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LowellDND posted:I've played the first few levels of Dawn of War, but haven't done it extensively. Just know the lore a bit from 1d4chan. Do you mean DoW 1 or 2? You probably know already, but DoW 1 is about Space Marines fighting Chaos while being distracted by Orks and Eldar. Winter Assault is about Orks, Eldar, Chaos and the Imperial Guard racing to capture a Titan. Dark Crusade and Soulstorm are more free for all insanity, but each faction does have their own neat little story. DoW 2 is about Space Marines fighting Tyranids (very relevant in this campaign) while being distracted by Orks and Eldar, as usual. Chaos Rising is about fighting Chaos, naturally. Retribution is about all the factions (featuring the Imperial Guard and Inquisition!) getting to decide who gets to save/destroy/loot the subsector. Or maybe just finish their quest for a very nice hat. All of the games feature gratuitous, incredible overacting and entire planets being destroyed. If you don't have the time or inclination to play through, good people have uploaded the conversations, quotes and cinematics to YouTube. Oh, and Space Marine is nice in that it has a cool Ultramarine hero punching and shooting his way through tons of Orks and Daemons. A bit limited in scope, though.
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# ? Feb 14, 2015 02:57 |
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# ? Apr 18, 2024 13:06 |
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Remind me what Rite of Awe does.
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# ? Feb 14, 2015 02:59 |
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D even though C is winning by lots. What if there is loot behind those panels, hmm?
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# ? Feb 14, 2015 03:03 |
Kegslayer posted:C + E I vote this I also keep posting too soon. Can we take the skull too for processing as a servoskull? Or does it still have meat on it?
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# ? Feb 14, 2015 03:07 |
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Jeanstealers It was disappointing that your servoskulls couldn’t carry a body. The three that you had equipped with little gripper claws were currently being used to knit, and they lacked the engine power to lift anything serious. Briefly, you considered fitting all of them with gripper claws to act as some strange locust swarm, but decided against it. It would take too long, and it would take away from your surveillance capabilities. Instead, you decided to investigate the wreck yourself. You listened to the air, the water. All your weapons were at full charge and in easy reach, and you felt the tingling clarity that came before a likely combat. You weren’t sure, not a hundred percent, but your organics were preparing just in case. A low flood of adrenaline, endorphins, all the combat drugs of the natural human form, widened your eyes and strengthen your muscles. You breathed deep, oxygenated blood filling your veins. You walked along the frame of the ship with light steps, careful to maintain your balance, careful to listen for any sudden shifts. No Machine-Spirits roused themselves, nothing stirred on the infrared. Now that you knew Tyranids were on the planet, you couldn’t be too cautious. Your servoskull hadn’t revealed anything, but you could never be fully certain. Slowly, slowly, you swung into the cabin, looking about you. Weapon hand raised, breathing slow, focused fully on listening. The water. The shift of the boat. Possibly something else. . .? Making your way to the cockpit, always keeping an eye about you, you approached the skeleton in his throne. The video feed didn’t do it justice - the brutality of his death was actually quite impressive. And in the room, a feeling of a presence. . . ? You moved the to the shadows, gun hand ready, listening. You could feel something there, but saw nothing. Carefully, carefully, you reached for the necklace, pulled it to you. It had the warmth of a living thing. There were a few minerals that were warm at room temperture, but they shared few characteristics with this gem. You had a hunch, but to confirm it. . . You reached for the pistol, pulling it with two fingertips. It wasn’t trapped, and slid out easily. An Eldar pistol - a Shuriken. It was easily worth more than Megabite, and that made the necklace a spiritstone. You breathed out. You had to think about what to do with this. Inside, if it was still contained, was a literal Eldar soul. They’d be wanting it back. And there were any number of unsavory types who might want it even more. Even your own Inquisitor, who had shown such hatred of that xeno. Carefully, you pocketed it, wrapped in its own silk. The pistol you hung at your belt, along with its two clips. Breathing easier, you walked down the length of the ship, approached the water. It had filled the back end of the ship, leaking in through a dozen chasms in the hull, and much of the cargo was soaked and useless. Still, there were a few chests that seemed to still have secure seals. You double checked your gas mask, checked for any defenses, and then opened the chest, facing away from you. Nothing happened. You frowned, and turned it to face you. Rows and rows of denim - a rare or fashionable material on some worlds. It seemed like this was one of them. Maybe useful for a microtransaction, but nothing compared to the Eldar items you had collected thus far. Still, it was disappointing that the cargo-bay had been full of jean-stealers. You chuckled at your own joke. That’s when the screaming started. What do you do? A. Run out. You need to support your squad. B. Wait, listen. You can’t rush into an ambush. C. Check the radio, see if people are communicating. D. Hide. Maybe underwater. E. Something else.
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# ? Feb 14, 2015 03:11 |
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A. Better to assess and sneak back in then hide not knowing what is out there
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# ? Feb 14, 2015 03:14 |
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Shadeoses posted:Do you mean DoW 1 or 2? You probably know already, but DoW 1 is about Space Marines fighting Chaos while being distracted by Orks and Eldar. Winter Assault is about Orks, Eldar, Chaos and the Imperial Guard racing to capture a Titan. Dark Crusade and Soulstorm are more free for all insanity, but each faction does have their own neat little story. Im unsure. I fought some Orks in a prologue. Deadmeat5150 posted:Remind me what Rite of Awe does. 50m radius, –10 to all Tests due to Fear. RandomPauI posted:Can we take the skull too for processing as a servoskull? Or does it still have meat on it? Yes, you can grab it.
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# ? Feb 14, 2015 03:16 |
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B
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# ? Feb 14, 2015 03:17 |
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A Let's do this
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# ? Feb 14, 2015 03:26 |
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A Go put that new fancy gun to work! Also hope it doesn't blow up in our hand.RandomPauI posted:Can we take the skull too for processing as a servoskull? Or does it still have meat on it? We really shouldn't use just any old skulls for servo skulling it's supposed to be a thing you do to pious people or dead adeptus mechanicus. This xeno loving scum was clearly not a pious dude! Plus we've just made a bunch of gross criminals and guardsmen into skulls it just isn't right . The machine spirit thrives in the skulls of the holy minded! Successful Businessmanga fucked around with this message at 03:34 on Feb 14, 2015 |
# ? Feb 14, 2015 03:28 |
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A , there's 'nids need shootin'.
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# ? Feb 14, 2015 03:55 |
Leave the skull then
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# ? Feb 14, 2015 03:55 |
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C Talk to me people!
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# ? Feb 14, 2015 03:59 |
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A get the gently caress outside, if there's screaming we want to be in an armored vehicle.
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# ? Feb 14, 2015 04:07 |
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LowellDND posted:Im unsure. I fought some Orks in a prologue. You should really pick up DOW2: Retribution, if only for the Ork campaign. The writing in that and the IG campaign is hilarious.
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# ? Feb 14, 2015 04:52 |
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Im considering it ever since i saw the Krieg reskin.
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# ? Feb 14, 2015 06:37 |
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The Ork Freebootaz. I loved that campaign.
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# ? Feb 14, 2015 08:39 |
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A - better get out there know.
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# ? Feb 14, 2015 10:32 |
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C, intel, THEN action.
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# ? Feb 14, 2015 10:38 |
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C + E Let's not expose ourselves to danger when we have meat to do it for us. As for the denim, can we take a couple of rolls back if we have room? It might come in handy for trading with the locals when we get to Gamma.
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# ? Feb 14, 2015 11:36 |
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Kegslayer posted:As for the denim, can we take a couple of rolls back if we have room? It might come in handy for trading with the locals when we get to Gamma. Sure. Your convoy has eaten ~3 days of food, so there is a little space. A x x x x x, x B x C x x D E C/E x
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# ? Feb 14, 2015 15:10 |
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Dark Wu return of the Fu A good plan now was better than a perfect plan later. You shifted your weight, moving from a standing start to a sprint. The pinnace past you in a flash, even as you loaded a clip into the Shuriken pistol. By the time you got to the break in the hull, both hands were armed and ready. Your eyes flicked everywhere, vehicles, turrets, the river bank, the industrial ruins. There was a body on the radio tower, hung by his intestines. Your skin went cold, even as you sprinted to the vehicles. Standing on the hull with no cover was a way to die quickly. The rest of your troops were already hunkering down, in turrets or next to the hardened vehicle sides. On the ground, scraps of food and scattered card games were thrown haphazardly. You accessed your radio at a shout. “What happened? Where are they?” Matthais was an angry growl. “We don’t know. Marcellus went off on his own to piss.” “You are supposed to have someone guard you!” “I know. I know! Can’t fix it now. We heard a scream, and then saw him up there. No one has seen anything.” You clicked the safety off, furious. Where was the xeno? It had to come out sometime. What do you do? A. Send people out as bait and shoot when they get attacked B. Get the convoy moving, leave the radio tower behind. C. Adjust the servo skulls in some way. (how?) Infrared and standard hasn’t seen anything. D. Do a deathblossom and see if anything gets hit. E. Something else.
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# ? Feb 14, 2015 16:46 |
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A is a terrible idea, as we're working with a skeleton crew as it is anyways. C is something we don't have time for, and D is a waste of resources and time, again. Tear down the essentials of the radio tower, and B, get moving. Also, love the new OP layout! Links are good.
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# ? Feb 14, 2015 16:49 |
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B
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# ? Feb 14, 2015 16:52 |
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Let's Bounce. They're here, no sense in staying in danger longer than is needed.
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# ? Feb 14, 2015 16:52 |
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C. Adjust the Skulls to scan for Tyrannid pheremones.
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# ? Feb 14, 2015 17:02 |
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We're probably fighting a genestealer, but it might actually be a Lictor, and Lowell is leading us down a false trail. I am going to assume the worst and assume it's a Lictor. If I'm wrong, most of these suggestions are still a good precautionary measure. Imagine me being Ohone's Forbidden Lore: Xenos Imagine the Alien from the first Alien film and a Predator had a baby. That's what we're fighting against if this thing is a Lictor. Lictors are specialized vanguards/scouts/assassins/terror weapons/ohshitohshitohshit of the Tyranids. Those things like lurking in ambush. In addition, it produces a pheromone that can attract more Tyranids to the area. Also, if it eats someone's brain, it can get their most recent memories, like the disposition of our forces. Ohone is probably its primary target, but those things love to play with their prey first. C/B - Visual ain't gonna do poo poo if it's a Lictor, those things are like chameleons. But their pheromone trail might give it away, so any chemical sensors on our servo skulls should be tuned up to max sensitivity. If they don't detect anything extraordinary, then it's (probably) not a Lictor, and should switch to motion sensors to help us deal with the far more mundane threat of genestealers. Cover every flank, and do not allow soldiers to split off from the group. If it's genestealers, they'll attack, we'll suffer some casualties, but should easily win. If it's a Lictor, we should try to get a quick kill, and if we can't, get the hell outta dodge, screw the tower. If we can confirm that it's really a Lictor, we should activate the disco tank (we did bring the disco tank, right?). It'll probably attract a small swarm our way, but it'll disorient the Lictor. IF we're lucky, it might try to adapt it skin to the lightshow, in which case it will be visible for a short time, and easy to kill with focused fire. my dad fucked around with this message at 17:11 on Feb 14, 2015 |
# ? Feb 14, 2015 17:07 |
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my dad posted:If we can confirm that it's really a Lictor, we should activate the disco tank (we did bring the disco tank, right?). It'll probably attract a small swarm our way, but it'll disorient the Lictor. IF we're lucky, it might try to adapt it skin to the lightshow, in which case it will be visible for a short time, and easy to kill with focused fire. Sadly, the disco tank is with Third Regiment back at base. Your group is small fast footprint Headquarters Company (Your retinue) HQ Platoon: 1 Salamander (Command, 3 servoskulls - Clothos, Lachesis, Atropos) 1 Hellhound (Has Tania, 3 servoskulls) 2 Chimeras (6 fire teams of Death Krieg, 6 servoskulls) 1st Platoon 4 Chimeras (12 fireteams of psider killers, 12 servo skulls) Lead by Sgt Mathais 2nd Platoon 4 Centaurs (12 fireteams of subsixers, 12 servo skulls) (-1 casualty) They have the Rough Terrain modifications.
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# ? Feb 14, 2015 17:20 |
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B Order all the men to board their transports straight away. Genestealers would have attacked us straight on in a pack so I think we're definitely dealing with a Lictor. The body on the radio tower is just a trap to draw us in and while we could stay and flush it out, we don't have the men, the time or the resources to spare. The presence of a Lictor indicates more Tyranids are going to be coming so let's just get out of there and hope it doesn't track us all the way to Gamma.
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# ? Feb 14, 2015 17:22 |
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my dad posted:C/B - Visual ain't gonna do poo poo if it's a Lictor, those things are like chameleons. But their pheromone trail might give it away, so any chemical sensors on our servo skulls should be tuned up to max sensitivity. If they don't detect anything extraordinary, then it's (probably) not a Lictor, and should switch to motion sensors to help us deal with the far more mundane threat of genestealers. Cover every flank, and do not allow soldiers to split off from the group. If it's genestealers, they'll attack, we'll suffer some casualties, but should easily win. If it's a Lictor, we should try to get a quick kill, and if we can't, get the hell outta dodge, screw the tower. This guy seems to know what he's talking about. The only thing I really know about Tyrannids beyond general osmosis is that bolters jam every single time you really need to shoot them.
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# ? Feb 14, 2015 17:24 |
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I only realized that we are basically playing defense contractors with influence screwing up the war effort for more influence, money and power. Thanks LowellDND, you are running an awesome game!
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# ? Feb 14, 2015 17:41 |
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AmyL posted:I only realized that we are basically playing defense contractors with influence screwing up the war effort for more influence, money and power. Thanks LowellDND, you are running an awesome game! Thank you I take a perverse pleasure in the idea of screwing over the IG (and our own existence) for the bottom line.
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# ? Feb 14, 2015 17:47 |
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my dad posted:C/B - Visual ain't gonna do poo poo if it's a Lictor, those things are like chameleons. But their pheromone trail might give it away, so any chemical sensors on our servo skulls should be tuned up to max sensitivity. If they don't detect anything extraordinary, then it's (probably) not a Lictor, and should switch to motion sensors to help us deal with the far more mundane threat of genestealers. Cover every flank, and do not allow soldiers to split off from the group. If it's genestealers, they'll attack, we'll suffer some casualties, but should easily win. If it's a Lictor, we should try to get a quick kill, and if we can't, get the hell outta dodge, screw the tower. Voting for this
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# ? Feb 14, 2015 17:55 |
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D It's the only way to win when you're the last.
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# ? Feb 14, 2015 17:55 |
my dad's c/b combo seems good.
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# ? Feb 14, 2015 18:41 |
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plan my dad but conserve ammo, don't deathblossom
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# ? Feb 14, 2015 18:52 |
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Lanky Coconut Tree posted:plan my dad but conserve ammo, don't deathblossom Fortunately, Deathblossom isn't part of the plan. Either we figure out where the thing is and shoot it, or we don't and we RUUUUUUN for our lives. Well, drive, but you get the point e: Also, hey, Last Starfighter reference. my dad fucked around with this message at 18:57 on Feb 14, 2015 |
# ? Feb 14, 2015 18:53 |
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I like my dad's plan.
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# ? Feb 14, 2015 19:09 |
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Plan My Dad sounds good to me. My first thought in an ambush is "Drive!" but let's make sure to know what we're driving into. Tyranids are clever bugs.
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# ? Feb 14, 2015 19:10 |
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# ? Apr 18, 2024 13:06 |
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Plan mydad
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# ? Feb 14, 2015 19:12 |