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KKKlean Energy posted:I'm not terribly familiar with Paradox - what's their reputation for delivering good games? I really like what I see so far and I know they tend to make more spergy games than the usual games company (which is good news for me), so I'm hoping it follows through. Paradox isn't making it, Colossal Order is, same as Cities in Motion.
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# ¿ Sep 30, 2014 20:38 |
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# ¿ Apr 27, 2024 17:10 |
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xzzy posted:I think elections could be a cool feedback system for measuring how well you're doing, but I wouldn't want it to be tied to a "game over" screen if an election is lost. I remember Simcity 2000 had opinion polls in the newspaper.
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# ¿ Oct 8, 2014 08:35 |
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My god. Is this... A good video game? On release?
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# ¿ Mar 11, 2015 01:54 |
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It's so hard to get all the road intersections perfectly square. They like to go all crooked if you're not really careful.
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# ¿ Mar 11, 2015 03:07 |
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MikeJF posted:I want a tool that's a small road with big nature strips to the side that I can upgrade if I need. This is how it works in real life, yes. Everyone's house on the street where I live is set back far enough that they can expand the 2-lane road to 4 lanes if they need to. (They need to but the state won't pay for it.) After playing with curved roads I wouldn't want to figure out how to get around in this city, but at least it's not covered in poop water I had bad traffic problems from trucks entering the city trying to get to the industrial area by turning left once they get into the city. I tried to build an elevated bypass that went right there but nobody would take it so I had to settle for a roundabout.
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# ¿ Mar 14, 2015 16:40 |