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I am nnnnot going to be able to pass that on my own and I'm drat sure we haven't got the tac around. But at least now I have something to hit with a wrench! ## Pass
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# ? Aug 22, 2014 04:33 |
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# ? Apr 26, 2024 14:09 |
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Welp. Still got nothing. ## Pass
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# ? Aug 22, 2014 04:52 |
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Starbuck: are you thinking Armory or launching in the Assault Raptor? Whichever you do, I figure I have to do the other (or, well, I'd take a Viper, not the AR) when my turn comes around. Or, if you get a lucky shot off in the Armory, I could XO you to go launch yourself.
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# ? Aug 22, 2014 20:16 |
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I'd be nice to get out in the raptor to make the most of my static. A cent on space one isn't the biggest worry
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# ? Aug 22, 2014 22:05 |
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A centurion is actually a sizable worry because it's an instant game over; yeah, there's time, but sometimes dice hate you and you have less time than you think.
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# ? Aug 22, 2014 22:09 |
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pre:TAC ENG = 13 ENG 2 - Repair POL 1 - Consolidate Power 2-1 = 1 FAIL 3 Raiders are launched into Sector 1. The Cylon Virus prevents FTL spinning.
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# ? Aug 22, 2014 22:11 |
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Turn 1.4: Starbuck (fits) is the Current Player. Action Queue ==> fits (Move/Action)
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# ? Aug 22, 2014 22:16 |
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Corbeau posted:A centurion is actually a sizable worry because it's an instant game over; yeah, there's time, but sometimes dice hate you and you have less time than you think. Destiny and the Crisis deck already hate us, why not the dice too?
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# ? Aug 22, 2014 22:17 |
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Then I better get an XO out into space you losers. Can't take the drat space from me ##move to armoury ##shoot space robt ##play TAC-3 Strat Plan
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# ? Aug 22, 2014 22:24 |
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fits fires at the Centurion. fits plays Strategic Planning. Roll d8 +2 = 5! MISS pre:CYLON ATTACK: Event Horizon Activate Raiders. Gravity Well: Keep this card in play until the fleet jumps. No player can activate a viper unless he first discards a Skill Card. ==> Starbuck (Secret Destiny?) Arkest, does the Spreadsheet have a picture of the ship set up?
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# ? Aug 22, 2014 22:32 |
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Is that all the text on the crisis? And not I'm not secret destinying turn 1.4
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# ? Aug 22, 2014 22:35 |
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No picture, just the sector and quantity listings in columns S-W. But here:
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# ? Aug 22, 2014 22:36 |
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That's .....unpleasent
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# ? Aug 22, 2014 22:38 |
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Oh dear.
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# ? Aug 22, 2014 22:38 |
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Okay, fits, if you're not using your Miracle, which sector would you like to put the Basestar in?
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# ? Aug 22, 2014 22:38 |
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Bravo.
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# ? Aug 22, 2014 22:39 |
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Max Peck posted:No picture, just the sector and quantity listings in columns S-W. I don't see that?
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# ? Aug 22, 2014 22:40 |
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Ships get set up!
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# ? Aug 22, 2014 22:40 |
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At least we've got two vipers sitting there with the civvies already. It wouldn't be that much of a problem card if we weren't on no jump whatsoever.Some Numbers posted:I don't see that? There's columns on the crisis card page, something like 'Raiders: 1 x 2, 4 x 2'. Sector + number of ships.
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# ? Aug 22, 2014 22:41 |
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Shows on the far right on the Crisis tab: It doesn't list them out in a format that lends itself to posting unfortunately. Arkest fucked around with this message at 22:52 on Aug 22, 2014 |
# ? Aug 22, 2014 22:49 |
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Stelas posted:There's columns on the crisis card page, something like 'Raiders: 1 x 2, 4 x 2'. Sector + number of ships. Cheers! Turn 1.5: President Lee Adama (Max Peck) is the Current Player. Action Queue ==> Max Peck (Move/Action)
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# ? Aug 22, 2014 22:55 |
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Arkest posted:It doesn't list them out in a format that lends itself to posting unfortunately. Yeah, it's unfortunate that there isn't, say, a open-source boardgame engine out there with a BSG module and expansions that has all the cards stored as images. One that stores its modules as zip files with changed extensions, preferably. But even if I had all those card images, I usually just type up a text description of those columns instead of uploading the card, because it feels like less effort. Um. Anyway. I know I'm XOing Starbuck this turn (up to you whether you still want to go to space and pay the skill card, or take a couple Armory shots), but I don't know whether I should plan on taking an Armory shot myself or Scouting the Crisis deck in the hope for maybe someday actually seeing jump prep. Thoughts?
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# ? Aug 22, 2014 23:00 |
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The president's office wouldn't be bad either. Heck, might even pull an Authorize Brutal Force that way.
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# ? Aug 22, 2014 23:02 |
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Max Peck posted:Yeah, it's unfortunate that there isn't, say, a open-source boardgame engine out there with a BSG module and expansions that has all the cards stored as images. One that stores its modules as zip files with changed extensions, preferably. I could do that, but that sounds like a lot of extra work.
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# ? Aug 22, 2014 23:05 |
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Max Peck posted:Thoughts? I'd personally say 'killing the Centurion' comes before jump prep, even in this kind of situation. The civvies are covered for the moment, we could always just lob a nuke+strat plan at that basestar and his buddies, but that thing can straight up end the game.
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# ? Aug 22, 2014 23:13 |
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Corbeau posted:The president's office wouldn't be bad either. Heck, might even pull an Authorize Brutal Force that way. I do want to get over there, but a single Armory shot, even unplanned, has better odds than a single Quorum pull. If I thought I were likely to get an XO in a couple turns (probably kill a Basestar first?) it'd be different, I guess. Really I was hoping Starbuck would get lucky with that shot.
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# ? Aug 22, 2014 23:22 |
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I'd just keep shooting, comms would be better to save the civs than jumping out
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# ? Aug 22, 2014 23:26 |
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Ooh, hm, comms. I'd rather wait an activation on that, though, so we aren't dragging the raiders in 1 through our vipers. Since you're shooting, I'll hope you get lucky and go Scout myself. ##Move to Hangar Deck ##Play LEA 1 - Executive Order on Starbuck
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# ? Aug 22, 2014 23:37 |
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I'm ruling that activating the Hangar Deck doesn't trigger Gravity Well, but Command does. While piloting a Viper, Max Firepower isn't affecting, but most other things are.
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# ? Aug 22, 2014 23:50 |
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##shoot space robt (twice if I don't kill it)
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# ? Aug 23, 2014 20:13 |
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fits activates the Armory. Roll d8=3! MISS fits rolls again. Roll d8=4! MISS Action Queue ==> Max Peck (Forward Thinker)
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# ? Aug 23, 2014 20:21 |
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Per CO: ##Activate Hangar Deck using Forward Thinker, launching and piloting a Viper in 5 ##Play TAC 2 - Launch Scout on the Crisis deck
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# ? Aug 23, 2014 20:26 |
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Sorry about that, I totally blanked. Launch Scout roll = 1! RAPTOR DESTROYED pre:CRISIS: Reunite the Fleet Current Player Chooses: 10 POL LEA Pass: +1 Population Fail: -1 Morale and each player discards 1 Skill Card and draws 1 Treachery Card. OR Current Player discards 2 random Skill Cards and draws 2 Treachery Cards. Activate Raiders (no Jump) ==> Max Peck (Crisis choice)
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# ? Aug 23, 2014 20:32 |
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Some Numbers posted:Activate Raiders (no Jump) At least I was right to want to scout? My hand is crap now anyway, I'll just take the discard myself. ##Take the OR, discarding randomly
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# ? Aug 23, 2014 20:37 |
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There's no random discard button, is there?
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# ? Aug 23, 2014 20:39 |
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Not that I ever saw.
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# ? Aug 23, 2014 20:40 |
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Max discards Lea 0 (All Hands on Deck) and Pil 3 (Maximum Firepower) and draws 2 Treachery.
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# ? Aug 23, 2014 20:42 |
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Raiders activate. Sector 1 Raiders fire! Roll d8=6! Viper damaged! Raider moves to Sector 2. 6 Raiders in Sector 2 move to Sector 3. 3 Raiders in Sector 3 move to Sector 4. Sector 4 Raider fires! Roll d8=1 MISS Raider fires! Roll d8=1! MISS Some Numbers fucked around with this message at 20:53 on Aug 23, 2014 |
# ? Aug 23, 2014 20:49 |
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Sure, the raiders get all the good rolls
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# ? Aug 23, 2014 20:51 |
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# ? Apr 26, 2024 14:09 |
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Turn 2.1: Admiral Adama (Corbeau) is the Current Player. Action Queue ==> Corbeau (Move/Action) One Raider moved too far. I'll fix it, but I'm too lazy to make a new picture.
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# ? Aug 23, 2014 20:59 |