|
I bought a squad of TPs to do the same thing with marines. So many marines. RIP money. And yeah, the storyline seems kinda abrupt.
|
# ? Sep 1, 2014 03:00 |
|
|
# ? Apr 19, 2024 13:47 |
|
Pfft, we all know you don't play X games for the story. You play it to build a financial empire, build crazy fleets, and dominate anything the game decides to throw at you. Oh, Xenon fleet invading? How about I call in my M1 with its 48 fighters! Enemy capital ships in system? Well, good thing you've fitted out your own M2s and M7s, jump them in, tell the AI to attack. Meanwhile, you're in your little M3, zipping around the battle, dodging around the ridiculous capital ship weapons that would otherwise wreck your poo poo up. Going from a small fry that felt like it was at the whim of an uncaring galaxy, to wielding the a force that decides what lives and what dies, I think that's what X is in a nutshell. The plots just serve as a good way to deliver new ways to outfit and build up said fleet. Good poo poo so far Leal, show us some cool fights and ships like the Aran.
|
# ? Sep 1, 2014 07:47 |
|
Lunethex posted:Ah dude, that Flying Saucer is new to me Oh and Teladi for profitsss and because nobody likes the Boron.
|
# ? Sep 1, 2014 09:27 |
|
At least Boron stations are only unpleasant because they have heavy ammonia in their starbaes. Unlike Teladi who are just too cheap to buy air processors
|
# ? Sep 1, 2014 09:35 |
|
radintorov posted:If I'm not misremembering, it's actually a pretty old easter egg: I seem to recall seeing them a few times back in X2. I believe they show up in all the X games and are actually referenced a few times in-universe as a sort of semi-legend. Fan-theories run wild about who exactly they are from Kha'ak observers to the Greys to Xenon spy ships to something else entirely.
|
# ? Sep 1, 2014 12:45 |
|
Help Atreus. Everybody knows Nvidium isn't actually used for anything.
|
# ? Sep 3, 2014 03:30 |
|
Gothsheep posted:Help Atreus. Everybody knows Nvidium isn't actually used for anything. The Kha'ak would approve of your attitude towards the remains of their homeworld.
|
# ? Sep 3, 2014 09:34 |
|
Neruz posted:The Kha'ak would approve of your attitude towards the remains of their homeworld. What? Is that in one of the books?
|
# ? Sep 3, 2014 12:09 |
|
Random Number posted:What? Is that in one of the books? As far as I am aware it has never been officially confirmed that Nvidium is the remains of the Kha'ak homeworld but the Kha'ak definitely flip the gently caress out at people who mine Nvidium and give zero shits about anyone else so there is a relationship there. There are hints and suggestions that the Kha'ak homeworld exploded for some reason and the fragments were spread throughout the galaxy as Nvidium but the game never comes out and outright says this. The devs have also clandestinely hinted that this is the case, but again never actually stated it. It does however explain a lot about the Kha'ak including why they have such an incredible technological advantage over everyone else. E: I think in-universe during X2 some characters speculate that Nvidium asteroids are the remains of the Kha'ak homeworld too. I've also been told it is discussed further during Rebirth but despite my best efforts I have been unable to play Rebirth for more than a couple of hours due to boredom. Neruz fucked around with this message at 12:59 on Sep 3, 2014 |
# ? Sep 3, 2014 12:52 |
|
In X3 reunion when the father of the main character wakes up, during one of the story missions, he says something like "the kha'ak are shooting us because we are mining what's left of their homeworld"... if I remember it right.
|
# ? Sep 3, 2014 14:43 |
|
Bernardo Orel posted:In X3 reunion when the father of the main character wakes up, during one of the story missions, he says something like "the kha'ak are shooting us because we are mining what's left of their homeworld"... if I remember it right. I know he explains that Nvidium is necessary for the Kha'ak young to survive somehow, so by mining Nvidium up you're threatening the survival of their species. I don't know if he ever confirms the homeworld thing though.
|
# ? Sep 3, 2014 19:02 |
|
Oh also in relation to the UFO, apparently it is a Sohnen ship from X3:Reunion and you can totally capture it if you can get it to bail (super rare and hard but very rarely possible).
|
# ? Sep 6, 2014 02:11 |
|
Neruz posted:Oh also in relation to the UFO, apparently it is a Sohnen ship from X3:Reunion and you can totally capture it if you can get it to bail (super rare and hard but very rarely possible). I spawned one as mine with the cheat console and I couldn't board it.
|
# ? Sep 6, 2014 02:42 |
|
Random Number posted:I spawned one as mine with the cheat console and I couldn't board it. Sad to see. I did read up on it and for whatever reason killing it pisses off the Goners. Also sorry its taken a while for me to update again, got slammed with work and just now I'm having time to actually play play and not just put the game on, turn on seta, alt tab and do work reports.
|
# ? Sep 6, 2014 03:16 |
|
Random Number posted:I spawned one as mine with the cheat console and I couldn't board it. I might have used a mod but I think you should be able to claim it using Salvage Command Software.
|
# ? Sep 6, 2014 03:24 |
|
The storyline certainly is a prelude. You just ran around in like, what, a sixth of available space? I suppose Escape Velocity has spoiled me in that regard.
|
# ? Sep 7, 2014 22:59 |
|
So ... I don't want to derail the thread, but I can't think of another topic where this could be discussed ... Are there other games like the X series that allow you to build a trading empire? I've tried the Patrician games, and they don't really scratch that same itch to a satisfying level.
|
# ? Sep 7, 2014 23:05 |
|
Glazius posted:The storyline certainly is a prelude. You just ran around in like, what, a sixth of available space? AP was originally supposed to bridge the gap between Terran Conflict and X: Rebirth. I don't know the whole story, and if I'm wrong I'm sure I'll be corrected, but if I remember...Originally the game that became X: Rebirth was not supposed to be an X-series game at all. Terran Conflict was intended as the capstone to the series, ending on what was basically a horizon with the Terrans relaxing their isolationist policies and taking a place as a member of the 'galactic community'. This led to two problems, though. First, people complained a lot that, for a game called "Terran Conflict", there was never any conflict with the Terrans. I think they got uppity with a non-monster species once, but that was the Split, and nobody cares if you gently caress with the Split. Not even the Split care. Second, it left the galaxy in basically the exact opposite situation it needed to be in for the new game. So they released Albion Prelude, basically just to give a big fuckoff war with the Terrans and establish the groundwork for what would be the major gameplay changes in X: Rebirth.
|
# ? Sep 8, 2014 06:52 |
|
Of course then X:Rebirth turned out to be complete poo poo so that plan worked out well.
|
# ? Sep 8, 2014 10:31 |
|
Glazius posted:The storyline certainly is a prelude. You just ran around in like, what, a sixth of available space? I love EV, but the plotlines in EV are about as terrible as the plotlines in X3:AP.
|
# ? Sep 8, 2014 18:06 |
|
Leif. posted:I love EV, but the plotlines in EV are about as terrible as the plotlines in X3:AP. They are more substantial than in this though.
|
# ? Sep 8, 2014 19:40 |
|
Veloxyll posted:They are more substantial than in this though. Well, I'm not going to be that quick to judge. The game's original, core plot sucked, sure, but it's still got like, half of it's content left, I think. It might be able to pick things up in the next part.
|
# ? Sep 8, 2014 19:43 |
|
Why are you guys still talking about the plot? Let's talk about optimal station complex layouts and sectors.
|
# ? Sep 8, 2014 20:55 |
|
I think that sums up this next update Update 7
|
# ? Sep 8, 2014 23:07 |
|
I'm really enjoying your LP. There are so many cool things in this game, if only it wasn't such a dense pain in the rear end to get to the cool things.
|
# ? Sep 9, 2014 01:36 |
|
Can you call ships to you with unfocused jumps, or is it just a location for you to visit alone?
|
# ? Sep 9, 2014 02:42 |
|
Veloxyll posted:Can you call ships to you with unfocused jumps, or is it just a location for you to visit alone? You're unable to call in other ships, what you jump in is what you get. At best we jump in as a carrier to bring other ships. So of course this means that I can't bring in other ships to do the mining for me, I have to manually mine the nvidium myself cause having the autopilot do it doesn't work out so well EDIT: I did try to have it autopilot, set it to collect rocks after I blew up an nvidium asteroid and came back to collecting zero nvidium and watching the ship try to pick up some nvidium, detect a small rock nearby and fly off to avoid it. Leal fucked around with this message at 03:26 on Sep 9, 2014 |
# ? Sep 9, 2014 02:57 |
|
Oh man, finding an Aran with no marines on board is heartbreaking. I've been there, man. For those who don't know, Unfocused Jumps create randomly generated sectors. They can't be jumped to by any other ships, and they stop existing once all player-owned ships leave them. (I actually don't know what happens if you take a carrier there and then leave with one of your ships in the sector. Never tried it.) If I remember, the odds that an Aran will spawn when the sector is generated is about 1/50. That's just the beginning, though. See in the video, Leal just looks up and notices it, but that usually doesn't happen. Aran tend to spawn way, way off of center. The sectors can also generate a lot of asteroids, and this weird 'dark fog' that can make it really hard to see. So actually finding one requires scouring system after system or getting really lucky.
|
# ? Sep 9, 2014 04:33 |
|
The Aran also doesn't show up on the radar at all, so you have to actually use your eyes and look around to find it. It was really amazing how lucky I was to even notice it, cause I didn't see it when I zoomed out and rotated the camera all around me. If I decided to turn any other direction other then straight up I wouldn't of noticed it, looked around to show off the unknown sector and jumped back out.
|
# ? Sep 9, 2014 04:52 |
|
Gothsheep posted:Oh man, finding an Aran with no marines on board is heartbreaking. I've been there, man. The sector ceases to exist when the player ship leaves the sector and anything you leave behind is lost forever. Neruz fucked around with this message at 12:46 on Sep 9, 2014 |
# ? Sep 9, 2014 12:28 |
|
Is unfocused jumping and randomly generated sectors something you can do only in Albion Prelude or is it in Terran Conflict too?
|
# ? Sep 9, 2014 13:20 |
|
It's in TC too, iirc there's a short story mission you need to do to get the unfocused jump drive in TC.
|
# ? Sep 9, 2014 13:32 |
|
Neruz posted:The sector ceases to exist when the player ship leaves the sector and anything you leave behind is lost forever. Is the Aran only ever generated once?
|
# ? Sep 9, 2014 20:25 |
|
pun pundit posted:Is the Aran only ever generated once? Nope, it'll keep generating. I've never seen it generate after I've capped it but people on the X3 forums have posted claiming to have found and captured a second or even third one so I think its just a flat ~1/50 chance to generate every time you jump. Definitely if you don't cap it it will keep spawning, I don't know if it will spawn again once you cap it though. The best part about the Aran imo is the story behind it about how the Goner tried to build a secret shipyard, failed and then upped the ante so spectacularly that only a handful of people outside of the Goners even know the Aran exists and most of them think it is some kind of Xenon ghost ship. It's also probably one of the most useful ships in the game; capping it and using it for its intended 'mobile shipyard' purpose to basically be a mobile refueling and rearming station for your fleet is literally game changing. You can pull off a ton of stunts with the Aran that you just can't do without it. The ability to dock a capitol class ship (as well as all the other poo poo it can dock at the same time) is priceless.
|
# ? Sep 9, 2014 20:39 |
|
Neruz posted:
It can also dock something like 36 M6 class corvettes.
|
# ? Sep 9, 2014 23:26 |
|
Gothsheep posted:It can also dock something like 36 M6 class corvettes. The total capacity of the Aran docking-wise is 1 Capital Ship and 29 M6's, with some clever finagaling you can make those M6's Hyperions and have each of them carry 2 M3's apiece for a total of 1 Capitol Ship, 29 M6's and 58 M3's An Aran kitted out appropriately with this payload can conquer any system in the game without any trouble at all. Neruz fucked around with this message at 00:05 on Sep 10, 2014 |
# ? Sep 10, 2014 00:02 |
|
Neruz posted:The total capacity of the Aran docking-wise is 1 Capital Ship and 29 M6's, with some clever finagaling you can make those M6's Hyperions and have each of them carry 2 M3's apiece for a total of 1 Capitol Ship, 29 M6's and 58 M3's Please tell me the Capital Ship can be a carrier as well. Just have this matryoshka doll of ships pour out of a single carrier.
|
# ? Sep 10, 2014 08:30 |
|
Nuramor posted:Please tell me the Capital Ship can be a carrier as well. Just have this matryoshka doll of ships pour out of a single carrier. I believe (though I've never tested it) that you can dock an Aran in another Aran.
|
# ? Sep 10, 2014 11:04 |
|
So if this is the case, and you had the infinite patience to capture an arbitrarily large number of Aran spawns, could you dock Arans all the way down?
|
# ? Sep 10, 2014 11:11 |
|
|
# ? Apr 19, 2024 13:47 |
|
You got an Aran up in my Aran. How many marines does it take to capture an Aran? Just one or? Also, are Terran Conflict and Reunio n worth playing or should I stick to Albion Prelude? Mostly because I am bad at self directed gameplay. So I have a decent empire in Albion Prelude, but, besides waiting for my 100 marines to train up I am at a bit of a loss for what to do. Well, that and saving up for an M7 so I can use Boarding pods instead of TP nased boarding.
|
# ? Sep 10, 2014 14:16 |