdated or way too much goddamn shooting or a overarching story that no one gives a gently caress about.
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# ¿ Aug 3, 2014 00:02 |
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# ¿ Apr 28, 2024 07:28 |
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EightDeer posted:I'm confused, because once you take out those things there's pretty much nothing left. Your argument basically boils down to "I wanted a point-and-click adventure game about 1940s cops". Basically, yeah. The best parts of LA Noire are when you're looking for clues or (some) of the witness interrogations. The parts of the game where you're actually playing as a cop. I would have preferred them to spend the time on vastly expanding those parts rather than meticulously recreating 1940's LA.
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# ¿ Aug 3, 2014 01:51 |
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nickmeister posted:It's pretty easy to tell when someone's lying (MOST of the time), because they make it REALLY obvious. You'll be seeing this a lot in the game. The hard part is figuring whether you should DOUBT or LIE, and if they're lying, what evidence to use. I thought the rule was always use Lie first because if you don't have the right evidence, Cole can back out of screaming that a suspect hosed their own grandmother.
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# ¿ Aug 3, 2014 22:30 |