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Super Jay Mann
Nov 6, 2008

Something bad will happen. That's about as specific as I'm willing to be predicting this game because "something bad" covers a rather vast spectrum of possibilities.

Metallia's like a bratty five year old except she can set you on fire when she's angry.

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Argent Cinereus
Feb 25, 2013
Well, Metallia will be able to go more places if those things are gone. Sounds bad enough to warrant intervention right there. Didn't say what happened would be bad for her.

Ratoslov
Feb 15, 2012

Now prepare yourselves! You're the guests of honor at the Greatest Kung Fu Cannibal BBQ Ever!

Super Jay Mann posted:

Metallia's like a bratty five year old except she can set you on fire when she's angry.

I kind of like that the harbinger of the apocalypse is less Darth Vader and more Anikin Skywalker.

HiKaizer
Feb 2, 2012

Yes!
I finally understand everything there is to know about axes!
I'm not sure why Metallia is so angry at Malia, but I am curious to see if there are other witches we run into and if their names also end in Lia.

As for what she took from the Hundred Knight I'm going to jump on the Name train. Feinne did mention that the name they chose would be important and wasn't used much, and this would be a good explanation as to why.

The Lone Badger
Sep 24, 2007

Feinne posted:

What exactly do you think Forest Witch Malia did to piss in Metallia's cornflakes such that she wants her head?

They're most likely sisters. Just going by how this sort of narrative tends to work.

Stabbey_the_Clown
Sep 21, 2002

Are... are you quite sure you really want to say that?
Taco Defender

HiKaizer posted:

I'm not sure why Metallia is so angry at Malia, but I am curious to see if there are other witches we run into and if their names also end in Lia.

I can't want to meet Maglia, Mountainlia, and of course, Melia.

Starlight Kick!

Feinne
Oct 9, 2007

When you fall, get right back up again.
The Witch and Her Nemesis: Episode 3

The game’s going to give us a quick recap of our marching orders from last time.



Enough for that stupid caterpillar to acquire unusual abilities.
That’s why, even in this deep forest, that stupid whore… Er, Malia, was close at hand.
Burn the ugly forest, release more Pillars, spread my lovely swamp, and find Malia.
Hmm… And stop that loving whore’s breath so we can stamp a period on the end of this century-long battle.
Screw the Forest Witch! I am the only witch needed in this world!
…Hehehehehehe.
That concludes Master Lia’s message. She is currently taking a power nap. Please be aware of this.
Well then, Sir Hundred Knight… Please take care and beat it. Er, depart with haste.

Despite Metallia’s power nap, we can return to the house and catch a brief rant from her.



Hehehe… The Forest Witch, huh? I’ll teach everyone who truly deserves the Great Witch moniker!
A word, if I may, Master Lia.
Me-tal-li-a!
The Forest Witch, Master Malia, has risen in rank amongst the Walpurgis witch party faster than anyone before her.
To be considered greater than her, I feel you must do something comparable to the actions of the legendary witch Uruka. Yes…
Huh!? You think that punk-rear end bitch is more skilled than me or something!?
Not at all. Master Lia is far more of a punk-rear end bitch…
I just said it’s Metallia, you piece of junk!
Tch! What’re you still standing around for, Hundred Knight!? Go and hog-tie her up!
I don’t feel good. I’m going to bed!

Let’s talk about equipment and status a bit now. Here’s the equipment screen.



We have our five current weapons, two slots for Protectors, and two slots for Accessories. We’ll start with the weapons. If we select a weapon slot, it’ll open up a list of everything we’ve got.



So, let’s look at a weapon like the good old Rubbish Sword. The first thing you might notice is that it has an experience bar. Every time we use a weapon it will build up experience, and eventually it will level up and become more powerful. Next is the Rarity, which gives us an idea how powerful a weapon is (and determines the level it can reach). Weapons from drops or the bonus meter will sometimes be of higher rarity, and will have an extra word in their name to let you know. Category gives you some idea of where the item falls in the grand scheme of things. Because the Rubbish Sword is a one time only gift from Metallia, it’s considered Special (despite being awful). Then we see the sort of damage the weapon does and its base attack power. The very last thing you might notice is the circle with the three little dots. So, about that.



All weapons have a Magic Die number from one to five. If we make a sequence of these (the game doesn’t care where we start, and five wraps around to one) it will improve the attack speed. You can see this here, where we have a green Rate number. Once we’re farther in the game we’ll pay more attention to this, right now it’s sort of a luxury.



Protectors are our proper armor, and provide much of our defense. If you don’t have two of them by the end of the first dungeon, go back in and do it until you do because you will really, really start feeling not having armor soon. Upgrading your armor whenever a new tier of it becomes available is really, really important to not dying horribly.



Accessories provide minimal defense, but instead provide us with resistance to ailments and the different damage types. This makes them really useful for tailoring our defenses against particular enemies, since it won’t compromise our raw defense much to use a lower-tier one if it’s got a resistance we need. Let’s look at the other info for this one to see the resistances.



Protectors can also provide resistance, but generally only to Slash and Blunt. We can have two of each equipped, and together they are the core of our defenses.



We can see a summary of our resistances in our status screen, which will also take our current Facet into account if it’s impacting our defenses.

Anyway that’s all for now, next time we’ll go see about that Forest Witch that Metallia wanted us to knock off and finish this Chapter off with a bang.

CmdrKing
Oct 14, 2012

Maybe if I called it 'Interpretive Stabbing'...

quote:

Anyway that’s all for now, next time we’ll go see about that Forest Witch that Metallia wanted us to knock off and finish this Chapter off with a bang.

You'd think Metallia's mortal enemy would warrant more than a single explosion really.

God drat your punnery

curiousCat
Sep 23, 2012

Does this look like the face of mercy, kupo?
The attack speed mechanic seems like the only weird thing there.

Feinne
Oct 9, 2007

When you fall, get right back up again.

curiousCat posted:

The attack speed mechanic seems like the only weird thing there.

It's pretty intuitive once you're actually doing it, and in practice it's a balancing act between 'well this makes me attack faster' and 'okay that's great but this is a much better weapon/a weapon type I really need for this boss/enemy'. It's really nice for Staves (the magic type weapon) because they've got the slowest animations and benefit the most from the increased speed. We'll see Staves quite a bit in the first area of Chapter 2, where the game stomps you in the genitals if you didn't manage to pick any up in Wudes Forest!

Feinne
Oct 9, 2007

When you fall, get right back up again.
I've got all the screens I need for the next update, I'm going to start writing today in the hopes of being finished by tomorrow (Sunday at the latest). I've also actually got the whole next chapter in the can.

FANSean
Nov 9, 2010
I can't stop considering Metallia as some sort of awkward fusion of Croire and Marisa Kirisame.

Ralepozozaxe
Sep 6, 2010

A Veritable Smorgasbord!
I can't stop considering Metallia as Shrek.

Heavy Sigh
Nov 13, 2011

They've planted corn everywhere.

Soiled Meat
This game reminds me of Phantom Brave but if everyone was fully justified in hating Marona.

Spiritus Nox
Sep 2, 2011

Ralepozozaxe posted:

I can't stop considering Metallia as Shrek.

Nah, she's the exact opposite of Shrek. Shrek wants everyone to stay out of his swamp, Metallia won't rest until the whole human race is in there.

Bricoleur
Feb 1, 2012

She reminds me of Laharl and Etna. Maybe the story is going to go in a new direction but it's a bit disappointing to see NIS have what feels like Disgaea characters with the serial numbers filed off. I'll have to agree that Hundred Knight is an absurd name. Was that a direct translation? Is there a reason it's specifically called Hundred Knight and not some equivalent that isn't so bad to English speakers like Centurio? I guess we'll have to find out. The tutorial also dragged on a bit. It really throws a lot of game mechanics at you, and I hope that results in an intensely fun game. I considered getting this game myself but I'm still not sure if I'd like it.

HMS Boromir
Jul 16, 2011

by Lowtax

Bricoleur posted:

I'll have to agree that Hundred Knight is an absurd name. Was that a direct translation? Is there a reason it's specifically called Hundred Knight and not some equivalent that isn't so bad to English speakers like Centurio?

Having not actually played this game, his name in Japanese would literally translate to something like "Hundred Cavalryman" so honestly it could've been worse.

Kgummy
Aug 14, 2009
Now I'm a bit disappointed that he doesn't have a horse, then.

Though I do think there's going to be 99 more of him, though I doubt they'll be playable. Now a boss fight could be quite possible. I'm not even sure how the 'true' Hundred Knight would even work. A large knight, with 99/100 the size of the playable Knight, depending on if the large knight counts? 100 Knights that merge together to form a giant knight, able to split into different sizes, as the situation demands? Kind of hoping it's the second one.

HMS Boromir
Jul 16, 2011

by Lowtax
The Witch and the Wonderful 100 Knight.

They have the ability to Uknight Morph.

HMS Boromir fucked around with this message at 09:34 on Oct 11, 2014

Clarste
Apr 15, 2013

Just how many mistakes have you suffered on the way here?

An uncountable number, to be sure.
The true Hundred Knight is a bird. Metallia says the legends describe it as a giant phoenix. "Its wings shift the very winds", etc. So it's not really a knight in the first place.

Polsy
Mar 23, 2007

HMS Boromir posted:

Having not actually played this game, his name in Japanese would literally translate to something like "Hundred Cavalryman" so honestly it could've been worse.

Half the problem to me is it's significantly longer to write and say in English, so it feels awkward. I can only join the speculation that it's too meaningful to change.

Polsy fucked around with this message at 15:45 on Oct 11, 2014

Feinne
Oct 9, 2007

When you fall, get right back up again.

Bricoleur posted:

She reminds me of Laharl and Etna. Maybe the story is going to go in a new direction but it's a bit disappointing to see NIS have what feels like Disgaea characters with the serial numbers filed off. I'll have to agree that Hundred Knight is an absurd name. Was that a direct translation? Is there a reason it's specifically called Hundred Knight and not some equivalent that isn't so bad to English speakers like Centurio? I guess we'll have to find out. The tutorial also dragged on a bit. It really throws a lot of game mechanics at you, and I hope that results in an intensely fun game. I considered getting this game myself but I'm still not sure if I'd like it.

So, while there are some similarities, that story and this one aren't 'about' the same thing. The plots of NIS games tend to broadly be about something (for example original Disgaea is about love, and Phantom Brave about prejudice) and Hundred Knight is as well, but it's not that.

We'll have several other things to call the Hundred Knight by the end of the game.

I'm pretty far along on the update, should be ready later today.

Feinne fucked around with this message at 16:02 on Oct 11, 2014

King of Solomon
Oct 23, 2008

S S
Every time I see the words "Hundred Knight" my brain tries to interpret it as "Hundred Knights."

It's pretty annoying. It's especially bad in the title, because "The Witch and the Hundred Knights" makes a lot more sense.

E: In fact, until I read this LP today I thought the title was "The Witch and the Hundred Knights." :shrug:

King of Solomon fucked around with this message at 16:11 on Oct 11, 2014

FractalSandwich
Apr 25, 2010
The Hundred Princess was my favourite character in Muramasa.

dscruffy1
Nov 22, 2007

Look out!
Nap Ghost
I was kinda surprised when I saw this game at my BX in Korea but I've never been a huge fan of the gameplay in Atlas/NIS games for...reasons, I guess. I'm nevertheless enamored of the stories in the games so I hope this goes all the way through. :allears:

Feinne
Oct 9, 2007

When you fall, get right back up again.
The Witch and Her Nemesis: Episode 4

A new area has opened up, Wudes Forest, so let’s head there.



Let’s talk about a couple more new concepts. The first is that of Notorious Enemies. In the same way that there is rare equipment with a nickname, there can also be special more powerful enemies with the same. Notorious enemies actually vary wildly in power, the more intimidating the modifier the more powerful they actually are. Now let’s briefly discuss the Behavior indicator. So, this controls what NPCs will do. There are three colors on the triangle, Red for Rage, Blue for Fear, and Green for Love. Hitting enemies will move them from their starting position towards one of the three vertices. Enemy Fear will increase if we hit them with attacks that are more effective against them, while their Rage will increase if we hit them with attacks that aren’t effective. Love is a special case, because moving in that direction is really only done by a specific facet we don’t have yet. If we move an enemy all the way to Rage, they become Enraged and get an attack buff. If we move an enemy all the way to Fear they instantly die. If we move an enemy all the way to Love, they also instantly die and leave an item behind as well. That’s pretty much it for that.



Huh? What’s up, Hundred Knight?
Oh, those… Witch Soldiers. Anima-less, soulless creatures born from magical powers.
With no intelligence or will of their own, those stupid puppets only know to “fulfill their witch’s command.”
Without a command, they do jack squat. They’re usually peaceful, but they seem to be everywhere. Be careful.
These ones probably aren’t under any witch’s command. Stray soldiers, kind of like…your cousins, in a way.
Hmph. I’ll mention one more thing.
Stray soldiers won’t attack humans or beasts, but they’ll recognize witches or magic beings as enemies.
Can’t say I really get it, but anyone who gets in my way is your enemy!
Go, Hundred Knight! Show no mercy!

We see our first type of Witch Soldier here, the Drope. These little guys have a short range Slash attack and can jump at us as well, and in numbers can be potentially threatening. Witch Soldiers in general are more threatening than a standard enemy, as they tend to have multiple attacks and are quite aggressive. They’re also worth more experience, though, so they’re very worth fighting.



At our first Pillar for the map, we actually want to ignore the map’s directive and go off to the side to follow a winding path to a Black Box.



If you didn’t already have two Protectors, this Black Box would be a godsend since it contains a Muddy Shroud I (unlike normal chests or drops from monsters, you can immediately equip items from Black Boxes).



Heading down another branch on the Pillar’s other side rewards us with a second Black Box with a Stomach Stone. With that done, it’s time to head to the village you could see a glimpse of above.



Staying in a forest this dense… What kind of psychos prefer this place?
Wait. It smells like a witch… A witch I hate very, very much…
I see… This village must exist thanks to her.
I’d love to raze this entire village, but then I wouldn’t be able to gather clues about her. Ugh, what to do…?

Welcome to Henea village. Let’s see if we can get some useful information out of anyone.



Lazy Lady: Lady Malia is a great woman with a truly merciful heart.
Loiterer: Some people in the village go and play in the thieves’ casino near here.
Sorry, but I’d rather not be associated with people like that.
Cheerful Man: Many villages forge a contract with a witch for continued protection.
There aren’t many beasts around here, and it’s a peaceful place to live.
Dignified Man: Stepping on the thieves’ turf just to gamble is stupid to me.
Muscular Man: The village elder is the only one who can meet the Forest Witch. Isn’t that so unfair?
I heard she’s beautiful… I would love to meet her once.

So, we’re probably going to need to drop in on the village elder here to get anything useful. First let’s swing by the store in town, because it’s actually pretty useful.



So, we really need some Blunt weapons for a certain enemy later in the dungeon, and we picked up some stuff we can sell last dungeon so we can stock up here. This shop is pretty useful if you’re feeling like you need more of a specific type of weapon right now.



Cute Child: When I grow up, I wanna be a witch!
Fancy Man: Oh? Are you a new type of Witch Soldier?
Hunched Lady: My great grandmother was friends with Lady Malia when they were kids.
She always had a kind look on her face when she talked about her.
Huh? My great grandmother? She passed away a long time ago.

Outside the elder’s house is his maid, who is the one we want to talk to.



Maid: A magic being… Please listen to my story.
Just between you and me, stranger… Our elder lost an important key in a bet and has been asleep since.
The key is supposedly a very special item needed to unlock a magic gate that opens a path to Lady Malia.
But because of how he lost it, he’s too scared to talk about it with Lady Malia.
He was so troubled and stressed out that he collapsed. What a shameful thing for a village elder to do…
Whoops! I shouldn’t be talking about this to a stranger!
Please forget what I told you, or I might lose my job as his maid!
Hmph. What a great man, gambling away the special item that acted as a bond of trust between witch and villager.
Nice detective work, Hundred Knight. Of course, you don’t need me to tell you what to do next, do I?

If we head over to the nearby bandit camp, we can find the house we have to raid for the key. None of the people there are actually very interesting, so we won’t be talking to them. Let’s just jack this key and get going.



I see… Not a bad showing.
I sense a weak magic power emanating from that key. And the disgusting smell confirms it. It belongs to that whore.
Let’s move on to the next step… Finding out where to use this.

There’s another pillar outside the village, and if we push a bit past it we’ll find a gate with no obvious switch nearby. If we’d come here earlier we’d have been told we can’t get it open, but now we’ve got a key.



Hey, Hundred Knight. You picked something up earlier that seems useful, right?
Hehehe! We’re almost to that whore’s brothel. You’ll use the item, right? Hurry it up.
Yes! I can use my apparition magic. Good job, Hundred Knight.
In order for me to get there myself, the Pillar of Temperance needs to bloom. So…
Keep working your rear end off while learning to make decisions for yourself.
Wait for me, Malia… The grudge I’ve held for all these years will finally be realized!

We run into some nasty new enemies on the other side of the gate. The first is the Kurana, which look like little flying jellyfish and which create electric fields around themselves. They’re highly resistant to Blunt attacks as well.



We also see our first Gatekeeper Golem. These guys are huge, slow, hit very hard if they actually strike you, and are basically only harmed by Blunt attacks.



Gatekeeper Golems are an integral part of a new type of switch. When they die, they drop a green globe. We can use these orbs to activate red pressure plates, opening gates and such. These will appear every so often, and if you see a pressure plate or Golem you need to be on the lookout for its counterpart.



Another golem and a normal switch later and we’re through the doors to the final area of the map. There’s a path in this area that’s blocked by a huge rock. We can’t quite do anything about this right now, but we’ll see what we can do about it later.



There’s also a Black Box with another Stomach Stone nearby guarded by some Witch Soldiers.



There’s a Pillar and a huge ominous gate that tells us we’ve reached the boss. Metallia will warn us as well, and this is probably a good time to go back and save.



I bet the stupid whore is the one who protects it.
Oh well, no problem. Either way, we’re gonna gut the bitch. Two birds with one knife.
All right, Hundred Knight. If you keep going, you won’t be able to turn back. Be prepared to kill.

When we enter, it seems Malia is entertaining a guest.

Video- “Forest Witch Malia”

Watch


Yes. It seems that way…
???: I will be going now…
Sorry to inconvenience you, and for always asking for favors.
???: It’s quite all right… Leave everything to me…

The screen then turns suddenly white and afterwards the witch in white is gone, leaving us alone with Malia.



You caused quite a stir in my forest.
But still, since you came all this way… I will welcome you.
We met earlier, you see. Perhaps you don’t recognize me without the mask.
Once again, I am she who serves the forest. I am the witch, Malia.
You are the magic being that Lia released, aren’t you?
Come with me. Let’s have a little chat.
You’ll come too, Lia. I know you’re watching us with that third eye of yours.
I’ll overlook your rude behavior from before. Come over here.
The hell? Trying to boss me around?
Who do you think you are? I’ll be sure to drop by as soon as the Pillar has bloomed.
Oh, I know. You’re the protector of the Pillar here, aren’t you?
Tsk, tsk. As I thought, without the power you derive from the swamp, you cannot leave that place.
I don’t mind if you communicate in this fashion. Just listen to what I have to say.

Then she offers us tea.



Whaddaya think you’re doing!? Your mission is to KILL her!
Don’t get sucked into her pace. She’s gonna trick you! Her soul is completely rotten.
I guarantee that tea’s poisoned. She definitely did something to it.
The stupid bitch is trying to kill you. I’m sure of it!
All right, here’s some tea.

So we can choose to accept the tea or not, with everything but Affirming being various ways of not taking it. She seems perfectly nice so I’m sure Metallia’s just talking poo poo, let’s drink it.



Please, enjoy.
System Message: The Hundred Knight drank the Mana tea. Sure enough, a swell of magical power can be felt!
The Hundred Knight is “Numb”!
The Hundred Knight is “Poisoned”!
Tch, you dumbass. I warned you.
Tsk, tsk. You were a bit optimistic. You won’t be able to move for hours.
Did you really think a magic being could make a “judgment” on its own?
All right, Lia. While this one is nice and calm, let’s continue our chat.
Hmph. You’re the optimistic one. You think that’ll stop it?

Unfortunately for Malia the Hundred Knight is totally indestructible, and quickly recovers from her cowardly attempt to poison us.



Hundred Knight! Get your rear end up!
Impossible…!
You understand now, Hundred Knight? She’s our enemy!
Rip her head off, and do your best to make sure she feels every painstaking moment of it!
Wh-!? Stop this thing, Lia! You’ll come to regret this!
Too late for apologies now! Do it, Hundred Knight!

So now we’re fighting Forest Witch Malia. And, since we drank the tea, we start the fight Poisoned. Yeah, you should probably listen to Metallia.



So, the first thing to note about Malia before we discuss her attacks is that she has very, very strong defenses. Her Guard Gauge is very rarely low and often she’ll put up a shield when you attack that makes it even harder to damage her.



If you get a Blunt warning while she’s standing, start moving because she’ll try and summon a tree under you. You’ve got quite a bit of warning as to where it’s going to hit, so this isn’t really a threat.



If she casts Magic while standing, it will create several clouds of poison (and these will indeed poison you) and summon three Capri Phlox. They’re just as feeble as they are in the dungeon, so just two shot them and move on.



She’ll also jump on her broom and ride away, at which point she’ll cast a Magic that fires three bolts in your general direction. This is when she’s most vulnerable, because if you hit her while she’s on her broom…



…She falls to the ground and you’ll get a pretty fair amount of time to actually damage her. After you see a full round of her attacks, Metallia will start to get a bit irritated with the strength of her defenses and will teach you a new ability.



Fine. I was going to save this for later, but I guess I’ll teach it to you now.
Call it…an artifice. Ar-ti-fice, you understand?
We’re going to burn up all those precious Gigacals you have.
Your abilities will increase by a significant amount, but you’ll get hungry really, really fast.
A chaotic release of power! Codename, “Chaos Revelation”!
Use this, and a defensive tactic like hers will crumble in an instant!
If you activate Chaos Revelation, it’ll only last for a few seconds. Finish the battle fast!
Tutorial: Chaos Revelation can be activated by pressing the L1 + triangle buttons.
Activating this requires 3 full AP gauge bars.
It can be activated at any time, and it increases all abilities, but Gigacal consumption greatly increases.
Gigacals will burn rapidly, at a rate of about one percent each second.
Once activated, it cannot be canceled until your Gigacals are depleted or you are “downed.”
Use it at the right time to turn most battles into a snap.
However, it cannot be activated if you only have 10 percent or fewer Gigacals remaining.
It is most useful to finish off a challenging boss.
Show her that the strongest offense can topple the strongest defense! Teach her a lesson!
That loving bitch… Punch a new hole through her stomach!

So yeah, Chaos Revelation is a really powerful ability and something to keep in mind when things get rough on a boss. It improves both our offense and our defense, letting us just power through things that would normally trash us. The downside, as noted, is that it puts us on a very short timer. We can use consumables to restore our GCals and extend the time if need be. I won’t use it much in the early part of the game because there are other options, but some of the later bosses are absolutely brutal and we’re going to want to be as brutal in return.



Speaking of brutal, with Chaos Revelation up next time we get Malia knocked off her broom we pound her into the dirt.



Defeating her gives us the Power Fortress Facet, the particulars of which we’ll see next time around.



For now, we’ve got some things to deal with.



Good freaking job, Hundred Knight! drat, nicely done!
We got the Pillar and beat that whore! Amazing! I knew something good would happen to me today!
Making the bet to summon you was the right choice, after all!
A fight that’s gone on for 100 long years ended so easily! Hehehehehe!

The Pillar then appears.



…U…gh…!
Hey, Hundred Knight! She’s still alive! Stab her in the mouth.
No… Wait.
Release the swamp from the Pillar first. Make it bloom, then we’ll deal with her.
Spread the swamp mud, and I’ll come there myself to claim her head!

We do that very thing, and Metallia appears.



That’s it, Malia. Today ends our time together.
System Message: Malia is struggling for breath as she vomits blood…
* Cough, hack * Urrgh…
Th-The Pillar…!?
Hehehe! Hey, you puking slut! I had no idea you were a talentless hack who depended on the Pillar’s magic!
Ghhh…!
Don’t worry. I’ll end this now.
W-Wait, Lia… You understand…nothing…!
Please! Please listen to what I have to say!
No. You’re going to die now. That’s it.
I was never able to tell you this before, but…
I’m…
I’m your mother…!
…?

Metallia’s response to that is about what you’d expect.



Doubt me all you like, but…!
Oh, don’t misunderstand me. I don’t doubt you at all.
What I mean is, so what if you’re my mother?
What boring last words. Tell that to the old hag in the afterlife.
Let me remind you all that you’ve done to me up to now!
L-Lia…!
Never, EVER call me that name! My name is Metallia!
Guhhhh…!
I’m…so sorry… It’s all because of me that you…
Shut up already! What a big mouth. Allow me to break your neck and rip out your vocal chords!
Oh? Hmm…
Seems like your special magic-repelling amulet broke during that fight.
Hehehe! That’s almost like begging me to put a hex on you!
Lia…! You are…!

I think this one is “cocksucking” but it’s actually kind of hard to make out.



No… If you’re going to go on a rampage, I should just…with my own hands, I…
hehehe! Let me show you a fate worse than death!

And then Metallia turns her into a mouse. And, um, well, you’ll see.



Malia Mouse: Squeak…!
Sq-Squeak! Squeeeeak!
Ahahaha! How’s that, Hundred Knight? Way more amusing than ripping her corpse to pieces, huh!?
Huh? Oh, I know what’ll make this even more fun to watch.
Malia Mouse: …?
You like them? These horny little boy mice suit you pretty well.
Malia Mouse: Sq-Squeak…?
If you’re really my mother, I want you to make me lots of little brothers and sisters…MOMMY DEAREST.
Malia Mouse: Squeeeeeeeeak!

At which point Malia de-mouses the place, with the others in hot pursuit.



Back to the swamp, Hundred Knight! Tonight, we celebrate!
We’ll have Arlecchino prepare the best “swamp feed” you’ve ever had!
Hahahahahaha!

So, every time we finish a chapter it’ll play the credits, then give us a To Be Continued. I have suspicions that this game might have been intended for an episodic release or something at one point, and this is a leftover from that. I’ll link it this time, and we’ll take it as read until the actual game credits at the end (which are a bit dfferent).

Video- "Credits"

Watch


Now let’s celebrate beating the poo poo out of Metallia’s mother and then turning her into a rodent!

Video- "Chapter 1 Epilogue"

Watch


My apologies for the wait. Um, ta-da. Fried White Mouse on a bed of stewed weed grass.
White mouse, huh? Hehehe! What a perfect choice of meat after taking care of that vomiting whore!
I caught his particular female mouse in the forest, and fried it in Kamagama oil to give it a light, crispy taste.
Perhaps its taste is thanks to the strong pheremones, as I caught it while it was fleeing from male mice.
I believe you can expect a wonderfully rejuvenating effect from this dish. Yes…
Oh. Okay.
I know! Your reward for defeating that drat witch is that I’ll let you eat the mouse! Chew it up thoroughly!

Um, well then.



Oh? I seem to recall that you said you will nullify the contract if it defeats the Forest Witch.
Did you not promise the Hundred Knight as much?
Ummm…
No dice.
I’m not nullifying anything yet. I summoned the best toy in the world. How could I let it go so soon?
If I may, to go against a promise may soil a witch’s dignity.
“Being mean is fine, but don’t break a promise.” Words from Great Witch Uruka’s Witch Doctrine, chapter 3.
Oh, yeah? When’d I “promise” anything? That’s right, I didn’t. You’re misunderstanding my contract.
And just saying, but that whore of a Forest Witch… Hundred Knight didn’t kill her. Who did, huh? Huh!?

I mean, just read the first part of the contract.
Uhhh… Oh, there. Listen up. The Hundred Knight shall remain in service until Metallia’s life ends.
And no matter the reason, this is nonreversible. There, see?

Metallia then tells us something rather important that she hadn’t mentioned before which may explain the urgency of this little action.



Well, to be more specific, 99 days…
But until that day comes, manage to fill the world with swamp mud and I’ll release you for sure!
Only 100 days left to live, hmm…?
Oooooooh, poor Master Lia!
This knowledge wounds my loyal heart!
Me-tal-li-a!
Who gives a crap about living!? But as long as I’m forced to be alive, you two will say under my command!
Work! Work hard! Turn the world into one big swamp! Hehehe… And then…!
Hehehe… Ahahahahahaha!

Later that night…



Wh-What…?
Gaaaah!
Mission accomplished. Target elimination confirmed.

And it seems like Arlecchino just killed Metallia a bit.



Though I must say, Metallia’s death timer here seems unfazed.



I suppose we’ll figure it out next time when we start Chapter 2: The Witch and the Inquisitor. See you then!

Feinne fucked around with this message at 20:04 on Oct 11, 2014

Illuyankas
Oct 22, 2010

I don't know who's worse, the developer who came up with 'the protagonist's boss transforms her mother into a rat and sets male rats after her to rape her, but before that happens her magic butler catches, cooks and serves her as a meal and she's fed to the protagonist' as a plot line, or their team leader for putting it in the game.

(the answer is both)

legoman727
Mar 13, 2010

by exmarx
So. THAT just happened. :stare:

wdarkk
Oct 26, 2007

Friends: Protected
World: Saved
Crablettes: Eaten
Well that was sure something.

FractalSandwich
Apr 25, 2010
Oh, so this game is that kind of "dark". How juvenile. I hoped NIS was better than that. :sigh:

King of Solomon
Oct 23, 2008

S S

FractalSandwich posted:

Oh, so this game is that kind of "dark". How juvenile. I hoped NIS was better than that. :sigh:

I wonder how the Japanese audience responded to this scene (and also the rest of the game, I guess. I don't know what's coming, but this isn't a great start!) Hopefully it was a poor enough response that NIS doesn't do that again.

Stabbey_the_Clown
Sep 21, 2002

Are... are you quite sure you really want to say that?
Taco Defender
:stare:

Is there any way we could speed up that Metallia death timer thing?

Spiritus Nox
Sep 2, 2011

Uhh....huh.

Yeah.


Right. :stare:

Drakenel
Dec 2, 2008

The glow is a guide, my friend. Though it falls to you to avert catastrophe, you will never fight alone.
It's a sad day when rape and cannibalism is considered juvenile.

...Though I don't disagree. The way it's handled feels tacky in how it's kind of rubbed in your face. Like the way teenagers trying overly hard to be dark and edgy would write. Eh. I suppose it does its job at making sure you don't like Metallia.

So theorycrafting time. Or guessing at the plot vaguely. 100 days to die is directly linked to the 'hundred' knight. Probably in how he's summoned. You get a near indestructible servant, but it kills you and eats your soul after a hundred days, or something similar. Which is probably Metallia's intention, probably something to do with 'Lia' which may be who she'll become a part of if she dies normally. Either that's a very bad thing or she's just spiteful and doesn't want to go back to being whole again. In the meantime, gently caress everyone else. Have her little overlording streak with the same kind of juvenile glee we're coming to expect of her.

Cooked Auto
Aug 4, 2007

If you will not serve in combat, you will serve on the firing line!




legoman727 posted:

So. THAT just happened. :stare:

Which is pretty much reaction as well aside from :gonk: or Illuyankas avatar for an even better reaction.

Feinne
Oct 9, 2007

When you fall, get right back up again.

FractalSandwich posted:

Oh, so this game is that kind of "dark". How juvenile. I hoped NIS was better than that. :sigh:

The game is lots of kinds of dark, most of which aren't so over the stop and ridiculous as this one. We'll see some of those next chapter.

This is really a formality given how few people were in it and what happened but Who was the worst person of Chapter 1?

Stabbey_the_Clown
Sep 21, 2002

Are... are you quite sure you really want to say that?
Taco Defender

Feinne posted:

This is really a formality given how few people were in it and what happened but Who was the worst person of Chapter 1?


Play the credits again so we can pick out the names of the writers of this game.

HMS Boromir
Jul 16, 2011

by Lowtax
I'm going to preempt where I think this game will go if it's particularly uninspired and say us, the player.

Blackunknown
Oct 18, 2013


Feinne posted:


Hey, Hundred Knight! She’s still alive! Stab her in the mouth.


:allears: This is my favorite line, and Metallia is still the best.

Arlecchino is the worst person because he would dare attempt to kill Metallia!

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Omobono
Feb 19, 2013

That's it! No more hiding in tomato crates! It's time to show that idiota Germany how a real nation fights!

For pasta~! CHARGE!

Feinne posted:

The game is lots of kinds of dark, most of which aren't so over the stop and ridiculous as this one. We'll see some of those next chapter.

This is really a formality given how few people were in it and what happened but Who was the worst person of Chapter 1?

Everyone.
Ok, maybe, maybe, exclude the Hundred Knight on account of still having room temperature IQ. The summoning wasn't kind on him.

Serious answer Metallia and Arlecchino. Add 100 Knight with the same caveat as two lines ago.

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