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Dexanth
Dec 4, 2003

The last thing an ice cream cone ever sees
##Nugget reporting for duty

Voting for whatever has the most stuff in it, so I guess Earth?

Oh and 7 player

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Dexanth
Dec 4, 2003

The last thing an ice cream cone ever sees

Max Peck posted:


Agatha Heterodyne (2 LEA, 3 ENG) Setup: Research Lab
Titles as "Chief" Galen Tyrol
Spark: You may increase the result of die rolls pertaining to your current location by 1. If you are in the "Hangar Deck", you may increase the result of attack rolls by piloted vipers by 1.
Command Voice: Action: Once per game, you may move each Cylon ship on the main board to an adjacent space area and each Centurion either forward or backward one step on the Boarding Party track.
Locket: You cannot use an action printed on a "You Are a Cylon" Loyalty Card unless you are in "Sickbay" or the "Brig". Being in "Sickbay" counts as being in the "Brig" for the purpose of such actions.

This drawback needs tweaking, because it doesn't hurt a human at all, and the only pro-Cylon thing she can do is her OPG, so having a purely anti-Cylon drawback is bad.

GoatLord posted:


Lee Everett (1 POL, 1 LEA, 1 TAC, 2 POL/LEA/TAC/PIL/ENG/TRE) Setup: Command
Titles as Original Zarek
The Guy With All the Answers: Your skill set includes every skill.
Whatever It Takes: Action: Once per game, discard your hand to gain 1 Population.
The Illusion of Choice: After you make a choice on a crisis card, ignore that choice and take the top option instead.


I'm worried the drawback may be a little harsh. Thoughts?

Would tweak this OPG to 'Gain or Lose 1 pop'

John Dough posted:


Bender Bending Rodriguez 1 ENG 1 LEA 1 TAC (Support) Setup: Research Lab
Titles as Cottle
I Love Stealing: After your Draw Cards step, randomly draw a total of two additional cards from the hands of any Human Players of your choice.
I Love Taking Things: Movement: Once per game, take all cards from the Destiny Deck and add them to your hand.
Lazy: You may not add more than two Skill Cards to any non-location based Skill Check.

Suggestions are welcome.

People have mentioned his static is incredibly anti-human, that should be tweaked.

Max Peck posted:


The Stig (1 LEA, 2 TAC, 2 PIL) Setup: Hangar Deck
Titles as Hot Dog
Power Lap: Movement or Action: If piloting a viper, you may move to any space area. You may then attack 1 Cylon ship in your area (even if you didn't move).
Nitrous: Action: Once per game, if piloting a viper, you may move to any space area. Target that space area with an Exodus-style nuke (without discarding a nuke token) and add 2 to the roll. If your viper is not destroyed by the nuke, damage it.
Silent: If you would make a choice on a "Current Player Chooses" crisis card, instead the President chooses for you. (This doesn't carry a post restriction; assume Clarkson is narrating for you or something. You are, however, encouraged to post your driving music while out doing laps.)

Would Strat planning work with his OPG? If so, that's like hilarious as a Cylon reveal, but also perhaps too good since with that you're looking at a 5/8 chance to nuke every Civvy in whatever area.

Axiem posted:

Here's another one for the pool (I like doing this too much):

v1

Galadriel (2 POL, 2 LEA, 1 POL/LEA) Setup: Communications
Political Leader, Titles as Roslin

Mirror of Galadriel: At the beginning of your turn, look at the top three cards of the crisis deck and put them back on top in the same order.

The Light of Eärendil: Once per game, immediately after resolving a Crisis that does not have a “Prepare for Jump” icon and morale is at 5 or less, you may gain 2 morale.

Keeper of Nenya, the Ring of Water: When another player is executed, you are executed. If you are human, do not lose 1 morale.



At the moment, I think her OPG is way too human-friendly. Does someone have a good suggestion of how to keep the theme ("A light for you in the darkest of times") but also make it work for a Cylon?

Other thoughts?

Change her OPG to 'Gain 2 or Lose 1, problem solved'

Dexanth
Dec 4, 2003

The last thing an ice cream cone ever sees

Brony Hunter posted:


Captain Bucky O' Hare (2 LEA, 1 TAC, 2 PIL) Setup: Launched in a Viper in Sector 5 or 6
Titles as Original Helo
Righteous Indignation: Once per turn, if a Viper or Assault Raptor you are piloting would be damaged or destroyed, it is instead moved to Sector 5 or 6.
Funky Fresh Rabbit: Once per game, discard a Skill Card to lower the difficulty of a Skill Check by the number printed.
Damaged Photon Accelerator: If you draw a Crisis that has a "Prepare for Jump" icon, you cannot play into the check.

This OPG is pretty weak - it's almost totally useless as a toaster, and as a human all it lets you do is turn 1 skill card to another color for one check. Compare to say, Dee, whose OPG is way more versatile in that regard.

I'd suggest either :

Once per game, discard a Skill Card to raise or lower the difficulty of a Skill Check by 5
Or 5 + Card Strength. Probably the latter.

Dexanth
Dec 4, 2003

The last thing an ice cream cone ever sees
Well, I have a while to go on the pick order, which is good because I can wait for the master list, then :v:

Dexanth
Dec 4, 2003

The last thing an ice cream cone ever sees
I'll have a selection in a couple hours! Have to finish some work-related stuff, but I'll pick when I get home!

Dexanth
Dec 4, 2003

The last thing an ice cream cone ever sees
I chose to be FOOD IS NEVER A PROBLEM

By which I mean Some Numbers

Dexanth
Dec 4, 2003

The last thing an ice cream cone ever sees
##2 Lea, 1 TAC

Dexanth
Dec 4, 2003

The last thing an ice cream cone ever sees
King Phillip's OPG actually may need to be limited - if he saves up 10 cards, draws, then OPGs, Cylons can instantly win if Galactica has 1 point of damage on it.

Also, Some Numbers static is strong, but the counterpoint is that I completely lack an OPG :colbert:

Dexanth
Dec 4, 2003

The last thing an ice cream cone ever sees
I posted mine already!

Dexanth
Dec 4, 2003

The last thing an ice cream cone ever sees
Oh. I never saw the 'different colors' bit which is slightly better then, yes.

Dexanth
Dec 4, 2003

The last thing an ice cream cone ever sees
##Hand is confirmed!

Dexanth
Dec 4, 2003

The last thing an ice cream cone ever sees
##Play 0

Thus proving I'm not a Cylon

Dexanth
Dec 4, 2003

The last thing an ice cream cone ever sees
##Pass

Dexanth
Dec 4, 2003

The last thing an ice cream cone ever sees
Food is never a problem :colbert:

Dexanth
Dec 4, 2003

The last thing an ice cream cone ever sees
Double scouting the DD is totally a dumb move. It would have been way better to hit up Tactical Plot or something, so we can start grinding the mission deck.

Dexanth
Dec 4, 2003

The last thing an ice cream cone ever sees
Any mission which gives us a decent permanent boost is worth doing now. Blow up a basestar? Yes please.

Dexanth
Dec 4, 2003

The last thing an ice cream cone ever sees
##Pass

Dexanth
Dec 4, 2003

The last thing an ice cream cone ever sees
I'm fine with tanking and missioning it up.

Dexanth
Dec 4, 2003

The last thing an ice cream cone ever sees
##pass

Dexanth
Dec 4, 2003

The last thing an ice cream cone ever sees
Am I reading DRADIS wrong? I thought the heavy was in Alpha

Dexanth
Dec 4, 2003

The last thing an ice cream cone ever sees
I can help a moderate amount for this, assuming we go for it, and why would we not go for it?

Dexanth
Dec 4, 2003

The last thing an ice cream cone ever sees
##Play 2

Dexanth
Dec 4, 2003

The last thing an ice cream cone ever sees
Also high

Dexanth
Dec 4, 2003

The last thing an ice cream cone ever sees
##Confirmed again

Dexanth
Dec 4, 2003

The last thing an ice cream cone ever sees
##Only Bad Characters Don't Draw Leadership on Katniss, draw 3 LEA, then Activate Pres OFfice to draw 2 POL

None of you are in prime XO position, I am disappointed. Then again, it's post sleeper, so PARANOIA REIGNS

Dexanth
Dec 4, 2003

The last thing an ice cream cone ever sees
##Discard Pil-0 Dogfight for hand limit

Dexanth
Dec 4, 2003

The last thing an ice cream cone ever sees
DRADIS hand totals seem wrong

Dexanth
Dec 4, 2003

The last thing an ice cream cone ever sees
I totally forgot about escorting :v:

If someone can XO me into space that would be awesome.

Dexanth
Dec 4, 2003

The last thing an ice cream cone ever sees

Brony Hunter posted:

I know people hate throwing around XOs after sleeper, but I think I've proven I'm currently human, so if I can get an XO I can move more civvies off the board.

Also someone needs to start fixing Pegasus.

It is double secret and all that, so you could well be turning toaster right now.

That said, I support XOing here, it is worth the gamble.

Dexanth
Dec 4, 2003

The last thing an ice cream cone ever sees
What I'm hearing here is a toaster equivocating to try to justify picking the worse attack :colbert:

Dexanth
Dec 4, 2003

The last thing an ice cream cone ever sees
No evasives here, either, because screw keeping piloting cards!

Dexanth
Dec 4, 2003

The last thing an ice cream cone ever sees
We should also look into repairing our damage sponge.

Dexanth
Dec 4, 2003

The last thing an ice cream cone ever sees
Curse your sudden yet inevitable betrayal. Also I vote for the mutiny option, since that can put 1 mutiny in Cao Cao's hand and make brigging him easier.

Dexanth
Dec 4, 2003

The last thing an ice cream cone ever sees
I do lean towards airlocking. Of course, since it seems our President may well be a toaster since they just dropped us to 2 Food, things look somewhat bleak.

Dexanth
Dec 4, 2003

The last thing an ice cream cone ever sees
I lean towards airlocking because, well, that'll disarm the toaster for a long while in a way brigging does not.

Dexanth
Dec 4, 2003

The last thing an ice cream cone ever sees

Some Numbers posted:

:munch: So, how overpowered am I?

Mostly you make people draw lots of cards.

Dexanth
Dec 4, 2003

The last thing an ice cream cone ever sees
##Play Pol-3 Investigative Committee

No secret sabotage shall be allowed.

Dexanth
Dec 4, 2003

The last thing an ice cream cone ever sees
##Pass

And do I have an XO? Pff. How is that even a question? Of course I have XOs. Only bad characters don't draw LEA :colbert:

Dexanth
Dec 4, 2003

The last thing an ice cream cone ever sees
##Only Bad Chars don't draw LEA on Rincewind, draw 3 POL off it
##Lea-1 XO on Rincewind

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Dexanth
Dec 4, 2003

The last thing an ice cream cone ever sees
Wait wrong target for static sorry

##Use it on President Bush instead forgot Rincewind can't draw POL

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