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Let's wait and see what happens. Probably nothing good, but what the hell...
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# ? Sep 17, 2014 19:07 |
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# ? Apr 23, 2024 19:22 |
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Since that attempt to "color" the device yielded an interesting result, I'm guessing that's going to be a central mechanic. I looked back at what's been said about various colors so far. White: bliss, peace (seems specifically related to harmony with the Song, so kind of rapturous, religious feelings, I guess) Grey: tedium, boredom Yellow: curiosity, excitement, intrigue? Green: enjoyment, pride, also excitement Orange: unease There are also mentions of "protective violet" and "frantic red" in there. I say we see if we can >color humans grey
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# ? Sep 17, 2014 19:27 |
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...Actually, I wonder if there's a command that tells us what the colors do... colors, maybe? Let's try that. >colors
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# ? Sep 17, 2014 21:04 |
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Crepuscule Adepte posted:...Actually, I wonder if there's a command that tells us what the colors do... colors, maybe? Let's try that. There is in fact such a command, it is in fact "colors", and it does in fact do exactly what you think it does. I am choosing to defer typing that command, for now. There's also a hint command that gives context-sensitive help, a solution command that flat-out tells you the solution to your current puzzle, and a walkthrough command that tells you every command necessary to win the game. I'll dip into those if you guys get stuck, but for now it's more fun to figure things out. If you never get stuck enough to need them, I'll type them all at the end so you can see the results (along with running you through a few tidbits in the game that most people tend to miss). No Gravitas posted:Let's wait and see what happens. Probably nothing good, but what the hell... Waiting is the easiest part. pre:>z Time passes. Two of the humans burst into the room. You vaguely recognize one as being in charge: Captain. She blasts streaks of uneasy orange with undertones of commanding violet. The other is much more nervous, corkscrewing tightly in red-orange folds. Obviously she is the beast's handler: Engineer. They searchingly clunk about the engine with such singular focus that they completely fail to notice you, although you do feel somewhat exposed. They are much bigger than you expected, certainly much bigger than you. But they cannot be without empathy. You attempt to reach out to the Blind Ones, to ask them for help, to connect and communicate and sing in harmony, but the humans cannot hear. They cannot understand. None of them can, you realize. Their ignorance will make them dangerous; there must be a safe way to reach them. Princey posted:Since that attempt to "color" the device yielded an interesting result, I'm guessing that's going to be a central mechanic. I looked back at what's been said about various colors so far. There weren't any humans around then, but there are now! Let's try it out. pre:>color captain grey Captain is too strong to be influenced. Once again, you can see the colors of their pitiable Song of clashing teeth, mushing lips, and vibrating membranes - each note an emotional, simplistic, story. The dissonant dialogue is even more jarring this close, but you manage to keep pace. Engineer quickly smooths out into a rounded indigo. "... easy fix. A simple replacement." >color engineer grey Engineer is too focused to be influenced. Captain continues to churn anxious orange, "We need to get them to a hospital ASAP. Medic doesn't know what the gently caress is going on with the crew, and we already have to eat the cost of abandoning the transponders. I need to know right now if I can trust you on this, or if I need to send out an S.O.S." >
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# ? Sep 17, 2014 21:35 |
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The Captain seems stressed > Color captain white.
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# ? Sep 17, 2014 22:20 |
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I'm inclined to hang around and listen until they either wander off or step on us.
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# ? Sep 17, 2014 22:30 |
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We are out in the open, so as soon as they stop worrying about the engine they'll probably spot us. For now, I think we should >hide
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# ? Sep 17, 2014 22:48 |
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So nobody can be influenced right now, then... I guess we wait until an opportunity shows up, then?
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# ? Sep 17, 2014 22:58 |
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Mikl posted:We are out in the open, so as soon as they stop worrying about the engine they'll probably spot us. What an astonishing idea! pre:>hide You cram yourself into an unnoticeable position. Engineer solidifies, strong and sure. Captain churns further, folding over herself. Indecision. Uncertainty. She hangs, momentarily simultaneously trusting indigo and stubborn ultraviolet. In this delicate state, you could color her either way... Princey posted:I'm inclined to hang around and listen until they either wander off or step on us. Crepuscule Adepte posted:So nobody can be influenced right now, then... I guess we wait until an opportunity shows up, then? Looks like we've done both of these already. Let's proceed... Fat Samurai posted:The Captain seems stressed Sure, why not? pre:>color captain white Creating pure bliss in someone else is a feat too difficult for you. Captain but then pushes away the irrelevant colors, pragmatically returning to the situation at hand. Captain touches Engineer: it seems emotionally significant, but you cannot hear it. "I can't take that kind of risk," she solidifies decisively. "I need to call a rescue." Engineer mallots the wall with reverberating force. Within a small enough window of time, more Blind Ones arrive. The enormous creatures move and enunciate quickly: Engineer designs an elaborate trap for you, and everyone works together to keep you quarantined. They transport you ashore, where your peace is constantly interrupted by some new Blind Ones tapping at you with scientific grey instruments. One day, in a flurry of bright green excitement, the Blind Ones shove a permanent rod into your body. Then they leave you alone to fold. You are never again interrupted, but the rod always is there, a nagging splinter preventing you from fully embracing the bliss of the Universe. But the Song is still lovely, and you join in as best you can. Off-white. Happiness. *** You are happy enough. *** Would you like to RESTART, RESTORE a saved game, QUIT, or UNDO the last command? > UNDO pre:>
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# ? Sep 17, 2014 23:17 |
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Looks like we've seen how things go if she stays stubborn, so >color captain indigo.
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# ? Sep 17, 2014 23:26 |
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If the above suggestion doesn't work, try grey again. Instill the captain with intense, burning apathy.
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# ? Sep 17, 2014 23:45 |
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Indigo is the way to go.
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# ? Sep 18, 2014 00:24 |
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Feinne posted:Looks like we've seen how things go if she stays stubborn, so >color captain indigo. Let's hit her up with some Mood Indigo. pre:>color captain indigo You reach out, caressing Captain's delicate aura, willing it to become indigo. Her aura absorbs this new state willingly, as though they were her own emotions. Captain physically touches Engineer with a kind of emotional significance that is unreadable to you. "I trust you," she oozes in incepted indigos. "I'm going to go tell that medic that we may have a problem," she finalizes before turning away and heavily, humanly, limb-pushing down the passageway. Engineer exhales an unnecessary stream of air out her mouth, and swings her body and limited gaze to the machine. > Princey posted:If the above suggestion doesn't work, try grey again. Instill the captain with intense, burning apathy. If you try that, you get "Captain sloths in an unadvancing haze, but then pushes away the irrelevant colors, pragmatically returning to the situation at hand." And then we end up getting shafted again.
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# ? Sep 18, 2014 00:27 |
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x engineer
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# ? Sep 18, 2014 00:36 |
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ultrafilter posted:x engineer I assume we may take the Monty Python ex-parrot joke as read here? I might be able to do something with A Wind in the Door, but that's probably a bit too obscure. pre:>x engineer A Blind One, a human. Probably a female. Her light indigo aura tapers fixedly. Engineer opens the casing of the temperature gauge. Blue. Hope. >
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# ? Sep 18, 2014 02:30 |
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My god, what did we do to the crew. Make unpleasant squelching sounds to distract the engineer from her work, and if that doesn't do the trick then burst right the gently caress into song.
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# ? Sep 18, 2014 02:56 |
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Pittsburgh Lambic posted:My god, what did we do to the crew. They were called "Sleepers". One of them can "walk" while "sleeping". Sounds like dreaming. I think we cut their ties to reality, keeping them asleep. The last guy was lucid dreaming and we... uh... Yeah...
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# ? Sep 18, 2014 02:59 |
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Also, I note that things are starting to get interesting, and I'm looking at this: Whoever said we were dredged from the ocean might be getting at something. This does look like a ship, or a submarine. DSV-2 could be a deep sea vehicle. For that matter, since there are lifeboats on the quarterdeck, it's likely that this is an ocean vessel. From the looks of the descriptions, we oozed our way out of Survey Storage on the lower deck and into the engine room, and we're still there now. I'd love to check on the people in the Sick Bay but it's on the quarterdeck and directly across from the Captain's Quarters, so getting in will probably be hard as hell.
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# ? Sep 18, 2014 03:09 |
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Turn her red, make her give up on fixing the gauge. Or maybe grey.
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# ? Sep 18, 2014 03:42 |
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Victis posted:Turn her red, make her give up on fixing the gauge. Or maybe grey. We should wait and see if she can fix it at all first.
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# ? Sep 18, 2014 03:51 |
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Color her psychedelic so she gets all trippy and then tries to eat it in a fit of the munchies and shorts herself out too.
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# ? Sep 18, 2014 03:55 |
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Pittsburgh Lambic posted:My god, what did we do to the crew. We taught them to sing in glorious harmony instead of fitfully singing their own separate, contradictory songs! I'm sure that Captain would approve if we could help her understand. pre:>squelch That's not a verb I recognise. >distract engineer That's not a verb I recognise. >sing to engineer You emotionally, mentally sing to the human, but the Blind One cannot hear you, ignores you. Anything you try to communicate, just gets ignored. There must be a less direct way to influence them to help you. Engineer eye-dances the insides of the device. Yellow. Investigation. Victis posted:Turn her red, make her give up on fixing the gauge. Or maybe grey. Pittsburgh Lambic posted:Color her psychedelic so she gets all trippy and then tries to eat it in a fit of the munchies and shorts herself out too. Why are there so many songs about rainbows? pre:>color engineer red Engineer is too focused to be influenced. Engineer seeks for something among the cold parts. Yellow. Focus. >color engineer grey Engineer is too focused to be influenced. Engineer moves parts around in a way that seems significant. Green. Engagement. Feinne posted:We should wait and see if she can fix it at all first. Sure, we can do that. pre:>z Time passes. Engineer closes the casing of the gauge. Green. Satisfaction. >z Time passes. Engineer bubbles into a self-focused gleeful green as the machine resumes its apathetic, mindless life. The entirety of the vessel moves again... away. You warble in despair. You just need enough time so that you can figure out how you can communicate to them. You just need a break. You just need it to stop. >z Time passes. >l Pounding Room The gigantic whirling, chewing machine fills the room with its deafening beat and blistering fever. Engineer bubbles contentedly green, enjoying her victory. The interstitial room is to the northeast. >
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# ? Sep 18, 2014 03:59 |
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Right. From what I've seen, we are unable to enter the Song while in motion. We'll need to stop the ship again somehow if we want to start singing and then, I don't know, untether her?
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# ? Sep 18, 2014 04:02 |
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idonotlikepeas posted:She... doesn't seem to be going anywhere. Maybe this is crazy... but... Let's try to make a friend. Show yourself, say hi, wiggle your astfyd in her direction so she knows we just want to gwdzfg and frumphcz.
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# ? Sep 18, 2014 04:03 |
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No Gravitas posted:Maybe this is crazy... but... Gwdzfg? On the first date? Naughty. pre:>wiggle That's not a verb I recognise. >wave You undulate your aqueous body in pulsing bliss. >dance You fold. The music is faint and the song warms you, but you know you cannot truly Sing without being in your Cellarium at the proper place. >say hello to engineer You emotionally, mentally sing to the human, but the Blind One cannot hear you, ignores you. Anything you try to communicate, just gets ignored. There must be a less direct way to influence them to help you. Pittsburgh Lambic posted:Right. From what I've seen, we are unable to enter the Song while in motion. We'll need to stop the ship again somehow if we want to start singing and then, I don't know, untether her? The error responses in that last block might have given you some more specifics on that. As for stopping the ship, well, I guess we should jump back into that panel again... pre:>enter device The Blind One would surely notice you tampering with the machine in front of her. You need a way to permanently destroy the engine. The cold pipes need be stoppered. >
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# ? Sep 18, 2014 04:15 |
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Well then, sabotage the cooling room I suppose. Get back to the interstitial room and head southeast? If we crawled into the cold pipes somehow and froze, would we destroy the pipes or just ourselves?
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# ? Sep 18, 2014 04:21 |
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Pittsburgh Lambic posted:Well then, sabotage the cooling room I suppose. Get back to the interstitial room and head southeast? If we crawled into the cold pipes somehow and froze, would we destroy the pipes or just ourselves? Well we were corrosive enough to metal to break the engine so we can probably gently caress up the pipes too.
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# ? Sep 18, 2014 06:04 |
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Pittsburgh Lambic posted:Well then, sabotage the cooling room I suppose. Get back to the interstitial room and head southeast? If we crawled into the cold pipes somehow and froze, would we destroy the pipes or just ourselves? OK, let's go check that out. pre:>ne You emerge from your hiding spot. The Interstitial Room A long metallic hallway that spans the length of the vessel. The Blind Ones left open a passageway to the southeast, you notice. The drifting auras of humans call from the to the northwest and to the northeast. The collection room is to the east, and one small unexplored room is to the west. The pounding room is to the southwest, and the open newly opened room is to the southeast. A set of stairs leads up to the rest of the ship. >se Pipe Room The protector, the ameliorator, this is what keeps the dead beast calm. A simple set of connecting pipes steals heat from the engine, stores it in a tank of dead and artificial water, which is itself then soothed by a living water vat of pumped water, cooled with its own hose system. The interstitial room is to the northwest. >
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# ? Sep 18, 2014 08:19 |
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Always Examine Everything is my mantra. Even when time is of the essence, there's time to stop and smell the flowers. Or stare intently at inconsequential bullshit, as the case may be. >x pipes >x tank >x water vat >x hose system
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# ? Sep 18, 2014 09:17 |
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Feinne posted:Well we were corrosive enough to metal to break the engine so we can probably gently caress up the pipes too. Is that what happened? My reading was that we just short-circuited the machine with our highly-conductive goop body. At least we know that electric shocks don't do poo poo to us. For that matter, being impaled with a metal rod and put in a display case forever didn't do much to us either. What can kill one of these creatures?
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# ? Sep 18, 2014 13:26 |
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Pittsburgh Lambic posted:What can kill one of these creatures? Hm. This sounds like an experiment. >kill me We can always undo if it actually works! Crepuscule Adepte fucked around with this message at 19:26 on Sep 18, 2014 |
# ? Sep 18, 2014 19:24 |
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> Touch pipes Let's see if we are corrosive.
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# ? Sep 18, 2014 20:10 |
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Princey posted:Always Examine Everything is my mantra. Even when time is of the essence, there's time to stop and smell the flowers. Or stare intently at inconsequential bullshit, as the case may be. Always Be Considering Doing Examination. pre:>x pipes Metallic, hollowed bones, pumping hot and cold in a dead, apathetic constant rhythm. >x tank Stomaching gallons of empty and chemically-infused water, the huge tank churns with stolen heat streaming in from the other side of the wall in an undead andante of grey. >x water vat In a horrifically efficient system, water humming with life is sucked up via hoses into the heating chamber, burned clean of life, and then spit out back into the ocean. The soothing cold and songs of the ocean are consumed mindlessly. >x hose system Flimsy tubes of pliant artificial flesh. An intake hose pulses with cold life not its own, while the exhaust hose pumps dead and boiling water. The vessel's tempo increases steadily. Pittsburgh Lambic posted:Is that what happened? My reading was that we just short-circuited the machine with our highly-conductive goop body. At least we know that electric shocks don't do poo poo to us. We did indeed short-circuit the box with our conductive body. So far it isn't clear what can kill us, or if we can even die at all. Crepuscule Adepte posted:Hm. This sounds like an experiment. We can find out, though! pre:>kill me Infinites cannot be ended, even if they wish they could. No Gravitas posted:> Touch pipes That's a thought. pre:>touch pipes You push your aqueous form against it (the connecting pipes), but nothing happens. >
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# ? Sep 18, 2014 23:37 |
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>Enter exhaust hose
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# ? Sep 18, 2014 23:45 |
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Sounds like a simple heat-exchanger. Pull out the intake hose and give the coolant pipes a breath of fresh sea air. With any luck the coolant will boil and the engine will explode in short order.
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# ? Sep 18, 2014 23:56 |
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Obscil posted:>Enter exhaust hose pre:>enter exhaust You can't enter them while they're whole, so you decide to fix that. The hose stores scalding, dead water that would burn you once you melted through it. The intake hose, however, does not have that problem. Pittsburgh Lambic posted:Sounds like a simple heat-exchanger. Pull out the intake hose and give the coolant pipes a breath of fresh sea air. With any luck the coolant will boil and the engine will explode in short order. pre:>pull intake hose It is fixed in place. ... ... Eh, okay. pre:>enter intake hose You surround the intake hose, and feel it crackle from inside you. As the plastic oxidizes, bubbles trickle through your aqueous body and cause small bursts in your surface tension with a sensation that is actually somewhat pleasant. In a sudden explosion of energy, a jet of living water bursts through one of the hoses, forcefully spraying you away from the chaos. The mechanics of the cooling vat thwarted, soon the entirety of the beast catches up with its parts and frictions to a halt. Living water continues to vomit uncontrollably from the ripped hose. You sense the handler approaching from the passageway, and you feel nervously conspicuous. >
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# ? Sep 19, 2014 01:05 |
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Surrounding worked on metal... will it work on manflesh? > hide wait until someone comes > surround them
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# ? Sep 19, 2014 01:18 |
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Interesting detail that the plastic oxidized on contact, rather than just melting. Hints somewhat at this goopy thing's chemical makeup, and suggests that we could potentially rust various metals to death.
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# ? Sep 19, 2014 02:23 |
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No Gravitas posted:Surrounding worked on metal... will it work on manflesh? OK, let's do some murder, I guess? That's a thing we do now? pre:>hide You cram yourself into an unnoticeable position. Engineer peals yellow desperation as she searches the room. Not noticing you, she turns to the vomitous mouth and tendon-muscle-attends the seacock in a way that seals it. As she unfurls in green relief, you become aware of something strange: the bubbling hose sensation, but not from your body proper. A small fleck of your Aqueosity was sprayed on the exhaust pipe, and is eating through it. Suddenly, the other hose bursts in a high-registered hiss, expelling its contents onto Engineer. She warps maddened black, stabbing in every note of every octave, then moves to the floor in a writhing mass of altered flesh. >
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# ? Sep 19, 2014 03:22 |
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# ? Apr 23, 2024 19:22 |
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On second thought, we should have mercy on her. Sing for her and maybe untether her too; if we have to get back to Survey Storage and into our cellarium then do it. We can't just let her slowly scald to death all alone
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# ? Sep 19, 2014 03:28 |