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2 We need a fleet of servo skull buddies. To elaborate a bit for the non-acolyte people. When they said "simple Fel" they were using shorthand for the first rank of attribute increase. All basic attributes (WS/BS/Str/Ect) can be raised up to four times for an increase of +5 per upgrade. Each upgrade costs an escalating amount, and the shorthand goes as follows: Simple -> Intermediate -> Trained -> Expert. So hopefully that makes it a little easier to participate in experience spending.
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# ¿ Sep 30, 2014 00:56 |
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# ¿ Apr 27, 2024 18:21 |
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I agree we should be circumspect. Lord sire would only think we're a clumsy idiot if we start screaming about the obvious. However, calling our hilariously reckless enginseer a scalpel is just a -tad- off the mark. We've been in three confrontations in as many days, all of which involved explosions.
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# ¿ Oct 11, 2014 11:33 |
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Kegslayer posted:I think this is why we shouldn't be going to the party and playing the game at all. We've been away for far too long and as a Tech Priest, we're always viewed with suspicion and mistrust due to our worship of the Emperor as the Omnissiah. Going to a social function hosted by our mind read Nemesis who has spent the last several decades at the heart of the family and cultivating relationships is not going to go well for us. It deserves mention that the reason for meeting Limosa is not to curry favor. It's to prove we're not a threat to them. We're talking Machiavellian politics here, we're a problem to be solved until proven otherwise. I assure you, as favored heir of the rogue trader Limosa has a LOT of ways to deal with problems. Having said that though, I'm still going with D&C. We can't afford to follow up our success here with a failure for the Lord Sire, and losing our only completely loyal minion would be a harsh setback.
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# ¿ Oct 13, 2014 00:57 |
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B: Deal with the drugs. Shows that we intend to keep handling the problems that crop up in the Deeps, and may lead us to the cult. As for the gangs, "You've got one job on this ship, and that's keeping the Deeps quiet. Now you've gone and screwed that all up with your little war, and I need it to stop. While you were off shooting each other to pieces the Enemy got a foothold on our ship. Now originally I hadn't planned to back one of you over the others, plenty of things an up and coming family star could do to make all of your lives a little easier. Having said that, you find another way to handle your little turf dispute or I'll throw in with the Krakens as the only ones smart enough to show a little restraint. Now I don't care if you set up formal duels, play a game of cards, or run death races in between. Just handle your problems quietly.
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# ¿ Oct 13, 2014 08:49 |
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She's visibly nervous, she's changing between We and I at random, she's directly trying to set us against the Magos who has already provided aid against the Enemy. She is very likely compromised in one of a thousand different ways. Most likely I suspect the artifact could have damaged or altered her mind, or her supposed allies could be using her as a puppet. Promise whatever it takes to get her to trust Ohone. Then get a message to the Magos as discreetly as possible. He needs to know about a faction actively working against him, as well as possible tek-heresy that must be handled quietly without any connections to us. If we can arrange an incidental meeting in the course of our investigation, do so. He's been on ship long enough to know the importance of discretion, even if he's not mired in family politics. As to the purchase, Paranoia is thematic for how we're playing right now.
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# ¿ Oct 16, 2014 02:12 |
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Working for the inquisition. Most definitely not the only throne agent on board, because it's the inquisition. Trying to actively defy the inquisition while being under their scrutiny is not a particularly clever move. If you want to go rogue, wait until you have enough power to do it unnoticed.
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# ¿ Oct 16, 2014 02:46 |
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We're doing the whole infiltrator thing, so get a suit of Xeno Mesh w/ hood (4/all) [475] that can be hidden under Ohone's robes. When it comes to a weapon it depends on whether Lowel will allows us to "trade up" our weapon's quality later through trade (armorer) tests or just spending the difference. If yes, try for a Dlaku Pattern hellgun [500] w/ compact mod [50]. Small enough to implant in the arm and tie to her internal power system, and scary enough to make even a mediocre shooter like her a terror. Once upgraded to good quality you'd hardly ever need anything else. If trade-in isn't allowed, grab a (relatively) cheap Minerva Aegis [150] until we get more thrones. Whatever we go with, we want high RoF. In addition, there are a few sundries that we should pick up. Las Charge Packs x4 [60] & Pistol Charge Packs x2 [20] so we can actually shoot things, a Stummer [20] to silence our surroundings when we want to be sneaky, and an Explosive Collar [55] for reasons. Total cost of 1180 if trade in is allowed, 780 if not.
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# ¿ Oct 16, 2014 12:27 |
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ArbitraryTA posted:We aren't really combat focused. Flamers in Dark Heresy don't require any ballistic skill its just a cone of happy burning death. It's Dark Heresy, full auto is king. Coincidentally why I suggested the full auto hellgun that be hooked up to fire without ever needing replacement ammo.
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# ¿ Oct 16, 2014 15:44 |
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mepstein73 posted:Since our cat fell in the vat, do we now need to purge it? The file suggested that the chemical is just intended to make the recipients better soldiers and more easily controlled through telepathic powers. Unless you think someone is going to murder Ohone by way of mind controlling her cat, I think we're fine. 1) Yes Ohone is building a personality as someone bold and supremely ambitious. This is right up her alley, potentially big risk for greater influence with two of the big sources of power on ship. 2) D, sort of. Less asking Amacita, more kidnapping her as an act of kindness. If Ohone doesn't act, she will die badly. Either fighting in defense of the enemy or purged afterward to clear any remaining cult members. Capture her, lock her up, and interrogate her. Maybe we'll stumble across a method of undoing the indoctrination, or maybe it'll boil down to a mercy killing. Either way, it's far more kindness than she can expect on her current road. As for experience spending, Investigation pack + Toughness increase. Pushes her over to 4 toughness bonus.
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# ¿ Dec 5, 2014 13:03 |
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B: Also start converting these abhumans back to the creed. We're with the pilgrims, send some of them out to preach that the Foreman is a saint in service to He On Terra. If we're going to press them into proper service they'll need to be within acceptable deviation of the creed. The subsixers will make good voidsmen for the less traveled parts of the hulk or tunnel fighters for the guard. As for the witch, well that is the Astra Telepathica's problem. I'm sure the black ships have the resources needed to handle it.
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# ¿ Jan 2, 2015 10:59 |
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B We have a job to do, and Ohone has faced down a daemonhost. A witch with delusions of divinity isn't going to make her back down.
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# ¿ Jan 10, 2015 02:41 |
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Lanky Coconut Tree posted:Tear down this place, loot, salvage, repair, rearm. Claim our refinery and get the gently caress out of this shithole. With nutrient production back in place, the Beast of Traal will be looking to replace the lost crew, and the more new voidsmen loyal to Ohone the better.
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# ¿ Jan 10, 2015 15:56 |
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She already left, so this is more cleaning up the detritus really.
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# ¿ Jan 10, 2015 16:04 |
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Yes. Lying or concealing potentially serious problems from an inquisitor would be the last mistake of our very short and heretical life. 1, That kind of loyalty is power. Even if only a relative handful are fit for soldiery, the presence of thousands of loyal agents spread among the ship will be invaluable. E, Wait for Kozilek's lead on how to handle this. He'll have people with more expertise regarding psykers. Don't try and do everything personally. V, Ship and family come first.
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# ¿ Jan 10, 2015 19:57 |
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Waci posted:A and D sound easy enough to combine. Give him one of the drugs that brings out psychic powers, then execute him as an unsanctioned witch.
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# ¿ Jan 26, 2015 07:09 |
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Seems at least one of you may be confused about what Ogryn are. They're just a form of acceptable human mutation. Hulking brutes with sharp teeth and dull wits.
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# ¿ Jan 29, 2015 01:39 |
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paragon1 posted:No, the many, many violations of the law we are about to commit that he has full knowledge of, and can exploit to maximum effectiveness due to past experience ratting people out and getting them convicted. Throne agent and member of a Rogue Trader's retinue. Ohone breaks Imperial law a hundred times before breakfast. It's all in how you shift blame.
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# ¿ Jan 30, 2015 04:12 |
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B+, Put him to sleep, but falsify his visual record with images of meeting Devries or one of his lackies. If fabricating a whole scene proves too difficult, simply provide him with "poorly deleted" visual fragments. Also we apparently need to look into these hell spawned storage rooms
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# ¿ Jan 30, 2015 06:01 |
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Deadmeat5150 posted:B B, This. Telling him would just be throwing it all away out of pride. He seems to be the sort of man that believes he can control anything so long as he still has options or contingencies. Most likely in this case he'd resort to bargaining. If that failed, attempted kidnapping or murder are the runners-up. All of which would deny us the schadenfreude of watching him lose everything. We've clearly established that Ohone is ambitious and bold, but going from our treatment of the luddite cult I'd say she's also vengeful.
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# ¿ Jan 31, 2015 06:32 |
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Mech-Deacon Though she has displayed some of the necessary qualities to join the Ordo Malleus, Ohone's talents are better utilized elsewhere. The daemon hunters are a blunt instrument, where our paranoid little acolyte is slowly learning how to build and utilize networks of underlings. Someday she will make a fine inquisitor of the Xenos or Hereticus, if she simply manages to survive that long. To that end, it's time we start to test our leash a bit. I suggest we formally request a team of junior acolytes or sanction to recruit promising throne agent's into Kozilek's service. 'Till now we've been using Ohone's direct allies and minions for all our missions, it's time we have some deniable assets.
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# ¿ Feb 1, 2015 06:19 |
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I'd agree if it didn't mean reassignment to Malleus. Hunting down daemons isn't really our forte.
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# ¿ Feb 1, 2015 06:22 |
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B: Admit nothing, deny everything, and pray that the Emperor accepts your soul. This is an inquisition kill team, and though they may technically be on the same side we don't know if they're Kozilek's people. They could be here as a test, part of an investigation into the demon, or even as agents for a rival inquisitor looking to give Kozilek a black eye.
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# ¿ Feb 2, 2015 06:08 |
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A&E: Stall for time, provide just enough truth to keep them interested. Treat this as a hostile interrogation until they offer up something concrete to confirm they work for Kozilek. Their knowledge of Mother is somewhat reassuring, in that it narrows down the field quite a bit. However, they're still a very real and present threat until confirmed otherwise. Edit: If they do prove their loyalty to the boss, give them everything on a formatted and summarized dataslate. Progress reports, notes on Mother and all interactions, biological data on the psider, all available information on Limosa's movements, and of course detailed reports on Abraxus' cult and eventual banishment. For a competent tekpriest this should take a fraction of the time necessary to actually relay any of that verbally. Tran fucked around with this message at 06:28 on Feb 3, 2015 |
# ¿ Feb 3, 2015 06:21 |
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As an aside, I'd like to compliment you on how well produced this game has been Lowell. A lot of CYOAs end up with the protagonist ending up sort of schizophrenic, but Ohone actually seems fairly coherent. Paranoid, ruthless, and sociopathic, but coherent.
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# ¿ Feb 3, 2015 06:51 |
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A > B: We need to make some money to keep Lord Sire happy, but when the inquisitor tells you something is your top priority it better goddamn be your top priority.Ralith posted:What did he put in our palm? It wasn't the electoo, and I can't see any description other than "device". They stapled the electoo on, but he also gave Ohone a token of some sort. I suspect a personal symbol of his that can be used to show we act with his authority.
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# ¿ Feb 3, 2015 10:02 |
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C: Let's rattle Limosa's cage. As a bonus, this denies DeVries one potential shelter from our wrath. Though if I'm being honest I suspect the slimy bastard is using Ohone's short masquerade as Amacita to lean on our naive cousin.
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# ¿ Feb 4, 2015 03:18 |
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The Inquisition subscribes to the same kind of rules as Fight Club. Don't show off the tattoo.
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# ¿ Feb 4, 2015 04:53 |
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Deadmeat5150 posted:That's a bad idea! Then we have to clean the orcs out when we take the spire. That's where you're wrong. Orks are great for all sorts of things. Like automated intrusion detection and biological warfare! As an aside, reiterating that we should not reveal our inquisition association without absolute need. This is not a country club membership you show off to earn points with your peers.
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# ¿ Feb 5, 2015 02:49 |
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E: Visit the nobles. Lurid stories of earthquake weapons and rapidly dwindling prospects for escape will have them begging us to take all they have. As a side thing, put forward a sizable bounty for any regiment that can retrieve intelligence regarding the enemy's earthquake attacks. Quadruple the bounty if they can retrieve any associated weapon intact. While likely some foul xenotech, who better to handle such dangerous artifacts than a Rogue Trader?
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# ¿ Feb 5, 2015 03:41 |
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JT Jag posted:Place De La Torre in isolation, and make sure no signs of memetic virus infection show. This & D: This is the kind of weapon that makes self lobotomy seem like the cautious option.
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# ¿ Feb 5, 2015 08:16 |
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Clearly, the grand heist the thread is jonesing for should just be stealing an entire battalion of guardsmen.
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# ¿ Feb 5, 2015 10:01 |
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Honestly, I'd be more inclined to wait for our chance to succeed Lord-Sire naturally. He's obviously highly competent and is doing good things for the dynasty. Ohone could still stand to learn from him if we manage to cement ourselves as heir apparent. Hell, if nothing else a legitimate passing of the torch means keeping access to many if not all the contacts he has built up over his career.
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# ¿ Feb 6, 2015 00:30 |
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It's really difficult to top a successful rogue trader for personal power, let alone a Rogue Trader inducted into the Inquisition. For possible stepping stones up from there we're talking on the order of, "Become a daemon prince or the Emperor himself."
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# ¿ Feb 6, 2015 00:44 |
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A: Kriegers are "fun".
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# ¿ Feb 6, 2015 02:24 |
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Honestly the Kriegers are like Ohone's ideal diplomatic contacts. Neither side encumbered by such unnecessary concepts as humor and sentiment. So the obvious answer is to offer to make a bunch of them into Skitarii as a secondary sales pitch. Magos gets a bunch of new experimental material, Kriegers get shiny new murder cyborgs, the family makes some money, and Ohone maybe gets to keep a few for her personal guard. Edit: added image. Tran fucked around with this message at 03:40 on Feb 6, 2015 |
# ¿ Feb 6, 2015 03:38 |
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Be straight and to the point. Lay out what we have to offer in detail and price for a minimum of haggling. Everything screams that they will either accept our offer or reject it out of hand, don't give them any reason to reject it. As for what we have to offer there are the obvious things like continuity of their supply chain, but the beast is more than just a ship. It's an entire floating megacity complete with factories and a (depleted, but still sizable) pool of specialists and labor. Offer to broker a deal with the magos for combat augmentations or murder servitors, trade combat stimulants from the laboratories of the gangs, or just more bodies to assist with the excavation of their ever growing earthen fortifications.
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# ¿ Feb 6, 2015 05:01 |
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We're trying to close a deal. If we get them to agree to use the Beast as their primary supply point we'll make money hand over fist. Everything else is secondary to that.
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# ¿ Feb 6, 2015 05:17 |
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LowellDND posted:Yes, good This is the direction I want to go with. You could use hollow torpedo pods from the Beast, you could try to get a drop pod deployment ship from the Imperial navy, or something else entirely. Oh, well then. I'm with Tomn on using controlled orbital drops. If we've got a suitable body of water it could be a goddamn shipping crate and serve the purpose. If we've gotta' put it on land though I'd say clean up some of the loose old torpedoes lying around in between.
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# ¿ Feb 6, 2015 05:26 |
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For a functional space elevator, all you really need is a solid tethered strand to act as a guide line. The actual "elevator" part of it needs a working brake method and powered ascent, but guess who just had to improvise a similar device not so long ago. By simply making a mobile transit module voidsafe we can get it up to partial capacity in relatively short order. Combined arms approach. Orbital drops of durable supplies like rations and water and overland transit of volatile items from our functional elevator. Task the subsixers with salvaging the dropped elevator for partial refurbishment ASAP. Once the repaired elevator is working in any reasonable capacity, we can shift workload over to it in stages while continuing refurbishment. Edit: Outrail posted:Anyone else find it weird that she confused us with amacita? That's... Disturbing. She could be a plant. I honestly felt that was a pretty obvious tell that she's working for DeVries. Nobody else would be likely to make that mistake. Tran fucked around with this message at 06:20 on Feb 6, 2015 |
# ¿ Feb 6, 2015 06:17 |
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# ¿ Apr 27, 2024 18:21 |
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A: We need to be there for the initial stages. The actual work is pretty basic, but getting our people to work with the Death Korps of Krieg will require a bit of coaching and finesse. After the first few runs and a bit of interaction it should be routine enough to delegate, but for right now I'd rather not risk having some grunt freak out the scary war golems. Regarding the investigator, we're an interrogator now. Do a thorough background check then recruit her as a throne agent. She'll need some training in subterfuge, but her investigative skills are being squandered in her current posting.
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# ¿ Feb 6, 2015 12:26 |