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Life is Feudal is a medieval-themed sandbox crafting game that somehow made its way out of kickstarter alpha and has been released as a Steam early access title. It's so far mostly feature-complete, but suffers from some stability issues on occasion. Developer FAQ: quote:Q: When are you planning to release this game? Trailers: https://www.youtube.com/watch?v=cMzMLo0hQ_c https://www.youtube.com/watch?v=9SmW_-WfDxg At the moment they appear to have scaled back the plans to turn this into an MMO in the near future and have been running it as a server-based game ala Rust. The version sold right now will keep the server model, and provide some access to the upcoming MMO should it actually be released. quote:All LiF:YO owners will receive LiF:MMO currency which later can be used to purchase ticket for one character (aka get into the game). To read more about planned MMO payment model check that thread: http://lifeisfeudal.com/forum/important-poll-t632/ VarXX posted:Life is Feudal: Your Own is a seperate game from the MMO. They are still working on the MMO and purchasing LiF:YO will get you a character in the MMO when it releases in like 2 years Most of the crafting trees are fully implemented and working at the moment, some stability issues remain and there are a lot of quality of life features such as server favorites and history left unfinished. If you intend on running a server, know that the C++ library that's intended to go along with the game is not packaged with it, but it can be found here: http://www.microsoft.com/en-us/download/details.aspx?id=30679 (x86 version) Should I Buy This Game? That depends. It's still very early in alpha, and having some issues with stability (recent patches have improved upon this). The occasional crash is still pretty common client side, but server side stability has been pretty solid. Pros: Deep crafting tree that encourages cooperation and communism Full loot, pubbie murder, banditry. Beat wolves to death with a pitchfork Patches often, a lot of content for an early access title Cons: Janky animations at the moment which cause some issues with combat Stability issues remain, but the problem has been steadily improving Quality of life features are missing (having to exit the game to disconnect from servers) $40 Official Forums Game Wiki Goon Servers: [AU] Help! Help! I'm Being Repressed! - 221.121.159.29: 28760 - Aussie server with a fair amount of activity, runs well even on the other side of the pond Dogpit Does Dallas Something Feudal - Peasant Simulator - 216.245.204.242:44860 TheSwizzler fucked around with this message at 21:13 on Oct 19, 2014 |
# ? Oct 1, 2014 14:37 |
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# ? Apr 25, 2024 14:22 |
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The game looks really neat, but the dev wanting to go full MMO, even if he's backed down on that, is worrying. Everyone I've asked has said the game is good but not $40 good and with how awful most early access stuff turns out to be I guess just wait and see if it gets better?
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# ? Oct 1, 2014 15:12 |
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So, it's a smaller, more fluidly animated WURM with local servers? Kinda? One question - can mine tunnels cross? Like you have one going North at level -10 yards and another crosses it going East at -25 yards. In WURM, the tunnels would be linked automatically with a 10 yard drop. Does this allow multiple underground grids of mineshafts?
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# ? Oct 1, 2014 15:28 |
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NightVis posted:
Life is Feudal: Your Own is a seperate game from the MMO. They are still working on the MMO and purchasing LiF:YO will get you a character in the MMO when it releases in like 2 years. quote:All LiF:YO owners will receive LiF:MMO currency which later can be used to purchase ticket for one character (aka get into the game). To read more about planned MMO payment model check that thread: http://lifeisfeudal.com/forum/important-poll-t632/ When the MMO comes out, LiF:YO will still work.
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# ? Oct 1, 2014 15:48 |
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Robo Reagan posted:The game looks really neat, but the dev wanting to go full MMO, even if he's backed down on that, is worrying. as far as early access titles, I will say I'm pretty impressed features wise, they've got a pretty impressive amount of stuff they promised delivered, but they're lacking pretty badly in keeping it even halfway stable. Republicanus posted:So, it's a smaller, more fluidly animated WURM with local servers? Kinda? I haven't done much yet with the tunneling myself (I've mainly been dirt farming and trying to build furniture), but I do know the terraforming abilities let you build slopes/ramps as well as shafts straight down.
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# ? Oct 1, 2014 16:43 |
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Me and a few buddies almost have a walled fort up, on a relatively empty server but we need more steel for locks. Steel is a pain to make right now. As far as metal types go, there's no reason to get copper unless you want to make something that requires it, like a distillery. There's no use for silver yet, since jewelry isn't in yet. Go for iron, as it produces higher quality stuff than copper, and can be used to make steel which will be even higher quality. As far as armor types go, I recommend starting with 60 warhorse riding, as there is no way to level it up right now but it is a requirement for chain mail. Plate armor is too heavy right now and the proficiency for weight reduction is not currently in yet, so you'll just get tired chasing anyone. But, it is a requirement for 2h weapons, and it's good to help your buddies beat on you to level up their weapon skill. Padded is hilariously hard to make yet the weakest, but is a requirement to use spears, which are easy to make. So basically the combat skill tree is a mess right now.
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# ? Oct 1, 2014 18:42 |
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Yeah one thing I will say in the game's favor is that it's definitely set up to reward the hell out of cooperation and specialization. Rust had the metropolises of New Detroit going up all over the place that were a blast to work on/defend, but even in the game's fairly broken state, a group of goons could very easily start up a small village with everyone specializing in different professions and creating a functioning socialist economy that would steamroll most pub groups (I'm not sure if battle formations are working yet, but that would add a dimension) granted you'd need a stable server that wasn't continually crashing
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# ? Oct 1, 2014 18:51 |
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We know that paving prevents terra forming, but you can't build on paved surfaces. So it's smart to pave around palisades, otherwise someone can pile up dirt and jump in. Not sure if tunneling as a way into bases works, but it's a lot of work to find out. Edit: Ignore the paving thing, I guess it doesn't stop piling dirt, but I think if you dug a shallow tunnel outside the walls, it would, but might help them dig in. VulgarandStupid fucked around with this message at 03:28 on Oct 2, 2014 |
# ? Oct 1, 2014 19:01 |
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I'm tempted to buy this game but will probably wait and see, right now instability is a deal breaker.
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# ? Oct 1, 2014 19:21 |
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There's plenty of stuff to play that is fully done right now! I think I'll wait until they're done.
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# ? Oct 1, 2014 19:29 |
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Oh neat, finally a thread for this. Just a heads up for any one looking for a server to play on. I've currently got [AU] Help Help I'm being repressed! up on a dedicated server. Any aussies or even non-aussies are welcome to join and muck about on it, I'm hoping that it will get at least a little traffic so I can justify keeping it up.
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# ? Oct 1, 2014 19:36 |
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So it's Wurm but prettier. If it's not so goddamn grindy I might pick it up.
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# ? Oct 1, 2014 19:37 |
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Xibanya posted:So it's Wurm but prettier. servers can set individual multipliers on skill gains, so you can have it as grindy and self hating as you want, or be running around your own castle in no time
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# ? Oct 1, 2014 19:53 |
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There are ways to work around the grind. For example, with smelting and smithing, if you just smelt your first batch of ore into lumps instead of bars/ingots, you're Gibbs get a ton of smelt points. And then turn all those lumps into nails. Everyone is in such a rush to make real weapons or armor, which is understandable, but you generally need leather for good starting weapons or the awful skill tree stops you from using weapons and armor that only take iron and wood early on. So level up your smelting and smithing, while someone else works on leather, then by the time you can actually make weapons and armor, they will be higher quality cause your skills are higher. I'm also unsure metal tools are even better than stone tools at this point. They may last longer but that's a non issue because stone tools are so easy to make.
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# ? Oct 1, 2014 20:56 |
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My friend owed me some money so I had him gift it to me on steam It's better than I thought it would be, and by that I mean very playable. Any goon servers up yet?
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# ? Oct 2, 2014 09:01 |
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This game has stayed on the Top 10 Sellers list longer than Wasteland 2. These 40 dollars could've been spent elsewhere. Not that the game seems bad, but still.
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# ? Oct 2, 2014 09:05 |
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Percelus posted:My friend owed me some money so I had him gift it to me on steam There's Urby's [AU] Help Help I'm being repressed! Which I've been playing on (as Toetes Passwind) today. Stability's been pretty good too, I went a good 4 hours before a crash. Had pretty low latency too considering I'm in Canada and its an Aussie server. I've got a neat little cabin and farm somewhere around the lake, it's good flat land with access to water, clay, stone and the beginnings of a mining operation nearby. Would make a decent spot for Ye Olde Detroit
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# ? Oct 2, 2014 12:37 |
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If anyone has headphone issues with this game, I've found the solution is to use VAC (Virtual audio cable). Create a virtual line, and have that line going to your surround sound headphones, then ingame change your audio output to the virtual line. No more crashing due to audio. Huzzah!
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# ? Oct 3, 2014 03:09 |
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Does anyone know how the attack animations work? I've been trying to kill wolves with a pitchfork (leading them into water short-circuits their AI and forces them to stand still) and getting the "jab" animation instead of the ineffective swing animation seems to be entirely random.
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# ? Oct 3, 2014 08:04 |
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A patch is up, people running servers need to install it if they want patched players to be able to join. Notes: http://steamcommunity.com/games/lifeisfeudal/announcements/detail/120793783863308878 Biggest news seems to be the fix for the memory leak when running a server TheSwizzler fucked around with this message at 10:39 on Oct 3, 2014 |
# ? Oct 3, 2014 10:07 |
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The animations are just buggy in general. The longer the length the harder it is to hit. I died to a wolf while wearing plate armor with a vex de Corbin because I could not hit the wolf then I got tired and couldn't make it back to the water.
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# ? Oct 3, 2014 16:03 |
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VulgarandStupid posted:The animations are just buggy in general. The longer the length the harder it is to hit. I died to a wolf while wearing plate armor with a vex de Corbin because I could not hit the wolf then I got tired and couldn't make it back to the water. I'm generally able to get the range right with the stab, I just don't know what determines what will be a stab vs a swing, since I've stood stationary at the same distance and done both one after the other
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# ? Oct 3, 2014 16:42 |
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Just a heads-up that this game is available for $30 over at https://www.indiegala.com for 24 hours along with some other poo poo. I loved Wurm so I just picked it up on whim.
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# ? Oct 3, 2014 23:51 |
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punch drunk posted:Just a heads-up that this game is available for $30 over at https://www.indiegala.com for 24 hours along with some other poo poo. I loved Wurm so I just picked it up on whim. Thanks! I showed this to my SO (a goon Wurm guy from Bearback Mountain days) and we both just bought a copy. Hope to join everyone on goon servers soon! SO's first question was "How can we grief people on this?"
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# ? Oct 4, 2014 05:24 |
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punch drunk posted:Just a heads-up that this game is available for $30 over at https://www.indiegala.com for 24 hours along with some other poo poo. I loved Wurm so I just picked it up on whim. You can get it on G2A for 25€ or less also. Considering it..
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# ? Oct 4, 2014 11:59 |
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Working on turning a pubbie into a literal serf
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# ? Oct 4, 2014 13:47 |
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I'm also on Urby's server. My head is catching a cold.
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# ? Oct 4, 2014 17:00 |
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Xibanya posted:I'm also on Urby's server. My head is catching a cold. Well if you'd have just put at least 30 points into 2H or Horseback, I could be able to give you a hat
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# ? Oct 4, 2014 18:28 |
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So I pinged the aussie server you guys are playing on with a 312ms response...it's playable? or choppy? I'm in EU on 7mb line.
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# ? Oct 4, 2014 19:16 |
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I'm in Texas and it's working great. I'm about to build my poo poo shack!
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# ? Oct 4, 2014 19:30 |
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Whats your ping like is you run a ping command? I realize this is not a shooter but still, 300ms is intense lag territory in my book. Literally seconds away from buying it.. E: Pulled the trigger. See you soon Absorbs Smaller Goons fucked around with this message at 19:53 on Oct 4, 2014 |
# ? Oct 4, 2014 19:33 |
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And here I was expecting a 'Settlers-like' game from the title-the game retailed under that name many years ago.
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# ? Oct 4, 2014 20:34 |
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Absorbs Smaller Goons posted:So I pinged the aussie server you guys are playing on with a 312ms response...it's playable? or choppy? I'm in EU on 7mb line. Yeah its oddly playable at low settings even with the nightmare ping, then again I've only been stabfighting wolves and hitting the occasional goon with a shovel for littering in Ye Olde Detroit Its more like Rust meets Mount and Blade meets Wurm
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# ? Oct 4, 2014 20:37 |
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Yeah it's pretty fun. Still a little janky, maybe because of the high ping, I'd have to try a low ping server to be sure. Very immersive and complex game. Alpha as gently caress though, I just crashed while trying to bash a fellow goon's head in with a shovel. I'll probably pop back in later!
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# ? Oct 4, 2014 21:32 |
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The real question is, can you build fences around where pubbies log out so they're trapped when they log back in?
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# ? Oct 4, 2014 21:38 |
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Xibanya posted:The real question is, can you build fences around where pubbies log out so they're trapped when they log back in? Well, I do know building claims only last 24 hours, so if you hopped on a pubs house and claimed it, then killed him you could easily occupy their camp
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# ? Oct 4, 2014 21:50 |
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Absorbs Smaller Goons posted:Yeah it's pretty fun. Still a little janky, maybe because of the high ping, I'd have to try a low ping server to be sure. I'd be really eager to get on with a US/Canada goon server, but it looks like this hasn't really caught on yet (lol $40) edit: unrelated but there's a bug with swords right now that all of them require 30 skill right out the gate (only a few swords are supposed to have that requirement), making a practice sword is the only way to bump the skill up to where you can use the weapons but right now it seems like the tanning tub is busted so there's no way to soak flax for the rope you need. Basically you're fighting with a pitchfork forever unless you take at least 30 in a sword skill right out the gate TheSwizzler fucked around with this message at 22:26 on Oct 4, 2014 |
# ? Oct 4, 2014 21:51 |
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Is the 24 hr ownership just on shitshacks or does it apply to nicer housing too?
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# ? Oct 4, 2014 22:34 |
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Xibanya posted:Is the 24 hr ownership just on shitshacks or does it apply to nicer housing too? I think it's everywhere, they're supposed to implement an "authority" skill that will set a zone around your house that protects your belongings from being interacted with, but right now its a free-for-all. I guess gates with locks can work, maybe?
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# ? Oct 4, 2014 22:46 |
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# ? Apr 25, 2024 14:22 |
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Caught a chicken! Just my luck that I can't use your coop though. Also I noticed someone else on the server. Wasn't sure if they were goon or pubbie. For the record, my name on the server is Manuela Malasanya and my goal is to specialize in tailoring.
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# ? Oct 4, 2014 23:12 |