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Lee Everett (1 POL, 1 LEA, 1 TAC, 2 POL/LEA/TAC/PIL/ENG/TRE) Setup: Command Titles as Original Zarek The Guy With All the Answers: Your skill set includes every skill. Whatever It Takes: Action: Once per game, discard your hand to gain 1 Population. The Illusion of Choice: After you make a choice on a crisis card, ignore that choice and take the top option instead. I'm worried the drawback may be a little harsh. Thoughts?
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# ¿ Oct 10, 2014 06:00 |
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# ¿ Apr 27, 2024 16:59 |
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Phoenix Wright (2 POL, 3 LEA) Setup: Administration Titles as Romo Cross Examination: Once per turn, after cards have been played into a skill check, but before revealing them, if you played any cards into the check, choose another player who played at least 1 card into the check. Randomly look at one of the cards they played into the check. Objection!: Once per game, cancel the effect of a skill card or OPG just played. Always Bluffing: After a skill check resolves, if you didn't play any cards into it, discard a card. Miles Edgeworth (3 POL, 2 LEA) Setup: Admiral's Quarters Titles as Daybreak Lee Opening Statement: Once per turn, before any cards are played into a skill check, you may play one card face up into that check. Objection!: Once per game, cancel the effect of a skill card or OPG just played. Accept Your Fate: You cannot activate the Brig location on your own turn. For the life of me I couldn't find an Edgeworth sprite with the courtroom background, so I went in another direction.
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# ¿ Oct 10, 2014 07:03 |
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I can think of a number of ways to tone it down. Would it be better to restrict it to only Action: cards, or force to to discard a card of the same color to make it work? I can really take or leave the OPG canceling. e: Honestly I think I'd prefer the second one, because gently caress Change of Plans. ZiegeDame fucked around with this message at 07:39 on Oct 10, 2014 |
# ¿ Oct 10, 2014 07:26 |
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Now with a less generally applicable OPG. Phoenix Wright (2 POL, 3 LEA) Setup: Administration Titles as Romo Cross Examination: Once per turn, after cards have been played into a skill check, but before revealing them, if you played any cards into the check, choose another player who played at least 1 card into the check. Randomly look at one of the cards they played into the check. Objection!: Once per game, after a skill card is played for it's effect, discard a card of the same color to cancel that effect. Always Bluffing: After a skill check resolves, if you didn't play any cards into it, discard a card. Miles Edgeworth (3 POL, 2 LEA) Setup: Admiral's Quarters Titles as Daybreak Lee Opening Statement: Once per turn, before any cards are played into a skill check, you may play one card face up into that check. Objection!: Once per game, after a skill card is played for it's effect, discard a card of the same color to cancel that effect. Accept Your Fate: You cannot activate the Brig location on your own turn.
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# ¿ Oct 10, 2014 18:30 |
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Brony Hunter posted:Edgeworth's Static is pretty crap if you end up as a Cylon and try to play any kind of cover game, imo. Well you could play a small positive card face up then spike it hard with your secret contribution to try to throw them off. And canceling an XO at the right time could be a super devastating soft reveal, especially since you can do it right before your turn, so I think he still has something to offer as a cylon. And it's not like every single skill check in the game is going to have an Inv Comm on it.
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# ¿ Oct 10, 2014 18:45 |
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That static is pretty loving bad for team human. Most similar effects would let the people who got robbed draw cards to replace them. e: yes, I am referring to Bender ZiegeDame fucked around with this message at 04:02 on Oct 11, 2014 |
# ¿ Oct 11, 2014 01:39 |
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Isn't Cupil straight up better than Daybreak Lee's broke-rear end static? And Naive seems like it's an advantage if you're human.
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# ¿ Oct 11, 2014 19:15 |
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Axiem posted:I would also possibly suggest something like "all players draw two skill cards", but that also is hard to do something good with if you're a Cylon. What if those cards are Treachery?
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# ¿ Oct 12, 2014 19:51 |
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So what the hell is a cylon supposed to do with that?
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# ¿ Oct 13, 2014 07:18 |
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Lu Bu (1 LEA, 2 TAC, 2 PIL) Setup: Hanger Deck Titles as Starbuck I Am The Strongest: All attack rolls you make while piloting a viper or activating the Armory have +2, attack rolls against you have -1. I Will Crush You: Action: Once per game, destroy all other ships in the same space zone as you. Strategy is for the Weak: You cannot play Tactics cards for their text.
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# ¿ Oct 13, 2014 18:30 |
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I'll just toss out this last edit then. Lee Everett (1 POL, 1 LEA, 1 TAC, 2 POL/LEA/TAC/PIL/ENG/TRE) Setup: Command Titles as Original Zarek The Guy With All the Answers: Your skill set includes every skill. Whatever It Takes: Action: Once per game, discard your hand to gain or lose 1 Population. The Illusion of Choice: After you make a choice on a crisis card, ignore that choice and take the top option instead.
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# ¿ Oct 16, 2014 05:34 |
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# ¿ Apr 27, 2024 16:59 |
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I really think Phoenix's static is unique and interesting, and I hope someone picks him so I can see how it plays.
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# ¿ Oct 17, 2014 23:20 |