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JT Jag
Aug 30, 2009

#1 Jaguars Sunk Cost Fallacy-Haver
Lowell, did we bring any restraining or non-lethal weaponry on this mission? A living specimen would be useful.

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Loel
Jun 4, 2012

"For the Emperor."

There was a terrible noise.
There was a terrible silence.



JT Jag posted:

Lowell, did we bring any restraining or non-lethal weaponry on this mission? A living specimen would be useful.

Yup, I think someone told me somewhere about a restraining web. Or something. Go nuts.

Holding Patterns

Edourd nudged a still smouldering chunk of flesh. “Yeah, I bet these are skirmishers. Assassin types.”
“Know the species?”
He shook his head. “Not a clue. I think they’ve either domesticated or made allies with other species though.”
“What makes you say that?”
“Too big to take out the cameras. Too many weapons for simple sabotage. And this group didn’t use any projective weapons.”
“What can you tell me about their psy-sorcery?”
“Well.” He bit the side of his cheek. “Its not a suppression effect with your spider. I can still shoot lightning all day. Not a cage like what kept Mother.”
You nodded, unsurprised that he had read your Inquisitorial notes. “So what do you think?”
“This group? Just uses psi-stealth for ambushes. No, the real problem is the boss somewhere in the back.”
“Oh?”
“Yeah, that’s what’s hitting all the psykers. You hear that faint screaming sound?”
You listened. Distant, but maybe. “I think so.”
“Yup. Psyker scream. Nasty. Getting louder too, if the mundanes are hearing it. Nightmares are the first symptom I think.”
“Think we could kill it?”
He winced, spat blood. “Absolutely not. Not me, anyway. I could get maybe a kilometer closer, and then my head is painting the walls.”
“And we need psykers to see their skirmishers.”
“Yup.”
“Nasty.”
“Yup.”
“What do you think, push forward?”
He chuckled darkly. “I’d really rather not. Let’s see what they do when we’ve killed a skirmish unit.”

A pause.

A distant explosion, and then rivers of flaming oil flowing towards you. Walking through them like it was nothing, a dozen monsters the size of transport vehicles.

“Had to be right, didn’t you Edourd.”
“Jazmine isn’t here, so someone has to be.”
“... She’s been a bad influence on you.”
“Yup.”

wiegieman
Apr 22, 2010

Royalty is a continuous cutting motion


So is Edourd just one of those "gently caress you, I'm PR10" guys? He is a full inquisitor.

Let's go as far as our psyker can, then recon by fire if necessary. If he can narrow down the location of the main target to a reasonable area, we may be able to kill it from a distance without risking our specialists.

JT Jag posted:

Lowell, did we bring any restraining or non-lethal weaponry on this mission? A living specimen would be useful.

Don't worry about psykers running out of juice, they don't. The only risk is phenomena going wrong, and a expert primaris psyker like ours had a lot of ways to keep that from happening.

Lanky Coconut Tree
Apr 7, 2011

An angry tree.

The angriest tree
Why can't we just vent the deeps into space

Xun
Apr 25, 2010

wiegieman posted:

So is Edourd just one of those "gently caress you, I'm PR10" guys? He is a full inquisitor.

Let's go as far as our psyker can, then recon by fire if necessary. If he can narrow down the location of the main target to a reasonable area, we may be able to kill it from a distance without risking our specialists.


Don't worry about psykers running out of juice, they don't. The only risk is phenomena going wrong, and a expert primaris psyker like ours had a lot of ways to keep that from happening.

And Ed is still in a massive amount of pain from the psychic bug and will need to be sedated soon? Depends on your reading of psyker stuff too, in fluff I believe using more of your powers at once will make you tired vs rulebooks where you wont but have more phenomena. Ed DID have to pass out after taking out Devries bunker.

Loel
Jun 4, 2012

"For the Emperor."

There was a terrible noise.
There was a terrible silence.



Lanky Coconut Tree posted:

Why can't we just vent the deeps into space

You totally 100% can. You'd lose your 1000 companies of Drusians though.

JT Jag
Aug 30, 2009

#1 Jaguars Sunk Cost Fallacy-Haver

Lanky Coconut Tree posted:

Why can't we just vent the deeps into space
When we come back from this mission, I'd like Ohone to run a quick cost-benefit analysis on venting the various individual sections of the ship into space, thanks in advance Lowell

Loel
Jun 4, 2012

"For the Emperor."

There was a terrible noise.
There was a terrible silence.



Xun posted:

And Ed is still in a massive amount of pain from the psychic bug and will need to be sedated soon? Depends on your reading of psyker stuff too, in fluff I believe using more of your powers at once will make you tired vs rulebooks where you wont but have more phenomena. Ed DID have to pass out after taking out Devries bunker.

My rule of thumb for writing Eddy is that hes a sprinter. Crazy powerful, but short duration/distances.

JT Jag posted:

When we come back from this mission, I'd like Ohone to run a quick cost-benefit analysis on venting the various individual sections of the ship into space, thanks in advance Lowell

Everything is replaceable. Tribes would take a couple years and profit factor.
Dregs/Drusians would take a month and gain you profit factor.
Kriegers would survive venting and treat it as an emergency exercise.
You dont have access to the Engines
And losing the officer corps/Family would be catastrophic, both due to their skill set and reliability.

So how do you want to handle the river of fire and on fire beasties?

Loel fucked around with this message at 08:27 on Jun 17, 2015

Tran
Feb 17, 2011

It's a pleasure to meet all of you. Especially in such a fine settin' as this. Just need us some music an' a brawl an' we'll be set.
Anti-armor tactics, fighting retreat to the gravity eddies. They look cumbersome, use our mobility.

JT Jag
Aug 30, 2009

#1 Jaguars Sunk Cost Fallacy-Haver

LowellDND posted:

Kriegers would survive venting and treat it as an emergency exercise.
Well we're obviously going to do this. Not while in warp, obviously, but this sounds like the next best thing to fun for them.

Oasx
Oct 11, 2006

Freshly Squeezed
Plan Tran

If we vented that whole area, how long would it take for it to be livable again, once we stop venting? Would it be feasible to temporarily move all the important groups out of the area, until we are done?

JT Jag
Aug 30, 2009

#1 Jaguars Sunk Cost Fallacy-Haver

Oasx posted:

If we vented that whole area, how long would it take for it to be livable again, once we stop venting? Would it be feasible to temporarily move all the important groups out of the area, until we are done?
Yeah, could we get everyone in the Deeps to move to the Shallows for a few weeks?

Xun
Apr 25, 2010

Plan Tran

Loel
Jun 4, 2012

"For the Emperor."

There was a terrible noise.
There was a terrible silence.



Oasx posted:

Plan Tran

If we vented that whole area, how long would it take for it to be livable again, once we stop venting? Would it be feasible to temporarily move all the important groups out of the area, until we are done?

I wanna say a couple months for the recyclers to produce enough oxygen from their farms. Its done every few generations, so its not crazy traumatic.

You just. yknow. Gotta lock all the doors.

JT Jag posted:

Yeah, could we get everyone in the Deeps to move to the Shallows for a few weeks?

They'll be uncomfortable (like, refugee city uncomfortable), but they are Drusians. So

Tran
Feb 17, 2011

It's a pleasure to meet all of you. Especially in such a fine settin' as this. Just need us some music an' a brawl an' we'll be set.
Note we can vent the Deeps where most of our civilians live. We cannot vent the area between. That area is made up of the gaps between ships and was never meant to be pressurized in the first place. We could try and slowly drain the oxygen by leaving a torpedo tube open or something, but it's a really big place.

JT Jag
Aug 30, 2009

#1 Jaguars Sunk Cost Fallacy-Haver

Tran posted:

Note we can vent the Deeps where most of our civilians live. We cannot vent the area between. That area is made up of the gaps between ships and was never meant to be pressurized in the first place. We could try and slowly drain the oxygen by leaving a torpedo tube open or something, but it's a really big place.
Ah, right, and that's where the bulk of our problems where these guys are.

Which... I imagine these guys are the reason the Tribes have abandoned the Batteries, huh? If they can't navigate the In Between safely, it's hard for them to do their jobs.

Loel
Jun 4, 2012

"For the Emperor."

There was a terrible noise.
There was a terrible silence.



JT Jag posted:

Ah, right, and that's where the bulk of our problems where these guys are.

Which... I imagine these guys are the reason the Tribes have abandoned the Batteries, huh? If they can't navigate the In Between safely, it's hard for them to do their jobs.

Could do a couple fusion breaches in Between, that'll vent everything out.

Repairs might be tricky though. Kriegers could probably do it.

JT Jag
Aug 30, 2009

#1 Jaguars Sunk Cost Fallacy-Haver
We need to get another division of Kriegers. They're so useful!

Either that or figure out how exactly they whip up so many divisions on Krieg (cloning? Artificial wombs?) and start making replacements of our own.

Loel
Jun 4, 2012

"For the Emperor."

There was a terrible noise.
There was a terrible silence.



JT Jag posted:

We need to get another division of Kriegers. They're so useful!

Either that or figure out how exactly they whip up so many divisions on Krieg (cloning? Artificial wombs?) and start making replacements of our own.

Fabiyan is authorized one million Kriegers, and there are around 6.6 billion kriegers under arms (assuming the wombs are kept to one planet). If you want to get a million kriegers, you'll need to expand the volume of the ship (and recyclers etc) about 500%.

JT Jag
Aug 30, 2009

#1 Jaguars Sunk Cost Fallacy-Haver

LowellDND posted:

Fabiyan is authorized one million Kriegers, and there are around 6.6 billion kriegers under arms (assuming the wombs are kept to one planet). If you want to get a million kriegers, you'll need to expand the volume of the ship (and recyclers etc) about 500%.
Oh, right, Grand Commissar, he's a big deal.

Loel
Jun 4, 2012

"For the Emperor."

There was a terrible noise.
There was a terrible silence.



JT Jag posted:

Oh, right, Grand Commissar, he's a big deal.

Literally the only reason he was pulled off the front lines and given something like 2% of his normal command is because of Inquisitorial order.

Tomn
Aug 23, 2007

And the angel said unto him
"Stop hitting yourself. Stop hitting yourself."
But lo he could not. For the angel was hitting him with his own hands

LowellDND posted:

Literally the only reason he was pulled off the front lines and given something like 2% of his normal command is because of Inquisitorial order.

Come to think of it, is the Imperial Guard/Schola Progenium going to be mad at us for wasting a valuable Grand Commisar? :ohdear:

Anticheese
Feb 13, 2008

$60,000,000 sexbot
:rodimus:

LowellDND posted:

Fabiyan is authorized one million Kriegers, and there are around 6.6 billion kriegers under arms (assuming the wombs are kept to one planet). If you want to get a million kriegers, you'll need to expand the volume of the ship (and recyclers etc) about 500%.

I see absolutely no problem with this as a goal.

A million Space Kriegers, and the environment to produce more, would be just incredible.

JT Jag
Aug 30, 2009

#1 Jaguars Sunk Cost Fallacy-Haver

Tomn posted:

Come to think of it, is the Imperial Guard/Schola Progenium going to be mad at us for wasting a valuable Grand Commisar? :ohdear:
We're fixing it!

Loel
Jun 4, 2012

"For the Emperor."

There was a terrible noise.
There was a terrible silence.



Tomn posted:

Come to think of it, is the Imperial Guard/Schola Progenium going to be mad at us for wasting a valuable Grand Commisar? :ohdear:

A) The Inquisition wins that pecking order, and B), that particular Inquisitor is dead.

Right now Fabiyan is kind of lost in the paperwork. Youd be surprised how often that happens.

(Siadwell drafted him and the skyscraper he was in to come on the Beast for the investigation of the death of Limosa. Siadwell was executed as a heretic, and no one told anyone about that. Also, Limosa is alive, so there wasn't a real charge, and Fabiyan is technically dead. So..... :D)

Loel fucked around with this message at 09:14 on Jun 17, 2015

Loel
Jun 4, 2012

"For the Emperor."

There was a terrible noise.
There was a terrible silence.



Anticheese posted:

I see absolutely no problem with this as a goal.

A million Space Kriegers, and the environment to produce more, would be just incredible.

Arc 5 is Crusade. Real talk.

edit: getting Krieg wombs, and overcoming your problem with Replicae, would be a miniarc in and of itself.

Oasx
Oct 11, 2006

Freshly Squeezed
Just for curiosity's sake, how many Kriegers do we have now, and how many have we lost?

I think we should put venting/hull breach plans on hold for now, until we know more of the enemy.

Can we guess how the Kriegers will react to Fabian coming back, since he is technically dead at the moment?

Oasx fucked around with this message at 09:19 on Jun 17, 2015

JT Jag
Aug 30, 2009

#1 Jaguars Sunk Cost Fallacy-Haver
I think I'd like it if Ohone took a few ranks in Shipwright and made an attempt to upgrade the Beast, so that it isn't just a rare example of a Space Hulk that is still functional as an actual ship, but rather a gigantic battle barge where all the stuck together ships actually fit.

Basically I want to turn the Beast into the giant spaceship version of the war rig from Mad Max

Loel
Jun 4, 2012

"For the Emperor."

There was a terrible noise.
There was a terrible silence.



Oasx posted:

Just for curiosity's sake, how many Kriegers do we have now, and how many have we lost?

I think we should put venting/hull breach plans on hold for now, until we know more of the enemy.

18,000/20,000 are still alive.

Tran
Feb 17, 2011

It's a pleasure to meet all of you. Especially in such a fine settin' as this. Just need us some music an' a brawl an' we'll be set.

JT Jag posted:

I think I'd like it if Ohone took a few ranks in Shipwright and made an attempt to upgrade the Beast, so that it isn't just a rare example of a Space Hulk that is still functional as an actual ship, but rather a gigantic battle barge where all the stuck together ships actually fit.

Basically I want to turn the Beast into the giant spaceship version of the war rig from Mad Max

Well, we're planning to do something along those lines as we reclaim unused portions of the ship. As more of the component vessels become functional we gain access to any of their outward facing weapons batteries. With the proper repairs and renovations they'll be added to the overall firepower of the hulk. Note that we already have the skill by the way.

JT Jag
Aug 30, 2009

#1 Jaguars Sunk Cost Fallacy-Haver

Tran posted:

Well, we're planning to do something along those lines as we reclaim unused portions of the ship. As more of the component vessels become functional we gain access to any of their outward facing weapons batteries. With the proper repairs and renovations they'll be added to the overall firepower of the hulk. Note that we already have the skill by the way.
Basically what I'm imagining is that whenever we go on planetside missions (like Golgotha) from now on, any spare Kriegers on the ship will start clearing out sections of the ship and adding portions of the In Between to the Deeps during their free time. You know, to maintain battle readiness.

Anticheese
Feb 13, 2008

$60,000,000 sexbot
:rodimus:

Our space Kriegers will ride eternal, shiny and chrome.

Because the ones that can be saved from death on the battlefield will make incredible murder servitors.

Kinetica
Aug 16, 2011
We could always go pirating and add the ships we catch to the hulk in a somewhat organized fashion. And it gets both our living troops experience and lots of new bodies for murder-servitors :black101:

Loel
Jun 4, 2012

"For the Emperor."

There was a terrible noise.
There was a terrible silence.



Its a long trip to Terra, after all.

Edit: Okay, I decided Devries had a few of these in his drug tower, and you nabbed them.

Tyranicus Pattern Heavy Webber - Found primarily in use by slavers operating in the Calixis Sector's Periphery Sub-sector, the manufacturing location of this weapon is rumoured to be in a secret location within the Koronus Expanse. Some Inquisitors have found the weapon useful for capturing larger mutants or groups of Chaos Cultists for interrogation. It also sees limited use with the Adeptus Arbites riot-suppression squads on Scintilla. A large version of the standard Webber, the Tyranicus Pattern Heavy Webber requires a backpack or vehicle-mounted ammunition supply. The Heavy Webber fires a wide spray of filaments which expand in the air to form a web of sticky, nearly unbreakable material. Targets are quickly entangled, and if they attempt to struggle the filaments constrict.

Loel fucked around with this message at 10:05 on Jun 17, 2015

Loel
Jun 4, 2012

"For the Emperor."

There was a terrible noise.
There was a terrible silence.



Oasx posted:

Can we guess how the Kriegers will react to Fabian coming back, since he is technically dead at the moment?

'Duty does not end at death.'

ArbitraryTA
May 3, 2011
Pull all important/non-replaceable groups into Alpha deck. Fill the ship as much as is reasonable with aerosolized promethium and bathe the Deeps, Shallows, and pretty much anything we can reasonably set aflame on fire. And then vent the ship to space. Then enter the Warp with the holds vented for good measure. Only shut the holds when we have entered the Sol system and have had Krieg kill teams scour the still-vented holds.

gently caress these things.

To those who don't understand the plan properly. Create a ship-sized loving fuel-air bomb and murder everything not important because gently caress these things. Then for good measure vent the holds to space. Everything else optional overkill.

ArbitraryTA fucked around with this message at 10:19 on Jun 17, 2015

Loel
Jun 4, 2012

"For the Emperor."

There was a terrible noise.
There was a terrible silence.



ArbitraryTA posted:

Pull all important/non-replaceable groups into Alpha deck. Fill the ship as much as is reasonable with aerosolized promethium and bathe the Deeps, Shallows, and pretty much anything we can reasonably set aflame on fire. And then vent the ship to space. Then enter the Warp with the holds vented for good measure. Only shut the holds when we have entered the Sol system and have had Krieg kill teams scour the still-vented holds.

gently caress these things.

Lacks both a cyclonic torpedo and fusion breach pods :colbert:

Waci
May 30, 2011

A boy and his dog.

JT Jag posted:

I think I'd like it if Ohone took a few ranks in Shipwright and made an attempt to upgrade the Beast

We ARE going to Mars, which among other things contains the Imperial grand shipyards, where they build things like battle barges and sector battlefleet flagship battleships. May take a some squeezing to get the right favours, but they certainly would have the resources and expertise to upgrade the Beast.

Also, Ohone might not know it, but the Iron Hands chapter headquarters are a giant mobile ship-fortress. Maybe ask them for protips on what to do to the Beast in that regard.

No venting things.

Waci fucked around with this message at 12:01 on Jun 17, 2015

RandomPauI
Nov 24, 2006


Grimey Drawer
No venting yet

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Tomn
Aug 23, 2007

And the angel said unto him
"Stop hitting yourself. Stop hitting yourself."
But lo he could not. For the angel was hitting him with his own hands

RandomPauI posted:

No venting yet

Things are not so dire yet.

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