Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Locked thread
MassRafTer
May 26, 2001

BAEST MODE!!!


It's time to beat the game! Just so there isn't a big block of coin collection updates I'm going to hold off on Luigi for a little bit, but that means you get to see the epic conclusion of Mario's quest. I really love the Bowser fight in this game, so do check it out!

Part 9 (Peach's Castle): https://www.youtube.com/watch?v=aj0IdOhmJCM

Adbot
ADBOT LOVES YOU

Stallion Cabana
Feb 14, 2012
1; Get into Grad School

2; Become better at playing Tabletop, both as a player and as a GM/ST/W/E

3; Get rid of this goddamn avatar.
I thought this game was the one with the Mega Gold Mushroom that turned all your enemies into coins but I guess it wasn't.

Torokasi
Jan 13, 2011

Powered up to a level 2 super schmendrick.
That was a really fun quick kill on Bowser, yeah.

Having not been able to play any of the new Super Mario games (my last one was 64), this has been really enchanting to watch. It feels like Tiny Mario was deliberately underused compared to the Wii versions (at least, that's my impression) - sort of curious to see if it gets picked up/used more in aftergame or in Luigi's story.

MassRafTer
May 26, 2001

BAEST MODE!!!

Stallion Cabana posted:

I thought this game was the one with the Mega Gold Mushroom that turned all your enemies into coins but I guess it wasn't.

New Super Mario Bros. 2 for the 3DS was the coin obsessed game. The regular game is fine, but the coin rush DLC is incredibly fun.

Torokasi posted:

That was a really fun quick kill on Bowser, yeah.

Having not been able to play any of the new Super Mario games (my last one was 64), this has been really enchanting to watch. It feels like Tiny Mario was deliberately underused compared to the Wii versions (at least, that's my impression) - sort of curious to see if it gets picked up/used more in aftergame or in Luigi's story.

For the most part it's still pretty limited to a few star coins.

MassRafTer
May 26, 2001

BAEST MODE!!!



We're getting close to the end! The difficulty curve feels a bit flatter in this world, which to be fair the game has gotten pretty difficult to this point. That doesn't mean the levels won't be creative though! There are a few in this world that really bring joy to my cold, dead heart.

Part 7 (Meringue Clouds): https://www.youtube.com/watch?v=kGIn8pfRrtc

MassRafTer fucked around with this message at 23:47 on Oct 28, 2014

Akratic Method
Mar 9, 2013

It's going to pay off eventually--I'm sure of it.

Any day now.

That links to the last Sonic episode.

This is supposed to be the Good Games thread! :argh:

Stallion Cabana
Feb 14, 2012
1; Get into Grad School

2; Become better at playing Tabletop, both as a player and as a GM/ST/W/E

3; Get rid of this goddamn avatar.
https://www.youtube.com/watch?v=kGIn8pfRrtc

Here is the actual thing for now!

MassRafTer
May 26, 2001

BAEST MODE!!!

Akratic Method posted:

That links to the last Sonic episode.

This is supposed to be the Good Games thread! :argh:

Sorry about that, the link is fixed and thanks to Stallion for posting the right one.

MassRafTer
May 26, 2001

BAEST MODE!!!


More star coins and secret levels! This time we'll tackle Frosted Glacier and Sparkling Waters. Warning, I had to re-record this so unfortunately the coins have lost their luster.

Worlds 3 and 4 Star Coins and Secrets: https://www.youtube.com/watch?v=yzKT-wtVL0s

Torokasi
Jan 13, 2011

Powered up to a level 2 super schmendrick.

MassRafTer posted:




We're getting close to the end! The difficulty curve feels a bit flatter in this world, which to be fair the game has gotten pretty difficult to this point. That doesn't mean the levels won't be creative though! There are a few in this world that really bring joy to my cold, dead heart.

Part 7 (Meringue Clouds): https://www.youtube.com/watch?v=kGIn8pfRrtc

The giant Luigi head in the clouds just... made me lose it. I couldn't really tell you why.

This being said, that final fortress level looked really rough; I imagine I'd sink a ton of deaths there too.

MassRafTer
May 26, 2001

BAEST MODE!!!


Can't leave Luigi in the dust when it comes to star coins and secrets, so Acorn Plains and Layer Cake Desert here we come!

Bonus (Worlds 1 and 2 Star Coins and Secrets): https://www.youtube.com/watch?v=jYDzL2Hdprg

Torokasi
Jan 13, 2011

Powered up to a level 2 super schmendrick.
Normally, I feel like I could figure out where each of these Star Coins would be, eventually, but I sort of suspect the one just above the second pipe (the one you can't see, just have to jump into) would be the death of me - I am bad at checking up when there's nothing up visibly to check.

Looking forward to seeing how Star Road functions in a modern day game.

MassRafTer
May 26, 2001

BAEST MODE!!!


Superstar Road! The first four levels done live with some minor frustration, cursing and victory. Also a minor video glitch that meant I had to edit out 3 seconds of video.

Part 10 (Superstar Road 1/2): https://www.youtube.com/watch?v=uUQvfbipnT0

Glazius
Jul 22, 2007

Hail all those who are able,
any mouse can,
any mouse will,
but the Guard prevail.

Clapping Larry
Okay, that's some serious chops on Superstar Road. Great work getting through it all.

Kind of wish the P-Switch music was more of a backbeat than a level overwrite, though.

Doc Fission
Sep 11, 2011



Still really enjoying this LP, especially since I've started watching the Sonic one too and the clear disparity in the moods these games put you in is hilarious. Though I wonder if I'd be in a minority if I said that the Superstar Road levels seem more tedious than really challenging, and kind of lacking in visual stimulation too? I don't know, maybe I'm just personally worn out on the New Super Mario Bros. aesthetic.

MassRafTer
May 26, 2001

BAEST MODE!!!

Swillkitsch posted:

Still really enjoying this LP, especially since I've started watching the Sonic one too and the clear disparity in the moods these games put you in is hilarious. Though I wonder if I'd be in a minority if I said that the Superstar Road levels seem more tedious than really challenging, and kind of lacking in visual stimulation too? I don't know, maybe I'm just personally worn out on the New Super Mario Bros. aesthetic.

Part of it is basing the level graphics off of their respective worlds instead of doing something new. Superstar Road could be very cool if it were space themed, even just for the backgrounds.

MassRafTer
May 26, 2001

BAEST MODE!!!


Luigi has to rescue the Princess eventually, so we should do that right about now I guess. Peach's Castle isn't too different from Mario's, at least compared to the differences in some of the previous worlds. It is still fun though and really challenging at times!

Part 8 (Peach's Castle): https://www.youtube.com/watch?v=5frw3ab0qBc

MassRafTer
May 26, 2001

BAEST MODE!!!


Time to get more star coins and secret levels so we can play some Superstar Road!

Bonus (Worlds 3 and 4 Star Coins and Secrets): https://www.youtube.com/watch?v=ERwcbqygq0Q

Major_JF
Oct 17, 2008
What do those red M(ario?) blocks do?

MassRafTer
May 26, 2001

BAEST MODE!!!

Major_JF posted:

What do those red M(ario?) blocks do?

They convert the level to Mario physics. I was going to talk about that during Superstar Road and didn't think about the fact they'd be in this video.

MassRafTer
May 26, 2001

BAEST MODE!!!


Superstar Road time! Time to tackle the ones we've unlocked. These aren't as frustrating to beat as Mario's due to the length but there are still some really evil spots!

Part 9 (Superstar Road 1/2): https://www.youtube.com/watch?v=gzOk6O_h5ic

MassRafTer
May 26, 2001

BAEST MODE!!!



Time to get the coins and secret level in Worlds 5 and 6, plus we'll stress Nabbit out pretty badly. Sorry dude.

Bonus (Worlds 5 and 6 Star Coins and Secrets): https://www.youtube.com/watch?v=7i8nGWD49qw

Glazius
Jul 22, 2007

Hail all those who are able,
any mouse can,
any mouse will,
but the Guard prevail.

Clapping Larry
Nabbit is like a shark: he can only run forward. Poor bastard saw you in the way and just couldn't deal.

Senerio
Oct 19, 2009

Ooh! Are we messing with Adora?



I thought 33 seconds was a Red Mushroom, or is it different in New Super Luigi U?

MassRafTer
May 26, 2001

BAEST MODE!!!



Time to unlock the final levels of Superstar Road! Next time we'll do the road and then finish off Luigi.

Bonus (Worlds 7 and 8 Star Coins and Secrets): https://www.youtube.com/watch?v=ChYN955LJ4w

Senerio posted:

I thought 33 seconds was a Red Mushroom, or is it different in New Super Luigi U?

I honestly don't know how the fireworks work.

Major_JF
Oct 17, 2008
In SMB if you touch the flagpole of any level with either 1, 3, or 6 seconds left on the ones place of the timer, you will get that amount of fireworks. It seems that they might have adjusted that to give you items on curtain number combinations.

Ometeotl
Feb 13, 2012



It's MISSEL! Or SISSLE!
I confused myself...



It these games, you get an item for 11, 22, 33, etc.

MassRafTer
May 26, 2001

BAEST MODE!!!


Time to wrap up Mario! I tried to do Superstar Road live, and mostly did... but then my recording ended after half an hour so it isn't too full of deaths. These levels are all really fun so I hope you enjoy them!

New Super Mario Bros. U FINAL: https://www.youtube.com/watch?v=LI1wLGq8-8U

Time to do the same for Luigi!

Carbon dioxide
Oct 9, 2012

I think the second coin in that fire bar level would be much easier to collect if you jump over the top bars on the way there and just collect the coin on the way back, going in the same direction of the bars.

Also, I know we're not quite there yet, but I found an interesting fact about the Luigi version of the final level:

quote:

This is the only level in the game in which Nabbit is not playable in the single-player mode after entering the level while holding the Classic Controller ZL Button (B Button on the Wii Remote). Instead, the player becomes a Mii, making this the only level where they are playable.

Apparently, the developers had planned to make Miis playable in every level, but decided against it at some point, possibly because Miis look really ugly in a platformer.

Cheez
Apr 29, 2013

Someone doesn't like a shitty gimmick I like?

:siren:
TIME FOR ME TO WHINE ABOUT IT!
:siren:

Carbon dioxide posted:

Apparently, the developers had planned to make Miis playable in every level, but decided against it at some point, possibly because Miis look really ugly in a platformer.

They made a big deal about "New Super Mario Bros Mii" at E3 one year. There's no reason they couldn't have kept that feature.

MassRafTer
May 26, 2001

BAEST MODE!!!

Carbon dioxide posted:

I think the second coin in that fire bar level would be much easier to collect if you jump over the top bars on the way there and just collect the coin on the way back, going in the same direction of the bars.

Also, I know we're not quite there yet, but I found an interesting fact about the Luigi version of the final level:


Apparently, the developers had planned to make Miis playable in every level, but decided against it at some point, possibly because Miis look really ugly in a platformer.

I am going to quote this to help remind myself to do this. I wanted to save Nabbit until the end but that's really cool. Thank god they didn't end up going with that concept though. Sweet, my to do list is now "Ask about the price of live chicken, play as Nabbit, play as Mii."

Pidmon
Mar 18, 2009

NO ONE risks painful injury on your GREEN SLIME GHOST POGO RIDE.

No one but YOU.
Wow that heat-sweltering effect when the massive fire bars pass background elements is beautiful.

MassRafTer
May 26, 2001

BAEST MODE!!!


I recorded hours of footage to bring Luigi up to date and... it corrupted. I might be able to fix it later but I'm tired of trying. For now I re-recorded the remaining bonus levels and a level we mostly skipped.

Bonus Video (Secret Levels!): https://www.youtube.com/watch?v=LmtC9ioZBoc

Major_JF
Oct 17, 2008
I do have a question about those appearing blocks. Can they tele-frag you?

Torokasi
Jan 13, 2011

Powered up to a level 2 super schmendrick.
Managed to lose track of this thread, but glad I caught back up - yeah, this looks like a really fun two games overall. I have no clue on that second star coin in the pendulum stage, though; if you can take the Ice Flower that far, can you freeze the guys down below, sneak through the bottom that way, and get the Star to let you get the coin? Otherwise you have to be pitchperfect jumping to that coin and turning back around which looks painful as gently caress.

Carbon dioxide
Oct 9, 2012

You can get to the star across the bottom without getting hurt if you're very precise.

It's even theoretically possible to get an 1-up out of it, if you leave all enemies alive on the way there you can kill them with the star afterwards.

MassRafTer
May 26, 2001

BAEST MODE!!!

Major_JF posted:

I do have a question about those appearing blocks. Can they tele-frag you?

I don't think so, I think you just end up on top.

Torokasi posted:

Managed to lose track of this thread, but glad I caught back up - yeah, this looks like a really fun two games overall. I have no clue on that second star coin in the pendulum stage, though; if you can take the Ice Flower that far, can you freeze the guys down below, sneak through the bottom that way, and get the Star to let you get the coin? Otherwise you have to be pitchperfect jumping to that coin and turning back around which looks painful as gently caress.

That's one way to do it, it can just take forever because you can't pick up enemies if they are under those platforms. It's pretty easy to do if you can duck onto the middle platform and then jump when they swing left.

MassRafTer
May 26, 2001

BAEST MODE!!!


It's time to wrap this up. Superstar Road Part 2. I recorded this live and the audio ended up being recorded on the laptop mic not the headset so that sounded like crap. Unfortunately that means the commentary had to be done in post, but all of the deaths are still here! There are some cool levels, I show off what Nabbit plays like and finish up this great bit of DLC.

FINAL (Superstar Road 2/2): https://www.youtube.com/watch?v=2j6Zypu36Lw

Thanks for watching and I hope you check out my Sonic Lost World thread: http://forums.somethingawful.com/showthread.php?threadid=3687802

Carbon dioxide
Oct 9, 2012

Thanks for the LP.

I'm just wondering, is it possible to get Toad in a level when playing as Nabbit, and does that make the dialogue change?

Adbot
ADBOT LOVES YOU

MassRafTer
May 26, 2001

BAEST MODE!!!

Carbon dioxide posted:

Thanks for the LP.

I'm just wondering, is it possible to get Toad in a level when playing as Nabbit, and does that make the dialogue change?

I'm pretty sure the only single player options are Nabbit and a Mii for the final level.

  • Locked thread