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Fat Samurai
Feb 16, 2011

To go quickly is foolish. To go slowly is prudent. Not to go; that is wisdom.
Hiding in the bathroom from my scary, newly met, hopefully future in laws. Will post as soon as I get 5 minutes to grok the board. Send good boardgame apps to play while I hide.

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Tippis
Mar 21, 2008

It's yet another day in the wasteland.

Fat Samurai posted:

Hiding in the bathroom from my scary, newly met, hopefully future in laws. Will post as soon as I get 5 minutes to grok the board. Send good boardgame apps to play while I hide.

https://itunes.apple.com/us/app/galaxy-trucker/id904013027?mt=8

Tekopo
Oct 24, 2008

When you see it, you'll shit yourself.


Fat Samurai posted:

Hiding in the bathroom from my scary, newly met, hopefully future in laws. Will post as soon as I get 5 minutes to grok the board. Send good boardgame apps to play while I hide.
:rip:

Bubble-T
Dec 26, 2004

You know, I've got a funny feeling I've seen this all before.

Fat Samurai posted:

Hiding in the bathroom from my scary, newly met, hopefully future in laws. Will post as soon as I get 5 minutes to grok the board. Send good boardgame apps to play while I hide.

It's a coded message.

Fat Samurai wants Long Night!

Stelas
Sep 6, 2010

More like Rethink if you ask me.

Ojetor
Aug 4, 2010

Return of the Sensei

Stelas posted:

At this point I should really have named the thread 'Well, I've Been Playing That Wrong'.

On this note, an observation. I have been catching up with this thread and noticed you all seem to be ignoring the knock out rules. Is that intentional?

Istvun
Apr 20, 2007


A better world is just $69.69 away.

Soiled Meat

Ojetor posted:

On this note, an observation. I have been catching up with this thread and noticed you all seem to be ignoring the knock out rules. Is that intentional?

I'm pretty sure nobody's taken their hand size in wounds yet.

gutterdaughter
Oct 21, 2010

keep yr head up, problem girl
Er, no? Knock out happens if you take wounds equal or greater than your hand-size in a single combat. So for level one characters, taking five wounds in one shot. That hasn't happened.

Bubble-T
Dec 26, 2004

You know, I've got a funny feeling I've seen this all before.

I'm beginning to think this actually happened.

Fat Samurai
Feb 16, 2011

To go quickly is foolish. To go slowly is prudent. Not to go; that is wisdom.

Bubble-T posted:

It's a coded message.

Fat Samurai wants Long Night!
This, but unironicaly.

Sorry for the delay, guys.

Ojetor
Aug 4, 2010

Return of the Sensei

Istvun posted:

I'm pretty sure nobody's taken their hand size in wounds yet.

Gutter Owl posted:

Er, no? Knock out happens if you take wounds equal or greater than your hand-size in a single combat. So for level one characters, taking five wounds in one shot. That hasn't happened.

Oh right I read someone took a catapult hit and had a brain fart, it was only 4 wounds.

Stelas
Sep 6, 2010

No worries on the delay. As a reminder it's Arythea, Tovak, Krang, Wolfhawk, Volkare, with Arythea picking Long Night (2).

gutterdaughter
Oct 21, 2010

keep yr head up, problem girl
Midnight Meditation

Tekopo
Oct 24, 2008

When you see it, you'll shit yourself.


Mana Search

Bubble-T
Dec 26, 2004

You know, I've got a funny feeling I've seen this all before.
Preparation searching for Horn of Wrath please.

Stelas
Sep 6, 2010

ROUND 2 START, CONT.

Volkare takes From the Dusk. Player order has been revised.

Volkare draws... it's not a wound! It's not a wound!!
Volkare draws Mana Meltdown, and attacks at Range 2. ... no-one is present. To add insult to injury, the red die in the source rerolls to red. jfc volkare

Arythea's Turn


Volkare - 31 deck. 4 city, 5 keep, 8 dragons, 8 orcs.
Arythea (Fat Samurai) - 5 hand, 14 deck.
Krang (Tekopo) - 7 hand, 11 deck.
Tovak (Gutter Owl) - 5 hand, 14 deck.
Wolfhawk (Bubble-T) - 6 hand, 13 deck.
Unit Offer | Fame/Reputation Track

gutterdaughter
Oct 21, 2010

keep yr head up, problem girl
Error on the fame/rep board. Tovak should be one space more disreputable than his current position, thanks to that late Threaten last round.

Stelas
Sep 6, 2010

Hmm, thanks. That... fame track is actually missing Wolfhawk's final kill, too, though it's all correct within the module. I guess the scripts didn't pick it up somewhere in the mess of stuff at the turn change; should be updated in a sec.

Bubble-T
Dec 26, 2004

You know, I've got a funny feeling I've seen this all before.

Stelas posted:

Hmm, thanks. That... fame track is actually missing Wolfhawk's final kill, too, though it's all correct within the module. I guess the scripts didn't pick it up somewhere in the mess of stuff at the turn change; should be updated in a sec.

Looks correct to me, 14 fame which is what I should have.

Stelas
Sep 6, 2010

I've given Fat Samurai a poke; now is the time to get COs in if you intend to move off the map or reveal tiles!

Fat Samurai
Feb 16, 2011

To go quickly is foolish. To go slowly is prudent. Not to go; that is wisdom.
Good weekend straight into two days of crunch time and constant travel at work. Everything should be much quieter for the foreseeable future.

Play a powered stamina to march northwest and reveal the tile to the northeast of that position.

Stelas
Sep 6, 2010

Arythea's Turn

The offer is updated with a new Monastery card.


Volkare - 31 deck. 4 city, 5 keep, 8 dragons, 8 orcs.
Arythea (Fat Samurai) - 4 hand, 14 deck.
Krang (Tekopo) - 7 hand, 11 deck.
Tovak (Gutter Owl) - 5 hand, 14 deck.
Wolfhawk (Bubble-T) - 6 hand, 13 deck.
Unit Offer | Fame/Reputation Track

Bubble-T
Dec 26, 2004

You know, I've got a funny feeling I've seen this all before.
When it gets to my turn I'm Marching (powered by green) on to the monastery and exploring with Stamina.

edit: Tekopo is doing my job for me, what a nice person. Will re-evaluate based on his turn.

Bubble-T fucked around with this message at 10:24 on Oct 29, 2014

Fat Samurai
Feb 16, 2011

To go quickly is foolish. To go slowly is prudent. Not to go; that is wisdom.
Great terrain. Moving to the plains has been a mistake, I was hoping for something more open.

Play Swiftness and sideways threaten to move to the hills next to me. End turn.

Stelas
Sep 6, 2010

Krang's Turn


Volkare - 31 deck. 4 city, 5 keep, 8 dragons, 8 orcs.
Arythea (Fat Samurai) - 5 hand, 11 deck.
Krang (Tekopo) - 7 hand, 11 deck.
Tovak (Gutter Owl) - 5 hand, 14 deck.
Wolfhawk (Bubble-T) - 6 hand, 13 deck.
Unit Offer | Fame/Reputation Track

Tekopo
Oct 24, 2008

When you see it, you'll shit yourself.


Use a green mana dice and use March (powered) to move to the plain next to me and reveal the tile next to that.

Stelas
Sep 6, 2010

Krang's Turn

Apologies for the delay - board game night here. I'd like to start kicking the speed up a little, if we can. I'll try to get everything together for more regular morning / lunch updates.


Volkare - 31 deck. 4 city, 5 keep, 8 dragons, 8 orcs.
Arythea (Fat Samurai) - 5 hand, 11 deck.
Krang (Tekopo) - 6 hand, 11 deck.
Tovak (Gutter Owl) - 5 hand, 14 deck.
Wolfhawk (Bubble-T) - 6 hand, 13 deck.
Unit Offer | Fame/Reputation Track

Tekopo
Oct 24, 2008

When you see it, you'll shit yourself.


Use Temporal Portal (unpowered) to move to the Monster Den and end turn.

Stelas
Sep 6, 2010

Tovak's Turn


Volkare - 31 deck. 4 city, 5 keep, 8 dragons, 8 orcs.
Arythea (Fat Samurai) - 5 hand, 11 deck.
Krang (Tekopo) - 6 hand, 10 deck.
Tovak (Gutter Owl) - 5 hand, 14 deck.
Wolfhawk (Bubble-T) - 6 hand, 13 deck.
Unit Offer | Fame/Reputation Track

gutterdaughter
Oct 21, 2010

keep yr head up, problem girl
Tovak

Use green die, play Concentrate (powered) to play March (powered+2) for Move 6. Play Swiftness for Move 2 (8 total).

Move to hills southeast of Arythea. End turn.

Stelas
Sep 6, 2010

Wolfhawk's Turn


Volkare - 31 deck. 4 city, 5 keep, 8 dragons, 8 orcs.
Arythea (Fat Samurai) - 5 hand, 11 deck.
Krang (Tekopo) - 6 hand, 10 deck.
Tovak (Gutter Owl) - 5 hand, 11 deck.
Wolfhawk (Bubble-T) - 6 hand, 13 deck.
Unit Offer | Fame/Reputation Track

Bubble-T
Dec 26, 2004

You know, I've got a funny feeling I've seen this all before.
Oh god, this terrain is awful.

Play March and Stamina, move on to the monastery. Threaten the Illusionists (power with red die, play Rage and Tirelessness sideways for 7 influence) and then use their ability to hire some Scouts for 4 influence.

Stelas
Sep 6, 2010

Volkare draws a red, and attacks at range 1. There is no red for him to reroll.

Arythea's Turn


Volkare - 30 deck. 4 city, 5 keep, 8 dragons, 8 orcs.
Arythea (Fat Samurai) - 5 hand, 11 deck.
Krang (Tekopo) - 6 hand, 10 deck.
Tovak (Gutter Owl) - 5 hand, 11 deck.
Wolfhawk (Bubble-T) - 5 hand, 9 deck.
Unit Offer | Fame/Reputation Track

Fat Samurai
Feb 16, 2011

To go quickly is foolish. To go slowly is prudent. Not to go; that is wisdom.
Rest and discard the wound

Never mind, I'm dumb and sleepy.

Fat Samurai fucked around with this message at 08:29 on Oct 30, 2014

Bubble-T
Dec 26, 2004

You know, I've got a funny feeling I've seen this all before.

Fat Samurai posted:

Rest and discard the wound

You have to discard at least one non-wound card, too.

Fat Samurai
Feb 16, 2011

To go quickly is foolish. To go slowly is prudent. Not to go; that is wisdom.

Bubble-T posted:

You have to discard at least one non-wound card, too.

Oh, yeah, sorry. Early morning.

Ok, let's redo this:

Play Swiftness and Determination sideways to move into the mine. Then play a Crystalize with a green mana.

Tekopo
Oct 24, 2008

When you see it, you'll shit yourself.


I will Enter the Monster Den

Stelas
Sep 6, 2010

Krang's Turn

Friends!


Volkare - 30 deck. 4 city, 5 keep, 8 dragons, 8 orcs.
Arythea (Fat Samurai) - 5 hand, 8 deck.
Krang (Tekopo) - 6 hand, 10 deck.
Tovak (Gutter Owl) - 5 hand, 11 deck.
Wolfhawk (Bubble-T) - 5 hand, 9 deck.
Unit Offer | Fame/Reputation Track

Tekopo
Oct 24, 2008

When you see it, you'll shit yourself.


Crack a green Crystal to play Concentration (powered) to get Swiftness (powered) + 2 and use a white mana die to play Swiftness (powered).

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gutterdaughter
Oct 21, 2010

keep yr head up, problem girl
Tovak

If Krang rerolls a red die, take it. Otherwise, use Mana Overload for a red token.

Play Instinct (powered) for Move 4. Move to village and explore.

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