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He probably shouldn't. There's no need for cross-pollination.
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# ¿ Aug 28, 2014 14:28 |
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# ¿ Apr 28, 2024 20:54 |
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HerpicleOmnicron5 posted:Look at the collar. Are those scales? I wondered where the Snakemen had gone... Yes and no. The Snakemen were effectively Cobras, these are Vipers. The research for them even is called 'Viperus'.
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# ¿ Aug 31, 2014 15:42 |
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...At least one, probably two. I forget what difficulty you're playing on. I imagine a high-tier player is looking at this and saying 'none at all'.
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# ¿ Sep 1, 2014 04:31 |
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Alright, I'm asking now mostly to get it out of the way. Who IS this 'Commander'? He's been through this crap 'before' and he knows things he should not know. He's just made a prediction on UFO activity that's apparently so good the Mouth of the Council is accepting it blind rather than calling BS. Fine, he might be a veteran of 'The Bureau', but it sounds like there's more to this story. ..This is not a complaint on this guy. I fully expect he will become even stranger and am even looking forward to it a little. Bloodly fucked around with this message at 19:19 on Sep 3, 2014 |
# ¿ Sep 3, 2014 19:09 |
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Let's have some levity.quote:Where the hell is the commander? He’s never in the office. Now all I can imagine is when Mr.Council shows up, you get two viewscreens pointed at each other. Probably on a trolley.
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# ¿ Sep 6, 2014 03:44 |
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Cooked Auto posted:I was more expecting a large monolith of black Onyx with the words XCOM in blue on the front. I sure of what you meant, and yet... ___ Sir, I rarely question the Council's decisions, but...you don't think the 2001 look is a little ornate for your viewscreen? I mean, it's a classic and all, but we have military, military, then this giant thing. Are you trying to tell us something? And when'd the damm thing get fit in? Way to make a guy feel small. ___ Great, now I'm imagining every time the Council comes in the Mouth of Council viewscreen is more crazy. Bloodly fucked around with this message at 12:54 on Sep 6, 2014 |
# ¿ Sep 6, 2014 12:44 |
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Endman posted:Hang on. Dr. Vahlen's mentor was from South America... she's German... Is this 'horrifying' or 'confusion' here? And if there's a reference you're throwing, can you explain to the rest of the class?
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# ¿ Sep 8, 2014 15:44 |
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Well she clearly isn't, or she wouldn't be on the Project. She'd be with EXALT.
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# ¿ Sep 8, 2014 15:53 |
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On the one hand, 'yay continuity!'. On the other, 'gently caress the circle-jerk, let it stand on it's own!'. Hmm. I feel both. but the second more strongly. He's good enough to make something that does not require in-house circle-jerk, so he probably shouldn't unless HE chooses so.
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# ¿ Sep 12, 2014 16:12 |
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Flesnolk posted:You captured the only Muton that's shown up so far, how'd you get a corpse? All interrogations are fatal to the target-you always get a corpse afterward. Note the speech given when the initial interrogation(That gets you the 'We need the Outsider' cutscene) occurs. 'When you have access to a creature's brain' 'In it's final moments we got this image, related to that image.' Do they have to spell it out any clearer? Bloodly fucked around with this message at 20:05 on Sep 17, 2014 |
# ¿ Sep 17, 2014 20:03 |
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quote:it does fix the snowball syndrome. It does not entirely succeed, as I understand it, looking from outside. People have been remarking fairly often lately that after the first few months of survival, they've basically gotten what they require and it's a case of waiting till the end-the aliens can't stop them. Which was, I believe, what Long War was trying to stop. Bloodly fucked around with this message at 04:39 on Sep 19, 2014 |
# ¿ Sep 19, 2014 04:32 |
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quote:I always thought the floaters looked like the happiest aliens, living it up zooming around on their jetpacks and having a fun time! They're not happy. They're in constant pain and in permanent rage at everything if I recall it right. They can't 'enjoy their state' because they're not in a mental state TO enjoy it. 'How did they get the flesh to not reject the metal?' They didn't bother. Bloodly fucked around with this message at 21:27 on Sep 25, 2014 |
# ¿ Sep 25, 2014 21:22 |
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quote:It's because they, as an alien genus, can't make up their drat minds. It's not entirely their fault-They are the alien's favoured pets. They clearly like them, so they modify them as needed. See also 'Ur-Quan Green and Ur-Quan Black editions'. About the only thing they don't do is give them a mental backbone needed for Psi, for fear of the consequences. Otherwise we'd see nothing ELSE but Muton varieties even for stealth work(Hollywood would see an upsurge in action movies as a glut of new up-and-coming Schwarzeneggers show up. They do their own stunts, they don't complain, they seem to work cheap, and they don't do hard drugs or schmooze with the leading ladies. They're ideal). I can't blame them. Given the choice, I'd field little else too. Bloodly fucked around with this message at 14:49 on Sep 30, 2014 |
# ¿ Sep 30, 2014 14:44 |
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As I understand it(As a outsider to X-Com-following it, don't own it), the base idea was 'make the game longer and give more reason for that time, because finishing a massive war with an alien power(And their collaborators) in a matter of months is ridiculous'. Also maybe 'stop beelining being a requirement'. Also because the massive rush that the game had concerning satellites and such was also an issue. The remit has seemingly extended, but the baseline has been lost. Beelining, as I understand it, is now more of a thing than ever, and whilst it takes more time, the game is still decided in those first few months.
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# ¿ Oct 2, 2014 21:48 |
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One of the only times you see under those damm glasses. Good shot, here.
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# ¿ Oct 4, 2014 07:43 |
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Are we talking 'Bank' or 'Building society'? Especially if it's a children's account upgraded as you got older. Those accounts, even if they come with a card, aren't usually usable for online transactions. It has to be a proper account.
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# ¿ Oct 17, 2014 15:49 |
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So very pixellated. What on earth? This stuff changing the world? Hmm. It gets interesting when you review the requests and what happens. Shivs/Sectopods being used for police duties and so on. Oddly enough, given how much this stuff gets primarily used for combat duties, and given that even now we're still working well in terms of artificial limbs, AND given most of it is based off an element/elements we cannot get to nor synthesise(Elerium, MELD)-The common person isn't going to get much benefit, if any. Hopefully the new aerospace tech, while it lasts, can help us grab more stuff and perhaps allow stuff to get to a point where ordinary guys will benefit, but somehow I doubt it. The military, on the other hand, just got a whole whack of power. I hate to sound depressing, but that's about the size of it. The most interesting possibilities are with the items that can be sold freely, such as Alien Entertainment and med facilities. Maybe we can learn more about cloning. Bloodly fucked around with this message at 04:30 on Oct 19, 2014 |
# ¿ Oct 19, 2014 04:28 |
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quote:Another option would be that we'd be able to reverse-engineer the Alloy the aliens use. You suddenly remind me that in old X-Com, you WERE able to reverse engineer and manufacture the alloy outright with only a money outlay. Here? Can't, alien only. Bloodly fucked around with this message at 04:50 on Oct 19, 2014 |
# ¿ Oct 19, 2014 04:46 |
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SpookyLizard posted:I don't think that it is soylent meld It expressly is not-the cutscene tell you this outright. MELD is pure nano-tech, there is no biological component.
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# ¿ Oct 20, 2014 15:40 |
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Speedball posted:Civ 2 came out the box with Elvis the Luxuries Advisor. It was, therefore, perfection. I'd say Civ 1, but that let you build Roads-railroads into and over the ocean(Activate a settler in a boat. do work.) and 1-turn land improvements via how the work per turn was done(It was applied immediately on pressing the button. So you could build it, re-activate the unit, press again, etc, till the last turn required. Crazy days.
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# ¿ Oct 24, 2014 07:37 |
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Speedball posted:http://www.gamerheadlines.com/2014/10/civilization-beyond-earth-cross-promotion/ They could have gone further than that. Who knows? They might.
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# ¿ Oct 29, 2014 10:30 |
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Speedball posted:Feeling better now that the depression isn't talking through me. Definitely going to be another XCOM update tomorrow. We'll soon see that it's not just mutants or Sectoids that can read your mind: moms can too. No one knows you better than family. Even when you think they don't.
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# ¿ Nov 7, 2014 10:48 |
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Speedball posted:Glad you like it! (Working on Other Project at this very second but will shift gears after lunch). I figured I wanted to write an alien invasion story where the anti-alien task force was FORCED to not go into this drat thing genre-blind. You remind me of a minor quote used in one of Tom Holt's books. I wanna say it was 'Open sesame'? It was dealing with genies a lot. "The worst thing a military man can say is 'I wasn't prepared for THAT.'" So you have the military with scenarioes such as 'people mind-controlled by cake mix' and the like. Absolutely ridiculous things. Their ultimate counter-measure? Genie. Of course, with things like 'The men who stare at goats', it's been shown that this isn't completely ridiculous, and the military ARE looking into everything they can think of as far as they're able. You have to imagine that at least some President or monarch or ruling party is looking at something like X-Com and going "We do have some thought about this, right? Even if it never actually happens?"
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# ¿ Nov 8, 2014 05:02 |
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I dunno why, but I'm hearing him as X-Men:The Arcade Game Magneto. This despite knowing what Cobra Commander sounds like.
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# ¿ Nov 8, 2014 07:20 |
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This is true. In storyline terms, EXALT have tried to bilk the aliens at least once in one major occasion, despite the fact they're also allied with the aliens to conquer the planet(it's how they're getting free Meld and gene mods).
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# ¿ Nov 9, 2014 07:07 |
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FredMSloniker posted:I thought they were fighting the aliens as well? Just with different enough motives that they're at odds with XCOM too? Not at all. They're collaborators. They believe the aliens will uplift us all and are working with them to that end.
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# ¿ Nov 9, 2014 07:43 |
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quote:Ha! They’re being drawn to the beacon. I think its noise must be driving them crazy. ... Champions Online? Am I wrong?
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# ¿ Jun 15, 2015 15:48 |
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Feeling silly. https://www.youtube.com/watch?v=b1qrbAGsEOw No place to hide(no place to hide), No place to run(no place to run), The Alien(EXALT? ADVENT?) age, has now begun X-COM, X-COM, this is the day(This is the day) X-COM, X-COM, on your way The alien hordes are on the way To pillage, burn and plunder But there's one team that will not give A team that strikes like thunder X-COM, X-COM This is the day(This is the day) X-COM, X-COM Coming your way
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# ¿ Jun 17, 2015 19:35 |
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quote:“Can I play, Daddy?” What's Uber? I recognise all the difficulties but that one. Was it introduced in a remake or something?
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# ¿ Jul 1, 2015 17:48 |
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TooMuchAbstraction posted:
Lacking any other means to feel superior, this will be used to create more 'tribes'. DmitriX posted:That guy? he knows what's what. He also doesn't admit that he himself is an impressive 'specimen'; he tricked the tests used in the selection process by sheer will. Many people could not do what he has done. Yet he remains convinced that anyone can.
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# ¿ Jul 1, 2015 22:52 |
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quote:Wait a minute. Isn't that the same thing that gets removed from your head in XCOM 2? https://youtu.be/2VTGL4nWiJM?t=97 It's not quite the same shape, but... MOSAIC. Hive mind. And yet all I can think of is the Molecular Control Network ala Terror From The Deep. Bloodly fucked around with this message at 12:16 on Oct 3, 2015 |
# ¿ Oct 3, 2015 12:08 |
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One of each. But for preference, Mechanichal. The game itself comes with enough story as it stands, as I understand it.
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# ¿ Oct 6, 2015 07:27 |
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I dislike it, because it's often undeserved.
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# ¿ Oct 9, 2015 04:07 |
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Hm. In the end, he is constrained by both the setup of the mission itself(It was described as a 'victory run' even by Firaxis when pressed on the matter; many people were unimpressed at the Temple Ship being so...simple, especially given what getting there took.) and the default ending(Temple Ship is destroyed in orbit with a classic Heroic Sacrifice to stop Earth being eaten by a Black Hole). Of course, Original X-COM/UFO was even more unambiguous in it's victory(The Alien Brain tries to offer X-Com and humanity the universe along with an origin story in exchange for serving it, you ignore and shoot it, the 'day is saved'). Then Terror happened. But then, Cydonia was a massive fight to get to the Brain and it would take your entire force dying to fail that. Hm. There's good and bad in what's been done here. On the whole, it's alright. But then, I feel that about most things. The mess with the Super Ethereal doing what it did, and the fightback resting on one person is...messy, but also understandable given the whole thing IS an escort mission. Would it have been better or worse with the Commander also taking a stand? But wouldn't that also have been a cop-out? If X-COM 2 wasn't a reality, would it have been more or less satisfying? Does it even apply? I don't know how I feel, in the end.
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# ¿ Jan 19, 2016 13:25 |
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# ¿ Apr 28, 2024 20:54 |
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They seemed to expect the Volunteer to join them willingly-the Ethereal expresses dismay, even shock, when you kill it.
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# ¿ Jan 19, 2016 13:55 |