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TheSwizzler
May 13, 2005

LETTIN THE CAT OUTTA THE BAG


Life is Feudal is a medieval-themed sandbox crafting game that somehow made its way out of kickstarter alpha and has been released as a Steam early access title. It's so far mostly feature-complete, but suffers from some stability issues on occasion.

Developer FAQ:

quote:

Q: When are you planning to release this game?

A: A set number of closed alpha tests are taking place in the 4th quarter of 2013.
Open alpha/beta tests are currently planned for the 2nd quarter of 2014.

Q: Is this game going to be free?

A: Likely, no. Currently we're planning to use combination of b2p (buy to play) and f2p (free to play) models. You will be able to download the client for free and stay on the newbie island for as long as you wish. But the newbie island will be wiped of changes everyday and your skillcap on the newbie island is 150. You can read more about newbie island mechanics here. Leaving the newbie island will require some amount of special ingame currency which can be bought with real life funds. That special ingame currency can be spent later on some vanity items in our ingame shop.
We are introducing entry fee only for the purpose of protecting the player's community from cheaters/harassment that may be possible in many ways in sandbox games like ours. That does not mean that we won't implement anti-harassment gameplay mechanisms and anti cheat measures. Although you might loose your funds you have spent on that game if you receive a ban. This works as a good reason to behave accordingly and not to push limits.

Q: “Life is feudal”. Where did that name come from?

A: After much debate and many variations, this title best encapsulated all the aspects of the game in terms of the brutal combat and artisan crafting in medieval times - and in some modern day aspects, life IS feudal. The name itself was borrowed from the American localization of ”Settlers” - ”Serf City: Life is Feudal”.

Q: When did you start development?

A: Bobik, the project leader, started a topic on a game development site on the 4th of May 2010. It took several months to gather a core team of enthusiasts. Excitement rose in October 2010 when we wrote the first lines of code for the actual game.
This excitement grew even more when in November 2011 we received investments that enabled us to become a full time indie studio. We have been enthusiastically and passionately coding ever since then to bring our vision of the ultimate 'dream game' to your computer.

Q: What can i do in "Life is Feudal" and what i can't?

You can:

Get lost in the forest
Make some primitive tools for yourself
Go out into the wilderness to set up some snares and hunt some wild animals
Build yourself a tiny shack
Claim land around your shack and start some farming (grow some crops, breed chickens in a coop, gather honey from your beehives etc.)
Tame wild animals to convert them into domestic for further breeding and milk/meat production
Dig a tunnel in nearby mountains to find ore deposits
Build furnaces, bloomeries and forges to smelt ore and craft metal tools, weapons and armor
Call your friends to cut down trees around your shack to create a village and your own Realm later
Cover your village and Realm monument with walls and moat
Experiment to find better combination of ingredients for useful alchemy potions
Drill light cavalry soldiers and heavily armored footman shock troops out of your fresh recruits
Wage a war with a neighbouring realm
Lead your unit in tightly formed ranks to victory while enemies are running around you disorganised and disoriented like headless chickens!
Establish a siege camp, cover it with palisade walls and start making weapons of war (trebuchets, battering rams, mantlets)
Breach enemy walls with trebuchets and break the enemy’s will to resist with your heavy cavalry unit
Become a King of your own Kingdom with vassal realms filling your treasury with the tribute and taxes they pay you
Build a jousting grounds in your city and call for a world wide jousting tournament
... and so on...

You CAN NOT:

Achieve 80 level (there are no levels at all)
Equip armored bikinis staying protected and fully combat effective (actually you won't be able to equip an armored bikini at all)
Grind quests/missions on a daily basis (quests will be limited and designed only to make you familiar with game mechanics)
Get bored :)

Trailers:

https://www.youtube.com/watch?v=cMzMLo0hQ_c

https://www.youtube.com/watch?v=9SmW_-WfDxg



At the moment they appear to have scaled back the plans to turn this into an MMO in the near future and have been running it as a server-based game ala Rust. The version sold right now will keep the server model, and provide some access to the upcoming MMO should it actually be released.

quote:

All LiF:YO owners will receive LiF:MMO currency which later can be used to purchase ticket for one character (aka get into the game). To read more about planned MMO payment model check that thread: http://lifeisfeudal.com/forum/important-poll-t632/

VarXX posted:

Life is Feudal: Your Own is a seperate game from the MMO. They are still working on the MMO and purchasing LiF:YO will get you a character in the MMO when it releases in like 2 years

Most of the crafting trees are fully implemented and working at the moment, some stability issues remain and there are a lot of quality of life features such as server favorites and history left unfinished.

If you intend on running a server, know that the C++ library that's intended to go along with the game is not packaged with it, but it can be found here:
http://www.microsoft.com/en-us/download/details.aspx?id=30679 (x86 version)

Should I Buy This Game?

That depends. It's still very early in alpha, and having some issues with stability (recent patches have improved upon this). The occasional crash is still pretty common client side, but server side stability has been pretty solid.

Pros:
Deep crafting tree that encourages cooperation and communism
Full loot, pubbie murder, banditry.
Beat wolves to death with a pitchfork
Patches often, a lot of content for an early access title

Cons:
Janky animations at the moment which cause some issues with combat
Stability issues remain, but the problem has been steadily improving
Quality of life features are missing (having to exit the game to disconnect from servers)
$40

Official Forums
Game Wiki

Goon Servers:
[AU] Help! Help! I'm Being Repressed! - 221.121.159.29: 28760 - Aussie server with a fair amount of activity, runs well even on the other side of the pond
Dogpit Does Dallas
Something Feudal - Peasant Simulator - 216.245.204.242:44860

TheSwizzler fucked around with this message at 21:13 on Oct 19, 2014

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Robo Reagan
Feb 12, 2012

by Fluffdaddy
The game looks really neat, but the dev wanting to go full MMO, even if he's backed down on that, is worrying.

Everyone I've asked has said the game is good but not $40 good and with how awful most early access stuff turns out to be I guess just wait and see if it gets better?

Republicanus
Oct 16, 2002

Have a smoke. Coffee? You're welcome.
Fun Shoe
So, it's a smaller, more fluidly animated WURM with local servers? Kinda?

One question - can mine tunnels cross? Like you have one going North at level -10 yards and another crosses it going East at -25 yards. In WURM, the tunnels would be linked automatically with a 10 yard drop. Does this allow multiple underground grids of mineshafts?

VarXX
Oct 31, 2009

NightVis posted:


At the moment they appear to have dropped the pretense of turning this into an MMO and have been running it as a server-based game ala Rust, its unknown if they will keep the server model running alongside the MMO in later builds.


Life is Feudal: Your Own is a seperate game from the MMO. They are still working on the MMO and purchasing LiF:YO will get you a character in the MMO when it releases in like 2 years.

quote:

All LiF:YO owners will receive LiF:MMO currency which later can be used to purchase ticket for one character (aka get into the game). To read more about planned MMO payment model check that thread: http://lifeisfeudal.com/forum/important-poll-t632/

When the MMO comes out, LiF:YO will still work.

TheSwizzler
May 13, 2005

LETTIN THE CAT OUTTA THE BAG

Robo Reagan posted:

The game looks really neat, but the dev wanting to go full MMO, even if he's backed down on that, is worrying.

Everyone I've asked has said the game is good but not $40 good and with how awful most early access stuff turns out to be I guess just wait and see if it gets better?

as far as early access titles, I will say I'm pretty impressed features wise, they've got a pretty impressive amount of stuff they promised delivered, but they're lacking pretty badly in keeping it even halfway stable.

Republicanus posted:

So, it's a smaller, more fluidly animated WURM with local servers? Kinda?

One question - can mine tunnels cross? Like you have one going North at level -10 yards and another crosses it going East at -25 yards. In WURM, the tunnels would be linked automatically with a 10 yard drop. Does this allow multiple underground grids of mineshafts?

I haven't done much yet with the tunneling myself (I've mainly been dirt farming and trying to build furniture), but I do know the terraforming abilities let you build slopes/ramps as well as shafts straight down.

VulgarandStupid
Aug 5, 2003
I AM, AND ALWAYS WILL BE, UNFUCKABLE AND A TOTAL DISAPPOINTMENT TO EVERYONE. DAE WANNA CUM PLAY WITH ME!?




Me and a few buddies almost have a walled fort up, on a relatively empty server but we need more steel for locks. Steel is a pain to make right now.

As far as metal types go, there's no reason to get copper unless you want to make something that requires it, like a distillery. There's no use for silver yet, since jewelry isn't in yet. Go for iron, as it produces higher quality stuff than copper, and can be used to make steel which will be even higher quality.

As far as armor types go, I recommend starting with 60 warhorse riding, as there is no way to level it up right now but it is a requirement for chain mail. Plate armor is too heavy right now and the proficiency for weight reduction is not currently in yet, so you'll just get tired chasing anyone. But, it is a requirement for 2h weapons, and it's good to help your buddies beat on you to level up their weapon skill. Padded is hilariously hard to make yet the weakest, but is a requirement to use spears, which are easy to make. So basically the combat skill tree is a mess right now.

TheSwizzler
May 13, 2005

LETTIN THE CAT OUTTA THE BAG
Yeah one thing I will say in the game's favor is that it's definitely set up to reward the hell out of cooperation and specialization. Rust had the metropolises of New Detroit going up all over the place that were a blast to work on/defend, but even in the game's fairly broken state, a group of goons could very easily start up a small village with everyone specializing in different professions and creating a functioning socialist economy that would steamroll most pub groups (I'm not sure if battle formations are working yet, but that would add a dimension)

granted you'd need a stable server that wasn't continually crashing

VulgarandStupid
Aug 5, 2003
I AM, AND ALWAYS WILL BE, UNFUCKABLE AND A TOTAL DISAPPOINTMENT TO EVERYONE. DAE WANNA CUM PLAY WITH ME!?




We know that paving prevents terra forming, but you can't build on paved surfaces. So it's smart to pave around palisades, otherwise someone can pile up dirt and jump in.

Not sure if tunneling as a way into bases works, but it's a lot of work to find out.

Edit: Ignore the paving thing, I guess it doesn't stop piling dirt, but I think if you dug a shallow tunnel outside the walls, it would, but might help them dig in.

VulgarandStupid fucked around with this message at 03:28 on Oct 2, 2014

Percelus
Sep 9, 2012

My command, your wish is

I'm tempted to buy this game but will probably wait and see, right now instability is a deal breaker.

Pladdicus
Aug 13, 2010
There's plenty of stuff to play that is fully done right now! I think I'll wait until they're done.

Urby
May 31, 2011

MADE IN MEXICO
Oh neat, finally a thread for this. Just a heads up for any one looking for a server to play on.

I've currently got [AU] Help Help I'm being repressed! up on a dedicated server.

Any aussies or even non-aussies are welcome to join and muck about on it, I'm hoping that it will get at least a little traffic so I can justify keeping it up.

Xibanya
Sep 17, 2012




Clever Betty
So it's Wurm but prettier.

If it's not so goddamn grindy I might pick it up.

TheSwizzler
May 13, 2005

LETTIN THE CAT OUTTA THE BAG

Xibanya posted:

So it's Wurm but prettier.

If it's not so goddamn grindy I might pick it up.

servers can set individual multipliers on skill gains, so you can have it as grindy and self hating as you want, or be running around your own castle in no time

VulgarandStupid
Aug 5, 2003
I AM, AND ALWAYS WILL BE, UNFUCKABLE AND A TOTAL DISAPPOINTMENT TO EVERYONE. DAE WANNA CUM PLAY WITH ME!?




There are ways to work around the grind. For example, with smelting and smithing, if you just smelt your first batch of ore into lumps instead of bars/ingots, you're Gibbs get a ton of smelt points. And then turn all those lumps into nails. Everyone is in such a rush to make real weapons or armor, which is understandable, but you generally need leather for good starting weapons or the awful skill tree stops you from using weapons and armor that only take iron and wood early on. So level up your smelting and smithing, while someone else works on leather, then by the time you can actually make weapons and armor, they will be higher quality cause your skills are higher.

I'm also unsure metal tools are even better than stone tools at this point. They may last longer but that's a non issue because stone tools are so easy to make.

Percelus
Sep 9, 2012

My command, your wish is

My friend owed me some money so I had him gift it to me on steam :sun:

It's better than I thought it would be, and by that I mean very playable.

Any goon servers up yet?

evilmiera
Dec 14, 2009

Status: Ravenously Rambunctious
This game has stayed on the Top 10 Sellers list longer than Wasteland 2.

These 40 dollars could've been spent elsewhere. Not that the game seems bad, but still.

TheSwizzler
May 13, 2005

LETTIN THE CAT OUTTA THE BAG

Percelus posted:

My friend owed me some money so I had him gift it to me on steam :sun:

It's better than I thought it would be, and by that I mean very playable.

Any goon servers up yet?

There's Urby's [AU] Help Help I'm being repressed! Which I've been playing on (as Toetes Passwind) today. Stability's been pretty good too, I went a good 4 hours before a crash. Had pretty low latency too considering I'm in Canada and its an Aussie server. I've got a neat little cabin and farm somewhere around the lake, it's good flat land with access to water, clay, stone and the beginnings of a mining operation nearby. Would make a decent spot for Ye Olde Detroit

Urby
May 31, 2011

MADE IN MEXICO
If anyone has headphone issues with this game, I've found the solution is to use VAC (Virtual audio cable). Create a virtual line, and have that line going to your surround sound headphones, then ingame change your audio output to the virtual line. No more crashing due to audio. Huzzah!

TheSwizzler
May 13, 2005

LETTIN THE CAT OUTTA THE BAG
Does anyone know how the attack animations work? I've been trying to kill wolves with a pitchfork (leading them into water short-circuits their AI and forces them to stand still) and getting the "jab" animation instead of the ineffective swing animation seems to be entirely random.

TheSwizzler
May 13, 2005

LETTIN THE CAT OUTTA THE BAG
A patch is up, people running servers need to install it if they want patched players to be able to join.

Notes: http://steamcommunity.com/games/lifeisfeudal/announcements/detail/120793783863308878

Biggest news seems to be the fix for the memory leak when running a server

TheSwizzler fucked around with this message at 10:39 on Oct 3, 2014

VulgarandStupid
Aug 5, 2003
I AM, AND ALWAYS WILL BE, UNFUCKABLE AND A TOTAL DISAPPOINTMENT TO EVERYONE. DAE WANNA CUM PLAY WITH ME!?




The animations are just buggy in general. The longer the length the harder it is to hit. I died to a wolf while wearing plate armor with a vex de Corbin because I could not hit the wolf then I got tired and couldn't make it back to the water.

TheSwizzler
May 13, 2005

LETTIN THE CAT OUTTA THE BAG

VulgarandStupid posted:

The animations are just buggy in general. The longer the length the harder it is to hit. I died to a wolf while wearing plate armor with a vex de Corbin because I could not hit the wolf then I got tired and couldn't make it back to the water.

I'm generally able to get the range right with the stab, I just don't know what determines what will be a stab vs a swing, since I've stood stationary at the same distance and done both one after the other

punch drunk
Nov 12, 2006

Just a heads-up that this game is available for $30 over at https://www.indiegala.com for 24 hours along with some other poo poo. I loved Wurm so I just picked it up on whim.

Xibanya
Sep 17, 2012




Clever Betty

punch drunk posted:

Just a heads-up that this game is available for $30 over at https://www.indiegala.com for 24 hours along with some other poo poo. I loved Wurm so I just picked it up on whim.

Thanks! I showed this to my SO (a goon Wurm guy from Bearback Mountain days) and we both just bought a copy. Hope to join everyone on goon servers soon!

SO's first question was "How can we grief people on this?"

Absorbs Smaller Goons
Mar 16, 2006

punch drunk posted:

Just a heads-up that this game is available for $30 over at https://www.indiegala.com for 24 hours along with some other poo poo. I loved Wurm so I just picked it up on whim.

You can get it on G2A for 25€ or less also. Considering it..

TheSwizzler
May 13, 2005

LETTIN THE CAT OUTTA THE BAG
Working on turning a pubbie into a literal serf

Xibanya
Sep 17, 2012




Clever Betty
I'm also on Urby's server. My head is catching a cold.

TheSwizzler
May 13, 2005

LETTIN THE CAT OUTTA THE BAG

Xibanya posted:

I'm also on Urby's server. My head is catching a cold.

Well if you'd have just put at least 30 points into 2H or Horseback, I could be able to give you a hat

Absorbs Smaller Goons
Mar 16, 2006
So I pinged the aussie server you guys are playing on with a 312ms response...it's playable? or choppy? I'm in EU on 7mb line.

Xibanya
Sep 17, 2012




Clever Betty
I'm in Texas and it's working great. I'm about to build my poo poo shack!

Absorbs Smaller Goons
Mar 16, 2006
Whats your ping like is you run a ping command?

I realize this is not a shooter but still, 300ms is intense lag territory in my book.

Literally seconds away from buying it..

E: Pulled the trigger. See you soon :unsmigghh:

Absorbs Smaller Goons fucked around with this message at 19:53 on Oct 4, 2014

Bloodly
Nov 3, 2008

Not as strong as you'd expect.
And here I was expecting a 'Settlers-like' game from the title-the game retailed under that name many years ago.

TheSwizzler
May 13, 2005

LETTIN THE CAT OUTTA THE BAG

Absorbs Smaller Goons posted:

So I pinged the aussie server you guys are playing on with a 312ms response...it's playable? or choppy? I'm in EU on 7mb line.

Yeah its oddly playable at low settings even with the nightmare ping, then again I've only been stabfighting wolves and hitting the occasional goon with a shovel for littering in Ye Olde Detroit

Its more like Rust meets Mount and Blade meets Wurm

Absorbs Smaller Goons
Mar 16, 2006
Yeah it's pretty fun. Still a little janky, maybe because of the high ping, I'd have to try a low ping server to be sure.

Very immersive and complex game. Alpha as gently caress though, I just crashed while trying to bash a fellow goon's head in with a shovel. I'll probably pop back in later!

Xibanya
Sep 17, 2012




Clever Betty
The real question is, can you build fences around where pubbies log out so they're trapped when they log back in?

TheSwizzler
May 13, 2005

LETTIN THE CAT OUTTA THE BAG

Xibanya posted:

The real question is, can you build fences around where pubbies log out so they're trapped when they log back in?

Well, I do know building claims only last 24 hours, so if you hopped on a pubs house and claimed it, then killed him you could easily occupy their camp

TheSwizzler
May 13, 2005

LETTIN THE CAT OUTTA THE BAG

Absorbs Smaller Goons posted:

Yeah it's pretty fun. Still a little janky, maybe because of the high ping, I'd have to try a low ping server to be sure.

Very immersive and complex game. Alpha as gently caress though, I just crashed while trying to bash a fellow goon's head in with a shovel. I'll probably pop back in later!

I'd be really eager to get on with a US/Canada goon server, but it looks like this hasn't really caught on yet (lol $40)

edit: unrelated but there's a bug with swords right now that all of them require 30 skill right out the gate (only a few swords are supposed to have that requirement), making a practice sword is the only way to bump the skill up to where you can use the weapons but right now it seems like the tanning tub is busted so there's no way to soak flax for the rope you need. Basically you're fighting with a pitchfork forever unless you take at least 30 in a sword skill right out the gate

TheSwizzler fucked around with this message at 22:26 on Oct 4, 2014

Xibanya
Sep 17, 2012




Clever Betty
Is the 24 hr ownership just on shitshacks or does it apply to nicer housing too?

TheSwizzler
May 13, 2005

LETTIN THE CAT OUTTA THE BAG

Xibanya posted:

Is the 24 hr ownership just on shitshacks or does it apply to nicer housing too?

I think it's everywhere, they're supposed to implement an "authority" skill that will set a zone around your house that protects your belongings from being interacted with, but right now its a free-for-all. I guess gates with locks can work, maybe?

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Xibanya
Sep 17, 2012




Clever Betty
Caught a chicken! Just my luck that I can't use your coop though. Also I noticed someone else on the server. Wasn't sure if they were goon or pubbie.

For the record, my name on the server is Manuela Malasanya and my goal is to specialize in tailoring.

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