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That scene with Artemiy walking up to the bull on the mound is great. The imagery is primeval and the whole situation is pregnant with feelings of dread and destiny.
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# ¿ Sep 13, 2014 22:31 |
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# ¿ Apr 28, 2024 23:28 |
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Thanks for doing this, it was really interesting. Any way you could show what happens if you accept Klara's help and do the final test instead of killing the elder? As for the ending I felt like... if you try to make fiction or entertainment with some sort of connection to real human feelings, real-world significance, it gets frustrating, because the closer you get to achieving that the more you realize you never can quite get there. The fiction remains this hermetically sealed bubble world where you, the author, are the ultimate arbiter of everything, and it's all just you talking to yourself. I think the game takes this out on the player in kind of an unhelpful way with the meta stuff. But it redeems itself right at the end, by letting the player decide the ultimate meaning of the story. I strongly disagree that the choices themselves don't matter, only the act of making the choice. Is the story about the impossibility of utopia, or the necessity of it? Are you going to submit to the Earth, or try to transcend it? Are you finally motivated by doing what's best for the people you like, or by what's best for the world (and what's that? and why?) All the answers you can choose are imperfect and all of them are equally valid. It works really well I think.
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# ¿ Jan 11, 2015 07:28 |